Quite honestly, being a fan of FF for a very long time, i had high expectations for this game(Thats right i played FFIV,FFVII,FFVIII,FFX,FFXI,FFXII and FFXIII) and i was let down with FFXIII.
The previous FF's at the least had a direction the story was heading, like stopping sin in FFX, preventing an all out war in FFXII, stopping Sephiroth in FFVII whereas the story seems to be heading nowhere at all in FFXIII(only thing is being branded a l'cie and figure thwie focus, other than that the story doesn't really propel forward.
And then theres the lack of conventional towns, what made me disappointed in this regard is that conventional towns in my opinion with NPC interactions(which FFXIII lacks) makes the world feel more alive and there is nothing much to do except run from point a to point b in a linear fashion(FFX was linear but you know where you're heading, you know what you're suposse to do).
The world doesn't feel alive in FFXIII and the mythology isn't fleshed out very well and it felt like a series of disparate level strung
together with cinematics, rather than an actual world.
There is also the lack of a central villain which in my opinion, for a final fantasy game at least is very important. In FFVII it was Sephiroth, in FFVIII it was Edea at first till Ultimecia, in FFX it was Sin for the most part and in FFXII it was Vayne Solidor.
Overall FFXIII lacks a proper story direction, it lacks interaction with NPC's, it lacks an actual atmosphere that makes the game feel alive and it felt like a grind fest and combat after combat with cutscenes and cinematics slapped on for the most part.
Not everything is negative as the music seems to be pretty good while the battle system rocks.
FFXIII, the most dissapointing game in the franchise...
Débuté par
SithLordExarKun
, mars 17 2010 02:59




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