CryEngine 3 for ME3 and/or future titles?
#1
Posté 13 mars 2010 - 11:53
Has BW ever considered switching engines? Obviously switching to a new engine would more than likely delay the release of ME3, but it could deliver an experience unlike any we've seen yet for future titles.
#2
Posté 13 mars 2010 - 11:57
#3
Posté 13 mars 2010 - 11:57
#4
Posté 14 mars 2010 - 12:01
#5
Posté 14 mars 2010 - 12:47
#6
Posté 14 mars 2010 - 12:55
Atmosfear3 wrote...
After seeing the CryEngine 3 demos from GDC, it occurred to me this would be a perfect engine to replace UnrealEngine considering how dated it is. Looking at the demos, ME3 could greatly benefit from the improved lighting, facial technology, physics, and malleable environments (i.e. destructible covers, deformation, etc).
Has BW ever considered switching engines? Obviously switching to a new engine would more than likely delay the release of ME3, but it could deliver an experience unlike any we've seen yet for future titles.
Shiny is not importent.
#7
Posté 14 mars 2010 - 01:01
flipdc5 wrote...
Not only will it delay the release date for ME3 but will also widen the gap on pc requirement. Bioware wants to maximize the amount of sales on pc by lowering the specs so more people can play.
And right now the ME series is fairly scalable, even video cards that are below spec can play Mass Effect and Mass Effect 2 (ME2 isn't as scalable though so expect to turn down or turn off every setting) can play as long as their rig has enough overall juice to compensate for a crappy video card and the video card has support for the proper T+L and shader versions.
A switch to the Cry3 engine would definitely make mass effect look amazing but at the cost of a lot of gamers who can't afford uber rigs to run an uber game.
Verdict: bad decision to switch engines from a marketing perspective.
#8
Guest_gmartin40_*
Posté 14 mars 2010 - 01:04
Guest_gmartin40_*
Atmosfear3 wrote...
After seeing the CryEngine 3 demos from GDC, it occurred to me this would be a perfect engine to replace UnrealEngine considering how dated it is. Looking at the demos, ME3 could greatly benefit from the improved lighting, facial technology, physics, and malleable environments (i.e. destructible covers, deformation, etc).
Has BW ever considered switching engines? Obviously switching to a new engine would more than likely delay the release of ME3, but it could deliver an experience unlike any we've seen yet for future titles.
There is an Unreal Engine 4.0 already in the works. It will be for future systems and games. ME3 will probably use this engine or the Unreal Engine 3.0 like they did for ME1 and 2.
#9
Posté 14 mars 2010 - 01:05
Not if they choose to ignore the capacity of the pc platfrom and simply slap the consoles assets & textures 1:1 onto the pc. Like they did with the low-res ME2 textures.SaranBlade wrote...
Don't bet on it - as awesome as it would look, it would be a _pricey_ engine for BioWare to use, and it would, as was stated, jack up the PC requirements.
No matter, though. BW won't change engines for ME3. That would be more than stupid. They are already used to working with UE, have all their tools and experience.
Imagine what it would take BW to start from the ground up with the CryEngine. It would delay the game a year or so and for what ? ~5% more shiny graphics on already maxed out consoles ?
Modifié par GreenSoda, 14 mars 2010 - 01:07 .
#10
Posté 14 mars 2010 - 01:14
#11
Guest_XxTaLoNxX_*
Posté 14 mars 2010 - 01:15
Guest_XxTaLoNxX_*
I wouldn't doubt that they use CryEngine 3 or Unreal 4.0 in future ME titles.
From what I understand BioWare and EA are interested in expanding the Mass Effect universe after the ME1-3 saga. Probably stand-alone titles with similar gameplay.
#12
Posté 14 mars 2010 - 01:16
CE3 is awesome though. Can't wait for Crysis 2...
#13
Posté 14 mars 2010 - 01:38
#14
Posté 14 mars 2010 - 01:44
xDarkicex wrote...
crytek engine would look amazing but it would increase system req a ton and bioware wants people to be able to play ME3 on the same computer they could play ME1 on so Crytek = a No go though it would look amazing.
I could see it being used for something like a Mass Effect 6 since by then the engine they're using will be outdated and everyone should have better computer components by then. Unless the engine they're using right now isn't even close to being maxed out.
#15
Posté 14 mars 2010 - 01:55
#16
Posté 14 mars 2010 - 02:21
TristanTheReaper wrote...
CryEngine 3 would be cool!!! Unreal engine is totally outdated. Plus CryEngine 3 is superior German technology.
Translation: I do not care how the game plays I JUST WANT TO SEE SHINY!!!!!! Let me guess... you thought cyrsis was a good game?
I will also be ****ing when I can not play it on the console/pc I currently own and do not want to drop 300$ + to upgrade....
#17
Posté 14 mars 2010 - 03:11
#18
Guest_Guest12345_*
Posté 14 mars 2010 - 03:13
Guest_Guest12345_*
edit - i see a lot of people saying cry would require expensive pc upgrades. i think people underestimate what cry can do on mid-range machines.
Modifié par scyphozoa, 14 mars 2010 - 03:14 .
#19
Posté 14 mars 2010 - 03:15
CryEngine 3 works on consoles. Crysis 2 is for PC/Xbox 360/PS3.addiction21 wrote...
TristanTheReaper wrote...
CryEngine 3 would be cool!!! Unreal engine is totally outdated. Plus CryEngine 3 is superior German technology.
Translation: I do not care how the game plays I JUST WANT TO SEE SHINY!!!!!! Let me guess... you thought cyrsis was a good game?
I will also be ****ing when I can not play it on the console/pc I currently own and do not want to drop 300$ + to upgrade....
#20
Posté 14 mars 2010 - 03:28
scyphozoa wrote...
not for ME3, but maybe for another title in the future. i definitely prefer cry over unreal as a gamer.
edit - i see a lot of people saying cry would require expensive pc upgrades. i think people underestimate what cry can do on mid-range machines.
I agree. When you consider the size of the levels in Crysis, the amount of objects loaded into the level, the advanced physics/rendering and all of the post-processing effects, CryEngine performs really well. Playing at 1920x1200 on medium/high mixed settings on an 8800GT (read: outdated system) is pretty damn good if you ask me..
Consider how much smaller the levels in Mass Effect are. Mass Effect is a very pretty game, but mostly because of the artistic design and effort spent into post-processing, screen effects, lighting and ambience. If you strip that eye-candy away, you have simple level design with relatively low-poly models and low-resolution textures. And if you consider that much of the eye-candy effects mentioned above are done automatically by CryEngine (especially lighting/shading), I think you might even see a drop in minimum requirements if Mass Effect was recreated on the CryEngine.
But, I like the continuity that comes with using the same engine for all three titles. Mass Effect is a gorgeous game and I don't see any reason why they would want to transfer over to a new engine. Extra work and I don't think anything would really change except a loss of Mass Effects unique mood and likely a very delayed release.
Modifié par ForrestB, 14 mars 2010 - 03:30 .
#21
Posté 14 mars 2010 - 04:11
But in reality they are using UT3 engine which is fine because It is a fine engine and they made ME2 work way better on UT engine compared to ME1 so we should see and increase in ME3 a well.
#22
Posté 14 mars 2010 - 04:17
#23
Posté 14 mars 2010 - 08:29
#24
Posté 14 mars 2010 - 09:00
#25
Posté 14 mars 2010 - 09:10
defunkti wrote...
I couldn't care less about some graphical improvements.
Cool. Than you might wanna play "Leather Goddesses of Phobos". The AI is pretty much the same - just no graphics.




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