Which did you choose? And did it have any impact on future quests?
Protect the Farmers, the City or the Trade Route? (Awakenings)
Débuté par
Finnegone
, mars 17 2010 03:59
#1
Posté 17 mars 2010 - 03:59
#2
Posté 17 mars 2010 - 04:51
i chose trade, and that resulted in new items at the merchants in the keep
#3
Posté 17 mars 2010 - 04:56
Or do you choose all of them?
#4
Posté 17 mars 2010 - 05:01
Brockololly wrote...
Or do you choose all of them?
I took this option and I still got the new items from the trade routes and I have yet to see a negative from it. I have yet to finish the game though so who knows what surprises are waiting for me.
Three cheers for those unable to make a tough decision.
#5
Posté 17 mars 2010 - 09:27
This choice is bugging the heck out of me. Everything has pros and cons, and nothing seems like the best choice.
Defending the city keeps a second outpost in the area, and if things go horribly wrong, the farmers can fall back to the city or Vigil. But the city also has walls and its own guard, and if someone really wanted to take it, some extra men might not help that much.
Defending the farms is the nice thing to do, but being nice and being smart don't always go hand in hand. Also, the farms are so spread out it'd probably be useless against a strong Darkspawn push. Then again, in a long siege we could be cut off from our food...
And defending trade keeps a steady stream of supplies, but might be at the expense of lives.
And of course, splitting my forces just seems like asking for everything to be overrun because I spread my men too thin.
Too... hard... to... choose...
Defending the city keeps a second outpost in the area, and if things go horribly wrong, the farmers can fall back to the city or Vigil. But the city also has walls and its own guard, and if someone really wanted to take it, some extra men might not help that much.
Defending the farms is the nice thing to do, but being nice and being smart don't always go hand in hand. Also, the farms are so spread out it'd probably be useless against a strong Darkspawn push. Then again, in a long siege we could be cut off from our food...
And defending trade keeps a steady stream of supplies, but might be at the expense of lives.
And of course, splitting my forces just seems like asking for everything to be overrun because I spread my men too thin.
Too... hard... to... choose...
- HikariWS aime ceci
#6
Posté 17 mars 2010 - 10:21
I chose to protect trade because i have been indoctrinated by NWN2. Stupid Crossroad Keep.
Nice summary of the thought process Sylvan, did a bit of that myself.
Nice summary of the thought process Sylvan, did a bit of that myself.
#7
Posté 17 mars 2010 - 01:30
I chose trade, and when I left the keep to go visit the farms, they were overrun.
Are they always overrun?
Are they always overrun?
#8
Posté 17 mars 2010 - 01:48
I chose to protect the farms, and the one I've visited so far was destroyed. Hmmm...
What sort of new wares did the merchants have?
What sort of new wares did the merchants have?
#9
Posté 17 mars 2010 - 03:03
Finnegone wrote...
I chose to protect the farms, and the one I've visited so far was destroyed. Hmmm...
What sort of new wares did the merchants have?
Nothing to write home about that I could recognize. I am guessing if you went to town and emptied all the crafting material most of that would be replenished. I however didn't go that route so I don't know if that rings true or not. In all honesty I wouldn't be surprised if it was more of a story point (in other words, to let you know protecting the trade route worked to some extent) and less of actual wares for you.
#10
Posté 17 mars 2010 - 03:08
I'm doing trade from now on, both of the others suck as far as story points and how they deal with the epilogue (sp?).
#11
Posté 17 mars 2010 - 03:53
I chose trade, only because of the three it seemed like the most logical choice.
#12
Posté 17 mars 2010 - 04:02
I don't think that protecting the city alone would make sense, because if the city lost all its trade routes and nearby farmland, the darkspawn could easily starve it out.
#13
Posté 17 mars 2010 - 04:05
Lord_Saulot wrote...
I don't think that protecting the city alone would make sense, because if the city lost all its trade routes and nearby farmland, the darkspawn could easily starve it out.
After talking to my secretary or treasurer or whatever Lady WhatsHerName is at the Vigil that I personally would need trade to flow or be hampered later on. She's pretty adamant about its importance.
#14
Posté 17 mars 2010 - 06:54
Yeah- me and my blasted indecisiveness trying to protect everything. I have a feeling it won't end well..
#15
Posté 17 mars 2010 - 07:41
This is a tough decision. Currently, I haven't made one and I'm a little worried about that.
Anyone know what happens if you delay the decision until much later (if anything)?
Anyone know what happens if you delay the decision until much later (if anything)?
#16
Posté 18 mars 2010 - 03:46
I chose trade also after talking to Lady Woolsey. Seemed the most logical, practical choice.
#17
Posté 18 mars 2010 - 03:50
My first playthrough, I spread my forces out. I got two merchants into the Keep anyways from other quests, I defended Amaranthine but the Keep held up thanks to the upgrades, and the farmers were pretty happy with the Wardens because hey, it could have been worse. Seemed fair to me.
#18
Posté 18 mars 2010 - 05:09
Alderaad wrote...
I chose trade, and when I left the keep to go visit the farms, they were overrun.
Are they always overrun?
You mean the Turnoble Estate (or whatever)? Ya, I think its always overrun. Didnt know about the new supplies in the shops however... anyone find the nimble chest piece while they where perusing?
Right, I chose all three, to protect the roads, farms, and city. I still dont know if things would have turned out differently but I didnt see any direct mention of any negative affects associated with it.
#19
Posté 18 mars 2010 - 05:16
I send my guys to protect the farms. almost tempted to switch to splitting up my troops between all 3.
#20
Posté 19 mars 2010 - 05:05
I'm stuck on this decision also. When I choose the option to let my advisor decide (forgot his name), it looks like defending the city is what he chooses. Logically it makes sense from a real historical perspective. Never do you see efforts to defend the farmlands. It's always the major cities.
#21
Posté 19 mars 2010 - 05:17
I chose all three.
Nothing bad happened. Game ended and everything in the Vigil withstood on it's own (to be vague).
Nothing bad happened. Game ended and everything in the Vigil withstood on it's own (to be vague).
#22
Guest_Rob_R_*
Posté 19 mars 2010 - 02:51
Guest_Rob_R_*
This is one part of the plot I wasn't keen on - you don't get nearly enough information to decide. How much food do you have in store? Is the port open for trade? Is it just a question of lives vs wealth? Can you get more troops later by paying or conscripting? Can the farmers run to the keep if things go bad? Is protecting the farms spreading your army too thin and therefore futile anyway? etc etc
I think bioware dropped the ball on this important narrative point. Of all the epilogue stuff, this seems to have a lot of weight.
I think bioware dropped the ball on this important narrative point. Of all the epilogue stuff, this seems to have a lot of weight.
#24
Guest_mrfoo1_*
Posté 21 mars 2010 - 07:23
Guest_mrfoo1_*
I found most of these types of events difficult to choose in. Historically it's always the trade routes, cities and military installations that are kept on guard. Farmland is always considered a viable loss because the cities and military installations are supposed to keep there supplies at top levels.
But I like others chose all of them the first time around.
But I like others chose all of them the first time around.
Modifié par mrfoo1, 21 mars 2010 - 07:24 .
#25
Posté 21 mars 2010 - 07:34
Choosing all of them should have been the worst choice, but instead it became the best. Thats just silly.
Protecting everything means protecting nothing. Your forces are spread too thin and a concentrated enemy attack would completely overwhelm the opposition no matter where they struck, leaving you with less troops to mount a counterattack. Thats one of the basic fundamentals of war.
Protecting everything means protecting nothing. Your forces are spread too thin and a concentrated enemy attack would completely overwhelm the opposition no matter where they struck, leaving you with less troops to mount a counterattack. Thats one of the basic fundamentals of war.





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