The Official "Crap I wish I'd known sooner...." Thread....
#151
Posté 11 juin 2010 - 07:05
#152
Posté 12 juin 2010 - 03:12
#153
Posté 12 juin 2010 - 05:19
#154
Posté 12 juin 2010 - 12:50
I paused alot when I first started to play but then I just forgot about it and started to wonder why the game was so hard...
I also didn't set up any tactics during the first half of my first playthrough. When I started setting them up I set them up wrong. (When Leliana was under attack, Morrigan would heal Alistair.)
I recently learned that you can expand the itembar.
On my first playthrough, I didn't knew Wynne was a party member so I killed her at the end of Broken circle.
#155
Posté 12 juin 2010 - 11:17
Also I didn't realise until after the first battle that I could summon help, and fought the good fight with just my team.
Modifié par MindYerBeak, 12 juin 2010 - 11:20 .
#156
Posté 13 juin 2010 - 01:25
Janni-in-VA wrote...
Two more to add that I forgot earlier:
If you click then hold both mouse buttons, your character will move continuously while you control direction with the mouse.
Discovered the expanding quick bar completely by accident. I had the quick bar unlocked and was playing a mage character whom I Resumed after installing the patch. All of a sudden, there were all these extra slots. Had to experiment to find out how to do that for everyone else. I think this came in with the 1.03 patch?
"[A]atually, it's been there from the start."
*facepalm*
wow the whole keep clicking to move thing ruined the game for my friend cant wait to tell him this
also that you can force field your own allies
Modifié par Mdfitz, 13 juin 2010 - 01:33 .
#157
Posté 14 juin 2010 - 02:18
BowElk wrote...
> The fact that I can level up NPC's without having to include them in my party and taking them out of Camp - there's a way to level them up while in Camp.
Dang, there is mine while reading this.....
lol I've played through at least 10x and I just learned this right now
#158
Posté 14 juin 2010 - 02:26
#159
Posté 14 juin 2010 - 12:48
#160
Posté 14 juin 2010 - 01:23
#161
Posté 14 juin 2010 - 11:54
#162
Posté 15 juin 2010 - 06:48
Finding out that I could mass-produce lyrium pots for profit, not having to constantly worry about money throughout the entire playthrough, and not feel like a cheater with 1000 gold.
1st playthrough missed the Dragon in Orzammar, who can only be freed when there is "no king on the throne" (so can't go back with one of my earlier saves). Also missed the Shade boss in the Legion of the Dead fortress that requires you to wear all of their armour (including the helmet) to summon right before the Broodmother.
Taking Morrigan to Redcliffe with my good char. No Morrigan, stop! Please! The disapproval... it... won't...stop... EATING MY SOUL!
Didn't know about the fun little dialogue/duel you get to have with Sten if you bring him along to Haven and his approval isn't too high. One of the few moments in the game I felt like a badass (over in about 10 seconds, including the surprise) without constantly micromanaging the fight (My Warden Commander Armor vs. Blood Dragon Plate, epic battle). My char was quite stunned since the conversation didn't end with me stating that "I'm in charge bish! Get back in line!" while Sten's response along the lines "There can be only one!"
Another doh! moment in having been too goody through the 1st playthrough in a "dark" fantasy game, thinking that everyone deserves to live, be free, and hold hands like hippies is the best course of action. The damn humans I spared in the Dalish origin tried to kyeel me, Leliana abandoned me to go after that Marjolaine bish, Alistair gave me the finger by sparing Loghain, letting that Arl of Denerim live for his support in the Landsmeet (despite being an Elf-hatin' rapist), letting the Tevinter blood mage slaver in the Alienage off with a handslap (Bad slaver! No enslaving and sacrificing for you! [he was eloquent in speech though]), and letting Flemeth eat Morrigan; etc. etc. Should have realized quicker that a lot of ppl need killin'.
Still didn't know about poisons stacking. Currently doing Orzammar. Time for Piotin to turn 15 shades of green!
#163
Posté 15 juin 2010 - 03:54
I was about half-way through my first playthrough when I discovered the TAB key. The funny tihng was, since I'd played Diablo and Baldur's Gate I had tried it earlier, but it must have been in an area where there was literally *nothing* to look at, so since nothing other than my characters' names were highlighted, I assumed it didn't do anything. *facepalm*.
I didn't find the dragon in Orzammar until I read about it on the wiki, on about my 3rd-4th playthrough. I didn't find out you could hold down both mouse buttons to move until my latest playthrough.
Wait - Poisons stack? Gotta try that.
@Wraithfyre - taking Morrigan and Sten to see Owen in the Redcliffe Brewery, um, Armory, is, I think, worth the -5 approval each. I just find the dialogue so funny.
Modifié par Eudaemonium, 15 juin 2010 - 03:56 .
#164
Posté 15 juin 2010 - 08:25
I feel devastated, and have no real desire to pick up the game anytime soon. Why would anyone do something like this to gamers?
#165
Posté 16 juin 2010 - 06:57
Wraithfyre wrote...
1st playthrough missed the Dragon in Orzammar, who can only be freed when there is "no king on the throne" (so can't go back with one of my earlier saves). Also missed the Shade boss in the Legion of the Dead fortress that requires you to wear all of their armour (including the helmet) to summon right before the Broodmother.
!
Woot? Did not know about these two
#166
Posté 16 juin 2010 - 06:58
Rompa87 wrote...
The silverite mine bug...
I feel devastated, and have no real desire to pick up the game anytime soon. Why would anyone do something like this to gamers?
It isn't as if it was deliberate on the part of Bioware. It's a bug. Should it have been fixed sooner? Yes. But a patch is in the works, so we can hold out hope. I do feel your pain though, I think I had to play through the mines at least 4 times before I found a workaround.
#167
Posté 16 juin 2010 - 11:32
#168
Posté 22 juin 2010 - 10:55
#169
Posté 22 juin 2010 - 11:29
#170
Posté 23 juin 2010 - 02:25
Also completely missed the tavern in Redcliffe and the rogue quests at the Gnawed Noble Tavern in Denerim first time through. Yes, I saw the dialogue line there, but goody-two-shoes ignored it because of the whole "not entirely legal" part.
#171
Guest_follis2_*
Posté 24 juin 2010 - 08:03
Guest_follis2_*
DragonRacer13 wrote...
Also completely missed the tavern in Redcliffe and the rogue quests at the Gnawed Noble Tavern in Denerim first time through. Yes, I saw the dialogue line there, but goody-two-shoes ignored it because of the whole "not entirely legal" part.
Lol, I thought the same way about the "not entirely legal" quests and didn't do them. The same goes for Slim Cauldry's quests. I thought: "I've just cleansed Denerim for crime and now I'm going to steal and rob? That can't be right..." Though I was never so "good" that I didn't dare take the elfroots in the Brecilian forest... I think you just won the prize for the "goodest" character ever!:innocent:
#172
Guest_werwulf222_*
Posté 24 juin 2010 - 08:55
Guest_werwulf222_*
#173
Posté 24 juin 2010 - 05:01
#174
Posté 24 juin 2010 - 05:13
Carmen_Willow wrote...
I wish I'd known sooner that you can get multiple quests from people like the barkeep in the Denerim Tavern, and the Mage's Collectives, etc., etc. When I think of all the money I missed out on.....[facepalm].
Well don't forget if you play a rougue there is an extra quest giver in Denerim that you don't get with other classes.
#175
Guest_werwulf222_*
Posté 24 juin 2010 - 05:38
Guest_werwulf222_*
Likewise Allison in Lothering. If you continue talking to her after making the first set of traps you can make all the money you want and level up as much as you want before continuing the journey. Icing on the cake.
I made it through the game in normal mode as a DW rogue without knowing about Allison or the Redcliffe merchant or Potent stamina potions, but it took a lot of tries and the game certainly would have been a lot easier earlier on with more money and better gear.
But don't fall into the mindset that higher levels necessarily improve your chances of success in any particular early quest. They do once you attain level 16 - 20, I suppose, but you can certainly do the earlier quests a lower levels if you make wise choices early on. I thought it was necessary to be at least level 16 to make it through the Circle tower fade until I found that level 7 was more than enough if you fight wisely and have made good choices with your character.
That's what keeps this game so interesting. There are so many different ways to play, that if one way gets old a new playstyle or a new character or a complete change in attributes brings back the novelty.





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