Modifié par Jeff2010, 18 mars 2010 - 01:16 .
Awakenings Bugs List (Everyone add for Biowares sake)
#51
Posté 18 mars 2010 - 01:16
#52
Posté 18 mars 2010 - 01:47
#53
Posté 18 mars 2010 - 01:47
-Masterpiece Silverite appears as an armor rune during the enchanting process and in the inventory. But in the Runecrafting section it states that it is a weapon rune.
#54
Posté 18 mars 2010 - 01:53
#55
Posté 18 mars 2010 - 01:57
-Gamenut
#56
Posté 18 mars 2010 - 02:08
Also shale got messed up in my OC, now looks like a metal golem with no head and stuck on the floor.
Modifié par pchefkent, 18 mars 2010 - 02:12 .
#57
Posté 18 mars 2010 - 02:25
I had DLC items for Awakening & Leiliana item set mods installed. Starting over with all addin and override files deleted to see if I still run into this bug again.
Using PC DVD-ROM version of the game.
#58
Posté 18 mars 2010 - 02:44
#59
Posté 18 mars 2010 - 02:49
In one instance I amassed an army of roughly 30 wolves from this glitch.
#60
Posté 18 mars 2010 - 02:49
-My "Most powerful foe slain" does not display anything. This happens with all my imported characters, but not when i create a new char.
And sometimes Stone Prisoner DLC items are imported, it appears to be random. I tried importing the same character twice, and in one of those instances i was able to import the DLC items but not during the other.
#61
Posté 18 mars 2010 - 02:52
It was the Pocket Plane mod....
Modifié par Somnang, 18 mars 2010 - 03:22 .
#62
Posté 18 mars 2010 - 03:08
#63
Posté 18 mars 2010 - 03:27
kaerverk wrote...
it does not recognize any of the special skills i picked up from DLC... the one where u get blood powers.. i just get in the skill list
It worked for a while for me, then they stopped working. The discriptions disappeared, etc.
#64
Posté 18 mars 2010 - 03:29
In the, find the seed quest in the woods I found the prickly seeds, they're listed in my inventory but when I return to the mage the message choices are only, 'I can't seem to find this plant' and 'I'll be back later.'
Two, I bought the manual for the shadow and the specialization doesn't unlock and there is no 'use' choice when I click on it in my inventory. Not sure if I'm just not doing it right or if this is a bug.
#65
Posté 18 mars 2010 - 03:33
They don't have any skills (nothing in the skill bar), and I can't actually add their skills when tehy level, so they run around with that annoying plus sign by their icons all the time. It says "1" in the box in the top RH corner, but the rest of the menu is blank.
#66
Posté 18 mars 2010 - 03:37
When i go to certain area and start battling, i find my other characters to be way behind me.
#67
Posté 18 mars 2010 - 03:42
Tyradra wrote...
After I use one Manual of Focus on my PC, I am able to respec everything normally. However, if I try to respec the same character with another Manual of Focus, the game does not let me: selecting "use" does nothing. :/
it did that to me too, but then i realized it has to charge back up, and then it worked, also the book doesn't work at all for me unless i use it tin the radial menu under potions. also a problem for me has been that after a fight, if their is a cutscene right away, my arms get stuck out like im still holding my weapons and i have to walk around looking like i want a hug for a half hour
#68
Posté 18 mars 2010 - 04:04
#69
Posté 18 mars 2010 - 04:10
Modifié par TyTheTiler, 18 mars 2010 - 04:12 .
#70
Posté 18 mars 2010 - 04:23
#71
Posté 18 mars 2010 - 04:42
The door to the next area is locked and I cannot proceed with the main plot.
http://social.biowar...8/index/1781498
EDIT/UPDATE:
nvm, i disabled some 3rd party mods and it played the cutscene.
Modifié par Olduwan, 18 mars 2010 - 04:49 .
#72
Posté 18 mars 2010 - 05:10
#73
Posté 18 mars 2010 - 05:14
Doitsu wrote...
So I'm happily going down the hallway on the lower levels of Kal'Hirok when an invisible wall seems to prevent me going any further. I reloaded two separate saves and started the game over and that didn't fix it. I don't think I'll be able to finish that quest if this bug persists...
I have the exact same problem. It is making me rather annoyed, and I'm going through all of my third party mods to see if any of them are causing a conflict. It doesn't seem like they are, though.
#74
Posté 18 mars 2010 - 05:22
The 2 skills learned from DLC Wardens Keep, have no function and do not operate in Awakening.
Stealth skills from Origins do not work in Awakening since I cannot place the skill on the hotbar.
Quests take longer to update, the closer I got to the end game.
Loading the next zone also takes longer to finish, the closer I was to the end game.
Occassionally the darkspawn would take zero damage even when all 4 characters are on it.
Occassionally the target ring does not appear at start of battles, even while the darkspawn AI has already started.
In Amarinthine, Talking to the Smuggler and accepting his quest.... then going to the Guard Captain to start his quest to defeat the Smugglers has been a problem for me as a quest that I cannot complete.
These are just a few things I wanted to share with the Devs to get a patch for. It seems to be mostly a memory leak issue and would likely fix most of the quest update and loading zone problems.
(edited for typo)
Modifié par Jukesbox360, 18 mars 2010 - 05:23 .
#75
Posté 18 mars 2010 - 05:30
I have the exact same problem. It is making me rather annoyed, and I'm going through all of my third party mods to see if any of them are causing a conflict. It doesn't seem like they are, though.
I'm running into a similar invisible wall trying to get into the Shadow Crypt in the Blackmarsh Fade.
There's very little discussion on the game yet, as it just came out, and yet ppl. do seem to be running into both of these invisible walls.





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