Well, the topic title sort of says it all, but I'm unsure of whether the "cripple" duration for crippling slam (a whopping 8 seconds) causes the target to be "affected by biotics" for purposes of warp explosion or damage bonus.
Clearly the target is not "ragdolled" as with other biotic effects, but I could swear the crippled target had the blue aura as if they were biotically affected.
I'd test it myself, but I figured I'd post to see if anyone else already has the answer. (No point replicating, right? And the xbox load times are intolerable for field testing . . .)
Thanks.
Does the "cripple" effect in crippling slam = biotic effect? (For damage boost and warp explosion.)
Débuté par
iamdoingthat
, mars 17 2010 07:07
#1
Posté 17 mars 2010 - 07:07
#2
Posté 17 mars 2010 - 07:32
That is correct.
#3
Posté 19 mars 2010 - 04:12
Barrier does stay on and you can check your shields like FoFoZem stated to make sure.
Warp will only detonate the singularity if it hits someone who is affected by it. You can shoot a singularity directly.
Any freezing or ragdoll effect will instantly kill the blue Husks. Remember that you have to take down their resistances on harder difficulties before you can have those effects on them.
Warp will only detonate the singularity if it hits someone who is affected by it. You can shoot a singularity directly.
Any freezing or ragdoll effect will instantly kill the blue Husks. Remember that you have to take down their resistances on harder difficulties before you can have those effects on them.




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