Tooneyman wrote...
In ME 2 we got to choose a love interest. Well, what will happen in ME 3. What would you do if you had to choose a love interest or your crew or its something bigger. Maybe its you choose your LI or your ship. What kind of desicion would you make in order to save the galaxy. Would you choose your LI or would you help save the galaxy. What would happen if bioware made you give the ultimate sacrifice. In order to save the galaxy you had to sacrifice yourself or even your LI to save it. I don't know if I would still be in love with my ME romance if I had to make a desicion which would decide the fate of the galaxy.
Would you save one person or save your crew on your ship. This decision was not in ME 2. Could you image it. In order to save your LI. You would have to give up your entire crew. What a weight this would be on Shepard. Also could you do it? Could you watch Ashley/kaiden/ Liara/ Tali/Jack/Jacob/Miranda/Thane/Garrus/Kelly die with if this decision this knowledge of your crew about to die. This isn't about saving your council. This is your crew. The people you die for and who gave their time for you. Joker would also be among them as would be Doctor Chakwas.
I thought a decision which demands sacrafice would be a really good use for the New Game + feature in ME3. In ME2 there are some really tragic endings; but if you're like me you never see them because you always go the distance to save your crew and your team. So in ME3, I think it would be pretty cool if on your first playthrough the best endings won't be available so that you'll find yourself forced to make some terrible decision; but if you play through a second time a new mission opens up during the main campaign and when you finish it you get some extra help in the final mission which lets you have your cake and eat it too (like the Paragon and Renegade dialougue choices do).
For example on your first playthrough you might face a final decision where you have too choose between....Paragon: The Reapers are destroyed; but Shepard and the Normandy are also destroyed in the process. They are all remembered as big God damned heroes.
Neutral: The Reapers are destroyed and Shepard and the Normandy survive; but the Citadel is destroyed as a result of Shepard's refusal to make the ultimate sacrafice and Shepard lives out the rest of his/her life with a reputation for cowardice.
Renegade: The Reapers are destroyed and Shepard survives; but in order to do so you have to sacrafice the Normandy (and her crew) and make a deal with the devil which results in the Illusive Man becoming the dictator of the entire galaxy and Shepard living out his/her days as the Illusive Man's errand boy/girl.
Then on your second playthrough two new options would open up, like... Paragon + : The Reapers are destroyed and Shepard and the Normandy survive. A huge medal ceremony is held for Shepard on the Citadel (like the end of the first Star Wars); but when Shepard is introduced, he/she doesn't show and the council (or Udina) sit around looking like jackasses wondering where Shepard is. At which point the game cuts to Virmire where Shepard and the entire crew are hanging out on the beach living it up and drinking Margarittas.
Naturally, this scene would include gratuitous shots of Liara and Miranda in Bikinis.Renegade +: The Reapers are destroyed and Shepard and the Normandy survive. Shepard makes a deal with the Illusive Man; but then he/she stabs that SOB in the back and Shepard becomes ruler of the galaxy.
So on your first play through the best you can do is a bittersweet ending; but on your second go around you gain the option to have your cake and eat it too. Since the player will almost always choose the best ending possible setting things up like this gives the player the experience of a gut wrenching final decision; but still gives you the freedom to get the "happily ever after" ending if you put the effort into it.
Modifié par implodinggoat, 16 mars 2010 - 07:07 .