Awakening Bugs
#101
Guest_ChrissyTina_*
Posté 20 mars 2010 - 02:59
Guest_ChrissyTina_*
#102
Posté 20 mars 2010 - 03:44
1. A bunch of tooltips from the original game are completely missing. A lot of skills are missing the description of what they do.
2. Not getting a 3rd specialization points. It says you are suppose to get one at lvl 22. I am 26 and don't have a 3rd. I used a respec tome and it only gave me 2 to spend.
#103
Posté 20 mars 2010 - 03:57
There are lots of tolerable bugs, but since there are lots, they become less tolerable each time they occur. One thing that bothers me is that the new warrior ability massacre is supposed to be like a whirlwind, but its animation in my copy is like taunt's animation (it still does the damage though). Also my 1-handed vigilance looks like starfang >
Edit: I'm on PC by the way
Modifié par pivopivobeer, 20 mars 2010 - 04:01 .
#104
Posté 20 mars 2010 - 04:27
#105
Posté 20 mars 2010 - 04:30
#106
Posté 20 mars 2010 - 04:41
(no spoilers)
1 - audio issues with the first scene as you walk up to your new home
2 - double vision graphic of city guard who gives you a note in Amaranthine
3 - specializations locked on 2nd awakenings playthrough as well as when creating a new ORIGINS character - beware - all specs are now locked even after clearing the cache (repeatedly) and restarting. Thinking about playing Origins again as a Rogue Ranger / Duelist? Think again - you'll need to reopen those specs every time you play as someone new.. and that SUCKS!
4 - black screen with only audio for a pivotal scene near the end of the game in which you are required to make a choice
5 - saves from Awakening now impact your allotment of new character space on Origins... even if it's the same bloody character
6 - Wintersbreath staff wouldn't work until I unequipped, then equipped
Overall, Awakenings might as well be a stand alone game in which your character has a remarkable resemblance to that other DA game you used to love. Even when you run into past party members, it's like your relationship in Origins was that of brief acquaintance. Disappointing.
.
Oh, and I'm really mad about the specialization thing. Don't touch Origins, Bioware. I wouldn't have bought Awakenings if I knew it was going to mess with my favorite game.
#107
Posté 20 mars 2010 - 04:44
#108
Posté 20 mars 2010 - 04:53
#109
Posté 20 mars 2010 - 05:09
#110
Posté 20 mars 2010 - 05:47
#111
Posté 20 mars 2010 - 03:52
#112
Posté 20 mars 2010 - 04:37
DEADLY Silverite mine Bug !!
F**K !! I've just played this game 2 days and my gears gone after going into silverite mine !! Only my main character's gears are gone... This pissed me off...
And the DEADLY THING is....
I've no save point before that fu**'in silverite mine quest...
Make me sick.... bleachh...
#113
Posté 20 mars 2010 - 05:13
#114
Posté 20 mars 2010 - 06:00
*Dwarven City (Kal'Hirol?) caused me chain crashes.
*Memory Leak that got continually worse until you restarted the game
*Buggy Animations
*Enemy corpses continuing melee swing animations beyond death
*Enemy corpses only falling half way over
*Quest npc's with the question completion icon being non-interactable
*Upside down shields on occasion
*Possible to bug the silly circle of flames thing for the +3 attributes jewelery
*A few other minor niggles like npc's disappearing mid-dialogue instead of at the end and so on.
#115
Posté 20 mars 2010 - 10:05
1. Dissapearing gear in Silverite Mine.
2. Not being able to complete the Joining quest for the last joined companion (in my case Sigrun). And I'm not even talking about her personal quest...
3. Sigrun has buggy approval.
4. Buggy Law and Order quest.
5. Valenna's personal quest not happening.
6. Game is crashing to desktop from time to time, maybe memory leak or something (have Windows 7 64-bit version)
7. Buggy animations, especially half fallen anemy corpses come to mind.
#116
Posté 20 mars 2010 - 10:14
#117
Posté 20 mars 2010 - 10:15
#118
Posté 20 mars 2010 - 10:16
#119
Posté 20 mars 2010 - 10:27
#120
Posté 20 mars 2010 - 10:28
It's kind of funny how Alistair and Oghren both (in my case at least) had such bad luck with their sister and girlfriend respectively.
I think DA:O has me worn out at last and I'll be happier moving on to ME2.
#121
Posté 20 mars 2010 - 10:31
There is no Awakenings (or Origins & Awakenings) Tech Support Forum that I can find. Link please?Chris Priestly wrote...
As a reminder, please post your bugs in teh appropriate technical support forums. Posting them here as warnings for otehrs is fine, but our technical support people are reading the tech help forums for bugs, not here.
Also, the no DLC rule is new to me. It wasn't in the advertisements for the expac, and telling us we can take a character over after completing the epilogue and then having them show up naked (for example, a rogue wearing the Soldier's Keep Warden Commander armor set) and fighting seems a bit of a stretch. I mean, one of the things I love about Origins is the story. Somehow I don't see my rogue heading off to battle naked, and there's nothing in my inventory that I can use to replace the lost armor (armor she was wearing when last I played her).
#122
Posté 20 mars 2010 - 10:43
#123
Posté 21 mars 2010 - 01:09
Other than that, I didn't have any problems.....except when Lillith appeared in Vigil's Keep without me meeting her on the road.
Modifié par Arkandra, 21 mars 2010 - 01:10 .
#124
Posté 21 mars 2010 - 06:33
At least that second one is one step better than Origins (from the sounds of it), where you had to go to camp, get almost all supplies (potion making), make a party with Morrigan and then go to Brecillian forest to get more supplies and craft. Rinse, repeat...Wolverdick wrote...
Most definitely a bug (PC version):
The Masterpiece and Paragon Silverite weapon runes (+dmg to darkspawn) incorrectly show as Armor runes, thus making them impossible to slot into your weapons. Dont bother crafting anything higher than Grandmaster for these runes until a patch fixes it...
and although it isnt technically a bug, I find it totally annoying that I have to keep going outside the keep to use another characters rune or potion/poison making abilities. Constantly going in and out of the keep to get runes supplies, then craft, then enchant, gets really old fast. As the Arl, I would tell that ambassador to go outside and save myself the headache.
#125
Posté 21 mars 2010 - 07:57
pivopivobeer wrote...
I'm not sure why but it could be due to lots of people downloading lots of mods in their origins game.
It's not that; console players are getting the bugs as well.





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