One of my favorite aspects about ME2 is the new Normandy. The better interaction with the crew, the new layout, the new interactions. With all the new DLC coming out - new vehicles, costumes, characters, I was thinking: why not have a DLC specifically for the Normandy?
My ideas:
More crewmate quests and interactions - side-world quests for Joker, Chakwas, the engineers, Rupert.
More fun stuff for the Captain's Cabin - trophy case for mission artifacts, minigames at the private terminal, or how about taking Urz the Varren onboard as your faithful hound (perfect for renegades!)?
EDI quests after she's "unshackled", learn about her anti-reaper algorithims, or track down and destroy Cerberus cells!
Just a thought, but I'd love to see this at some point.
Who'd Love Normandy DLC?
Débuté par
Darth Sithari
, mars 15 2010 07:25
#1
Posté 15 mars 2010 - 07:25
#2
Posté 15 mars 2010 - 07:26
I'd love it.
#3
Posté 15 mars 2010 - 07:27
and a strip club shessh the tim is gonna wonder wher ehis resoresces went ;D
#4
Posté 15 mars 2010 - 07:28
That'd be awesome.
#5
Posté 15 mars 2010 - 07:28
I was saddened when Urz, who followed me all over Tuchanka Couldn't follow me into the Normandy. Sounds great to me.
#6
Posté 15 mars 2010 - 07:29
This would be awesome! I'd love to see Joker/Chakwas more involved in quests. A more active part not just giving out a quest.
#7
Posté 15 mars 2010 - 07:29
Sounds awesome.
#8
Posté 15 mars 2010 - 07:30
yea like mordinacutaly cures joker ._. and joker sips around the normandy on drugs happy times...
#9
Posté 15 mars 2010 - 07:31
More crew interaction? this is something i would pay for without a seconed thought!
/TSD
/TSD
#10
Posté 15 mars 2010 - 07:32
Desertborn wrote...
I was saddened when Urz, who followed me all over Tuchanka Couldn't follow me into the Normandy. Sounds great to me.
Yes!
#11
Posté 15 mars 2010 - 07:32
I would support this as long as each sidequest came with the option to kill the crewmate in question.
#12
Posté 15 mars 2010 - 07:33
well thats 99% pplkilling ur assistant then
#13
Posté 15 mars 2010 - 07:34
Agree with all but the "Hunting down Cerberus cells"...I happen to enjoy Cerberus and given the opportunity in ME3 Im going to tell the Alliance to get stuffed lol.
#14
Posté 15 mars 2010 - 07:35
Well...I'm still jotting down notes for my overall review/constructive criticisms/etc, but one of the things I wanted more of was intereaction between your crewmates. The Miranda/Jack and Legion/Tali scenes were far too few. A diverse team like this should have been a lot more animated and up in each other's face (or swapping war stories), but instead they sequestered themselves and each conversation was like its own little game.
Something like Thane having lunch with the Normandy crew (as suggested to him in one of the conversations) or Garrus, Jacob and Mordin discussing infilitration missions, or Zaeed and Grunt discussing the best ways to kill someone depending on race, armor, etc. The team dynamic never manifested, for good or ill, except in those two confrontation scenes and then the suicide mission. That's a shame. If a DLC added to that, I would be more than happy to get it.
It should also include the Shepard VI. I got my copy, damn it, and I want to see me in all my Avina-like trash-talking glory. :-)
I hope they do go the route of trying to sequence in different interactions and scenes, because it is something that ME3 could use: that sense of how the crew interacts with each other, not just you. That dynamic makes the game feel bigger: it conveys the sense that other things are going on while you are doing your own thing. ME2 conveyed this in a bigger sense with the Horizon and Collector ship raid: stuff that pulled you out of your moment and made you react to events elsewhere. Smaller character moments can do this, too, and in ways that enrich game for the players and cause them to invest more in the characters (or perhaps even change their opinions to the negative).
Something like Thane having lunch with the Normandy crew (as suggested to him in one of the conversations) or Garrus, Jacob and Mordin discussing infilitration missions, or Zaeed and Grunt discussing the best ways to kill someone depending on race, armor, etc. The team dynamic never manifested, for good or ill, except in those two confrontation scenes and then the suicide mission. That's a shame. If a DLC added to that, I would be more than happy to get it.
It should also include the Shepard VI. I got my copy, damn it, and I want to see me in all my Avina-like trash-talking glory. :-)
I hope they do go the route of trying to sequence in different interactions and scenes, because it is something that ME3 could use: that sense of how the crew interacts with each other, not just you. That dynamic makes the game feel bigger: it conveys the sense that other things are going on while you are doing your own thing. ME2 conveyed this in a bigger sense with the Horizon and Collector ship raid: stuff that pulled you out of your moment and made you react to events elsewhere. Smaller character moments can do this, too, and in ways that enrich game for the players and cause them to invest more in the characters (or perhaps even change their opinions to the negative).





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