jkthunder wrote...
Awesome vid. Do you keep squad power usage on? If not, do you just hot key all squad powers? Just curious about the mechanics of the PC version.
BTW - this reminds me of bringing Legion on Tali's loyalty mission. My Shep was a Sentinel, but still, even just double tech was pure awesomeness. I'm about to return the favor and bring Tali on Legion's loyalty too, just so we can come home and have them get in a spat. They get along expertly on the battlefield though.
I don't have squad power usage on. I simply tell them to attack a target, and they will automatically use an ability on it if their cooldowns are up. Useage in this manner is kind of tricky when it comes to characters that have multiple methods of attack. I like using Throw on unshielded enemies rather than Warp, but Thane will very rarely use Throw over Warp, same goes for characters like Samara and Zaeed (doesn't concussive when I want, and instead will Inferno grenade.) Because of this, I usually spec a character strongly for one active ability only, but since Bonus Powers on squadmates always have at least a single point (which is stupid) it can't be helped a lot of the time.
As far as Minerals go.
I don't really "need" upgrades to complete the game, it just makes things a bit more fun. But what I find 'more' fun, is working a character up from nothing. I'm ethically against pulling other people's save files, even if they haven't "done" anything yet. /shrug.
Different strokes for different Shepards.