Sentinel Armor Bug
#51
Posté 19 mars 2010 - 06:32
#52
Posté 19 mars 2010 - 06:38
I would rather see them change the armor completely so that the enemy is wearing the Warden Commander's armor rather than that black set he wears when you fight him.
#53
Posté 19 mars 2010 - 06:46
#54
Posté 19 mars 2010 - 07:05
#55
Posté 19 mars 2010 - 07:45
Nobody Important wrote...
Actually it is a bug. http://social.biowar...7/index/1764832 I got a response from Bioware.
Un-called for. To have your big featured armor prior to the game's release bugged on release day. This would be like in FFVIII, instead of getting a gun sword you simply had a butter knife.
#56
Posté 19 mars 2010 - 07:58
Nobody Important wrote...
Actually it is a bug. http://social.biowar...7/index/1764832 I got a response from Bioware.
Thanks for the posting.
If they are looking at fixing the armor I think they should also change the lore of the armor as well.
#57
Posté 20 mars 2010 - 10:58
#58
Posté 20 mars 2010 - 11:16
#59
Posté 20 mars 2010 - 11:44
#60
Posté 20 mars 2010 - 11:49
http://social.biowar...ex.php/Sentinel
http://social.biowar...x.php/Vigilance
#61
Posté 21 mars 2010 - 01:14
Cuthlan wrote...
Sounds like Vigilance is also bugged? Looks like Starfang on PS3, apparently it is supposed to have a unique appearance as well...?
Vigilance also not working on 360.
#62
Posté 21 mars 2010 - 01:17
#63
Posté 21 mars 2010 - 01:18
Dezhem wrote...
What's weird is that for me, Sentinel looks fine (had Warden's Keep activated at the time of finding it), yet Vigilance does not. Argh.
What version do you have? PC, 360, PS3?
#64
Posté 21 mars 2010 - 01:21
Nobody Important wrote...
Here is what the Sentinel armor and the Vigilance Sword are suppose to look like. Can't wait for a patch to fix them..
http://social.biowar...ex.php/Sentinel
http://social.biowar...x.php/Vigilance
Damn, that's one pretty sword...
#65
Posté 21 mars 2010 - 01:52
NvVanity wrote...
Dezhem wrote...
What's weird is that for me, Sentinel looks fine (had Warden's Keep activated at the time of finding it), yet Vigilance does not. Argh.
What version do you have? PC, 360, PS3?
PC, steam version of DA.
#66
Posté 21 mars 2010 - 02:10
Modifié par Aurkia, 21 mars 2010 - 02:16 .
#67
Posté 21 mars 2010 - 03:27
It's a big ass helmet on a tight fitting armor set it looks fully out of place and since the warden armour looks faded out and the helm really dark it just oesn't workCuthlan wrote...
ApolloSF wrote...
I don't understand how something like this slips past QA...
One armor set that only one class will typically wear, and only one race is affected and just the console version.
At least it looks like Warden Commander armor and not something fugly. And the Warden Commander armor actually isn't totally out of place, based on the description of the armor.
#68
Posté 21 mars 2010 - 03:29
they aren't in the ****ing fade man *SPOILER* you unlock the veil protecting them in the fade and get them in the actualy worldDarkangelX2009 wrote...
where are the gloves and boots? GRRR i think i screwed up by leaving the fade - are they in the fade version of the marsh? cause i cant for the life of me find them outside the fade.
#69
Posté 21 mars 2010 - 08:19
DarkangelX2009 wrote...
Every single post related to this armor is ps3/xbox users crying about the look not exactly where the pieces were.
Topic of the thread:
Sentinel Armor BugIf you want to find out where the armour is, start a thread asking where it is, don't hijack the topic of another thread.
#70
Posté 21 mars 2010 - 10:28
#71
Posté 21 mars 2010 - 10:22
#72
Posté 21 mars 2010 - 10:35
#73
Posté 21 mars 2010 - 11:10
#74
Posté 12 avril 2010 - 09:18
#75
Posté 12 avril 2010 - 09:38
edit: if anyone else has this issue you have to deactivate the black templar armor to use the sentinel armor.
Modifié par bzombo, 13 avril 2010 - 03:57 .





Retour en haut






