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Bioware, if you were focusing on the shooter aspect....


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#1
kamikuzo

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http://gdc.gamespot....-shift-examined

Why didn't you add key bindings for weapons?  If you wanted people to use the pause screen less often why wasn't this put in?  Seriously I see no reason for this to be hard to patch in either.  I understand you have priorities and such but I would basically not have complaints about this game if you just added some more key bindings.  Please Bioware, key bindings now.  It cannot be that hard.  

Modifié par kamikuzo, 15 mars 2010 - 01:35 .


#2
OneBadAssMother

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Have to agree, switching weapons can be a bit of a pain in real-time.

#3
withateethuh

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You can switch to the previous weapon by tapping the reload button twice quickly I think...or holding it or something.

#4
Grand_Commander13

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withateethuh wrote...

You can switch to the previous weapon by tapping the reload button twice quickly I think...or holding it or something.

Yeah, but what if you want to switch to a weapon other than the one you had just been using?  It's annoying, it is...  It's kind of like the removal of the J hotkey for the Journal: why did they take it out?

#5
OneBadAssMother

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It's kind of like the removal of the J hotkey for the Journal: why did they take it out?




Yeah that too, it's a habit to press J.

#6
kamikuzo

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And double-click for that matter.

#7
Lake88

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They don't even need to make new keybinds for this, allowing us to drop the weapons in the 1~8 quick slots will suffice.