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Perspective to people thinking EA will ruin the ME series.


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#1
D.I.Y_Death

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Its no secret that most of you hate EA and for good reason, in the past they have been a horrible company and even today that stigma has stayed with them. When we look at DLC some of us think they're removing content so they can sell it back to us but have you thought that this might not be true? EA recently has been playing it very smart, Blizzard and BioWare both have control of their own game still and while EA might force some things like DLC's down their throat the DLC usually includes things that are either totally irrelavent, crappy, made after the fact or are so unbalanced they were removed for a reason (ahem, Arc Gun anyone?).

Hell even for Blizzard the only "DLC" they have is premium bnet accounts...so far.

We should stop ridiculing EA for the things they're holding back on for us, the fans and thank god Microsoft didn't buy BioWare or you can be guaranteed that half of the game would be outright removed and sold as dlC for an outragous amount of cash.

Be happy that EA isn't ruining BioWare just yet. :D

#2
SithLordExarKun

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Be happy that EA's douchebaggery pales in comparison to Activision.

#3
jbadm04

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I cant remember even one game published by EA, that I bought, and that was not rushed to release by EA.

#4
Dethateer

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jbadm04 wrote...

I cant remember even one game published by EA, that I bought, and that was not rushed to release by EA.


Or incredibly dumbed down from the original design to be more re- err, kid-friendly. *glares at Spore*

#5
Fiery Phoenix

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Dethateer wrote...

jbadm04 wrote...

I cant remember even one game published by EA, that I bought, and that was not rushed to release by EA.


Or incredibly dumbed down from the original design to be more re- err, kid-friendly. *glares at Spore*

Posted ImagePosted ImageExactly. The ridiculously high cuteness is a major reason as to why I stopped playing Spore shortly after buying it.

Modifié par FieryPhoenix7, 14 mars 2010 - 02:40 .


#6
Besetment

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Ehh, EA gets a bad wrap but the past few years they have been quality. They let Dead Space out at a time when everyone thought that being rated R and not being Grand Theft Auto was a recipe to ruin. Dead Space turned out to be one of the best games released that year with genuine innovation in hud design that is now pretty much everywhere.

Their DICE studio made Mirror's Edge which is class and highly original. EA is huge though and as with huge multinationals, if they see small developers making stuff they like, they just buy them out completely. But the fact they appear to allow the likes of Mirror's Edge to even see the light of day makes me think that things are not so bad.

Hell all the EA Partners guys (even some old indie developers like John Carmack from ID) have good things to say about them these days. Bioware seems happy and enjoying their biggest success in the industry since it started. The Valve guys seem happy with the EA connection after that disaster with Vivendi.

I don't think they are the bad guys anymore dude.

Modifié par Besetment, 14 mars 2010 - 02:40 .


#7
Fiery Phoenix

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^ Yup. Mirror's Edge is by far one of my most played games on the 360. Dead Space provided some awesome moments as well.

#8
Blk_Mage_Ctype

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EA made Dead Space & Battlefield: Bad Company, so they're cool with me.

However, after buying out so many great developers and somewhat restricting their creative freedom, I can understand why people aren't happy with them. 

#9
defunkti

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Yep, EA has straightened itself a lot recently which is nice to see.



I think Ubisoft is the worst big company at this time.

#10
Dethateer

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I must admit I forgot about Dead Space. Easily one of the best games EA ever published.

#11
Fiery Phoenix

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defunkti wrote...
I think Ubisoft is the worst big company at this time.

Until Splinter Cell: Conviction comes out. It's been forever since the release of Double Agent, and I really have high hopes for Conviction. But I agree, Ubisoft generally hasn't been productive this generation. I thought Far Cry 2 sucked big time, despite its awesome scale. The original Far Cry was a whole lot superior.

#12
Dethateer

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Ubi sucks because of the DRM on AC2, mainly.

#13
Wolverfrog

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^ No way, Activision takes that price. Did you hear about what they did to Infinity Ward?

#14
Dethateer

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I get the feeling I'll regret asking this. What?

#15
Guest_Bloah_*

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 The differences in ME2 were for the better in my opinion. Only thing I could have asked for was more explorable galaxy with more side missions.

#16
QualityJeverage

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EA has turned itself around considerably in the past several years, they deserve your respect for that. ME2 is not a rushed game, but it is a different one.

If you aren't pleased with the changes that were made, I believe the blame goes to Bioware, not EA. I love ME2 myself, but people on this forum seem to refuse to believe that Bioware could do anything wrong, and that any negative changes must have been caused by the evil EA. Open your eyes folks.

Take a look at Activision if you want an example of a truly awful publisher. Even Ubisoft is losing my respect after this ridiculous DRM they're putting on their PC games.

EA though? They've been there. They've been the "evil" publisher. They aren't anymore. Their current management wants to turn that around, they want to do better, and they are.

People need to stop immediately blaming the publisher when they don't like a game, and admit that maybe, just maybe, it's possible for the developer to have made decisions they don't agree with.

#17
ImperialOperative

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Dethateer wrote...

I get the feeling I'll regret asking this. What?


Well, the 2 creators and leaders of Infinity Wards were apparently tired being cows (ie. the reason they left EA 2015 and joined Activision was because EA way back then was going to force them to make Medal of Honor ONLY and essentially be cows, and Activision were cool guys), and the Evil Emperor Satanspawn Deathmaster (aka Bobby Kotick) was like; "aw hell naw" and he fired them outright for "insubordination" and sent his stormtroopers down to IW offices to have them interrogated (seriously, thery were interrogated) and "control."

Now they've joined a hollywood talent agency (lolwut) and are sueing Activision for like 130 million dollars in missing royalties.

lulz

#18
newcomplex

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EA doesn't even own blizzard.



Activision does. How could you miss this....BLIZZARD-activision...




#19
Vena_86

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SithLordExarKun wrote...

Be happy that EA's douchebaggery pales in comparison to Activision.


Yeah, Activision is actually the new most evil publisher.
Their chef actually said that the working environment has to be based on fear and permanent stress and that there may not be any fun in making video games. He actually said that!

And thats when games have no soul. What an ****, someone should punch him in the face.

#20
ImperialOperative

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newcomplex wrote...

EA doesn't even own blizzard.

Activision does. How could you miss this....BLIZZARD-activision...


Eh, not quite.  Activision and Blizzard are both subsidiaries of a holding company called "Activision-Blizzard" which is majority owned by Vivendi SA.

But that doesn't really matter, Bobby Kotick is still President and CEO of Activision-Blizzard so yeah.

#21
Tazzmission

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its not ea im telling you its the people who **** and claim there fans. for starters alot of people cryed about the mako and look what happened it got removed from the 2nd game. so dont attack ea because fans dont wanna take responsibility for there cry fests

#22
AngryFrozenWater

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I don't hate EA. I just think that when I remain silent that EA will do whatever it likes and some of those things I don't approve. My voice is all I have. I try to use it within the rules of this forum. Sometimes I fail. Sorry.

Recently EA is trying to get itself a better image and if their intentions are true then I welcome that.

Do I think that EA will ruin ME? No. It is not in their best interest. If you read about how BioWare made the changes in ME2 then I think it is safe to say that EA allows BioWare to create the best game they can and probably don't interfere much if at all.

The only things EA had a saying in are their Project Ten Dollar, the marketing and publishing. I can't find any other evidence. I also assume that they have a saying in the budget of the game. That doesn't sound odd to me either.

Modifié par AngryFrozenWater, 14 mars 2010 - 05:02 .


#23
Michel1986

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I think Ubisoft is the worst big company at this time.


Yep, they release ****ty ports, upload cracks on their own site and now there new protection crap from Assassin Creed 2. Also Rainbow Six Vegas 2 sucked a bit because of the online bug (sound loop). That bug is still not fixed after 2 years. :(

As long Bioware has the lead in the Mass Effect series i am not that worried. :lol:

Modifié par Michel1986, 14 mars 2010 - 05:03 .


#24
Besetment

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Pretty much everything that was changed in ME2 was requested by fans. Now it turns out that some folks think they went too far but they would get just as much criticism for not going far enough. The GDC presentation showed the dilemma quite well when it says that small changes can snowball and completely change the way the game plays, even alienate fans. They wanted to make the shooting element better in ME2 and lets face it, it sucked in ME1. But in doing that it required big core changes to the way combat worked.

What we got I reckon was probably the best you are going to get without alienating too many new players and old fans. At least, I can't think of very many developers that could have pulled off that kind of coup what with the standard of videogame production being the highest its ever been.

Modifié par Besetment, 14 mars 2010 - 05:19 .


#25
CoS Sarah Jinstar

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Besetment wrote...

Pretty much everything that was changed in ME2 was requested by fans. Now it turns out that some folks think they went too far but they would get just as much criticism for not going far enough. The GDC presentation showed the dilemma quite well when it says that small changes can snowball and completely change the way the game plays, even alienate fans. They wanted to make the shooting element better in ME2 and lets face it, it sucked in ME1. But in doing that it required big core changes to the way combat worked.

What we got I reckon was probably the best you are going to get without alienating too many new players and old fans. At least, I can't think of very many developers that could have pulled off that kind of coup what with the standard of videogame production being the highest its ever been.



Theres a big difference between finding a middle ground and going to the complete oposite side of the spectrum with systems. Most of the big changes that people were upset with were exactly that. (removal of skills, dumbed down inventory etc)

Had Bioware attempted to meet people halfway I doubt there would have been half as much complaining.