Aller au contenu

Photo

CryEngine 3 for ME3 and/or future titles?


74 réponses à ce sujet

#26
xDarkicex

xDarkicex
  • Members
  • 742 messages

ebola9717 wrote...

The current engine is fine. Changing it
now would delay ME3 for God knows how long. We need the last game out
before Microsoft puts out the next Xbox. The chances that Microsoft
would let you transfer saves from the 360 to the next platform are slim,
and that would completely screw up the series.


I am more then sure microsoft and EA and bioware can find a way to transfer saves it is a really small file well 2 files,
besides Microsoft has stated the next xbox is not coming out for a long time
http://www.guardian....oft-no-new-xbox


defunkti wrote...

I couldn't care less about some graphical improvements.

Well a lot of FPS shooter gamers on the PC do we PC gamers plunk down 1k's for those graphics, to have higher resolution textures then the xbox. I think its sad bioware didn't add higher resolution textures the engine I can forgive the ported over xbox textures not so much.

I am not saying graphics are everything but a lot of PC gamers I know would disagree.

#27
Frizz The Cat

Frizz The Cat
  • Members
  • 2 messages
Unfortunately it's not up to us to decide which engine BioWare will use.



CryEngine 3 would be awesome! Even CryEngine 2 would be a huge step forward.



Why BioWare has chosen the ancient Unreal Engine will remain a mystery for me!



Limited environments, crappy textures, no proper physics, ... ME could be much much better. It is seriously a waste of creative resources to NOT use CryEngine,

#28
Jalem001

Jalem001
  • Members
  • 683 messages
Games need to calm down on the ****ing graphic updates.

#29
FlyingWalrus

FlyingWalrus
  • Members
  • 889 messages
Are you people seriously calling the Unreal Engine outdated? Have you seen what they're doing with it on All Points Bulletin?

#30
Dethateer

Dethateer
  • Members
  • 4 390 messages

addiction21 wrote...

TristanTheReaper wrote...

CryEngine 3 would be cool!!! Unreal engine is totally outdated. Plus CryEngine 3 is superior German technology.


Translation: I do not care how the game plays I JUST WANT TO SEE SHINY!!!!!! Let me guess... you thought cyrsis was a good game?

I will also be ****ing when I can not play it on the console/pc I currently own and do not want to drop 300$ + to upgrade....


Crysis wasn't a good game, it was a half-decent one. But, like Daffy Duck, it had a certain charm.

#31
Hellhawx

Hellhawx
  • Members
  • 451 messages
No, Unreal Engine 3.5 or whatever upgraded verion of UE3 is in ME2 truly works perfect with the game. There is no need to complete change the engine. Tweaks are the only necessity at this point. Completely changing the engine would be like shooting yourself in the foot.

#32
Jebel Krong

Jebel Krong
  • Members
  • 3 203 messages
UE3.5- is evolving, just like cryengine: new features are being added all the time. the only limits on most stuff now are time/ability to harness those resources.

#33
Frizz The Cat

Frizz The Cat
  • Members
  • 2 messages

Jebel Krong wrote...
UE3.5- is evolving, just like cryengine: new features are being added all the time. the only limits on most stuff now are time/ability to harness those resources.


BMWs are evolving, FIATs are evolving. But I'd rather have a BMW (CryEngine) than a FIAT (Unreal Engine). Anytime.

#34
Michel1986

Michel1986
  • Members
  • 956 messages

Atmosfear3 wrote...

After seeing the CryEngine 3 demos from GDC, it occurred to me this would be a perfect engine to replace UnrealEngine considering how dated it is.  Looking at the demos, ME3 could greatly benefit from the improved lighting, facial technology, physics, and malleable environments (i.e. destructible covers, deformation, etc).

Has BW ever considered switching engines?  Obviously switching to a new engine would more than likely delay the release of ME3, but it could deliver an experience unlike any we've seen yet for future titles.


Why replace a good engine with a crappy one (Don't get me wrong) ? comeon we all know crysis and what grafic card it needed to get normal fps :blink:. Unreal Engine 3.5 is far more better for people who has normal grafic cards.

Modifié par Michel1986, 14 mars 2010 - 01:38 .


#35
AngryFrozenWater

AngryFrozenWater
  • Members
  • 9 182 messages

Michel1986 wrote...

Atmosfear3 wrote...

After seeing the CryEngine 3 demos from GDC, it occurred to me this would be a perfect engine to replace UnrealEngine considering how dated it is.  Looking at the demos, ME3 could greatly benefit from the improved lighting, facial technology, physics, and malleable environments (i.e. destructible covers, deformation, etc).

Has BW ever considered switching engines?  Obviously switching to a new engine would more than likely delay the release of ME3, but it could deliver an experience unlike any we've seen yet for future titles.


Why replace a good engine with a crappy one (Don't get me wrong) ? comeon we all know crysis and what grafic card it needed to get normal fps :blink:. Unreal Engine 3.5 is far more better for people who has normal grafic cards.

Crysis was made with CryEngine 2. And yes, there is no supercomputer large enough to run it at a decent framerate. ;)

However, CryEngine 3 has a much better performance than the previous one. They really had to invest in that to get rid of that image. They also spend considerable time to improve console features and performance.

So, I think your argument is moot. ;)

Modifié par AngryFrozenWater, 14 mars 2010 - 01:48 .


#36
sirisaacx

sirisaacx
  • Members
  • 565 messages

Michel1986 wrote...

Atmosfear3 wrote...

After seeing the CryEngine 3 demos from GDC, it occurred to me this would be a perfect engine to replace UnrealEngine considering how dated it is.  Looking at the demos, ME3 could greatly benefit from the improved lighting, facial technology, physics, and malleable environments (i.e. destructible covers, deformation, etc).

Has BW ever considered switching engines?  Obviously switching to a new engine would more than likely delay the release of ME3, but it could deliver an experience unlike any we've seen yet for future titles.


Why replace a good engine with a crappy one (Don't get me wrong) ? comeon we all know crysis and what grafic card it needed to get normal fps :blink:. Unreal Engine 3.5 is far more better for people who has normal grafic cards.


By your logic, a Toyota is better than a Ferrari because it's more easily obtainable. Cry may require higher specs, but that doesn't make it a crappier engine.

#37
SithLordExarKun

SithLordExarKun
  • Members
  • 2 071 messages
Cryengine 3? Ok but not cryengine 2 seeing that it is probably one of the most horribly optimized engines for gaming imo.

#38
LoweGear

LoweGear
  • Members
  • 393 messages
The CryEngine 2 is a system hog sure, but nowadays you don't need to get a supercomputer to run Crysis at decent FPS: I have a two year old Core 2 Duo 2.33Ghz running with an Nvidia 9800GT 1GB video card and 3gb of RAM, and it runs Crysis and Crysis Warhead smoothly on Gamer (High) graphics settings, although it slows down during some sequences (like in the aircraft carrier segment for some reason). The only time I thought Crysis slowed down was when I installed Kaspersky antivirus on my PC.

Still, while running Mass Effect 3 on CryEngine 3 would be a dream come true, realistically it's not only impractical for the development timeframe, but it would also drive up the system requirements of the game more than is necessary, despite the optimization being done for CryEngine 3 that'll allow it to be run on consoles.

Modifié par LoweGear, 14 mars 2010 - 01:56 .


#39
Ricardoy

Ricardoy
  • Members
  • 101 messages
lol...Unreal Engine is fine for mass effect games..and cryengine is not good for mass efffect..maybe frostbite but not cryengine

#40
RyrineaNara

RyrineaNara
  • Members
  • 2 199 messages
The UR3 engine is fine as it is to me their is no need to change the engine, Hell I'm a student in video game design, so I should know what works with shooters/Rpg types.

#41
Don Moar

Don Moar
  • BioWare Employees
  • 137 messages
Hey,



While we're not afraid of a challenge at BioWare, I doubt the significant investment in an engine switch (cost of the engine + trainging + porting existing programming, design, and tools systems + loss of the value of features that could have been implemented in our version of the UE3 otherwise + delay in getting product to market + etc.) would be worth it at this point in the trilogy.



As far as which engine we might use after ME3, who knows?





Don M

#42
AngryFrozenWater

AngryFrozenWater
  • Members
  • 9 182 messages
BTW: I wouldn't mind if future BioWare projects would use the id Tech 5 engine.

Look at the clips of a game which uses that engine: Brink.

Looks a bit like TF2, but that has more to do with the crazy character customizations than gameplay.

It's also nice to see what directions future games go with which BioWare needs to compete. After all, if you lose your RPG status then you will be judged by what the game has become: A shooter. And competition there is fierce. ;)

Modifié par AngryFrozenWater, 14 mars 2010 - 02:32 .


#43
LoweGear

LoweGear
  • Members
  • 393 messages
Yeah, not expecting to see ME3 with the CryEngine 3 (or 2). But... after the trilogy you say?



Damn, I can't wait for the possibilities.

#44
AngryFrozenWater

AngryFrozenWater
  • Members
  • 9 182 messages

Don Moar wrote...

Hey,

While we're not afraid of a challenge at BioWare, I doubt the significant investment in an engine switch (cost of the engine + trainging + porting existing programming, design, and tools systems + loss of the value of features that could have been implemented in our version of the UE3 otherwise + delay in getting product to market + etc.) would be worth it at this point in the trilogy.

As far as which engine we might use after ME3, who knows?


Don M

That's cool. The graphics really could use a little extra love. ;)

#45
Guest_NewMessageN00b_*

Guest_NewMessageN00b_*
  • Guests
This is a waste.
I'd rather still be able to run it (UE3), since huge, destructible and dynamic environments is entirely out of Mass Effect's focus.

Modifié par NewMessageN00b, 14 mars 2010 - 02:11 .


#46
Nostradamoose

Nostradamoose
  • Members
  • 2 169 messages

Don Moar wrote...

Hey,

While we're not afraid of a challenge at BioWare, I doubt the significant investment in an engine switch (cost of the engine + trainging + porting existing programming, design, and tools systems + loss of the value of features that could have been implemented in our version of the UE3 otherwise + delay in getting product to market + etc.) would be worth it at this point in the trilogy.

As far as which engine we might use after ME3, who knows?


Don M

Does that mean there's an post-ME3 ME serie...Posted Image?

#47
Dethateer

Dethateer
  • Members
  • 4 390 messages
Considering how popular this series is, it would be stupid of EA to not continue making ME games.

#48
defunkti

defunkti
  • Members
  • 72 messages
I really meant it that I couldn't care less about graphics.



I play RogueLike games alot. Angband is my favorite.

#49
AngryFrozenWater

AngryFrozenWater
  • Members
  • 9 182 messages

defunkti wrote...

I really meant it that I couldn't care less about graphics.

I play RogueLike games alot. Angband is my favorite.

I care. I have an ATI 5850 in CF and lots of people like me invest in their gaming PC. To be held back by the least common denominator would be a shame. Of course machines less suited for graphics and SFX are still able to play such games by switching off the power hungry features. That's a very common approach.

Modifié par AngryFrozenWater, 14 mars 2010 - 02:38 .


#50
PMorgan18

PMorgan18
  • Members
  • 440 messages
It would good and look nice but do you want to see that nice 2011 release date turn to a 2013-2014.

Modifié par PMorgan18, 14 mars 2010 - 02:43 .