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Better accuracy for soldiers in ME3.


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#1
Tempest

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Adrenaline Rush in ME2 is really cool, so were the different bullet types for the class.   What hurt me the most from the class was not the lack of an immunity ability (completely understandable it was God Mode) but how the class did not improve in accuracy with their weapons considering that only using weapons is the soldier classes weakness and strength.

Than playing insane mode hurt me a little more because my enemies not only had guns that did insane dmg (understandable, it is the hardest difficulty) but had pin point accuracy with their guns that seemed to never show signs of overshooting/recoil like the soldier class did when constantly shooting.

I would gladly sacrifice any bullet abilities, abilities or even health so the soldier class could have the accuracy needed to not waste half ny ammo in the middle of a fight.   Lack of accuracy makes it difficult for the soldier class be a front line fighter.

Modifié par Tempest, 16 mars 2010 - 06:02 .


#2
Gumbeaux Jr

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I'm sorry, but I have to disagree. When I got control of how to use Adrenaline Rush, Insanity became so much easier. It is still a great challenge, but I find the Soldier class to be very friendly. Not to mention, they get ahold of the best weapons in the game WAY sooner than any other class which is the way it should be. I didn't get a good weapon for my Infiltrator until Tali's recruitment on Haestrom, approx. 8 hours into the game. Comparitively, the soldier gets the AR during Archangel's recruitment 1-2 hours into the game. Those weapons make such short work of enemies even on insanity. Burst fire is your friend!

#3
Tempest

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True, but burst fire should be a focus for other classes over a soldier who specializes specifically on weapons. I will honestly say that I did not have the most difficult time on insane mode with my soldier class, I was never to happy on how much ammo I was wasting by poor accuracy from a stream of fire. Though it did annoy me that my enemies had far better accuracy than I did. Dmg I could understand, accuracy.....not really.

Modifié par Tempest, 16 mars 2010 - 06:18 .


#4
Adokat

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If aiming is difficult, I'd suggest giving heightened AR a try. Enemies will be much easier to hit, and your shots get a damage bonus, too.

#5
Tempest

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Tried it. Not saying its not helpful. Just that a soldiers use of a weapon (accuracy) is just as good as every class. I consider this odd since other classes are either partially specialized between a power/weapon or power, versus a soldier who is mainly just weapon.


His/Her use of a weapon that is as good as every other class just doesn't make sense to me personally.  Yes in my own opinion.  Its kind of like if I was to see a biotic ability veer completely off course of where it was directed to simulate a "Miss" effect.  I would look very odd.
(Power=Biotic/Tech)

Modifié par Tempest, 16 mars 2010 - 06:47 .


#6
sinosleep

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The accuracy is fine. All Shepards, regardless of specialization are soldiers and as such can manage to properly aim a weapon. The soldier's perk is access to more weapons sooner and getting both an active and a passive ability to provide major boosts to mobility, damage, and accuracy.

#7
CmdrFenix83

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Gumbeaux Jr wrote...

I'm sorry, but I have to disagree. When I got control of how to use Adrenaline Rush, Insanity became so much easier. It is still a great challenge, but I find the Soldier class to be very friendly. Not to mention, they get ahold of the best weapons in the game WAY sooner than any other class which is the way it should be. I didn't get a good weapon for my Infiltrator until Tali's recruitment on Haestrom, approx. 8 hours into the game. Comparitively, the soldier gets the AR during Archangel's recruitment 1-2 hours into the game. Those weapons make such short work of enemies even on insanity. Burst fire is your friend!


That's subjective.  I personally never use the tempest unless I'm fighting husks.  I prefer the Carnifex, which I can get on the very first recruitment option(Mordin).  Which is just over an hour into the game.  I personally don't care for hte Vindicator on a Soldier at all.  They don't get an SMG or any abilities worth being called such, so they need something that can hold a lot of ammo and be sprayed full auto against swarms of husks, varren, etc.

I do disagree with the OP, however.  The fact that the Soldier gets such a powerhouse as the Revenant makes up for any shortcomings in terms of viability.  You can start with the AR, one of the most versatile and powerful weapon types, and get to upgrade to Revenant.  Aiming is the responsibility of the player.  If you have problems aiming, switch to a class that uses more abilities and an SMG.

#8
Tempest

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AR is a very useful weapon by far. The thing is though, ANY class can get it once they reach a certain stage of the game. The ones that get the AR later in the game just do not get the option of the best AR in the game. Thus the other classes use the AR in no different manner than a soldier. As for every class being a soldier in some way is true. Why shouldn't a soldier class be like every other class considering they are all in the thick of it.



Now here is the issue. Though the soldier class does get the best AR in the game, ALOT of ammo is wasted using it. Thus the reason why there is a huge cartridge for it. But this does not stop what bothers me which is "wasting ammo". I do not like to waste ammo unnecessarily. Especially since it is not a guarantee that clips would be dropped by every opponent you face. I was hoping the soldier class could be the class that doesn't waste ammo.



Also, if a team is chosen correctly or trained in a specific way, anyone could use the ammo boosters. The adrenaline rush is also partially used by the vanguard class. Thus hoping that the soldiers strong point of not wasting ammo would be very useful. Just my opinion though.

#9
sinosleep

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A vindicator on a soldier and a vindicator on an adept are not even in the same sport, forget the same league or ball park. On my soldier playthroughs I can stretch out vindicator ammo like nobody's business due to adrenaline rush. Can't do that on my engineer or adept, in fact I avoid the vindicator entirely on those classes. Not only that but a soldier can use weapons in concert like no other class. Just look at this it's insane. Soldiers are more than fine IMO.

Modifié par sinosleep, 16 mars 2010 - 10:36 .


#10
Atmosfear3

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Is this really a thread that complains about accuracy...on the soldier?



Accuracy (or lack thereof) is a matter of player skill. The game doesn't auto-aim for you. Besides, ammo is so plentiful, missing a few bullets isn't going to hurt you in the long run. I'd go as far as to say that 100% accuracy is impossible using any firearm.

#11
Tempest

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Yes, i would like really good accuracy for the soldier class because NPC have better stream accuracy than a soldier with any and all weapons. As for player skill? Yes and no. When you see the cursor/target increase in size of where you are aiming when you continue fire for more than 1 second that is when you start to lose pinpoint accuracy, thus we are forced to do burst fire instead of continues fire. I would have expected a soldier class to have near perfect stream fire but they do not and it does bother me. I do not expect this of any other class than soldier since their specialty is weapons.





To be clear I am talking about near perfect stream fire. The type where you hold down the button for more than 1 second when you aim at your opponent. When using adrenaline rush and firing your AR you can see quite a few of your shots go in a direction that is clearly away from the location the cursor/target is pointing.



Yes, the NPC's DO have about 99% accuracy in insane mode, which is bothersome when the soldier class does not have the same or even anywhere near the same. I'd say the soldier class has 75% more or less accuracy from stream fire when compared to NPC.

#12
Atmosfear3

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Tempest wrote...

Yes, i would like really good accuracy for the soldier class because NPC have better stream accuracy than a soldier with any and all weapons. As for player skill? Yes and no. When you see the cursor/target increase in size of where you are aiming when you continue fire for more than 1 second that is when you start to lose pinpoint accuracy, thus we are forced to do burst fire instead of continues fire. I would have expected a soldier class to have near perfect stream fire but they do not and it does bother me. I do not expect this of any other class than soldier since their specialty is weapons.


To be clear I am talking about near perfect stream fire. The type where you hold down the button for more than 1 second when you aim at your opponent. When using adrenaline rush and firing your AR you can see quite a few of your shots go in a direction that is clearly away from the location the cursor/target is pointing.

Yes, the NPC's DO have about 99% accuracy in insane mode, which is bothersome when the soldier class does not have the same or even anywhere near the same. I'd say the soldier class has 75% more or less accuracy from stream fire when compared to NPC.


There is a huge difference between NPC fire and player-input fire.  To compare the two would be like comparing apples and oranges.  Take Call of Duty for instance.  On veteran mode (the hardest difficulty), enemies are world-class marksman and will annihilate you if you're exposed for so much as 3 seconds.  Besides, theres an accuracy upgrade for the assault rifle if you're really that concerned with accurate, sustained fire.  Realistically, almost nobody in any combat situation (real life or not) goes full-auto unless their in some real trouble in CQC.

If you wanted near-perfect accuracy for weapons, go play MW2.  Weapons have different accuracies for balance reasons.  Your experience with AR and missing some shots is due to the target "flinching" as they are being shot, hence why some shots don't hit (same thing happens when you try to headshot repeatedly with viper in slow-mo).

Modifié par Atmosfear3, 16 mars 2010 - 11:19 .


#13
Tempest

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But we are talking about a game here with MANY physical enhancements, many. Every class gets physical enhancements for improvements and soldiers supposedly got enhancements to improve their accuracy.   We all know Shepard is far from being anything short of a normal human.

"High-level operative are outfitted with an ocular synaptic processor that allows them to focus on targets with lethal accuracy."

That is the very description of the class in the game booklet. Though soldiers do not have accuracy anywhere near lethal. Their accuracy is just as good as any class, which isn't really fair (for me).

Modifié par Tempest, 17 mars 2010 - 12:12 .


#14
WillieStyle

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First of all, Soldiers do get better accuracy. Time dilation reduces weapon recoil allowing me to be much more accurate with the Revenant than I otherwise would be.



Secondly, as others have mentioned, no matter what class you are, you're still an N7 Marine.



Third, soldiers get Assault Rifles much sooner than anyone else. A nonSoldier has to wait until the collector ship (or NG+). The Vindicator is much more accurate than either Submachine Gun.



Finally, the 2 classes one would expect to have the best "aim" (Soldiers and Infiltrators) are also the 2 classes with time dilation on demand.

#15
WillieStyle

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Also, what's all this about "wasting ammo."

You get the Vindicator very early on in the game. It's almost as accurate as a Sniper Rifle.

#16
Tempest

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Its on demand, but on a cooldown, which is pretty odd. Though I have played through each class, there seemed (in my own opinion here, remember) to be very little to no difference in accuracy. When comparing how large the reticule is when firing at a constant stream. Soldiers lacking true accuracy after stream fire seems odd to me since its supposed to be their bread and butter. Remember that off all the classes, soldiers are described in the very book to have the best accuracy, bar non.

#17
sinosleep

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Soldiers get better accuracy with ALL weapons through adrenaline rush, the infiltrator only gets it for sniper shots. Hence, soldiers have the best accuracy bar none as they have great accuracy with all weapons.

#18
Tlazolteotl

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Which weapon are you talking about, exactly?

I prefer Shuriken SMG > Tempest SMG just because it's more accurate.

#19
Tempest

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They have really good accuracy, but would never say that its far better than the other classes. Adrenaline Rush helps, but only for a few minor seconds which just seems odd to me.

I am talking about stream fire for some that do not know. When you hold the "fire" button for more than a second, you notice about 1/3 of your bullets are flying in directions that does not correspond with the reticule in the middle of the screen. When you use adrenaline rush your accuracy improves, the second it ends your bullets start to fly everywhere and its very odd.  Believe Soldiers deserve better than that.

A person could say that its more realistic to a shooter, which is true if it wasn't for the MEU having Shepard with many physical enhancements. So why can't a soldier class have good accuracy all the time while Adrenaline Rush boosts the dmg and acts as a defense mechanism. I'm NOT asking for more dmg, just that I would LOVE to see the Soldier class have the accuracy it deserves.

Heck if I believe it should replace Adrenaline Rush, I am saying that I "Myself" would trade Adrenaline Rush or bullet boosters for better aiming while lvling the character.

Modifié par Tempest, 17 mars 2010 - 01:24 .


#20
Tlazolteotl

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And I counter with "stream fire" being silly.

It's not meant for long range combat, it's meant for those situations when you need to unload an entire clip into someone's face at point-blank.


#21
Athenau

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A person could say that its more realistic to a shooter, which is true if it wasn't for the MEU having Shepard with many physical enhancements. So why can't a soldier class have good accuracy all the time while Adrenaline Rush boosts the dmg and acts as a defense mechanism. I'm NOT asking for more dmg, just that I would LOVE to see the Soldier class have the accuracy it deserves.


What? 5 seconds of god mode (adrenaline rush) isn't enough for you? I'd say being able to virtually teleport across the battlefield and drop someone before they even turn around is a pretty adequate representation of Shepherd's "enhancements".

#22
Omega-202

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Tempest wrote...
 I'm NOT asking for more dmg, just that I would LOVE to see the Soldier class have the accuracy it deserves.


Higher accuracy is the same as more damage with a rapid fire weapon.  More bullets on target = More damage.

With a slow fire weapon, you end up with accuracy being an issue that separates precision and damage potential.  With a rapid fire weapon, higher accuracy (smaller spread and kick is what you actually are asking for) is equal to higher damage while at the same time eliminating a degree of tactical skill.  

It is an unreasonable demand.  You seem to be the only one who feels the way you feel.  How would you respond if people complained that Vanguard's should inherently have twice the barrier strength they now have?  If people complained that Adept's warp should do 3 times the damage it does currently?  You're asking for something on that scale.  

#23
Athenau

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If I could spray the Revenant without worrying about accuracy, I would never use anything else. It would be retarded given how beastly it is already.

More homogenization in weapons is a bad thing. Accuracy is an important differentiator that encourages weapon switching.

#24
WillieStyle

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Tempest wrote...

They have really good accuracy, but would never say that its far better than the other classes. Adrenaline Rush helps, but only for a few minor seconds which just seems odd to me.

You can have ~50% Adrenaline Rush uptime if you spam it on cooldown.
And if you reload before using Adrenaline Rush (which of course you should) the effective uptime is more than 50%. 
Also, as others have said, making the Revenant more accurate would render every other assault rifle (and every other weapon other than maybe the Widow) obsolete.
The Soldier has the highest accuracy in the game. The Soldier is the best (or tied for best) at using every single weapon in the game. Anything more would be overpowered.

#25
Tlazolteotl

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Well, there's also the question of the "default mode" of the weapon.

Vindicator always does bursts. However, some weapons have alternate fire modes.

Predator pistol can shoot a lot faster if you click rapidly instead of holding down the button.

Any weapon that defaults to full auto (Revenant, Tempest, etc) can be burst-fired for accuracy.

Shuriken defaults to burst fire, but can be button-mashed for full auto.