As I recall there was some discussion about wanting the ability to UNEQUIP weapons in ME2. Sadly this did NOT come to pass, and I am NOT happy.
Could we PLEASE have a Cerberus DLC or a tiny patch so that each weapon type has a NONE option. I want the ability to run missions with only 2 guns or only the kit I choose. I want to be able to walk around on the citadel without dragging a missile launcher, 2 rifles, an SMG and a pistol with me.
Anyone else support this?
GIVE ME UNEQUIP
Débuté par
282xvl
, mars 16 2010 09:46
#1
Posté 16 mars 2010 - 09:46
#2
Posté 16 mars 2010 - 09:51
They aren't going to do it probably so I suggest you get a nerd to make a mod for you. They should also make a mod for the armors to for taking off the helmet!
#3
Posté 16 mars 2010 - 09:52
I support this
#4
Posté 16 mars 2010 - 09:56
onyx jaguar - THX.
Need more support! Please voice it if you want it. And I don't think its THAT far out of reason. The helmet thing would actually take some technical effort - adding a NONE option would take zero effort, just a tiny little patch could be written by anyone in 30 seconds. Nothing fancy about a NONE option...
Need more support! Please voice it if you want it. And I don't think its THAT far out of reason. The helmet thing would actually take some technical effort - adding a NONE option would take zero effort, just a tiny little patch could be written by anyone in 30 seconds. Nothing fancy about a NONE option...
#5
Posté 16 mars 2010 - 10:32
It's not unreasonable - they did, after all, more or less do this between ME1 (wherein everyone had to carry every gun, including those not trained for) and ME2.
#6
Posté 16 mars 2010 - 11:46
yep the option to pick only what you want should be included
#7
Posté 28 mai 2012 - 05:48
I need this, I got the terminus DLC and the cerberus DLC and I wanna see some pretty armour lights, can someone help?
I know some good coders but none in the language of mass effect and I'm reasonably ok with coding but I don't feel I can code this mod, sorry guys.
I'll have a word with the bloodrise coders, see what they can do, it's not too much but It's al I can offer, I'll be back with info if they say they'll try it.
*BroHeadbutt*
I know some good coders but none in the language of mass effect and I'm reasonably ok with coding but I don't feel I can code this mod, sorry guys.
I'll have a word with the bloodrise coders, see what they can do, it's not too much but It's al I can offer, I'll be back with info if they say they'll try it.
*BroHeadbutt*





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