This has been happening heavily in this scene.
- Characters' (Udina, Anderson, and Shepard) eye textures appear to twinkle or pop as if it's not mapped correctly to the faces.
- Anderson's animations glitches after handshake and he spends most of the conversation facing away from Shepard. Only corrects once Udina enters room.
- During the conversation as the camera angle changes, random party members (Garrus, Miranda, Zaeed) scale up and walk from the center of the shot to where they are suppose to be standing.
The only thing that has changed from the first playthrough to the others was the additional headgear download (Umbra Visor, Recon Hood, Sentry Interface). Doubt this was the cause but I am concerned that these in-game conversation scenes will worsen. Anyone else having this problem?





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