You're right, and they probably will listen to fans. I still can't believe the hue and cry regarding not having each and every character back from ME1. From a storytelling sense, I thought Bioware did a good job of explaining each character's absence away. I'm not sure how workable a decision that is for ME3, though. If I had to guess, here's what Bioware would do.
You will recruit a core group as your "through the game" team. This will be mostly new characters, with a few returning characters (Garrus most obviously).
Some characters will be a part of your crew, but not a part of your ground team. Mordin might be your full-time researcher, if he lived. Liara would be on your crew, but as an information analyst. Ashley/Kaidan show up as your XO. Etc. etc. This way, they're "on the crew" but Bioware isn't wedded to having to write for them in every non-ship scene.
I suspect that, in order to honor the large cast, you'll also (a la Kingdom Hearts) situationally play with certain characters: teaming up with Wrex and Grunt on a Krogan reunification mission, Tali and Legion on a mission to the Quarian homeworld, Jacob and Miranda on a Cerberus-related mission, Zaeed on a Blue Suns mission. That way, you can play at least part of the game with the characters you want, if not the whole.
Finally, what they definitely will do is give you the option of recruiting any of your old teammates for the final set of missions, provided they are still around and not otherwise committed (like Wrex leading the krogan or Zaeed leading the Blue Suns, and even then it might be negotiable). By doing so, they answer what would have been the biggest complaint: "I wanted 'x' on my final mission!"
I wouldn't mind if they did it that way. My only request, as it were, was that they made it possible to have something of an ongoing dialogue with all of your old playable characters, talking about the evolving situation, and squaring away some personal business, etc.
Another advantage to doing the game this way is that it makes the game feel more epic: these other characters are your agents/teammates, out there organizing on behalf of your mission. When you land into the middle of whatever lynchpin moment they find themselves in, it's like your management flying in to seal the deal. They give you the report, and then you close things out together.
Modifié par phimseto, 15 mars 2010 - 05:41 .