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#51
KnightofPhoenix

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UnPlayer88 wrote...

KnightofPhoenix wrote...

Bibdy wrote...





"don't buy it if you don't like it"


How could it possibly be any other way? Its a product. Not a promise.

One of the absolute, worst possible decisions a development company can make, is let the fanbase design the game for them. The fanbase should guide, not direct.


When you become a fan of a series or franchise, it becomes more than just a product.
Of course ultimately, we are just consummers. But don't you think that genuine fans of a team's work are important? don't you think they should care about pleasing them and meetign some of their expectations?

I definately agree, the fanbase shouldn't design the game. But their input is essential and not to be ignored. Especially for Bioware, that has a fairly large, mature and smart fanbase compared to others (and it's not only because I am here).


Getting upset that your opinion didn't go into the game is mature?  Image IPB  (I'm not talking about you)


You should go see the other forums then.
By today's standards, the Bioware fanbase is fairly mature.

And there is a sublte difference between expectations and opinion. 
In my opinion, having the option to throw everyone in Amaranthine in the military would be nice. But I wasn't upset that it wasn't there (to my knowledge), because I didn't expect it to be.

On the otherhand, I did expect a character development  that is equal to that of Origins in terms of quality and depth. It was good, but not as good as Origins. And I wonder why they never spoke of this new dialogue system until the live demo feed and very vaguely. 


 

#52
Ovidi

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KnightofPhoenix wrote...

Bibdy wrote...



"don't buy it if you don't like it"


How could it possibly be any other way? Its a product. Not a promise.

One of the absolute, worst possible decisions a development company can make, is let the fanbase design the game for them. The fanbase should guide, not direct.


When you become a fan of a series or franchise, it becomes more than just a product.
Of course ultimately, we are just consummers. But don't you think that genuine fans of a team's work are important? don't you think they should care about pleasing them and meetign some of their expectations?

I definately agree, the fanbase shouldn't design the game. But their input is essential and not to be ignored. Especially for Bioware, that has a fairly large, mature and smart fanbase compared to others (and it's not only because I am here).


Genuine fans may be fans for many different reasons though. It's impossible to please all of them. As much as you can care about them, at some point you have to recognise that at some point a decision you make is going to ****** some of your fans off. All you can do is hope that you make new fans and you don't lose too many.

#53
Bratt1204

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UnPlayer88 wrote...

Why is Bratt being taken seriously? She hasn't played Awakening and thus does not have the first hand experience or knowledge to argue with people who have played Awakening.

I'm all for mature debates, but now it is getting childish.


I am in no way being childish. I cannot purchase the game yet even if I decided I wanted to, I run my game on a Mac. I own and have enjoyed DA:O greatly and am simply disheartened that this much anticipated expansion seems to have not been received very well by many that have played already. 

Modifié par Bratt1204, 17 mars 2010 - 05:26 .


#54
Bibdy

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You should go see the other forums then.
By today's standards, the Bioware fanbase is fairly mature.

And there is a sublte difference between expectations and opinion. 
In my opinion, having the option to throw everyone in Amaranthine in the military would be nice. But I wasn't upset that it wasn't there (to my knowledge), because I didn't expect it to be.

On the otherhand, I did expect a character development  that is equal to that of Origins in terms of quality and depth. It was good, but not as good as Origins. And I wonder why they never spoke of this new dialogue system until the live demo feed and very vaguely. 


I'd say the forum community here is older. Not more mature. People freak out over the silliest little things here, just as much as the Starcraft 2 Beta forums. Were you on these forums shortly after DA:O was released? 

The way some people spoke of it, you'd have thought it was Hitler 2.0.

Modifié par Bibdy, 17 mars 2010 - 05:27 .


#55
Guest_UnPlayer88_*

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Bratt1204 wrote...

UnPlayer88 wrote...

Why is Bratt being taken seriously? She hasn't played Awakening and thus does not have the first hand experience or knowledge to argue with people who have played Awakening.

I'm all for mature debates, but now it is getting childish.


I am in no way being childish. I cannot purchase they game yet even if I decided I wanted to, I run my game on a Mac. I own and have enjoyed DA:O greatly and am simply disheartened that this much anticipated expansion seems to have not been received very well by many that have played already. 


I apologize; I didn't mean you specifically.  I was commenting on how it's childish to try and convince someone of your (not yours specifically) opinion by acting belligerent towards them.  It happens frequently on these boards.  These debates have become self-perpetuating battles.

Being a huge fan of Origins, I just wanted to let you know that Awakening does a good job of continuing and expanding upon the universe while still being a fun game to play IMO.  Image IPB

#56
Bratt1204

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UnPlayer88 wrote...

Bratt1204 wrote...

UnPlayer88 wrote...

Why is Bratt being taken seriously? She hasn't played Awakening and thus does not have the first hand experience or knowledge to argue with people who have played Awakening.

I'm all for mature debates, but now it is getting childish.


I am in no way being childish. I cannot purchase they game yet even if I decided I wanted to, I run my game on a Mac. I own and have enjoyed DA:O greatly and am simply disheartened that this much anticipated expansion seems to have not been received very well by many that have played already. 


I apologize; I didn't mean you specifically.  I was commenting on how it's childish to try and convince someone of your (not yours specifically) opinion by acting belligerent towards them.  It happens frequently on these boards.  These debates have become self-perpetuating battles.

Being a huge fan of Origins, I just wanted to let you know that Awakening does a good job of continuing and expanding upon the universe while still being a fun game to play IMOImage IPB


Then, thank you for being so gracious with your statements. I have been on the fence about the expansion and will need to wait for a Mac version regardless. I will continue to read everyone's opinions and am quite certain I will most likely buy the expansion when and if it releases on Mac.

#57
Cyjack

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David Gaider wrote...

Hate to break it to you, but right after DA:O came out if you came anywhere near the forums you would have thought it must be the worst game in existence. This is pretty typical after any game gets released (or it is for us, perhaps, I don't hang around on other companies' forums very much) -- RPG fans are pretty passionate about what they like and don't like, and the ones that don't like tend to post again and again and again and again. Why? That's for a Psychology major to explore, I suppose.

It would be easy to assume that those posting on this forum represent the majority. That, however, simply isn't true. If you spend enough time on the forums, however, it's easy to believe that it must be. It's all the evidence you're exposed to, after all. But if you honestly believe that, you're only fooling yourself.
.


Kind of silly to assume the opposite as well...that when the more casual forum participants or dissenters leave a week or so after a new release, that the voices that remain are a more *accurate* sample.  These boards are populated by diehard Bioware fans.  Nobody else would hang out here after their initial playtime with the game had expired, and the *majority* of the entire base of people who buy the game wouldnt ever bother coming here at all.

Either way, positive or negative, these boards are not indicative of the audience at large.  They are not an accurate sample.  If anything, the sort of feedback you get right after release is more indicative of the audience at large, because you're getting a wider sample, beyond the self gratifying echo chamber of the diehard Bioware fanbase.

#58
PSUHammer

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Bibdy wrote...

You should go see the other forums then.
By today's standards, the Bioware fanbase is fairly mature.

And there is a sublte difference between expectations and opinion. 
In my opinion, having the option to throw everyone in Amaranthine in the military would be nice. But I wasn't upset that it wasn't there (to my knowledge), because I didn't expect it to be.

On the otherhand, I did expect a character development  that is equal to that of Origins in terms of quality and depth. It was good, but not as good as Origins. And I wonder why they never spoke of this new dialogue system until the live demo feed and very vaguely. 


I'd say the forum community here is older. Not more mature. People freak out over the silliest little things here, just as much as the Starcraft 2 Beta forums. Were you on these forums shortly after DA:O was released? 

The way some people spoke of it, you'd have thought it was Hitler 2.0.



This forum isn't the worst I have seen (Gamespot anyone?) but it does indeed need more moderation.  Too many trolls, spamming, ranting, etc.  I tend to appreciate game forums that are strict.  It wades out the BS ranting and allows for good, on topic dialogue to flow.

#59
Ovidi

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Cyjack wrote...

David Gaider wrote...

Hate to break it to you, but right after DA:O came out if you came anywhere near the forums you would have thought it must be the worst game in existence. This is pretty typical after any game gets released (or it is for us, perhaps, I don't hang around on other companies' forums very much) -- RPG fans are pretty passionate about what they like and don't like, and the ones that don't like tend to post again and again and again and again. Why? That's for a Psychology major to explore, I suppose.

It would be easy to assume that those posting on this forum represent the majority. That, however, simply isn't true. If you spend enough time on the forums, however, it's easy to believe that it must be. It's all the evidence you're exposed to, after all. But if you honestly believe that, you're only fooling yourself.
.


Kind of silly to assume the opposite as well...that when the more casual forum participants or dissenters leave a week or so after a new release, that the voices that remain are a more *accurate* sample.  These boards are populated by diehard Bioware fans.  Nobody else would hang out here after their initial playtime with the game had expired, and the *majority* of the entire base of people who buy the game wouldnt ever bother coming here at all.

Either way, positive or negative, these boards are not indicative of the audience at large.  They are not an accurate sample.  If anything, the sort of feedback you get right after release is more indicative of the audience at large, because you're getting a wider sample, beyond the self gratifying echo chamber of the diehard Bioware fanbase.



Not always though. Immediately following the release of Fallout 3 every forum was filled with topics derogatively referring to it as "Oblivion with guns". In spite of that, its pretty obvious by now that it's been very well recieved by most.

#60
Blue_dodo

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Karaliecaitsith wrote...

You know I have to agree with you. Awakenings wasn't perfect but it was still a great expansion. There was plenty to do, it didn't really feel rushed to me as others have posted. Although romance was a big part of Origins I'm actually glad they took it out of Awakenings. It makes sense to be focused on the task at hand rather than fighting with approval ratings. My only gripe about it is this. The cameo's were too short. Alistair's 30 second "Oh hai there gotta run bai!!" to Wynne only talking to you to give you a quest. I kind of felt the intereaction could have been a bit longer or in depth but it didnt bother me enough to stop playing.


same here but you gotta admitt anders is hilereouse, I personally like him way more alistar,   I mean who can  argue with a guy who names a kitten sir.pantsalot or say Andrastes nickerdoodles when deselected :lol:

I also love how gifts are handled this time around,   alot of them are quite funny  I mean "soap on a rope"  was funny more over the fact somebody acutally likes it is even more amusing.

over all well done bioware <3

#61
David Gaider

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Bratt1204 wrote...
What I just cannot fathom is, how the gaming industry can have such a pompous attitude toward their market base and continue to be profitable? I just cannot believe how you respond to your customers when they have complaints about the products they purchase. Having the "If you don't like it, too bad - just don't buy it" or " We're taking the romance and story-lines you loved so much (and produced such great sales for us) out of the games, just get over it" attitude is just unacceptable. I have never seen a corporation take this sort of complacent approach towards its customers. I could only image if I were out shopping for a vehicle and I complained about a missing feature and was told by the salesperson "We don't have that feature on the car anymore, we decided it wasn't necessary any loner (even though it was the most popular feature on the car), you just need to get over it". I would expect that sales person to be looking for another job and I would be looking elsewhere for a car with features I loved and found necessary. 

I'm not certain why you insist on assigning a tone to my responses that I'm not assuming. I've never told you to "get over it", and I'm not a salesperson -- and we don't make games to order. At some level you are indeed going to have to decide if you want what we're offering, and while feedback is appreciated you do indeed have to realize that we're not only going to listen to the voices on this forum... or the loudest voices on this forum, if one prefers.

I'm glad you really enjoyed DAO -- and I'm really sorry that you're unhappy about Alistair not featuring more prominently in the expansion, but I'm not really sure what you get out of the hurt victim routine you keep repeating. I hope you do eventually play the game and find something there to enjoy -- because there's plenty -- rather than looking for what you feel is missing. If not, while that will make me sad, c'est la vie. We cannot make everyone happy. Me least of all. Image IPB

Modifié par David Gaider, 17 mars 2010 - 05:50 .


#62
vonFurious

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ZING!

#63
xODD7BALLx

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David Gaider wrote...

Bratt1204 wrote...
What I just cannot fathom is, how the gaming industry can have such a pompous attitude toward their market base and continue to be profitable? I just cannot believe how you respond to your customers when they have complaints about the products they purchase. Having the "If you don't like it, too bad - just don't buy it" or " We're taking the romance and story-lines you loved so much (and produced such great sales for us) out of the games, just get over it" attitude is just unacceptable. I have never seen a corporation take this sort of complacent approach towards its customers. I could only image if I were out shopping for a vehicle and I complained about a missing feature and was told by the salesperson "We don't have that feature on the car anymore, we decided it wasn't necessary any loner (even though it was the most popular feature on the car), you just need to get over it". I would expect that sales person to be looking for another job and I would be looking elsewhere for a car with features I loved and found necessary. 

I'm not certain why you insist on assigning a tone to my responses that I'm not assuming. I've never told you to "get over it", and I'm not a salesperson -- and we don't make games to order. At some level you are indeed going to have to decide if you want what we're offering, and while feedback is appreciated you do indeed have to realize that we're not only going to listen to the voices on this forum... or the loudest voices on this forum, if one prefers.

I'm glad you really enjoyed DAO -- and I'm really sorry that you're unhappy about Alistair not featuring more prominently in the expansion, but I'm not really sure what you get out of the hurt victim routine you keep repeating. I hope you do eventually play the game and find something there to enjoy -- because there's plenty -- rather than looking for what you feel is missing. If not, while that will make me sad, c'est la vie. We cannot make everyone happy. Me least of all. Image IPB


To be fair, and your books are great by the way, if every "fan"(supporter of not just your company or games but the consumer) said as a whole or a vast majority: "This product is not of quality to us or of a considerate value despite what your opinions on quality or value are, therefore we will not buy this product", I'll bet your job and the jobs of others that whole brush off c'est la vie crap would be the last thing you'd ever say to someone who bought your games. If you feel that I'm incorrect please explain how people not buying your product results in a positive outcome for you guys?

#64
PSUHammer

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David Gaider wrote...

Bratt1204 wrote...
What I just cannot fathom is, how the gaming industry can have such a pompous attitude toward their market base and continue to be profitable? I just cannot believe how you respond to your customers when they have complaints about the products they purchase. Having the "If you don't like it, too bad - just don't buy it" or " We're taking the romance and story-lines you loved so much (and produced such great sales for us) out of the games, just get over it" attitude is just unacceptable. I have never seen a corporation take this sort of complacent approach towards its customers. I could only image if I were out shopping for a vehicle and I complained about a missing feature and was told by the salesperson "We don't have that feature on the car anymore, we decided it wasn't necessary any loner (even though it was the most popular feature on the car), you just need to get over it". I would expect that sales person to be looking for another job and I would be looking elsewhere for a car with features I loved and found necessary. 

I'm not certain why you insist on assigning a tone to my responses that I'm not assuming. I've never told you to "get over it", and I'm not a salesperson -- and we don't make games to order. At some level you are indeed going to have to decide if you want what we're offering, and while feedback is appreciated you do indeed have to realize that we're not only going to listen to the voices on this forum... or the loudest voices on this forum, if one prefers.

I'm glad you really enjoyed DAO -- and I'm really sorry that you're unhappy about Alistair not featuring more prominently in the expansion, but I'm not really sure what you get out of the hurt victim routine you keep repeating. I hope you do eventually play the game and find something there to enjoy -- because there's plenty -- rather than looking for what you feel is missing. If not, while that will make me sad, c'est la vie. We cannot make everyone happy. Me least of all. Image IPB


Moving in a different direction...David, do you guys confer with the ME writing team and talk about things that worked and things you thing don't?  Would be interested to see if there were ever any discussions around the emotion wheel they use versus the dialogue choices in DAO.

#65
Bibdy

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Operative84 wrote...

To be fair, and your books are great by the way, if every "fan"(supporter of not just your company or games but the consumer) said as a whole or a vast majority: "This product is not of quality to us or of a considerate value despite what your opinions on quality or value are, therefore we will not buy this product", I'll bet your job and the jobs of others that whole brush off c'est la vie crap would be the last thing you'd ever say to someone who bought your games. If you feel that I'm incorrect please explain how people not buying your product results in a positive outcome for you guys?


Are you trying to imply that

A) The whole/vast majority aren't happy with DA:A?
B) The forums can depict the opinions of the whole/vast majority?

I'm sure if the whole/vast majority did complain about it, and it had terrible reviews and sales, then they'd review their blunders and work on it (or get sacked).

But, that's far from the reality here.

#66
Bratt1204

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David Gaider wrote...

Bratt1204 wrote...
What I just cannot fathom is, how the gaming industry can have such a pompous attitude toward their market base and continue to be profitable? I just cannot believe how you respond to your customers when they have complaints about the products they purchase. Having the "If you don't like it, too bad - just don't buy it" or " We're taking the romance and story-lines you loved so much (and produced such great sales for us) out of the games, just get over it" attitude is just unacceptable. I have never seen a corporation take this sort of complacent approach towards its customers. I could only image if I were out shopping for a vehicle and I complained about a missing feature and was told by the salesperson "We don't have that feature on the car anymore, we decided it wasn't necessary any loner (even though it was the most popular feature on the car), you just need to get over it". I would expect that sales person to be looking for another job and I would be looking elsewhere for a car with features I loved and found necessary. 

I'm not certain why you insist on assigning a tone to my responses that I'm not assuming. I've never told you to "get over it", and I'm not a salesperson -- and we don't make games to order. At some level you are indeed going to have to decide if you want what we're offering, and while feedback is appreciated you do indeed have to realize that we're not only going to listen to the voices on this forum... or the loudest voices on this forum, if one prefers.

I'm glad you really enjoyed DAO -- and I'm really sorry that you're unhappy about Alistair not featuring more prominently in the expansion, but I'm not really sure what you get out of the hurt victim routine you keep repeating. I hope you do eventually play the game and find something there to enjoy -- because there's plenty -- rather than looking for what you feel is missing. If not, while that will make me sad, c'est la vie. We cannot make everyone happy. Me least of all. Image IPB


Now, did you feel it truly necessary to make an impolite statement such as this? Hurt victim routine? Where is this coming from? That is simply untrue. 

#67
Bibdy

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Bratt1204 wrote...

Now, did you feel it truly necessary to make an impolite statement such as this? Hurt victim routine? Where is this coming from? That is simply untrue. 


Holy irony, Batman.

#68
Bullets McDeath

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Operative84 wrote...

To be fair, and your books are great by the way, if every "fan"(supporter of not just your company or games but the consumer) said as a whole or a vast majority: "This product is not of quality to us or of a considerate value despite what your opinions on quality or value are, therefore we will not buy this product", I'll bet your job and the jobs of others that whole brush off c'est la vie crap would be the last thing you'd ever say to someone who bought your games. If you feel that I'm incorrect please explain how people not buying your product results in a positive outcome for you guys?


If every fan came on the board to say that, I would wonder who wrote their statement for them and why they picked someone with no idea how to put a sentence together. Even still, it's a ridiculous supposition, because that's not what we're dealing with here. And no man who values his sanity would labor on a work of art and then give a damn what the ****ing internet says about it.

I have to say I really hope they don't listen to this forum for design suggestions because 99% of the posts here are terrible ideas by people who have no idea what they are talking about.

Modifié par outlaworacle, 17 mars 2010 - 06:08 .


#69
xODD7BALLx

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Bibdy wrote...

Operative84 wrote...

To be fair, and your books are great by the way, if every "fan"(supporter of not just your company or games but the consumer) said as a whole or a vast majority: "This product is not of quality to us or of a considerate value despite what your opinions on quality or value are, therefore we will not buy this product", I'll bet your job and the jobs of others that whole brush off c'est la vie crap would be the last thing you'd ever say to someone who bought your games. If you feel that I'm incorrect please explain how people not buying your product results in a positive outcome for you guys?


Are you trying to imply that

A) The whole/vast majority aren't happy with DA:A?
B) The forums can depict the opinions of the whole/vast majority?

I'm sure if the whole/vast majority did complain about it, and it had terrible reviews and sales, then they'd review their blunders and work on it (or get sacked).

But, that's far from the reality here.


No I'm not implying that at all, obviously there is a world beyond BioWare and these forums.
I'm saying with that brush off OH F-ING WELL mentality sure you may keep your titles in popular standing or rely on sales to sheep that'll buy anything, but along the way you burn bridge after bridge after bridge, and eventually people with bad experiences that were given the OH F-ING WELL approach are no longer a minority and uh-oh you go the way of Pandemic(thanks to EA and their ridiculous expectations).

#70
GEWill

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Hammer6767 wrote...
I have some friends who are gamers and think it is a waste of energy to ever post in one.


They would be correct. A lot of the time I don't know why I post in forums. There are good posts, but just way too much complaining in my opinion.

#71
Blue_dodo

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Bratt1204 wrote...

David Gaider wrote...

Bratt1204 wrote...
What I just cannot fathom is, how the gaming industry can have such a pompous attitude toward their market base and continue to be profitable? I just cannot believe how you respond to your customers when they have complaints about the products they purchase. Having the "If you don't like it, too bad - just don't buy it" or " We're taking the romance and story-lines you loved so much (and produced such great sales for us) out of the games, just get over it" attitude is just unacceptable. I have never seen a corporation take this sort of complacent approach towards its customers. I could only image if I were out shopping for a vehicle and I complained about a missing feature and was told by the salesperson "We don't have that feature on the car anymore, we decided it wasn't necessary any loner (even though it was the most popular feature on the car), you just need to get over it". I would expect that sales person to be looking for another job and I would be looking elsewhere for a car with features I loved and found necessary. 

I'm not certain why you insist on assigning a tone to my responses that I'm not assuming. I've never told you to "get over it", and I'm not a salesperson -- and we don't make games to order. At some level you are indeed going to have to decide if you want what we're offering, and while feedback is appreciated you do indeed have to realize that we're not only going to listen to the voices on this forum... or the loudest voices on this forum, if one prefers.

I'm glad you really enjoyed DAO -- and I'm really sorry that you're unhappy about Alistair not featuring more prominently in the expansion, but I'm not really sure what you get out of the hurt victim routine you keep repeating. I hope you do eventually play the game and find something there to enjoy -- because there's plenty -- rather than looking for what you feel is missing. If not, while that will make me sad, c'est la vie. We cannot make everyone happy. Me least of all. Image IPB


Now, did you feel it truly necessary to make an impolite statement such as this? Hurt victim routine? Where is this coming from? That is simply untrue. 


he is not sying it solely to YOU he is saying that people will complain that the industry ois out to make a profit and rip people off, and that it is there fault,when in fact it is the individuals choice whether they feel it is worth it or not.

people really nee to stop taking what others say as an insult

#72
Cyjack

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Ovidi wrote...

Cyjack wrote...

David Gaider wrote...

Hate to break it to you, but right after DA:O came out if you came anywhere near the forums you would have thought it must be the worst game in existence. This is pretty typical after any game gets released (or it is for us, perhaps, I don't hang around on other companies' forums very much) -- RPG fans are pretty passionate about what they like and don't like, and the ones that don't like tend to post again and again and again and again. Why? That's for a Psychology major to explore, I suppose.

It would be easy to assume that those posting on this forum represent the majority. That, however, simply isn't true. If you spend enough time on the forums, however, it's easy to believe that it must be. It's all the evidence you're exposed to, after all. But if you honestly believe that, you're only fooling yourself.
.


Kind of silly to assume the opposite as well...that when the more casual forum participants or dissenters leave a week or so after a new release, that the voices that remain are a more *accurate* sample.  These boards are populated by diehard Bioware fans.  Nobody else would hang out here after their initial playtime with the game had expired, and the *majority* of the entire base of people who buy the game wouldnt ever bother coming here at all.

Either way, positive or negative, these boards are not indicative of the audience at large.  They are not an accurate sample.  If anything, the sort of feedback you get right after release is more indicative of the audience at large, because you're getting a wider sample, beyond the self gratifying echo chamber of the diehard Bioware fanbase.



Not always though. Immediately following the release of Fallout 3 every forum was filled with topics derogatively referring to it as "Oblivion with guns". In spite of that, its pretty obvious by now that it's been very well recieved by most.


I'm pretty certain you can go to any oyther game board other than Bethesda's, and get that same opinion drummed up at you pretty quickly.   The only people that hang out on official boards after their game experience is done, are diehard fans.  People with strong negative opinions hang out long enough to rake their muck on the boards, then depart for more unbiased waters, leaving them mostly populated by the fans. But theyre still out there.

I'm not sure how you define "well received", either. Oblivion sold a boatload of units, and got good reviews, but if you bring it up on any game boards other than Bethesda's, the majority of the feedback you get about it will be negative.

American Idol is *popular*. It is not, however, indicative of *good music* to very many people who know much about music. If you were to bring up the show on a board populated by people who knew quite a bit about music, and were passionate enough to constantly discuss it on a message board, the response would not reflect the popularity of the show. Does that mean "American Idol" is still "well received"? I don't know.

But I do know dismissing the negative feedback you get around a release, in favor of the usual support you get from the people who are big enough fans to stick around here all the time is a rather dubious proposition. The people who dont like something try to make their voice heard, but eventually leave. The fans stick around. Neither is an accurate sample, but you get a broader range of reactions around a release that is probably more honest overall, than what you generally see on Fan boards  during business as usual.

Modifié par Cyjack, 17 mars 2010 - 06:19 .


#73
vonFurious

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Creative choices that players choose to take personally are not the fault of BioWare. I believe this is the "hurt victim" routine to Gaider refers, and to which many subscribe.

Modifié par vonFurious, 17 mars 2010 - 06:15 .


#74
xODD7BALLx

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outlaworacle wrote...

Operative84 wrote...

To be fair, and your books are great by the way, if every "fan"(supporter of not just your company or games but the consumer) said as a whole or a vast majority: "This product is not of quality to us or of a considerate value despite what your opinions on quality or value are, therefore we will not buy this product", I'll bet your job and the jobs of others that whole brush off c'est la vie crap would be the last thing you'd ever say to someone who bought your games. If you feel that I'm incorrect please explain how people not buying your product results in a positive outcome for you guys?


If every fan came on the board to say that, I would wonder who wrote their statement for them and why they picked someone with no idea how to put a sentence together. Even still, it's a ridiculous supposition, because that's not what we're dealing with here. And no man who values his sanity would labor on a work of art and then give a damn what the internet says about it.


you're dismissing the issue, I'm saying that that approach of this sold well, and there is a good enough fan base not to worry about the next selling well so F-OFF CRYBABY mentality doesnt bode well over time. And hell man if we all lived within a mile of the studio then the internet wouldnt be a medium in which to speak up, or applaud, but if every chick you ever "serviced" got on facebook and told everyone you sucked in bed and had a tiny boomstick I'm sure you'd be cool with that huh? I'm not implying you do or dont, I'm saying if everybody you knew got wind of something negative about you, you would have a problem with it, and you can either dismiss or understand why and do your best to adjust/correct.

#75
vonFurious

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Apples and Oranges- Complaints over Game Direction vs. Complaints on Technical Quality.

Appropriate response to one. The other, not-so-much.

Modifié par vonFurious, 17 mars 2010 - 06:19 .