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Overall Review of DAA.....Result= RIP OFF!


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#51
Sirsmirkalot

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GvazElite wrote...

One person beat the game in 8 hours.

$40 for 8 hours, maybe 15-20? Yeah no thanks.

You can go and buy CoD:MW2 for 60$ and 4 hrs of gameplay if you want.

And people who finish this expansion is less than 10 hrs are extremely rushing it.

Modifié par Sirsmirkalot, 19 mars 2010 - 06:02 .


#52
Leon Elsa

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Sirsmirkalot wrote...

GvazElite wrote...

One person beat the game in 8 hours.

$40 for 8 hours, maybe 15-20? Yeah no thanks.

You can go and buy CoD:MW2 for 60$ and 4 hrs of gameplay if you want.

And people who finish this expansion is less than 10 hrs are extremely rushing it.


Multiplayer people, multiplayer. My brother played call of duty for a year because of it. Now, I wonder how many hours he got out of that game.

Modifié par Leon Elsa, 19 mars 2010 - 06:06 .


#53
boomnslice

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BW doesn't have a gun to anyone's head (as far as I know, anyway), but, when purchasing (especially, pre-ordering) you don't know what you're going to get until you play it....so, initially, I/others was/were fine with the $40 price..after playing it some, I am not completely happy with it... if I didn't buy it and play it..how would I/anyone know if they actually like it or believe it is worth the price ?!?



people have different opinions on value.

#54
Cardantus

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Bibdy wrote...

Well I'm glad you're annoyed, because that means we're in similar company. It annoys ME that people can't look at DA:O and think "Holy COW that's exceptional value for money". These idiots seem to think the amount of hours you get out of DA:O is the norm. lawl? Are you going to tell me other single-player only games like Crysis kept you occupied for 100 hours?


Crysis?  That game that I didn't buy?   I don't care whether 40-50+ hours of gameplay is the norm across game genres.  It's what I expect from a single player RPG sold at full game price.  If game companies aren't willing to produce that any more, I won't be upset...I'll simply spend my money on other things and/or wait until the price drops.  I just figured that I'd offer my feedback as someone who played and enjoyed DA:O but has been disappointed by all the subsequent offerings in that game universe.

#55
Gaddmeister

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Hizoka003 wrote...

Zifbox wrote...

It amuses me that the expansion MUST be compared to the original game in terms of gametime. DA:O was an insane value. 70+ hours my first playthrough, and I played through twice. If further content (DLC, expansions, et cetera) has to have a bit less bang for my buck in order for them to recoup what were surely monumental development costs, well, 20 hours playtime is still way more than most full-price games these days, so I'm not going to complain. And I'll probably play through twice, taking different companions and making different decisions and whatnot, so it'll really be more like 40.

You spoiled brats need to grow up. It's really unfortunate that game forums like these only portray the vocal minority of trolls, while most people who enjoy the game are too busy with said enjoyment to come comment.

people thin 40+ hour games are a great value now... but they are all kids... if you played games 7-12 years ago and you bought a game that was less then 30 hours it was basically blacklisted by everyone unless it was multiplayer...

just go back and look at RPGs of old


pretty much every older Final Fanytasy game 50-100 hours in a single play though

Chrono Trigger 40+ hours

Zelda games 30+ hours

people are ignorant to think a 12 hour games is a soild game length... its the new garbage that is thrown out and people except it as the norm instead of the constant decline games have had over the last decade. Now someone will say some garbage about voice acting and graphics taking away from game length, IMO that a load of horse pucky nothing is more important in a game then game play, because without solid game play it could have tons of naked boobs and still suck (leasure suit larry)

people need to stop look back on where gaming came from and look at its current state... every game company is making games shorter, yet the one company that seems to have more money then they know what to do with keeps making their main game longer...

WoW is an MMO everyone knows that, but even still to get to max level when knowing where everything is and doing a speed run it takes 100+ hours to get max level on a speed run. That is an example of a hughe game content wise, now i am not saying its a good game, but its not 15 hour tumble in the sheets.


40+ hours games should be the standard not the exceptions... as soon as game makers figure that out again they will see profits go back up.


Twelve hours perhaps isn't a solid game length, but it is the norm today, whether you like it or not.

Shouldn't you too stop looking back on where gaming came from? The past is the past. Of course voice acting etc uses a part of the budget of a game. And I bet Baldur's Gate wouldn't sell that well if it was made today. But perhaps we should go back to text based games without any graphics or sound at all? Then you could focus totally on making a long game. Because that's what it's all about, right? Would that sell? No.

You're not saying WoW is a good game, but still you say it has 100+ gaming hours to reach "max level". First of all, if it's 100+ boring hours, I'd rather spend them on a twelve hour long but entertaining experience. And why compare an MMO or multiplayer game with a single player game anyway? If I wanted, I could probably spend more hours in L4D2 shooting zombies than I've spent playing DA:O. But that doesn't mean L4D2 has more content than DA:O.

Modifié par Gaddmeister, 19 mars 2010 - 06:20 .


#56
Shatriya

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About the Mabari. If you have done enough of the DAO endings you always see the Mabari sitting by Sten. You have no interaction with him like you do with the other companions. I don't recall where I read it, but I think the Mabari goes and bonds with Sten and leaves with him. I believe that is the reason you won't see your faithful Mabari war hound in Awakenings.

#57
Eledran

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Compared to the 80h of DA:O the price may be high; however, a lot of games with less than 20h of gameplay charge full price.
In fact, DA:O was quite exceptional in its length.

So the question is if you should compare it to the first game or the general market, I think the decision was made quite easily by the company.

Modifié par Eledran, 19 mars 2010 - 06:37 .


#58
SOLID_EVEREST

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The only games I buy are almost mandatory 40+ hours, or have online multiplayer capability. I don't know if this is a gaming company standard to have long play-time, but I do hold other companies to that standard because games are just so dang expensive now.



Back on topic, so far I've been pushed away by Awakening's bugs, and I hope they don't persist. I can already tell by the starting, though, that Awakening isn't all that well written because you kinda get plopped right into the action without any clue as to where you were before.

#59
boomnslice

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Shatriya wrote...

About the Mabari. If you have done enough of the DAO endings you always see the Mabari sitting by Sten. You have no interaction with him like you do with the other companions. I don't recall where I read it, but I think the Mabari goes and bonds with Sten and leaves with him. I believe that is the reason you won't see your faithful Mabari war hound in Awakenings.


Yes, I've played through Orgins a few times (this case is specific to the human noble -- the Mabari was my faithful companion since it was a pup or at least for many years) and saw my hound next to Sten, who did state he respected my Mabari during an interaction in camp.  The end text does not state that my hound left with Sten.  Again, why would he leave with Sten, when I was his respected and loved master/friend/companion? Don't get me wrong, after my party grew, I didn't use my Mabari much (how many players really did?)..but, I still interacted with him and kept a full meter with him. 

But, this is all beside the point of..no explaination of the hound missing. He can fight the "Blight" with me, but he can't come along for clean-up duty?   I simply assumed that my Mabari went back to the Couslans arling with my brother or died as they have the taint as well (to tell the difference during battle between the darkspawn and everyone else, as explained by the Ash Warrior in Ostegar during Origins).  This is all I could assume as there hasn't been an explaination in-game.

I can understand my Mabari leaving (even though he imprinted with me) to go with Sten, if it was the Mabari I saved (different Origin play-through).. as it didn't know me that long.  But, not if it was my Mabari I grew up with... that wouldn't make sense to me.

#60
boomnslice

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SOLID_EVEREST wrote...

Back on topic, so far I've been pushed away by Awakening's bugs, and I hope they don't persist. I can already tell by the starting, though, that Awakening isn't all that well written because you kinda get plopped right into the action without any clue as to where you were before.



I agree in part, I was wondering that myself.. about the "what was I doing for the 6 or 8 months before now?"
and I have experienced a few bugs..mainly locking up a black screen when moving into a new area, a few times... ( I know Mr. "evil" Priestly, if you're reading this, that this is not the place to post bugs. I'm only mentioning it as an example.)

I also believe to be a good RPG, solo or otherwise, you should have at least a min. 30+ hrs of game depth. Otherwise, by the time you get to really know and feel for your characters -  BOOM! - game over! 

 We all know that is the purpose of an RPG... you play the ROLE ... build your character to your liking .. make decisions as you wish... and get absorbed into the character, story, and game.  If it is too short, you feel disappointed.  However, the opposite is true also.. you can have one that is too long and feels oh so dragged out.
It needs to be a great mix of story, character design/creation/upgrade, story, game-play, fellow characters along for the journey, and oh..story. 

I'd relish an rpg that was over a 100+ hrs., if it was made well and had a great story to keep me interested. My 1st play-through of Origins was over 92 hrs., until that wonderful game ending glitch hit me at the landsmeet questline.

So far, I'd say in my playing of BW games, they are one of the best at this combination, which is partly why I'm a bit disappointed with this "expansion".  

#61
thegreateski

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Would paragraphs kill you? Sheesh.



$40 is a bit of a rip of though. Then again . . . DA:O was a VERY long game.

#62
Haexpane

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boomnslice wrote...

 

I also believe to be a good RPG, solo or otherwise, you should have at least a min. 30+ hrs of game depth. Otherwise, by the time you get to really know and feel for your characters -  BOOM! - game over! 
 


Wow, then I guess you don't like some classic all time greats like Vagrant Story or THrone of Bhal?  Everyone loves 100 hour games but expecting every RPG to be 100hrs is only setting yourself up for a  hard come down:police:

#63
McBodman

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Sirsmirkalot wrote...

GvazElite wrote...

One person beat the game in 8 hours.

$40 for 8 hours, maybe 15-20? Yeah no thanks.

You can go and buy CoD:MW2 for 60$ and 4 hrs of gameplay if you want.

And people who finish this expansion is less than 10 hrs are extremely rushing it.

I'm sorry but...you just look stupid saying that. I don't like MW2 that much because they took ded servers out but...every one knows you don't buy a call of duty game exclusively for the singleplayer. MULTIPLAYER man...

that's not to say I wan't multiplayer in DA though that would **** it up...I just want a longer singleplayer simply because that is what the game was made for...unlike games like Mw2 and Bfbc2.

#64
Sirsmirkalot

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McBodman wrote...
I'm sorry but...you just look stupid saying that. I don't like MW2 that much because they took ded servers out but...every one knows you don't buy a call of duty game exclusively for the singleplayer. MULTIPLAYER man...

that's not to say I wan't multiplayer in DA though that would **** it up...I just want a longer singleplayer simply because that is what the game was made for...unlike games like Mw2 and Bfbc2.

I'd agree with you if CoD:MW2's MP wasn't such trash.

Modifié par Sirsmirkalot, 19 mars 2010 - 09:02 .


#65
leeboi2

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You're getting upset about paying 40 bucks for 20 hours? LOLTARD! You fail, go play an FPS if you want real value for money...¬_¬...

#66
boomnslice

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Haexpane wrote...

boomnslice wrote...

 

I also believe to be a good RPG, solo or otherwise, you should have at least a min. 30+ hrs of game depth. Otherwise, by the time you get to really know and feel for your characters -  BOOM! - game over! 
 


Wow, then I guess you don't like some classic all time greats like Vagrant Story or THrone of Bhal?  Everyone loves 100 hour games but expecting every RPG to be 100hrs is only setting yourself up for a  hard come down:police:


I don't expect all to be 100+ hrs. and no..I haven't played them, though they are perceived very well..I don't like keyboard heavy pc rpg's...unfortunately... hand/thumb injuries prevent full flexibility ...  I cannot play some FPS games (if even if I liked them, for thumb motion, or play buttom mashing action games-- same reason) I really wanted to get into the Baldur's Gate series back "in the day", but I coulnd't stand the keyboard controls.

Point 'n' click, I can do fine..and rather enjoyed the Diablo series from Blizzard with minor keyboard shortcuts (number row only).

I am not setting myself up for a hard fall..I can/do enjoy rpg's less than 100hrs. as I had stated some 30+ hrs. rpg's have been really enjoyable and I believe that amount of time allows for very good depth. I have found a few 20+ hrs ones that worked out okay, also...  but I've also found many short ones very lacking.

I was only stating that a 100hrs.+  RPG done very well would be appreciated and welcomed.  Afrter all, wouldn't you like to lose yourself in a long, well written, and well played rpg? 

Nearly all games I play now are on the consoles, by the way. 

Modifié par boomnslice, 19 mars 2010 - 09:28 .


#67
Karmianna

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I bought the expansion the day it was released, played for about 2 hours and started playing again around noon today. I didn't intentionally skip any content and wasn't trying to hurry. I was just playing along and poof closing credits roll by. I am so disappointed. I mean rarely does a sequel live up to the original but this expansion did not even come close to the same level of detail of animation or personality of companions.



There some lame attempts to create some personality but they FAILED. I mean come on Anders was an Allistar wanna be with the personality of stale donut. The Elf mage was a poor attempt to provide some hostility in the group dynamics. The only companion that had anything new to offer was Justice.



I guess I should have known it was going t be over fast when with 2 minutes of joining the party each companion and unloaded their help me quest to my journal.



EA and Bioware you should be ashamed for releasing this under the same Name as Dragon Age, you have diminished the game of the year. Or you should be proud that you bilked your customers out of 40 dollars for a $19.95 game at best.

#68
Karmianna

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boomnslice wrote...

Haexpane wrote...

boomnslice wrote...

 

I also believe to be a good RPG, solo or otherwise, you should have at least a min. 30+ hrs of game depth. Otherwise, by the time you get to really know and feel for your characters -  BOOM! - game over! 
 


Wow, then I guess you don't like some classic all time greats like Vagrant Story or THrone of Bhal?  Everyone loves 100 hour games but expecting every RPG to be 100hrs is only setting yourself up for a  hard come down:police:


I don't expect all to be 100+ hrs. and no..I haven't played them, though they are perceived very well..I don't like keyboard heavy pc rpg's...unfortunately... hand/thumb injuries prevent full flexibility ...  I cannot play some FPS games (if even if I liked them, for thumb motion, or play buttom mashing action games-- same reason)

Point 'n' click, I can do fine..and rather enjoyed the Diablo series from Blizzard with minor keyboard shortcuts (number row only).

I am not setting myself up for a hard fall..I can/do enjoy rpg's less than 100hrs. as I had stated some 30+ hrs. rpg's have been really enjoyable and I believe that amount of time allows for very good depth. I have found a few 20+ hrs ones that worked okay, also..but I've also found many short ones very lacking.

I was only stating that a 100hrs.+  RPG done very well would be appreciated and welcomed.  Afrter all, wouldn't you like to lose yourself in a long, well written, and well played rpg? 

Nearly all games I play now are on the consoles. 


I was expecting more and got much less. Even the quests that were here were so simple, just travel to the place kill 1 dark spawn and quest over. and It seemed like I was leveling up every 10 minutes. Very lame expansion, 

#69
alickar

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Do remmember this is an expansion most companies rush on these so its not going to be perfect and also even if its a 15 to 20 hour play u can still make/import other chars to satisfy u and the 40$ i do admit they should of made it atleast 30$

#70
Haexpane

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boomnslice wrote...
 

I don't expect all to be 100+ hrs. and no..I haven't played them, though they are perceived very well..I don't like keyboard heavy pc rpg's...unfortunately... hand/thumb injuries prevent full flexibility

I really wanted to get into the Baldur's Gate series back "in the day", but I coulnd't stand the keyboard controls.

Point 'n' click, I can do fine..and rather enjoyed the Diablo series from Blizzard with minor keyboard shortcuts (number row only).


I was only stating that a 100hrs.+  RPG done very well would be appreciated and welcomed.  Afrter all, wouldn't you like to lose yourself in a long, well written, and well played rpg? 

Nearly all games I play now are on the consoles, by the way. 


Well I certainly agree, 100 hour long RPGs can be the best, I'm just saying, most devs don't have that kind of funding anymore.

BG2 can be played in a  point and click manner, but  it's way harder that way

Vagrant Story is on the PSone, so if you play consoles, PS3 can play it.  It's one of my all time fav JRPGs, if you like stats, weapon upgrades, huge boss fights, dark story and a good challenge, VS is the way to go.  Easy controls no carpel tunnel inducing stuff.

But for an expansion, I think the length of DAO A is fine, especially considering how quickly it came out.

Most level cap increasing expansion have a very very long wait time, like MMOs or Fallout 3 for example.

So I more than welcome this expansion.  I just want more already :blush:

#71
Haexpane

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Karmianna wrote...
 

I was expecting more and got much less. Even the quests that were here were so simple, just travel to the place kill 1 dark spawn and quest over. and It seemed like I was leveling up every 10 minutes. Very lame expansion, 


Well yes I agree the leveling up is too fast/easy but to call it a "lame expansion" for that reason?  Every 10 minutes is exagerating tho  I'm level 23 after like 3 hours starting at level 20

#72
Karmianna

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Haexpane wrote...

Karmianna wrote...
 

I was expecting more and got much less. Even the quests that were here were so simple, just travel to the place kill 1 dark spawn and quest over. and It seemed like I was leveling up every 10 minutes. Very lame expansion, 


Well yes I agree the leveling up is too fast/easy but to call it a "lame expansion" for that reason?  Every 10 minutes is exagerating tho  I'm level 23 after like 3 hours starting at level 20

I meant at least 1 member of my party was leveling about every 10 minutes. And that is not the only reason I call it lame. Not one of the companions had a personality that came close to the DAO companions. Even Ohgren was more detailed in DAO than DAOA. The quests lacked any intrigue at all. I mean come on, The wolf guy shows up I give him some coin and 15 minutes later he tells me whats up. This expansion is a totally successful attempt at picking my pocket for 40 bucks. This expansion barely equals one set of side quests in any one of the towns in DAO. The town quests were like the quests in 1 building in DAO. To quote Malcom X. "We have been Bamboozled"

#73
krasnoarmeets

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Money grab... not going there. Not even vaguely interested in this, as it seems that almost none of my plot choices matter contrary to Bioware's assurances. It would seem that Bioware are full of crap.

#74
BushidoForgotten

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My only wish is that instead of the companion that you start with, they would port in your lover from Origins. Even if they only bring Leliana or the others to Warden's Keep and have them die in a joining ritual (if you choose to put her/him through it) or even just stand in the room all game, I would be happier as opposed to just ignoring girlfriend/boyfriend companions as they did.



Other than that I am two hours into Awakenings and I am loving it. I had done three full play throughs on Origins, gotten every trophy and frankly I was getting bored with it, so any extra content is welcome.



Who knows, maybe I'll run into my crazy girl, Leliana later (no spoilers). Perhaps I am not as critical as others or have as high of expectations, but I guess that in this case I am happy to be naive.

#75
Karmianna

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krasnoarmeets wrote...

Money grab... not going there. Not even vaguely interested in this, as it seems that almost none of my plot choices matter contrary to Bioware's assurances. It would seem that Bioware are full of crap.


Agreed , The quality of this expansion will cause me serious pause on possible future purchases of EA /Bioware games.