JTwizzy88 wrote...
Seven136 wrote...
3 mages and 1 tank would pretty much destroy anything in this game.
try and then and report back to us. Doesn't sound fun at all and the micromanagement required would be agonizing
See its comments like these that show the people have no clue what your talking about.. A Arcane warrior can literally solo the entire game on at very least normal.. Thats right, they have higher armor, defense and resists than the tank warrior could ever have.. They do more damage than a two hander warrior and dual wielder can do.. And they can heal..
People just don't understand that the fact of the matter what irks specifically me the most is they don't have to specialize in a skill tree.. They can dabble in all of them... Rogue and Warrior can not, the trees do not synergize what so ever.. I would be ok with the other balance issues if it were not due to the fact that the mage can literally put points in any tree what so ever and its infact positive in doing this.. People constantly say that Baldur's Gate 2 had numerous balance problems.. And your right indeed, but there was at least half a dozen classes that were extremely good, and another 4 to 5 classes that were good.. This game has 3 classes, you would think with 3 classes they would make them at least some what comparable in power or at very least jobs.. Because as it stands the only thing the mage can not do is pick locks.. Really I don't think a huge rebalance is needed, I just think it would be more approraite that they give the same kind of weapon speicalizations the warrior and rogue get.. Like for instance, a mage who delves into primal magic will get a huge minus if they delve into healing magic.. Thats all I would like to see, though modding could do this..
The only other thing I can say is wth were they thinking about the character choices? 2 mages out of the 10 or so other characters? This makes it even more of a annoyance where unlike other rpgs the mage class is not the healing class as well.. So basically if you go warrior or rogue to even think about getting a balanced group you have to have 1 or 2 of the mages in the group always..
Modifié par Skemte, 14 novembre 2009 - 04:22 .