I have seen in the dwarf arena footage that the female dwarf did block once and it did have a animation.Miss wont be anything special and maybe the same with dodge
Are there Evade/Dodge/Block/Parry Animations in the game?
Débuté par
Arandomindividual
, oct. 18 2009 11:27
#26
Posté 18 octobre 2009 - 11:39
#27
Posté 19 octobre 2009 - 12:33
Koralis wrote...
Can't happen in any substantial form. NWN used rounds. DAO doesn't. Follow this little bit of logic:I'd love to see a combat system that reflected every maneuvre, ability and what have you, in the future however. How awesome would that be? Characters actually ducking under the swing of your sword and then slamming their blade up into the torso of your armour, denting it, before you slam your shield into their face, knocking them to the floor, etc...
A-w-e-s-o-m-e.
1) 2h warrior with a high dodge ability.
2) warrior is attacked by a dual-wielding dagger user.
3) Warrior dodges.
4) dagger attack again
5) warrior dodges
6) dagger attack again
7) warrior dodges
Dodging animations would completely mess up the timing/animation of attack animations and reduce responsiveness. Since 2h weapons take a while to swing, the game would have to choose between attacking or dodging.
Now, maybe the game is smart enough to drop the dodge animation if it's going to interfere with an attack animation and keep them if it won't, but I'd wager against seeing 100% of the blocks, evades, dodges.
Yeah, that's a good point. I didn't think about that.
#28
Posté 19 octobre 2009 - 09:16
Koralis wrote...
He wasn't fighting against someone swinging at him fast enough to make sure he can never retaliate?Arandomindividual wrote...
How does that add up with Dragon_Azareth's comment?
That is a possibility I guess.





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