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My Awakening Review


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#1
Datolbrandir

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Okay, so I got myself a copy of Awakening yesterday, hot off the shelf, and want to make a personal review. Might get a little spoiler-ish, so if you don't want to miss out on the story fun, just read the very last section (the green one...). Or do so anyway if you don’t want to  wadethrough the river of my babbling in not-quite-so-good English...

I just played through it with my fave mage, doing all the quests and stuff I could,just don’t blame me if I missed out on things that resulted in some criticism.


The Addon started great. Pitched battle right at the beginning. Feels likehome, battling and pausing, seeing the blood squirt all over the place - ah,gods how I enjoy that. Overall, the battles are really fun, always entertaining, difficult at times - though less so than in the main game; I'manything but a hard core player, usually being content with normal difficulty, but I died a lot less than I did in Origins. So I sometimes moved to hard, which I never did in Origins. Fine with me, just saying for the nightmare guysand gals out there. On the purely aesthetic side, I missed the finishing moves.
Only a handful in the whole expansion, though the final final move is just SWEEEEEET. *class-specific I think!*!!!!!


The added content is of great quality; the new specs are quite nice to explore- battlemage just kicks ass:wizard:, as does spirit warrior - and the new skills are really awesome in part. I'll need another play through of Awakening just to really test them out all. Quests are Origin-quality; you get a lot of those job-board thingies, really nice in as a whole. Again, very much like Origins in the most positive sense. The new party members (and the old one, of course...) are again really great. Kudos to the writers on all the squabbling you get when on the road - one of the things I loved most in Origins, making me want to play through the game again just to see what funny dialogues you get when varying party composition. It's just the same, especially when good old Oghren is
involved. Somehow makes me feel warm deep inside.:wub:

What doesn't make me feel warm are the characters themselves; I just cannot connect to them. Sure, I love Anders, just my type of companion, but Awakening just lacks much of the interaction Origins had. Come on, where's the party camp? You can only really talk to people for the companion quests. Other than in Origins, I think I chose my party much more looking at maximum bashing power (maybe part of the reason I died more often, back then ;)... ) The characters DO have a lot of potential, mind you, there IS a background, there ARE distinct and interesting personalities, but the thing is, you just don’t have a chance to get to know them. Adding to that is of course the impossibility of establishing a relationship. Oh, how I’d have enjoyed the sizzling moral conflict of what would have felt like an affair - I really think it’s just ashame I missed out on that fun.

The world as a whole is nice, environment seem more refined than in Origins. They somehow, I cannot pin it down exactly, seem more like a whole than in Origins –maybe has something to do with everything taking place in a rather confined area, though still the maps are very diverse. What I missed were the cameos of old friends, though. Come on, I got a shiny new fortress and no-one even writes me a letter? None of my old chaps coming by for a cup of tea or, if preferred, two or three barrels of ale? No trace of my lost love (Yeah, I’m into Morrigan)? I expected a lot more.

The new foes are really fun – Children give me the creeps, really – and, as to new equipment: forget everything you brought from Origins, there are AWESOME new things. Wasn’t taken in by the new crafting options, though – Runecrafting just doesn’t do it for me. But I never was much of a crafter inany game, so just don’t mind me <_<

 

As to thestoryline, it just feels right at the beginning; slow build up, oooh, there’s anew foe, maybe he’s the one that’s gonna be the final boss, aw, no,  tragic turn of events, surprise attack, look there, new companion out of nowhere – marvellous. Really. The first ten hours are just pure story-driven RPG fun. But then it turns bad. You get into the story, seem to start to get to know your party, despite lacking interaction,scramble together theories about the foe and there it comes: The DAMNED ending! Awakening just cuts it short! The places you visit are really nice and atmospherically dense, but there isn’t a single major map in addition to what I knew from the preview footage. None! I completed these, equal to the starting recruiting missions from Origins, maybe a bit shorter – and then I suddenly was approaching the final battle! That’s where the only achievement-determining choice takes place and that’s it. There seems to be a HUGE gap, hours of battling through darkspawn hordes to gather some morsels of information just gone missing. Even worse, that very info is somehow missing, too; there’s no build-up to that ending, it just passes through like a rocket launching into space disturbing the flight of a condor. And the effect is just the same. I just feel empty. You get a satisfying final battle, but no aftermath, just plain text, you know that from Origins – only this time it’s of the bad sort. Real bad. After that battle, the story just seems terminated. No real openings for further adventures – except maybe for some in Orlais. Everything just gets fast-forwarded some years. No new threat, all seems just fine. This just seems so unlike Bioware. The game was just cut short after ten hours, as if a new set of writers, not really knowing what to do with the notes of their predecessors, had taken over for the ending that, in my opinion, should have come at least ten forced gameplay hours later than it does! Hell, somehow I feel like my character just died! For no reason at
all!!!! :?

Okay, that’s about what I had to say. You didn’t really read all of that, didn’t you? No, of course you didn’t. I’d be amazed if you had, honestly, so I’ll just try to give a "short" verdict (I'm not a man of few words, as you might have seen :pinched:;



As expansions go, Awakening is a good one. Sweet new specializations, items, environments, enemies and companions, the great quality of battles (QofB :o ) and quests you know from Origins. Writing and lore are detailed as usual and you can prepare for some sweet new squabbling between party members.
BUT
(yeah, big one), it’s just too short. Not enough for a game of Origins’ magnitude. The story starts out very promising, but everything just seems to get cut short. The final scenes just explode out of nowhere, and there’s no fade-off – a whole lot of the game seems to have gone missing. Unreasonable as that is, I just had to shake the retail box real hard to make sure I hadn’t missed a DVD. Sadly, I didn’t. For any other game, something like Awakening would have more than sufficed, but not for Dragon Age: Origins. A lot of potential, story-wise and in terms of party interaction, was just wasted[/i]. A real shame.
Still, I think anyone who really enjoyed Origins should get the expansion (make a better deal than I, though – damn, Switzerland’s expensive...). The first ten, twelve hours were pure fun to me. And, despite all the criticism I voiced, I really enjoyed it and am going to play through the expansion again – although I still feel vaguely and greatly disturbed because for the ending....

If I had to put a number to it , it would be something like a 7-7.5/10.

Modifié par Datolbrandir, 14 mars 2010 - 10:41 .


#2
Jenocide

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the fact you played this game already makes me sad. :(

#3
pChar

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whats the sht at the beginning??

#4
xXDragon-BitexX

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Were the choices you made in Origins evident or mentioned? :D

#5
Booglarize

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 Your comments about the story in particular do worry me a little. I'm starting to think that perhaps the 7.75/10 from Game Informer may have been too high.

#6
WilliamShatner

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Did your relationship with Morrigan even get mentioned?

#7
Brockololly

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Ughhh..... I just want the game already so I can make up my own mind if I'll enjoy it or not.



2 questions though if you don't mind:

- Is there ANY mention of Morrigan, especially if you romanced her - a simple yes or no is good :)

- So the ending seems really rushed- is it a cliffhanger or does it just not set anything else up for future games?

#8
Booglarize

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 For people asking about Morrigan, there is this one comment deep within OP's wall of text (hard to miss for someone skimming through it, perhaps):

"What I missed were the cameos ofold friends, though. Come on, I got a shiny new fortress and no-one even writesme a letter? None of my old chaps coming by for a cup of tea or, if preferred,two or three barrels of ale? No trace of my lost love (Yeah, I’m into Morrigan)? I expected a lot more."

So it would appear that the answer is, "No."

Modifié par Booglarize, 14 mars 2010 - 10:01 .


#9
Kats_RK

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Awakening sounds like a 6/10 to me :/

I'll still get it but i'm worried.

#10
Datolbrandir

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@ Brockololly: yes, one tiny little mention out of the actual game. Not worth the name... and I mentioned the other thing in the text...
@Dragon-Bite: well, at least the obvious one is: Ultimate sacrifice or not xD. The rest: Not telling...

Oh, and sorry for the editing. Something went terribly wrong there and I just don't seem to get it right...

Modifié par Datolbrandir, 14 mars 2010 - 10:19 .


#11
Brockololly

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Booglarize wrote...

 For people asking about Morrigan, there is this one comment deep within OP's wall of text (hard to miss for someone skimming through it, perhaps):

"What I missed were the cameos ofold friends, though. Come on, I got a shiny new fortress and no-one even writesme a letter? None of my old chaps coming by for a cup of tea or, if preferred,two or three barrels of ale? No trace of my lost love (Yeah, I’m into Morrigan)? I expected a lot more."

So it would appear that the answer is, "No."


Yeah, but I'm just hoping against hope it seems... I really got to ditch these forums until Tuesday or I'll lose my damn mind before Awakening comes out :o

#12
WilliamShatner

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Booglarize wrote...

 For people asking about Morrigan, there is this one comment deep within OP's wall of text (hard to miss for someone skimming through it, perhaps):

"What I missed were the cameos ofold friends, though. Come on, I got a shiny new fortress and no-one even writesme a letter? None of my old chaps coming by for a cup of tea or, if preferred,two or three barrels of ale? No trace of my lost love (Yeah, I’m into Morrigan)? I expected a lot more."

So it would appear that the answer is, "No."


Yeah I read that but I took that to mean that she isn't in the game.  I'm wondering if she (and Leliana) is at least mentioned by other characters which is what has been the speculation since the dreaded FAQ was released.

#13
worksa8

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Sounds like they really did cut the "Expansion" too short. This will probably be what kills it's review scores and cuts their sales.

#14
Booglarize

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WilliamShatner wrote...

Booglarize wrote...

 For people asking about Morrigan, there is this one comment deep within OP's wall of text (hard to miss for someone skimming through it, perhaps):

"What I missed were the cameos ofold friends, though. Come on, I got a shiny new fortress and no-one even writesme a letter? None of my old chaps coming by for a cup of tea or, if preferred,two or three barrels of ale? No trace of my lost love (Yeah, I’m into Morrigan)? I expected a lot more."

So it would appear that the answer is, "No."


Yeah I read that but I took that to mean that she isn't in the game.  I'm wondering if she (and Leliana) is at least mentioned by other characters which is what has been the speculation since the dreaded FAQ was released.


Now that's a good question - with Leliana more so than Morrigan, I'd say. With the latter, it's somewhat justifiable that she'd do a good enough job keeping herself hidden that nobody would have anything new to say about her other than something like, "Hey dude, I'm sorry to hear about that".

Although I'm guessing OP has just completed one playthrough so far, presumably with a character that stayed with Morrigan, so we may have to wait a while before we get an answer to the Leliana/Zevran question. 

#15
Mirthadrond

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Thank you for posting about potential spoiler alerts, took all my strength to skip to the green text.

Sounds like a lot of fun!

#16
SurelyForth

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So does the ending at least offer some closure to things that might be hanging at the end of Origins? I think that would be the worst- no closure and no indication that things might continue.

Modifié par SurelyForth, 14 mars 2010 - 10:22 .


#17
Brockololly

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SurelyForth wrote...

So does the ending at least offer some closure to things that might be hanging at the end of Origins? I think that would be the worst- no closure and no hope for expansion.


Yeah- if thats the case it might be time for an Exalted March up to Edmonton:wizard:

#18
Datolbrandir

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I'm sorry I wasn't that clear: Of course there's room for a lot more in the universe, even in Ferelden itself - there is in fact some kind of hint for a "new generation" - but for my char, the story seems like it's done. Really done. Might be just my impression after that shockingly abrupt ending...

Loose ends from Origins remain loose, mostly.

#19
Feraele

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Hmm...cut short..so perhaps my musings were correct after all. As I stated before, what is planned or what we heard about re: companions, dlc, and other things, felt to me like we were being cut off at the knees, things shortened possibly due to budget restraints etc.



Well I have another 2 days to wait, then I can judge for myself.



So the OP is saying the expansion is actually ten hours duration, or he hasn't finished yet?

#20
Booglarize

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Datolbrandir wrote...

I'm sorry I wasn't that clear: Of course there's room for a lot more in the universe, even in Ferelden itself - there is in fact some kind of hint for a "new generation" - but for my char, the story seems like it's done. Really done. Might be just my impression after that shockingly abrupt ending...
Loose ends from Origins remain loose, mostly.


And my heart sinks a little further. Oh well, at least I know what to brace for when I play the game - hopefully that'll take some of the edge off the disappointment when I get to the ending myself. 

#21
Datolbrandir

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@Feraele: No, more like 15-20 for me. Didn't have a llok at my watch in the last two days, if you understand. There's just one really abrupt turn to the worse after some time, I think. Maybe it was more like 15 hours, I honestly don't know anymore  :whistle:

#22
LordGarm

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When you say the main plot was too short, are you saying short as in "the plot jumps to the end without any sense" or as in "I wished they increased the amount of content so I could play more"?

#23
BlastedLands

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doesn't sound too good to me<_<
ending worries me now.... big time.

#24
Brockololly

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Datolbrandir wrote...

I'm sorry I wasn't that clear: Of course there's room for a lot more in the universe, even in Ferelden itself - there is in fact some kind of hint for a "new generation" - but for my char, the story seems like it's done. Really done. Might be just my impression after that shockingly abrupt ending...
Loose ends from Origins remain loose, mostly.


If its about 15-20 hours of gameplay thats fair enough for any expansion- I would just hate it if it was a Modern Warfare 2 scenario where you can breeze through in 6-8 hours.

Oh snap, your Warden dies a perma-death don't they? Oh man.....:crying:

#25
worksa8

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Hey wait, I have a question that could save this game a terrible re playability problem. Can you import your finished Awakening character back into awakening, and then go through the game with your current high level such gear- but on Nightmare mode?

Or can you at least -re import the save from Origins to do it again?...



(Though still, it's so short...I don't know if I should buy it anymore...)