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Awakening Bugs


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#101
Guest_ChrissyTina_*

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hmmmm...downloading Awakenings now.....should I be expecting mass disappointment?

#102
BruschiOrtiz

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I am having 2 pretty big bugs.



1. A bunch of tooltips from the original game are completely missing. A lot of skills are missing the description of what they do.



2. Not getting a 3rd specialization points. It says you are suppose to get one at lvl 22. I am 26 and don't have a 3rd. I used a respec tome and it only gave me 2 to spend.

#103
pivopivobeer

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well i got awakenings yesterday but i only just remembered there are DA forums :D
There are lots of tolerable bugs, but since there are lots, they become less tolerable each time they occur. One thing that bothers me is that the new warrior ability massacre is supposed to be like a whirlwind, but its animation in my copy is like taunt's animation (it still does the damage though). Also my 1-handed vigilance looks like starfang >:( it is supposed to have a unique design
Edit: I'm on PC by the way

Modifié par pivopivobeer, 20 mars 2010 - 04:01 .


#104
stobie

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I'm not using a mod to keep my items - but they were on my rogue when I imported him minutes ago.  I'd read you keep your stats, so I redid the import with a few DLC items equipped. They're still on him. And no mod at all.

#105
stobie

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My power of blood skills didn't work, either, but since they were annoying, I can endure. Actually, I'm very happy with the expansion, far more than I'd imagined. I also heard people don't get the killing blows (slow motion kills) - I've had several so far.

#106
that girl

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Bugs I noticed (Xbox 360):

(no spoilers)

1 - audio issues with the first scene as you walk up to your new home

2 - double vision graphic of city guard who gives you a note in Amaranthine

3 - specializations locked on 2nd awakenings playthrough as well as when creating a new ORIGINS character - beware - all specs are now locked even after clearing the cache (repeatedly) and restarting. Thinking about playing Origins again as a Rogue Ranger / Duelist? Think again - you'll need to reopen those specs every time you play as someone new.. and that SUCKS!

4 - black screen with only audio for a pivotal scene near the end of the game in which you are required to make a choice

5 - saves from Awakening now impact your allotment of new character space on Origins... even if it's the same bloody character

6 - Wintersbreath staff wouldn't work until I unequipped, then equipped





Overall, Awakenings might as well be a stand alone game in which your character has a remarkable resemblance to that other DA game you used to love. Even when you run into past party members, it's like your relationship in Origins was that of brief acquaintance. Disappointing.

.

Oh, and I'm really mad about the specialization thing. Don't touch Origins, Bioware. I wouldn't have bought Awakenings if I knew it was going to mess with my favorite game.

#107
that girl

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Bug # 7 - the dual weapon skill "Unending Flurry" is ridiculous. As the PC's arms moved back and forth so does the enemy's. It's actually kinda hilarious.

#108
that girl

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Bug #8 - Sometimes enemies just stand there. Even when you attack them, they don't move. Often your strikes don't do any damage. I had to reload the fight to make it work.

#109
Abriael_CG

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Seriously Bioware. Didn't we wait ages for return to Ostagar in order for you to hone your testing process? That didn't seem to go to well..

#110
MassEffect762

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Found a 15 gold bug in Amaranthine during a quest.

#111
pivopivobeer

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just finished awakening!!! overall great story, but the game was rushed and it was too easy

#112
fryrir777

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I've this bug....

DEADLY Silverite mine Bug !!

F**K !! I've just played this game 2 days and my gears gone after going into silverite mine !! Only my main character's gears are gone... This pissed me off...

And the DEADLY THING is....

I've no save point before that fu**'in silverite mine quest...



Make me sick.... bleachh...

#113
Phanatchon

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people, how do i disable warden's keep? i've tried, but failed. and the main character's equipment is in the same room as the 3rd ghoul, i know i've played it 7 times already and never lost my equipment. (PS3/360)

#114
billymanchild

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Bugs I've encountered:



*Dwarven City (Kal'Hirol?) caused me chain crashes.

*Memory Leak that got continually worse until you restarted the game

*Buggy Animations

*Enemy corpses continuing melee swing animations beyond death

*Enemy corpses only falling half way over

*Quest npc's with the question completion icon being non-interactable

*Upside down shields on occasion

*Possible to bug the silly circle of flames thing for the +3 attributes jewelery

*A few other minor niggles like npc's disappearing mid-dialogue instead of at the end and so on.

#115
Aramintai

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Man, is this game bugged or what! Don't get me wrong, I love the overall story and stuff but some bugs are really getting on my nerves. Here's my list:

1. Dissapearing gear in Silverite Mine.

2. Not being able to complete the Joining quest for the last joined companion (in my case Sigrun). And I'm not even talking about her personal quest...

3. Sigrun has buggy approval.

4. Buggy Law and Order quest.

5. Valenna's personal quest not happening.

6. Game is crashing to desktop from time to time, maybe memory leak or something (have Windows 7 64-bit version)

7. Buggy animations, especially half fallen anemy corpses come to mind.

#116
worksa8

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These bugs need to be fixed- but I'm going to be frustrated when they say "We're working on it" or "A patch will be made soon", only to find out it takes months. The exploits in the first game I don't think even got fixed at all xD

#117
UnAffectedFiddle

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No Vellana or Sigrun companion quests happening on my characters. /sigh.

#118
tacopacabana

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no epilogue save??? is this a buggg????

#119
spudrow2005

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ive had a very big one myself, for some reason my vigils keep merchant yuriah wont upgrade his wares despite the fact i rescued both merchants (the female keeps reapearing btw), improved trade, and completed all the sides quests in the game. this is a big problem since i cant get the backpacks or armor rune upgrades. normally bioware only has some minor bugs but it seems EA is forcing them to either rush products or simply release them before they are ready

#120
Ratsneve

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Hmmm... I may be finished with the second game of DA:O in another week. I have added the 1.03. If Awakening isn't fixed by then I'm moving on. I haven't really read anything that makes me think I'll be real sorry to miss Awakening for $40. Now, if BioWare tied in all the character stories so Elissa could have a spat leaving the throne all to Alistair and then make up when he lets her go off to build up the Gray Wardens--I'd wait it out. But the only logical way I see playing Awakening so far is with a new character and new equipment and new NPC except for Oghren.



It's kind of funny how Alistair and Oghren both (in my case at least) had such bad luck with their sister and girlfriend respectively.



I think DA:O has me worn out at last and I'll be happier moving on to ME2.

#121
Lhiranna

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Chris Priestly wrote...

As a reminder, please post your bugs in teh appropriate technical support forums. Posting them here as warnings for otehrs is fine, but our technical support people are reading the tech help forums for bugs, not here.




:devil:

There is no Awakenings (or Origins & Awakenings) Tech Support Forum that I can find. Link please?

Also, the no DLC rule is new to me. It wasn't in the advertisements for the expac, and telling us we can take a character over after completing the epilogue and then having them show up naked (for example, a rogue wearing the Soldier's Keep Warden Commander armor set) and fighting seems a bit of a stretch. I mean, one of the things I love about Origins is the story. Somehow I don't see my rogue heading off to battle naked, and there's nothing in my inventory that I can use to replace the lost armor (armor she was wearing when last I played her).

#122
worksa8

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Also if there was, they would probably force you to register your game if you wanted to post there too xD

#123
Arkandra

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I reached the epilogue and for me (I'm on PC) it continued to flash back to the animation of me killing the Mother. Like I had to ctrl+alt+delete to make it stop.

Other than that, I didn't have any problems.....except when Lillith appeared in Vigil's Keep without me meeting her on the road.

Modifié par Arkandra, 21 mars 2010 - 01:10 .


#124
Wournos

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Wolverdick wrote...

Most definitely a bug (PC version):
The Masterpiece and Paragon Silverite weapon runes (+dmg to darkspawn) incorrectly show as Armor runes, thus making them impossible to slot into your weapons. Dont bother crafting anything higher than Grandmaster for these runes until a patch fixes it...
and although it isnt technically a bug, I find it totally annoying that I have to keep going outside the keep to use another characters rune or potion/poison making abilities.  Constantly going in and out of the keep to get runes supplies, then craft, then enchant, gets really old fast.  As the Arl, I would tell that ambassador to go outside and save myself the headache.

At least that second one is one step better than Origins (from the sounds of it), where you had to go to camp, get almost all supplies (potion making), make a party with Morrigan and then go to Brecillian forest to get more supplies and craft. Rinse, repeat...

#125
munrohk

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pivopivobeer wrote...

I'm not sure why but it could be due to lots of people downloading lots of mods in their origins game.


It's not that; console players are getting the bugs as well.