I'm too lazy to do some research myself, so could someone enlighten me?
edit: Just wanted to say that kotor 1 was brilliant
Modifié par pChar, 14 mars 2010 - 10:53 .
Modifié par pChar, 14 mars 2010 - 10:53 .
Modifié par Borschtbeet, 14 mars 2010 - 11:00 .
Sloth Of Doom wrote...
Because KOTOR2 was done by Obsidian, who make a business of developing crappy sequels to good Bioware games
Modifié par Seagloom, 14 mars 2010 - 11:25 .
Guest_Guest12345_*
Modifié par scyphozoa, 14 mars 2010 - 11:35 .
scyphozoa wrote...
argh, i hate to see kotor2 get bashed. Kotor2 has some very fatal flaws, but so much of its content is well worth overlooking the game's shortcomings. I love the story of KOTOR2, I think it is one of the best stories ever told in the SW universe. Specifically, I love the role and character of Kreia. The idea of the death of the force its great IMO.
Of anything that KOTOR2 could have done differently, it would be pacing. The introduction of peragus mining facility is tragic imo, as it is very tedius and drawn out. The redundancy of planets you visit from Kotor1 didn't help.
lastly, as all kotor2 fans should know, there is TSLRP - Kotor2 The Sith Lords Restoration Project
This is a mod that has been worked on for years to restore cut or unfinished content from KOTOR2. alternatively, there are other mod packs that offer similar restoration as TSLRP, but TSLRP is hopefully going to release some day.
http://www.team-gizka.org/
That's unfair, untrue and a complete load. If you knew the development history of KotOR2, then you'd be singing a different tune. Have you even tried KotOR2?Jamesnew2 wrote...
[...]rushed game made by obsidian who are outclassed by bioware...
Ugh. If you're going to rag on Obsidian for KotOR2, please arm yourself with the facts. Obsidian were approached (with BioWare's recommendation)to create KotOR2. Development started with, near enough, the release ofKotOR. Obsidian were given no pre-development time to familiarise themselves with KotOR or the Expanded Universe. They had about 17 months of development time to research, design and then complete their debut product as a company,fully test it and have it ready for release. That is totally and utterly unreasonable.
Anyway, LucasArts own the Star Wars franchise. [...]. It was their fault KotOR2 was released how it was, not Obsidian's. If they'd given Obsidian another 6 months, perhaps a year, it would be a much better quality game.
Here, have two Wookiepedia links:
KotOR2
Modifié par OnlyShallow89, 14 septembre 2010 - 09:32 .
Modifié par Mister Mida, 14 septembre 2010 - 09:46 .
Guest_Celrath_*
Borschtbeet wrote...
I've played sequels that were far bigger let downs than KOTOR like Deus Ex:Invisible War and Devil may Cry 2.
Still, as has already been said KOTOR II was rushed. Hell it came out only a year after KOTOR.
Busomjack wrote...
KOTOR II started out way too slowly. The first 5 hours of that game are some of the most boring 5 hours you will ever see in any game.
Modifié par Celrath, 14 septembre 2010 - 10:23 .