Ubertax wrote...
Haexpane wrote...
TJSolo wrote...
Short answer, you don't know why so instead you get on your soapbox to promote EA Biowares choice.
Comparing FONV to KOTOR2..."you know FONV will feel like an expansion, only longer" Complete donkey bull as FONV has no connection with the main character from FO3, as already stated from Beth.
Having a connection to the prior games main character is one very important feature of expansions, in most cases you are the main character from the previous game. You and Bioware are seemingly getting looser and looser with the term expansion.
Besides let's stay on point with the topic and stop trying to go off on badly conceived tangents. Assuming DAOA used the same development and resources of DAO. Awakenings seems on the tad expensive side, even more so if you get a digital copy which will cost the same as retail copy.
The people that have a good price on it would be in the UK where it runs, 15 quid which is about $20. If you can get the game for $20-25 new or used that would be a fair deal.
FONV runso n FO3 engine modified
KOTOR 2 runs on KOTOR 1 engine modified
Both are developed by OBSIDIAN
KOTOR 2 and FONV are FULL PRICED
DAOA runs on DAO engine modified
DAO A is DISCOUNTED PRICE
Is your arguement that if a game uses the same engine they are just expansions? For example GOW2, under your system, is just an expansion to GOW? Or is anything produced using the Unreal Engine an expansion of the games that came before it using the Unreal Engine?
No, that is a nice try at straw manning.
My argument is unchanged.
Name another single player game for the PS360 that launched at $40 and had 25 hours of single player. You cant.
The point about KOTOR II feeling like an expansion, and Fallout New Vegas feeling like an expansion is not a debate, it's a TRUISM. Everyone who has played KOTOR II agrees, it's feels, looks, plays exactly like a really long expansion.
Every preview of FO NV says the same things, feels like it's going to be a really cool expansion.
KOTOR II and FO NV were both from Obsidian, both are FULL PRICED games.
DAOA follows the same idea, looks, feels the same as the original, BUT has new stuff. AND it's discounted.
Yet some of you are still complaining. EA could have EASILY added in a deathmatch mode, stripped out 10 hours of single player, launched it at $60 w/ a Drew Brees sink free DLC and called it Dragon Age Origins II