Volourn wrote...
Hilarious. You claim it sucks Mhairi dies because there's no dramatic effect because nobody got attached but you go on, and on about how it perturbs you and others... because you got attached. BIO did awesome with that. This thread (and others prove this).
No, there's a difference between me (a real life person) and my character. My character literally just learned her name moments ago, and then she's dead. No attachment, no connection. But me, the real person playing the game, I was under the impression that this was one of the few new characters, and then she's dead.
"That can't be right," I thought. I tried it again, but couldn't figure out a way to make it work. This is totally meta at this point. I'm not thinking about Mhairi the character. I'm thinking there has to be a way around it, not because the character was so compelling, but because it made no sense for one of your companions to die before you even had a chance to know them.
It would be like meeting Zevran in DAO only to have a really complicated set of (hidden) prerequisites for you to have the option to do anything but slit his throat while he lies there unconscious. If you heard about a companion named Zevran who is an assassin that joins you, you'd probably be scratching your head trying to figure out what you did wrong, instead of reeling from the shock of the amazing storyline twist that just happened. Instead of thinking about your character's interaction with the world, you're wondering things like "BioWare paid someone to record a whole game's worth of dialogue, right? Because she's one of our companions, right?" These are not conducive to a powerful storyline development.
Jory and Daveth are different because they didn't have a big feature on them as being your companions. Yeah it was not difficult to figure out they were redshirts, but even despite that, their deaths had way more impact than Mhairi's. I mean, if all you needed was surprise, you could have a movie (advertised as an action movie) where the main character decides to stop kicking ass and decides to spend the rest of the movie watching reruns of Happy Days. That would be pretty surprising, right? Doesn't mean it would make for a good movie.
Modifié par SirOccam, 17 mars 2010 - 02:30 .