hello
Right after I kill a darkspawn near the beginning of the game, my arms are stuck out in front of me like I am about to waltz or play a violin.
I've redone the fight and it happens again, and equipping/ removing weapons does not bring them down.
Has this happened to anyone else? What do i do? I look like a deranged mental asylum patient. Help!
Awakenings: arms stuck in air glitch?
Débuté par
habitat 67
, mars 16 2010 09:56
#1
Posté 16 mars 2010 - 09:56
#2
Posté 18 mars 2010 - 12:13
Same Here, She's acting like a zombie, it happened right after I killed the talking darkspawn in the beginning
#3
Posté 18 mars 2010 - 12:23
I also had this problem at Amaranthine at the "war", but it seemed to get fixed when i battled
#4
Posté 02 avril 2010 - 05:11
This also just happened to me like 10 minutes ago. It happened right after we offed the first darkspawn boss (who I was surprised to see die so soon after being introduced).
The arm glitch remained through all cutscenes, even after loading to cutscenes in a different area.
I had hoped it would go away after I regained control, but it persisted after that. I tried attacking to see if it would fix it, but it does not. And when I put my weapons away, the arms go back up again.
Also, it no longer does animations for special attacks, instead just making me lean forward with my swords and then leaning back.
I turned off the game. I hope when I load my file tomorrow and kill the boss again it won't do this again.
The arm glitch remained through all cutscenes, even after loading to cutscenes in a different area.
I had hoped it would go away after I regained control, but it persisted after that. I tried attacking to see if it would fix it, but it does not. And when I put my weapons away, the arms go back up again.
Also, it no longer does animations for special attacks, instead just making me lean forward with my swords and then leaning back.
I turned off the game. I hope when I load my file tomorrow and kill the boss again it won't do this again.
Modifié par RamaKun, 02 avril 2010 - 05:13 .





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