Who said more? I didn't. More is always nice, of course, but there is so much development packed into the Alistair or Zevran or Morrigan relationship that it's enabled me to talk about it on this forum far more than a sane person with a job and a life should have. So "same amount as" would be just fine by me.Bibdy wrote...
I think y'all are making the wrong argument. If all you want is more, moar, MOAR dialogue, then that's just not going to happen. If your only request is more, it will never be satisfied and developers attempting to do such, is a lost cause.
...which we had in DA:O, as well. You can't know Zevran or Sten until you've been almost everywhere on the map with them. So, you're criticizing others for asking for "MOAR," when what you're asking for is less.You can have deep character involvement, interaction and attachment WITHOUT laboriously long dialogue. In my opinion, most of the attachment to characters in DA:O didn't come from these pointless chats in the party camp. They came from dragging them around and hearing their opinions before/after you make your decisions - getting into possible conflict with them, or finding some understanding (such as using Persuade on them).
Who am I? The person who... (take your pick)... sheds blood with them on a daily basis, can't take a crap without them knowing, has sex in their hearing or, you know, WITH them... But I'm not allowed to ask "so where did you grow up?"Sitting in the camp wading through line after line of dialogue doesn't feel realistic at all. Who are you to walk around asking all these personal questions? The only one who seems to respond in a realistic manner is Sten!
I've had about the same amount and what I get from Anders is "apostate, hates templars" (snooze) and "wow lots of spells" (the novelty of which wears off after the 10th mob).I already feel like I know Anders better, in 4 hours of DA:A gameplay, than I did Morrigan after spending 'hours' listening to her talk.
Modifié par Addai67, 17 mars 2010 - 05:38 .





Retour en haut




