My Awakening Review
#26
Posté 14 mars 2010 - 10:53
#27
Posté 14 mars 2010 - 10:55
#28
Posté 14 mars 2010 - 10:56
Brockololly wrote...
Oh snap, your Warden dies a perma-death don't they? Oh man.....
That would especially suck for people like me, whose primary motivation behind agreeing to Morrigan's ritual was a cowardly and selfish desire to keep their character alive at all costs. And to have all that undone at the end of such a short expansion too... not cool at all, man.
#29
Posté 14 mars 2010 - 11:05
I do think DA2, like NWN2, should be an all new adventure in the same world. That's probably the best way to handle things. It's not tied to a single hero and I think there was enough closure in the main game.
#30
Posté 14 mars 2010 - 11:05
Booglarize wrote...
Brockololly wrote...
Oh snap, your Warden dies a perma-death don't they? Oh man.....
That would especially suck for people like me, whose primary motivation behind agreeing to Morrigan's ritual was a cowardly and selfish desire to keep their character alive at all costs. And to have all that undone at the end of such a short expansion too... not cool at all, man.
Or for those who hope to meet back up with their romances in the future...Hopefully its just a cliffhanger, but if it is what I fear, that would be very uncool to wipe out the Hero of Ferelden in a damn expansion pack, especially without giving the Warden closure to the loose ends of Origins.
I suppose I'll bottle up my potential nerd rage until I've played the game though- I have the utmost faith in Bioware games, I hope they don't let us down.
Modifié par Brockololly, 14 mars 2010 - 11:10 .
#31
Posté 14 mars 2010 - 11:06
Modifié par Brockololly, 14 mars 2010 - 11:08 .
#32
Posté 14 mars 2010 - 11:08
#33
Posté 14 mars 2010 - 11:10
#34
Posté 14 mars 2010 - 11:12
Or for those who hope to meet back up with their romances in the future...Hopefully its just a cliffhanger, but if it is what I fear, that would be very uncool to wipe out the Hero of Ferelden in a damn expansion pack without tying up the loose ends from Origins either.
Maybe that's why the US doesn't matter after all--because no matter what you do whoever you play will end up like Duncan. Of course, I'd have to see for myself what the Expansion is like, but it sounds like we are getting a tragic ending with this one.
The more I think about it, the more I think that expecting the romances to continue in a big series is asking too much. I think the best thing to expect is to have a happy ending off-stage, and then move on to the next generation. Considering that it would make the series have more baggage if you used the same character and kept the old cast from game to game, not to mention things like the availability of voice actors and that it's good to experience new people and characters rather than the old team.
Not to mention you don't get to live to middle age with the curse of the joining. Like Morgan Freeman said in the movie Seven--you know this isn't gonna have a happy ending...
Modifié par YohkoOhno, 14 mars 2010 - 11:14 .
#35
Posté 14 mars 2010 - 11:13
Brockololly wrote...
I suppose I'll bottle up my potential nerd rage until I've played the game though- I have the utmost faith in Bioware games, I hope they don't let us down.
Well, yes, I too have faith in BioWare games, just not necessarily BioWare expansions. This could turn out to be one of the better ones like Throne of Bhaal, or something kind of meh like Shadows of Undrentide (and the 7.75/10 that GI gave Awakenings does eerily mirror the 7.8/10 that Gamespot gave SoU back in the day). Of course, SoU was a completely different story, so it had he saving grace of not marring the narrative of the original NWN if it didn't hit the mark - which is more than can be said for Awakening thus far.
#36
Posté 14 mars 2010 - 11:19
YohkoOhno wrote...
The more I think about it, the more I think that expecting the romances to continue in a big series is asking too much.
As a fan of the Baldur's Gate series (which Dragon Age is supposed to be a "spiritual successor" to), I refuse to believe this. It can absolutely be done - I think it's primarily a matter of not rushing games out in a way that causes important things to be left out.
Modifié par Booglarize, 14 mars 2010 - 11:30 .
#37
Posté 14 mars 2010 - 11:26
YohkoOhno wrote...
Maybe that's why the US doesn't matter after all--because no matter what you do whoever you play will end up like Duncan. Of course, I'd have to see for myself what the Expansion is like, but it sounds like we are getting a tragic ending with this one.
The more I think about it, the more I think that expecting the romances to continue in a big series is asking too much. I think the best thing to expect is to have a happy ending off-stage, and then move on to the next generation. Considering that it would make the series have more baggage if you used the same character and kept the old cast from game to game, not to mention things like the availability of voice actors and that it's good to experience new people and characters rather than the old team.
Not to mention you don't get to live to middle age with the curse of the joining. Like Morgan Freeman said in the movie Seven--you know this isn't gonna have a happy ending...
Fair enough, but from what I've gleaned from the OP's impressions, the ending just kind of goes BLAM and then the game is over. Which never works well in a game, even if they devs are aiming for a cliffhanger. Case in point would be Crysis- terrible, terrible "ending" that just stops the game in its tracks right as you thought you were entering the final act.
And I don't think its too much to at least have 2 main games in the series have a measure of continuity in the romances- Bioware did it beautifully in BG2 to Throne of Bhaal, so it can be done.
Even with the Joining ritual, you'll be able to live for a while but even so, I always thought it would be awesome to have our Warden go out in their Calling, not like a punk in a little expansion pack.
#38
Posté 14 mars 2010 - 11:30
Booglarize wrote...
Well, yes, I too have faith in BioWare games, just not necessarily BioWare expansions. This could turn out to be one of the better ones like Throne of Bhaal, or something kind of meh like Shadows of Undrentide (and the 7.75/10 that GI gave Awakenings does eerily mirror the 7.8/10 that Gamespot gave SoU back in the day). Of course, SoU was a completely different story, so it had he saving grace of not marring the narrative of the original NWN if it didn't hit the mark - which is more than can be said for Awakening thus far.
True- I'll admit to never having played Neverwinter Nights or any of its expansions so I can't say how that all went. But Throne of Bhaal was to me, the epitome of what expansion packs are capable of. Maybe with modern game developement its just not possible to make a ToB style expansion anymore, but in my mind I expect alot from Bioware whenever they release a product.
#39
Posté 14 mars 2010 - 11:31
I'm just curious -- did you never find the dialogues that occur throughout the world? There are objects that will indicate a conversation can be started with a companion, and are not at all related to their quests.Datolbrandir wrote...
Come on, where's the party camp? You can only really talk to people for the companion quests.
#40
Posté 14 mars 2010 - 11:31
#41
Posté 14 mars 2010 - 11:37
David Gaider wrote...
I'm just curious -- did you never find the dialogues that occur throughout the world? There are objects that will indicate a conversation can be started with a companion, and are not at all related to their quests.Datolbrandir wrote...
Come on, where's the party camp? You can only really talk to people for the companion quests.
personal i find the background talk between party members the best.
its become a staple of Bioware games and i love it.
though the lack of Magical hamster's is quite sad
#42
Posté 14 mars 2010 - 11:37
Brockololly wrote...
True- I'll admit to never having played Neverwinter Nights or any of its expansions so I can't say how that all went. But Throne of Bhaal was to me, the epitome of what expansion packs are capable of. Maybe with modern game developement its just not possible to make a ToB style expansion anymore, but in my mind I expect alot from Bioware whenever they release a product.
I don't think it's not possible to still make things of that quality - I think the important thing is just taking the time to carefully craft an expansion. Shadows of Amn came out in September 2000, while Throne of Bhaal came out in June 2001 - that's almost twice the amount of time that's elapsed between Origins and Awakening. That's just... not right. I wouldn't mind if they'd take an extra five months, or even more, if it meant a more complete product in the end.
#43
Posté 14 mars 2010 - 11:39
#44
Posté 14 mars 2010 - 11:41
#45
Posté 14 mars 2010 - 11:49
Booglarize wrote...
I don't think it's not possible to still make things of that quality - I think the important thing is just taking the time to carefully craft an expansion. Shadows of Amn came out in September 2000, while Throne of Bhaal came out in June 2001 - that's almost twice the amount of time that's elapsed between Origins and Awakening. That's just... not right. I wouldn't mind if they'd take an extra five months, or even more, if it meant a more complete product in the end.
Yeah but I think the thing we have to keep in mind is that Bioware has been working on Awakening for over a year supposedly- Origins was mostly done (barring plenty of bug testing and porting to consoles) in March of last year, as that is when it was supposed to come out on PC. But I agree with your point, I'd rather wait several more months or whatever it takes to get a more complete product than to have something rushed out and merely be "ok."
But if Awakening is as ho-hum as I'm fearing it might be, it really makes me wonder what the 2/1/2011 title will be like and how it will hold up....
#46
Posté 14 mars 2010 - 11:52
#47
Posté 15 mars 2010 - 12:03
Brockololly wrote...
Yeah but I think the thing we have to keep in mind is that Bioware has been working on Awakening for over a year supposedly- Origins was mostly done (barring plenty of bug testing and porting to consoles) in March of last year, as that is when it was supposed to come out on PC. But I agree with your point, I'd rather wait several more months or whatever it takes to get a more complete product than to have something rushed out and merely be "ok."
That's probably true of expansions in general though - in terms of their development having usually beginning before the game being expanded upon is released itself. Still, I feel that it's generally wise not to release something too quickly after a major title. Not only because it's an indication (albeit a rough one) of how long it was worked on, but also because waiting a while will give the game makers time to see what exactly it was that people liked about the first game, which should (at least in theory) guide them in terms of what to keep in and what to leave out in future titles.
I actually thought the Mass Effect team did a reasonably good job (though of course not a perfect one) when it came to this - when I played ME2 I didn't feel as though they left out any of the big things that made ME1 such a good game (and there are some examples of them clearly responding to what the fans wanted in a direct way). Of course, I shouldn't go too far off-topic; this is a Dragon Age forum after all. Suffice it to say that I can see no reason why they couldn't do something similar.
Modifié par Booglarize, 15 mars 2010 - 12:06 .
#48
Posté 15 mars 2010 - 12:21
#49
Posté 15 mars 2010 - 12:21
1) one ending
2) no party interaction (only mass effect style)
3) a lot of hack n'slash
4) bad ending
i'll wait for reviews but probably i'll not buy this
#50
Posté 15 mars 2010 - 12:23





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