cachx wrote...
ThePasserby wrote...
You need to understand MoSa09's post in
its context. It is in reply to David Gaider's point that it is not fun
for some players to keep clicking on every companion at camp to search
for new conversation options, even though, as you've noticed, you don't
HAVE to. MoSa09's point is that the new system also encourages players
to bring everyone through every dungeon cleared to find new
conversations, again, even though you don't HAVE to.
But the thing is that Origins does force you to go through everything to keep the character's story moving forward. Where as in Awakening it's not vital to go back and trigger (most of the points are either on vigil's or amaranthine wich you'll be visiting numerous times anyway).
that's not entirely true. In Origins, you don't need to talk to them to keep the story moving. You can defeat the Blight without talking to anyone in camp. You need to talk to them to unlock specs and get their personal quests.
In Awakening, sure you don't need to talk to them to finish Awakening. (though in case of Velanna for exmaple, her epilogue makes more sense if you do). In both cases, there is no need for talk to finish the game.
But in Awakening too, to get their quests, you have to talk to them. I took a second run through previously cleared areas to get them to talk and mabe then unlock their quest. So in both games, if you want to have their quests, you have to talk to them.
For players like me, who like to talk to companions and get to know them, i think the new system forcing me to check every area once again to look for dialogue triggers is slowing me down more than the Origins systems did.
especially if you compare Awakening to the size of Origins and imagine a system like this would have been used in such a big world as Origins was, that would have taken hours in all areas and companions.
Of course, i agree you don't have to talk to them, you can complete both games without talking too much. But for players like me who like talking, the new system was more slowing down.





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