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Replacements Theory [- How your Squad could be included into the main plot of ME3-]


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#1
MintyCool

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So I have been thinking about this idea for awhile now, and have seen this idea be brought up in bits and pieces on the forums. So I figured a thread would help flesh this idea out more.

I’ve read a lot of people discussing that all the heroes that can die in ME2 will not have a very important role to play in the main plot of ME3. I would disagree, and if Bioware actually implemented the idea that I’m about to discuss, almost every hero will have a role to play in ME3.

It pretty much works like this, if you had a character that died in ME2, he would simply be “replaced” or recruited in ME3 to take that persons stead. This idea will allow our favorites to have an integral part in ME3 main story than just become passerby’s. If Bioware really wanted to be creative they could pepper in slight differences in response and actions depending on the character you end up with.

Bioware is already kind of doing this with Ashley and Kaiden, so this idea really isn’t that much of a stretch when you think about it.

Examples:

Mordin: If Mordin unfortunately dies during the suicide mission, in ME3 he would essentially be replaced by Maelon. (The guy trying to cure genophage)

Grunt/Wrex: They could be replaced by Wreav.

Legion: Could be simply replaced by another bot.

Thane: Could be replaced by his son.

So on.

Like I said before, this allows the squad to take part in the main storyline, and not feel like they are being left out of the game. Peppering in the new squadie ideas and thoughts could be cool too.

Of course there are some holes with this idea; some simply cannot be replaced like Jack and Jacob. So this idea could be used for most of the squad but not all.

Thoughts?

Modifié par MintyCool, 14 mars 2010 - 08:07 .


#2
apotheosic

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yes. i agree with this. i dont think bioware will have a whole new squad in ME3. it would really ruin the attatchment to the squad for me.

alternatively, i am not averse to the other alternative, where if a squad member dies in ME2, they simply are not in ME3. i think it would be interesting to actually have to pay for your mistakes.

#3
Karstedt

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There could be a strike, and they have to bring in a ragtag bunch of replacement squad mates with various personal problems resulting in a comedic adventure...

#4
JeanLuc761

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Hmmm.

I like the idea but I think it would be more complex than what you've presented here. A simple "replacements" system as...for lack of a better word..."punishment" for losing your old squadmates would work, but the problem is that all of the replacements would have to believably fill the shoes of whatever squadmate you lost.

For example, if you lost Tali, she could maybe be replaced by Kal'Reegar (or that poor girl on the Citadel who needed a new home). It would fill the void but it would also feel...empty in a way. It's tricky because if you lost someone, you lost a big emotional connection and Mass Effect 3 would be struggling to fill that loss.

Personally, I'd just prefer that any character who died in Mass Effect 2 simply doesn't exist in Mass Effect 3.  I want some consequences dammit.

Modifié par JeanLuc761, 14 mars 2010 - 08:07 .


#5
MintyCool

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JeanLuc761 wrote...

For example, if you lost Tali, she could maybe be replaced by Kal'Reegar (or that poor girl on the Citadel who needed a new home). It would fill the void but it would also feel...empty in a way. It's tricky because if you lost someone, you lost a big emotional connection and Mass Effect 3 would be struggling to fill that loss.


Agreed. Thats why I brought up the "pepper" suggestion. I think Bioware could pull it off.

#6
Maginipowfire

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I don't think so... they would have to do double the voice acting. It is easier to have a few new squadmates just so you can have more choices if some of your squad died in the suicide mission.

Edit: Legion is probably the only who can be replaced by another geth, but he will keep the same voice.

Modifié par Maginipowfire, 14 mars 2010 - 09:30 .


#7
Chuvvy

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The galaxy's greatest assassin replaced by some punk kid with a gun,right.

#8
Knoll Argonar

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No, that's just too complicated I think.



You don't have to place a Squaddie for some squaddie-related mission to trigger. That happens in ME2, but because ME2 is all about squadmates.



I think the best way to handle it is a core set of missions involving races/situations/problems, that are always available for any player, but the fact of having THAT squaddie in your crew would give you more dialog, more character development and, in the end, MORE POWER to choose and be heared.



Examples: Tali and Quarian war.



You don't have Tali -> There's a mission involving the quarians who plan to take down the geth by force using some kind of Xen's tech. You participate in that mission, but in the end you don't have power to decide wether you want war or it suits you better. So your options are limited.



You do have Tali -> The same mission, but more dialog, and the possibility to CHANGE the outcome of that mission, because you, Tali and maybe Legion are trusted enought (if you kill Tali in the Suicide Mission, they won't trust you anyway) to be listened, and you could bring war, peace, give their planet back, peace between Geth/quarian, War between them, being controled as tools, etc.



Because you have a character, you have the option to choose the outcome more freely. Because you lack it, you don't have that much power within you.



The same example could be made for almost any character that could be plot-involved somehow. Having him killed wouldn't bann the mission, because it's there, it happens, but your power IN that mission would be limited.



This way squaddies have an actual importance in the Main Plot, but not affect the structure of the plot itself.

#9
BobbyTheI

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Knoll Argonar wrote...

No, that's just too complicated I think.


Not quoting all of this back, but I think something like this is exactly the way to go.  Missions that might have bonus dialogue if a certain person is there, and just goes like normal if not.

The problem with the "replacements" idea is that you're making things MORE complicated, not less.  There are two ways BioWare could go with the "potential dead" of ME1 and ME2, as I see it.  Either they can bring them back as squadmates, and the people who got them killed just don't get to have them around, or they can come up with all new squadmates, and the ME1 and ME2 characters get relegated to cameos.  In essence, the replacements idea has them doing BOTH, more or less, and creating double the work.

As I've said before, Christina Norman's presentation said they have to listen to the fans.  And I really don't see a lot of threads on this board titled something like, "I hate all the squadmates!  Completely new characters in ME3!"  (Countdown until somebody creates that thread, now...)  What I see are fan threads for just about every single squadmate.  I think the majority of fans have grown enamored with the characters we've come to know in these games, and if ME3 is going to be the end of Shepard's story, we want to see how everyone else's story ends as well.

#10
Collider

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No, the replacement NPC's shouldn't be squad mates. That would be just silly. Most people have most squad mates survive I'd wager - making certain squad mates recruitable only if x squad mate died is a waste of resources. If you had all but 2 squad mates die, you were either shooting for that or you could easily reload. Either way, you should have to deal with the consequences of squad mates dying.

#11
InHarmsWay

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Hell, I even came to like Jack more than I thought. When I saw her trailer I was so sure I was going to hate her. I wouldn't save she's in my top five, but she's a lot better than I thought.

Same deal with Grunt. Thinking he wouldn't be able to replace Wrex. He wasn't suppose to. He was a pleasant surprise. (Definite top five.)

For ME3 I do hope for ME and ME2 return as squadmates and maybe two or three new ones. Those who didn't take the time and effort to save all of their squad should suffer the consequences, ie. less squad mates for ME3.

Modifié par InHarmsWay, 14 mars 2010 - 10:06 .


#12
Collider

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Even if Shepard does the bare minimum to survive in ME2, he still has a squad in ME3 invariably. Kaidan/Ashley and Liara are almost assuredly squad mates.