Alamar2078 wrote...
Even little things like the Council being more grateful and opening up the Spectre store for the Paragon boy scouts would have been nice.
Having your LIs all not tell you to bugger off would have been nice.
Garrus [if you never recruited him at all in ME1] shouldn't have been all buddy-buddy with you in ME2. Etc.
I agree with the council. Bunch of pretentious douchebags, what the hell does it take to prove my worth to them? If that datapad EDI gets at the end of Mass Effect 2 doesn't convince them I may have to strangle a couple Bioware writers.

With the LI's...it would have been nice but they had good story-specific reasons for doing so. Even ignoring the fact that you were dead for two years and miraculously return, Ashley/Kaiden feel incredibly betrayed by the knowledge you work for Cerberus and Liara has her own thing going with the Shadow Broker. Sure would have appreciated the option to talk about the old relationship though; would it really have been that hard to add 10-12 extra lines per character Bioware?
As for the last one...pfft, statistical probability of
not recruiting the greatest Turian ever is infintesimally small

In all seriousness though, I imagine they kept it buddy-buddy in order to demonstrate to both new and old players that these two have a very strong friendship, irregardless of the events in the first game.
I see where you're coming from though. I maintain that "Thank you's" relating to trivial sidequests should remain e-mail, it would have been nice to see a larger impact of what you did in teh first game. Here's hoping they chose to do that so they can go peanut-banana-sandwich crazy with the writing in ME3.
Modifié par JeanLuc761, 17 mars 2010 - 02:23 .