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The Ultimate Decision! Who will you choose!


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105 réponses à ce sujet

#26
JedTed

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I'd probebly sacrifice myself in order to save my crew and the galaxy.


#27
RiptideX1090

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Depends on the situation. I trust Bioware to do it tastefully. And as long as there are many branching options.



For example, in one ending, you unite the Council, the Alliance, the Migrant Fleet, the Geth, the Krogan, and the Rachni in a massive force to overcome the Reapers, and Shepard, his love interest, and his grew lives in the "good ending".



If another ending involved Shepard marching into the middle of everything to save the day alone, sacrificing himself in the process, with or without love interest in tow, and both die Matrix Revolutions style, I could live with that.



It's YOUR story, and the more options Bioware gives, the better. The only thing I'd have a problem with is the LI dying in your arms with no way around it or no alternative. Something like that would be great for one or two of my more tragic Shepards, but I'd like a happy ending for some of the others.



I think Dragon Age had a decent balance in endings, some were happy, some were bittersweet, and some were tragic. Something like that on an epic scale for ME3 would be welcome in my opinion.

#28
Marta Rio

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Mallissin wrote...
And the Reapers are destroyed by the massive black hole in Shepard's heart.


And then the real galaxy is destablilized by the collective wailing of the Tali/Garrus/Liara/Thane/Miranda/Kaiden/Ashley/Jack-mancers when they realize what they've dooonnnnneee.

Anyways, although I don't think the choice should come down to something like "you LI or all organic life in the galaxy" or even "your LI or your crew"  I do hope there is a "send your LI to their doom" option for ME3.  Because I do enjoy a good cry now and again.

Modifié par Marta Rio, 16 mars 2010 - 05:47 .


#29
Gre3nham

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I think your LI/squadmate should be put in a situation where they could be injured, mutilated, blinded or a whole manner of nasty things. Shep could either sacrifice himself, his crew, a planet, money, other squad mates ect. To get them back before somthing bad ends up happening, or he could save them, but have them injured or somthing bad. Still a hard choice, but I think having a team mate crippled so they can't fight is better than having them dead, whilst still having to make a hard choice and getting a happy ending with there now recovered LI.

#30
Zulmoka531

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Gre3nham wrote...

I think your LI/squadmate should be put in a situation where they could be injured, mutilated, blinded or a whole manner of nasty things. Shep could either sacrifice himself, his crew, a planet, money, other squad mates ect. To get them back before somthing bad ends up happening, or he could save them, but have them injured or somthing bad. Still a hard choice, but I think having a team mate crippled so they can't fight is better than having them dead, whilst still having to make a hard choice and getting a happy ending with there now recovered LI.


Because everyone needs to be punished for falling in love in an already messed up Galaxy.

I'm not trying to be disrespectful, but just becuase someone had their Shepard romance a squadmate/npc/tentacle..whatever, doesn't mean they need to pay a price for it. Hell some players never even bother with the romances.

People want "tough" descisions, I understand, I see it all over the boards when I stop by to check em out. Seriously though, a tough desiscion should not come at the expense of those who wished to pursue a little more variety in the story. 

If you want the OPTION, to place them in harm's way, any squadmate for that matter; I'm sure your chance will come at some point in ME3, but I am personally against having it thrown in your face because someone decided to pursue a romance option. From my point of view, that kind of thing is poor story telling.

Anyways, let me get off my soap box here and go into hypotheticals: If I had to choose? It would depend on who I was sacrificing either way. For Tali/Garrus/Miranda, withoutout question, I would sacrifice everything else.

Modifié par Zulmoka531, 16 mars 2010 - 06:21 .


#31
Collider

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I'm fine with an option to get your squad killed if you charge into battle when you aren't ready, but we shouldn't be forced to ditch our LI - or have to choose between saving multiple people or saving our LI.

#32
Tooneyman

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This is a theory thread some of ya are takiing it to heart. This is an option for a awesome way to go about it. The fate of the universe all depends on shepard. Just one thing stands in his way. Example: I will repeat again for you collidor. EXAMPLE! lol. Liara is hunting the shadow broker, but the shadow broker is only one of your few hopes to help stop the reapers. What would you choose. Keep liara as your lover and help her get her revenge or would you sacrifice your feelings for her to save the galaxy. I think a decision like this if played out right would give the game an extra spice unlike fable who just didn't really have a story thread to it. I just kind of stayed there. Fable one's choice were way better than Number 2. I my opinion, bioware could give this idea some serious taste to it and make it worth its wait in gold, but there would also be your paragon and renegade options as well. You could pursade liara to join you and forget her grudge later on or threaten her that you will kill the shadow broker instead of her in order to bringer her back to her form in ME 1. Remember this is an EXAMPLE!

#33
Flamewielder

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1) My Shepard would sacrifice himself first if it could save the galaxy, the crew and his LI. That's what heroes are for.



2) My Shepard would sacrifice himself AND his LI if it could save the crew and the galaxy



3) My Shepard would sacrifice himself AND his LI AND his crew if it could save the galaxy



In short, Save the greatest number, sacrifice the fewest, starting with himself.




#34
NuclearBuddha

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DarthCaine wrote...

I'd be really happy if BioWare gave us this choice. It's mentioned in almost all of their games, but the choice is never actually there. BioWare games should have hard choices like in The Witcher

I'd sacrifice my LI

The only hard choice in Witcher was why anyone would care about anything that happened in that game.  I mean, when you're got nihilism as a theme...

#35
Mondo47

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I'd sacrifice myself before someone I love or a loyal ship and crew... not having the third choice would be something of a massive tear-yourself-in-two copout.

As long as it doesn't force that choice on me like some Bioware RPGs I could mention *ahem* ;)

Modifié par Mondo47, 16 mars 2010 - 04:31 .


#36
Alamar2078

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Marta Rio wrote...

Mallissin wrote...
And the Reapers are destroyed by the massive black hole in Shepard's heart.


And then the real galaxy is destablilized by the collective wailing of the Tali/Garrus/Liara/Thane/Miranda/Kaiden/Ashley/Jack-mancers when they realize what they've dooonnnnneee.

Anyways, although I don't think the choice should come down to something like "you LI or all organic life in the galaxy" or even "your LI or your crew"  I do hope there is a "send your LI to their doom" option for ME3.  Because I do enjoy a good cry now and again.



I wouldn't be surprised that I might end up having to send my LI to their deaths .... For example I may NEED to send Tali away from the Normandy to coordinate with the Quarian fleet.   If that fleet is the only thing standing between the galaxy and destruction I'd order them to Hold the Line to buy the galaxy the time it needs.

I could imagine other LIs going in similar ways but, unfortunately, Tali would be the most likely that would get ordered to their death [for "good" reasons].

#37
Steel Dancer

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Flamewielder wrote...

1) My Shepard would sacrifice himself first if it could save the galaxy, the crew and his LI. That's what heroes are for.

2) My Shepard would sacrifice himself AND his LI if it could save the crew and the galaxy

3) My Shepard would sacrifice himself AND his LI AND his crew if it could save the galaxy

In short, Save the greatest number, sacrifice the fewest, starting with himself.


This pretty much sums up everything I would have said, and with less wafflles blathering on. Also less halfassed humour attempts.

#38
Raphael diSanto

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Mondo47 wrote...

I'd sacrifice myself before someone I love or a loyal ship and crew... not having the third choice would be something of a massive tear-yourself-in-two copout.

As long as it doesn't force that choice on me like some Bioware RPGs I could mention *ahem* ;)


'Ey, that's Riordan's fault. Stupid Orlesian idiot shoulda told us -before- the Landsmeet about the sacrifice, and then Alistair and I coulda got together and cackled evilly as we planned to toss Loghain to the archdemon.

#39
smudboy

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The only two mandatory decisions I saw was: 1) Sell Legion/Don't, Don't turn him on/Turn him on, 2) Save/Destroy the base.



Conflict with choosing ones LI over the fate of the crew/mission, that would've been nice!

#40
RPGgamerGirl

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I would love to see Ash and Miranda get into it over Shepard. That would be a very hard decision for Shepard to make. Who to let go! I like the idea of have npcs react to Shepard's relationships, also.

#41
Mondo47

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Raphael diSanto wrote...

Mondo47 wrote...

I'd sacrifice myself before someone I love or a loyal ship and crew... not having the third choice would be something of a massive tear-yourself-in-two copout.

As long as it doesn't force that choice on me like some Bioware RPGs I could mention *ahem* ;)


'Ey, that's Riordan's fault. Stupid Orlesian idiot shoulda told us -before- the Landsmeet about the sacrifice, and then Alistair and I coulda got together and cackled evilly as we planned to toss Loghain to the archdemon.


Granted. I just didn't like playing for 30+ hours only to be told I either die, deprive the realm of a king, sell the soul of humanity or allow a douchebag to regain honour he didn't deserve. I felt like I was being punished for having morals and not having a penis :D

#42
Cube404

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Tooneyman wrote...

Mallissin wrote...

Onyx Jaguar wrote...

I'd break the game because my main Shepard has no LI.

Everyone wins.


And the Reapers are destroyed by the massive black hole in Shepard's heart.


Acutally reapers have awesome mass effect drive cores. They would probably survive the black hole. He would have to come up with something else. Sense they are to dang technical.


Send the Space Hamster. He feeds on their dismissed existence.

#43
RyrineaNara

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Why should people get punished for loving someone in the game that wouldn't be fair to us. To me, it doesn't seem right to punish someone for have a romance with a character . I doubt  my Shepard would have any will to live, and fight at that point, since Kaidan was her soulder. I'm already playing my  mixed aillgment character with out Kaidan in ME2, and the reason she goes bad is, because he not there to keep her from going to far.


It is sad that I figured that in to my playtru lol. :?

Modifié par RyrineaNara, 16 mars 2010 - 06:04 .


#44
Alamar2078

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Note: I think it would be a harder / "better" decision to have to order folks to die as opposed just jumping into the fire yourself. As long as it makes sense as to how you got into the situation I think it could add a lot dramatically.

#45
Guldborgen

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Personally, I would absolutely LOVE to see a decision like this. I really don't care if it is "cliche", and I don't think this is about "punishing" people for having an LI. In all honesty, I think truely hard decisions like these is what seperates great games from good games, and what makes me want to replay the game over and over to see all possible endings. If such a decision were to be introduced in this game it would probably double the amount of playthroughs I would play the game.

Even though I would love to see a choice like this, I should probably also mention that I wouldn't want it forced on us in every playthrough, if you throughout the entire game (or just the end-game) make all the right decision, then you, in my opinion, should be able to have your happy ending... atleast to some extend.

I really loved what BioWare did with for example the Alistair romance in Dragon Age: Origins. It could end in soooo many different ways, and wow, have I played that game many times over just to see them. :P

PLEASE BIOWARE! :D Give me the possibility of having an ending where sacrifice like this is the only choice! Really, when you finally get a good ending, it will be THAT much more emotionally satisfying.

#46
KnotEngaged

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Alamar2078 wrote...

Note: I think it would be a harder / "better" decision to have to order folks to die as opposed just jumping into the fire yourself. As long as it makes sense as to how you got into the situation I think it could add a lot dramatically.


This.
Take the suicide mission from ME2 and ratchet up the pressure and consequences.  Like the fate of an entire race may rest in the decisions you make.  Imgaine that you have to chose a certain race's fleet as a distraction force, but the chances of that race being wiped out are near 100%.  You have to chose one, but who?  The geth, rachni, krogan, humans, etc?  That would be the ultimate decision.  Chosing one race to become practically extinct in the name of the greater good.
 

#47
Jzadek72

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Definetly. It would make a cool decision, and would be based around Shepard's character. I'd sacrafice the Normandy, simply for RP

#48
TOBY FLENDERSON

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always save human lives over the normandy, and crew over love interest.

#49
Vaenier

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Most of the crew are red-shirts, they are supposed to die. I would gladly get rid of Miranda, Jack, Jacob, Samara, Zaeed, New person, Ashley, Kaiden, the ship, the red-shirts, the council(minus Anderson), and a bunch of innocent civilians to save Tali, Garrus, or Liara. I would sacrifice any one of Garrus, Joker, EDI, Legion, Grunt, or Wrex to save either Liara or Tali, not not multiple sacrifices. I would sacrifice Liara for Tali, just barely.

Sad part is I am femShep.

#50
superimposed

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DarthCaine wrote...

I'd be really happy if BioWare gave us this choice. It's mentioned in almost all of their games, but the choice is never actually there. BioWare games should have hard choices like in The Witcher

I'd sacrifice my LI


The Witcher bull**** again?
There are no hard choices. Every level plays out exactly the same irrespective of your choices until the final two.
And there the only difference is the enemies you fight, and even then it's only for part of it
The one exception is whether or not you get the Spell Book, but the fight is neither harder nor easier whether the Alchemist is using it or you are.

There've been Neverwinter Nights Modules that had bigger choice/consequence systems than I've seen in any commercially released game.