Let me start off by saying that many of these bugs are so obvious and
generic, a single playthrough would have brought them to light. This
expansion is bug riddled. Thanks for charging me to beta test your game
Bioware, you've seriously taxed my faith (even after the awesome ness of
DAO and ME2).
1) They come from beneath: I'm on the second part
of clearing under the
keep, and I've cleared everything down there,
but the quest doesn't
update or move on. Is there something special
I'm supposed to do here?
I killed the wraith and everything. Theres a
passage part where it show I
can click to move to a different
section, but it says something like
"No reason to go this way".
2)
The wraiths vengence: I killed it
and it says it now inhabits an
ogres body, but I can't find it anywhere
down there. I killed the
ogre before making it to the wraith battle, is
it bugged out now?
3)
Velenna's Joining: I can't talk to the
seachal guy to do her
joining. The only option I have is to "Go to war
and convene the
council" But I went to him as soon as I was able after
she joined by
party. Too late or something?
4) My equipment was gone even
after clearing the entire mine area. I was able to get all my companions
missing armor, but mine was nowhere to be found. I ran through it 4
times with tab, searching everywhere. The "experiment" with my
armor/weapons never showed.
Alright guys, keep adding, so
that Bioware will release a speedy and comprehensive patch.
Awakenings Bugs List (Everyone add for Biowares sake)
Débuté par
Ibby1kanobi
, mars 17 2010 06:45
#1
Posté 17 mars 2010 - 06:45
#2
Posté 17 mars 2010 - 07:44
Having a similar problem to #1 myself. Wraith has run off, I've explored all the parts of the dungeon that are open, there's two parts clogged with rubble that I can't get to, but the quest won't move on.
#3
Posté 17 mars 2010 - 08:10
when i import my character at the beginning of the game none of my main pc armor transfers i know u have to have it in your bag or on u but it still doesnt work
#4
Posté 17 mars 2010 - 08:32
The only major problem is the problem I'm having since patch 1.03: CRASH CITY.
#5
Posté 17 mars 2010 - 09:35
I gave Voldrik 80 gold for workers before I found the granite outcropping in the WW. Now whenever I talk to him he say something about everything proceeding and the quest 'What is Built Endures' won't continue/complete.
I asked Wade to make armor for my soldiers and now I can't turn in 'Heart of the Forest' after getting the sylvanwood from the WW.
I asked Wade to make armor for my soldiers and now I can't turn in 'Heart of the Forest' after getting the sylvanwood from the WW.
#6
Posté 17 mars 2010 - 09:38
Same thing in the mine, i lose all my stuff. I found only the stuff of the my companions
#7
Posté 17 mars 2010 - 09:57
Even though I can get through the game alright, -all- hostile mobs just stand there and I can't initiate combat with them no matter what I do, but I can kill most with the runscript killallhostiles command. I removed most of my mods and uninstalled all the conflicting ones, even reinstalled Awakening. Nothing worked to solve the problem.
#8
Posté 17 mars 2010 - 10:06
Is anyone else having a problem with the Codex? Instead of being arranged in the grid, each entry is on a separate row.
#9
Posté 17 mars 2010 - 11:23
2 darkrose: i had the same problem. The solution for me was to disable addon called DLC Merchandise. So, try to disable this addon if you have it or try to disable all 3rd addons
(Sorry for my english)
#10
Posté 17 mars 2010 - 11:52
Killed Liza Packton at Stark's farm. Imagine my surprise when she shows up at court in a land dispute.. WTF?!
#11
Posté 17 mars 2010 - 12:49
it does not recognize any of the special skills i picked up from DLC... the one where u get blood powers.. i just get <class name not found> in the skill list
#12
Posté 17 mars 2010 - 01:00
I have a problem with Anders and Oghren being invisible. I can hear their dialog, however, I can not see them.
With Oghren, I heard him before the fight with the mobs that captured Varel, however, I couldn't see him.
I heard both Anders and Oghren during the cut see with Queen Anora and I even picked the choice to have Anders conscripted, however, both of them were invisible there also. The camera turned to them I can hear them talk, but they were ghosts.
Afterwards I could not find them anywhere in my search around the keep.
EDIT - We'll it seems it was a glitch that skipped me past the whole vigils keep interior and right into the fight with The Withering. I restarted a game last night and was able to go through the vigils keep interior and pick up Anders and Oghren. So far everything seems fine. On a good note, the fight with the withering was much faster with Anders and Oghren in my party.
With Oghren, I heard him before the fight with the mobs that captured Varel, however, I couldn't see him.
I heard both Anders and Oghren during the cut see with Queen Anora and I even picked the choice to have Anders conscripted, however, both of them were invisible there also. The camera turned to them I can hear them talk, but they were ghosts.
Afterwards I could not find them anywhere in my search around the keep.
EDIT - We'll it seems it was a glitch that skipped me past the whole vigils keep interior and right into the fight with The Withering. I restarted a game last night and was able to go through the vigils keep interior and pick up Anders and Oghren. So far everything seems fine. On a good note, the fight with the withering was much faster with Anders and Oghren in my party.
Modifié par Halcat, 18 mars 2010 - 02:02 .
#13
Posté 17 mars 2010 - 01:05
by the way all my DLCs are enabled and registered,.. still can't activate the "new skills" from previous DLCs.. my transferred toon from origins can't allocate skill points in them..
#14
Posté 17 mars 2010 - 05:12
i have the number 4 problem, i lost my best items -.-
and about the wrath this isnt a bug, you have to continue the quest in another area
and about the wrath this isnt a bug, you have to continue the quest in another area
#15
Posté 17 mars 2010 - 05:23
Just a note about DLC items: only the ones from RtO will transfer over to Awakening, No other items you get from DLC (Stone Prisoner, Warden's Keep) will transfer. This is by design and is not a bug.
#16
Posté 17 mars 2010 - 06:04
QFT.Eurypterid wrote...
Just a note about DLC items: only the ones from RtO will transfer over to Awakening, No other items you get from DLC (Stone Prisoner, Warden's Keep) will transfer. This is by design and is not a bug.
But whilst we are on the subject of logging bugs - I have got the Pickpocket bug. I haven't *noticed* anything else at the moment.
#17
Posté 17 mars 2010 - 06:11
Yeah, I have the pick pocket bug as well Only other thing I've noticed so far is a tiny bit of graphics stuttering in a couple areas. Nothing major, and it only happened at the very beginning. I've only played about 4 hours so far though.
#18
Posté 17 mars 2010 - 06:19
Said this in another thread but:
- "Starfang" was not in my inventory when I transferred over a character from DAO.
- Skills my PC received from drinking Avernus' potion in Warden's Keep were not working. Icons are visible, but labelled "Unknown name" - no description, no blood animation, and not able to use.
- Cannot use the new skills - my companions can when levelling up, but my PC can't (and she's over level 20) they are greyed out.
#19
Posté 17 mars 2010 - 06:24
Hey Eurypterid, I was wondering if these bugs are being reported/confirmed? Is a fix coming soon? I'm pretty much unable to continue playing because some of these quests have a huge impact on the ending you get....
#20
Posté 17 mars 2010 - 06:45
Law and Order quest:
"Suspicious Character" stands wherever he was when you defeat the final group of thugs. Interacting with him only gives a reply along the lines of "You let me be followed, get them." Exiting area and re-entering did not fix this. Seemingly unfinishable from here.
Edit: PC Steam version.
Edit2:
I reloaded from a prior save and completed the quest. It turns out it was not the final group of thugs the first time, but seems to be able to happen after fighting any group of thugs along the way.
"Suspicious Character" stands wherever he was when you defeat the final group of thugs. Interacting with him only gives a reply along the lines of "You let me be followed, get them." Exiting area and re-entering did not fix this. Seemingly unfinishable from here.
Edit: PC Steam version.
Edit2:
I reloaded from a prior save and completed the quest. It turns out it was not the final group of thugs the first time, but seems to be able to happen after fighting any group of thugs along the way.
Modifié par jerkjuggernaut, 17 mars 2010 - 07:03 .
#21
Posté 17 mars 2010 - 06:56
i have the bug about not gettign your equipmwnt back in the mines & the one where i gave the dwarf the 80 gp & then found the granate ore
#22
Posté 17 mars 2010 - 07:16
after geting out of the fade in Shadows Of The Blackmarsh Justise just stands infront of me and when i try to talk to him he just says thats he may speek more after we find the witch and see whats becomed of her
ok i say i go into the vilige and what do i see The Barrones standing in the middle i try to talk to her and a broken scene of geting back to the real world starts to play ( the one you get after you defeat The First but this time its only The Barrones and buged land and stuff) :'(
#23
Posté 17 mars 2010 - 07:26
if you clean the smuggler's cave and kill all the thiefs you can talk to the smugglers bandleader. he will offer you another quest where you have to kill the guard's captain. if you reject his quest, you will always get 15 sovereign and exp.
#24
Posté 17 mars 2010 - 08:27
Just want to let you guys know that we are going through this thread and others like to compile your feedback and make sure these sorts of things are entered into our bug database. Thanks a lot and keep it up!
#25
Posté 17 mars 2010 - 08:29
Unsure if this is unique to me or not but has anyone else noticed that Peon's Plight (The warrior talent) is constantly usable when fighting unarmed? Whenever I'm unarmed and I use it I see a substantial damage increase so I know that it's activating, but there's no recharge delay I can just keep spamming it. Is this the same for anyone else?





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