Awakenings Bugs List (Everyone add for Biowares sake)
#451
Posté 03 avril 2010 - 01:05
#452
Posté 03 avril 2010 - 01:09
Some have also said that removing all your items before you start the quest has helped them.
It's the most important bug for me, needs to be addressed quickly. Maybe with Justice and Sigrun's approval bugs.
#453
Posté 03 avril 2010 - 02:28
Wheezer1 wrote...
There is enough ancient Sylvan trees to complete the Quest, the last one is very hard to find. It took me 20 minutes to find it and do battle and get the wood.
You are partially right: Sometimes it takes some time to find them all.
You are wrong, if you want to imply that there is no bug at all. In two games I could gather all the reqired wood, in two others the last tree did not spawn - and believe me, I searched longer than 20 minutes. I even went there again before I started the final battles.
#454
Posté 03 avril 2010 - 02:39
Also some interesting things mentioned in the epilogue even though I didn't choose the paths they mentioned.
What it boils down to is that none of my experienced issues are game breaking, per say, although they need addressed if you want to properly enjoy the game.
Some people are assuming the +100 loyalty for a few people is a "bug" although I am not convinced...when I noticed it, it was one of the last few people you meet, perhaps it is a design choice since you wouldn't have enough time to raise their loyalty when you get them??
Anyway, has there been any patch announcements?
#455
Posté 03 avril 2010 - 02:50
Hammer6767 wrote...
Some people are assuming the +100 loyalty for a few people is a "bug" although I am not convinced...when I noticed it, it was one of the last few people you meet, perhaps it is a design choice since you wouldn't have enough time to raise their loyalty when you get them??
Nope. Fortunately I was not victim of THIS bug and got as an example Justice with his loyalty in the middle of the bar, as it should be.
But then there are some special gifts for him and finally his personal quests. All together it's more than enough to raise his loyalty up to 100.
#456
Posté 03 avril 2010 - 03:00
I'm stuck with the Sigrun loyalty bug and from reading here i really don't want to keep playing, only to encounter even more bugs.
#457
Posté 03 avril 2010 - 04:23
Vista 64, GeForce 8800 GTX, Quadcore. Clean install, clean windows. Never ever problems with Mass Effect 1/2 of DA:Origins.
Tried the afinity cpu setting to no avail.
#458
Posté 03 avril 2010 - 05:08
It just says (class name not found) and i cant use them.
http://data.fuskbugg...01/-----bug.jpg
Modifié par Ninna R, 03 avril 2010 - 05:10 .
#459
Posté 03 avril 2010 - 05:46
HeartCore2009 wrote...
I dont know of any bugs since I can only cast one spell before the game crashes to desktop.
Vista 64, GeForce 8800 GTX, Quadcore. Clean install, clean windows. Never ever problems with Mass Effect 1/2 of DA:Origins.
Tried the afinity cpu setting to no avail.
Wrong forum...try the tech support forum and post a printout of your DXDIAG report.
#460
Posté 03 avril 2010 - 05:47
Ninna R wrote...
Someone noticed this?
It just says (class name not found) and i cant use them.
http://data.fuskbugg...01/-----bug.jpg
Yup, common issue...and they don't work in awakening, either.
#461
Posté 03 avril 2010 - 07:46
Hammer6767 wrote...
HeartCore2009 wrote...
I dont know of any bugs since I can only cast one spell before the game crashes to desktop.
Vista 64, GeForce 8800 GTX, Quadcore. Clean install, clean windows. Never ever problems with Mass Effect 1/2 of DA:Origins.
Tried the afinity cpu setting to no avail.
Wrong forum...try the tech support forum and post a printout of your DXDIAG report.
So I look again at the name of this forum: "Dragon Age: Origins PC Technical Support" .
There's nothing wrong with DX btw. As I said, it's a fresh clean installed Vista 64 with all updates and up2date drivers which runs every game I play without any problems whatsoever.
Well except for Awakening.
Modifié par HeartCore2009, 03 avril 2010 - 07:47 .
#462
Posté 05 avril 2010 - 02:36
Got the same problemCalamie wrote...
I gave Voldrik 80 gold for workers before I found the granite outcropping in the WW. Now whenever I talk to him he say something about everything proceeding and the quest 'What is Built Endures' won't continue/complete.
I asked Wade to make armor for my soldiers and now I can't turn in 'Heart of the Forest' after getting the sylvanwood from the WW.
#463
Posté 05 avril 2010 - 02:50
Once you kill the 3 Steel Golems after looting the tomb, you are perpetually stuck in combat. The Hirol's Sarcophagus is in effect unlootable. I have tested loading with no mods, same effect. I cannot open Awakening in the toolset and prevent the Golems from attacking at all also. No workaround here.
If you do not know how to fix this, someone at BioWare or a good modder please implement a command for removing combat mode (zz_stopcombat?). This would be an acceptable workaround for all those types of bugs.
#464
Posté 05 avril 2010 - 04:28
- No one seems to sell the armor runes. Cannot find them anywhere.
- Could not complete Ogrhen's quest. Ogrhen's approval is reset to zero (which I understood would happen), but of his favorite gifts (booze) only raises his morale +6 (if this isn't a bug then Bioware needs to be slapped - if you reset one, reset them both). Kind of makes it difficult to get his approval to +75 to finish his personal quest evenif you drag him around with you EVERYWHERE whether you need him or not.
- Instant 100% approval but still neutral approval with both Sigrun and Justice.
- No personal quest for Sigrun since apparently I wasn't supposed to do all the Amaranthine quests first
- Blood powers from DLC show up, however, they have no names or descriptions, and, from what I could tell from trying the mage blood sacrifice for mana power, they don't work.
When they finally patch this thing I may try it again.
Modifié par arownby, 05 avril 2010 - 04:32 .
#465
Posté 05 avril 2010 - 05:16
Seems to Me that Ea does not care about there Customers Much, Talked to Support and they told me Nothing they could do and go to the form's to get my problem fixed...!!!!!!
#466
Posté 05 avril 2010 - 11:55
HeartCore2009 wrote...
Hammer6767 wrote...
HeartCore2009 wrote...
I dont know of any bugs since I can only cast one spell before the game crashes to desktop.
Vista 64, GeForce 8800 GTX, Quadcore. Clean install, clean windows. Never ever problems with Mass Effect 1/2 of DA:Origins.
Tried the afinity cpu setting to no avail.
Wrong forum...try the tech support forum and post a printout of your DXDIAG report.
So I look again at the name of this forum: "Dragon Age: Origins PC Technical Support" .
There's nothing wrong with DX btw. As I said, it's a fresh clean installed Vista 64 with all updates and up2date drivers which runs every game I play without any problems whatsoever.
Well except for Awakening.
Your right, my bad about the forum...I was lost for a sec.
I meant to say that you want to start a new thread in this forum.
Let me explain DXDIAG if you are not familiar. It really doesn't have much to do with DX...what it is, is a report to list all the hardware in your PC, driver levels, etc. Just telling a PC guy "I have windows installed with updates" is like telling a mechanic "I have a Ford Focus and it's running good".
Also, you can't compare one piece of software to another...if game "A" runs fine, then game "B" isn't always gauranteed to run as well. Different code, different requirements, etc.
Modifié par Hammer6767, 05 avril 2010 - 11:55 .
#467
Posté 06 avril 2010 - 06:06
The fact that if you aren't looking at how to complete the Trading Troubles quest on the 360 you cannot complete the quest.I ran around the Wending Woods had conversations "out of order" then I ran through the silverite mine without Velanna got dialogue that made it seem as though everything was fine saved over my game to go through the mine only to discover that I broke the game. Wait no the game broke itself.
Bioware has officially dropped the ball with DA:A...it is as if they did not go through the game to begin with they just shipped it out...
#468
Posté 06 avril 2010 - 06:41
I've just finished my first play though of awakening and I noticed the following:
1 party banter trigers in combat alot meaning you can't hear the conversations over the battle.
2 if you have already handed in the lirim sand and finished that quest and you happen to find an "extra one the quest reactavates and stays unresolved.
3 unable to get ogrin to talk about his family problems dispite high influnce..
4 the ending video loops endlessly after the eploge.
5 the encouter with the dalish elfs informing you of your companions exile wont triger reliably I got it once then had to reload an earler save it never retrigered.
6 during the end game when looking for cristals some loads i had enough for 3 towers others just one and i looked in the same places.
7 Cant find kristofs wife in the city anyware (after she came to the keep.
8 cant for the life if me find etching agent or what ever for rune creation (no drops not in any of the merchants) same for master lightning runes looked everyware. these itens are needed for some of the rare items waid makes.
9 in black march found the dock storage key but no door so tospeak.
10 ser pounce alot apears to do nothing dispite clames otherwise.
thats all i can remember off the top of my head.
11 theres a chest in the silvermines that needs a key no sign on said key anyware I spent a good hour hunting though an empty mine for it.
and most important randem crashes glore since patch 1.3 usaly during combat for me most annoying!
Modifié par Horus Blackheart, 06 avril 2010 - 06:46 .
#469
Posté 06 avril 2010 - 08:03
#470
Posté 06 avril 2010 - 08:52
In my case, when I first recruited velanna, approval worked normal. Then after reloading and first finishing the chantry quests connected to the wending woods (nets -2 approval from Velana IF you have already recruited her), upon recruiting her the approval immediately shot to 100. Same with sigrun: First it worked ok, after reloading and first finishing the blight orphan quests (-2 approval to sigrun), her approval immediately went up to 100 when I first did something that should have increased her approval by a few points.
Modifié par Fomf75, 06 avril 2010 - 09:14 .
#471
Posté 08 avril 2010 - 02:04
The really need to patch this damn thing.
#472
Posté 08 avril 2010 - 03:16
#473
Posté 08 avril 2010 - 12:24
Galadain wrote...
Anyone else have problems buying more backpacks. I bought two more and my max space only went up to 125. Didn't they raise the max for Awakenings?
As far as i know the didn´t raise it.
Pretty much have the same bugs the most have here, but the most anoying things are the constant crashes out of nowhere. Even happens now in DA:O too and i had zero problems before 1.03 and the expansion. God i´m angry, that has to be the first Bioware expansion i regret buying, it´s almost unplayable with the crashes and the game still slows down and gets longer and longer loading times the longer you play, why hasn´t that been fixed? Is EA not paying for any technical staff anymore? *frustrated* <_<
#474
Posté 10 avril 2010 - 05:24
#475
Posté 11 avril 2010 - 04:20





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