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Expectations for the next expansion


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#51
MelodicCure

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Pious_Augustus wrote...

Romance, bring it back.

Lose the stupid I have to travel to random parts of the world to click on an object just too see how my team mate is doing! Seriously why can't I just go talk to him? But no David Gaider feels I must travel to find objects to talk to our team mates to keep the system fresh! It's just too unreal. I shouldn't have to click on an object to talk to a team mate or travel to odd locations to click on an object to further our converstation with our team mates.


Maybe the intent was to make it feel random.  Like you would have random conversations with your friends in reality.  Assuming ofcourse that you have real friends.

#52
Cyjack

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MelodicCure wrote...

The best feature of all from the next expansion is more 15 year olds with no jobs ****ing about not being able to afford 39.99.


Well, just because your mom still buys your games for you, doesnt mean that people that actually have to work for their money  dont care how its spent.

You'll discover that when you move out of your parents house.

#53
MelodicCure

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Cyjack wrote...

MelodicCure wrote...

The best feature of all from the next expansion is more 15 year olds with no jobs ****ing about not being able to afford 39.99.


Well, just because your mom still buys your games for you, doesnt mean that people that actually have to work for their money  dont care how its spent.

You'll discover that when you move out of your parents house.


Damn,  you got me good.  Never saw this comment coming. 



hahaha

Modifié par MelodicCure, 18 mars 2010 - 10:23 .


#54
Pious_Augustus

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MelodicCure wrote...

Pious_Augustus wrote...

Romance, bring it back.

Lose the stupid I have to travel to random parts of the world to click on an object just too see how my team mate is doing! Seriously why can't I just go talk to him? But no David Gaider feels I must travel to find objects to talk to our team mates to keep the system fresh! It's just too unreal. I shouldn't have to click on an object to talk to a team mate or travel to odd locations to click on an object to further our converstation with our team mates.


Maybe the intent was to make it feel random.  Like you would have random conversations with your friends in reality.  Assuming ofcourse that you have real friends.


Random was in KOTR to where they just talked to you or certain parts of the game you'd get a chance to talk to a party member after traveling with them in your party. Not going from place to place and not being able to talk to your party members unless you talk through a random object in the world. This would be quite funny in real life, I can't come up to you and talk to you, but hey I see a turd clicking on that object will allow me to talk to you.

#55
MelodicCure

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Pious_Augustus wrote...

MelodicCure wrote...

Pious_Augustus wrote...

Romance, bring it back.

Lose the stupid I have to travel to random parts of the world to click on an object just too see how my team mate is doing! Seriously why can't I just go talk to him? But no David Gaider feels I must travel to find objects to talk to our team mates to keep the system fresh! It's just too unreal. I shouldn't have to click on an object to talk to a team mate or travel to odd locations to click on an object to further our converstation with our team mates.


Maybe the intent was to make it feel random.  Like you would have random conversations with your friends in reality.  Assuming ofcourse that you have real friends.


Random was in KOTR to where they just talked to you or certain parts of the game you'd get a chance to talk to a party member after traveling with them in your party. Not going from place to place and not being able to talk to your party members unless you talk through a random object in the world. This would be quite funny in real life, I can't come up to you and talk to you, but hey I see a turd clicking on that object will allow me to talk to you.


Can you talk to them when you are traveling like in origins?  Honestly I never tried.  Kind of an anti-social in the game if you get my drift.  In a hurry to kill stuff rather than have sex with every party member. 

#56
Pious_Augustus

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MelodicCure wrote...

Pious_Augustus wrote...

MelodicCure wrote...

Pious_Augustus wrote...

Romance, bring it back.

Lose the stupid I have to travel to random parts of the world to click on an object just too see how my team mate is doing! Seriously why can't I just go talk to him? But no David Gaider feels I must travel to find objects to talk to our team mates to keep the system fresh! It's just too unreal. I shouldn't have to click on an object to talk to a team mate or travel to odd locations to click on an object to further our converstation with our team mates.


Maybe the intent was to make it feel random.  Like you would have random conversations with your friends in reality.  Assuming ofcourse that you have real friends.


Random was in KOTR to where they just talked to you or certain parts of the game you'd get a chance to talk to a party member after traveling with them in your party. Not going from place to place and not being able to talk to your party members unless you talk through a random object in the world. This would be quite funny in real life, I can't come up to you and talk to you, but hey I see a turd clicking on that object will allow me to talk to you.


Can you talk to them when you are traveling like in origins?  Honestly I never tried.  Kind of an anti-social in the game if you get my drift.  In a hurry to kill stuff rather than have sex with every party member. 


You can't romance in the expansion, also if you like a game with less story and less people to talk to I recommend a beat'em game that requires less thought and patience.  You can't talk to them normally very rarely can you click on them and be offered to have a converstation with them. This is typically a one time only thing after raising your reputation with them up from traveling the world and talking to them through many odd objects.

#57
Guest_mrgnash_*

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Wait... have there been any hints about future DLC or expansions after Awakening? I'd love it if there was more content on the way, but I haven't heard anything :(

#58
NvVanity

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mrgnash wrote...

Wait... have there been any hints about future DLC or expansions after Awakening? I'd love it if there was more content on the way, but I haven't heard anything :(


There's a 2011 release date it could be an expansion or sequel only Gaider knows.

I'm expecting future expansions not to be taking us out of Ferelden just yet. In DA:O the map of Ferelden didn't look like it offered much. Awakening showed exactly how big an Arling is and I expect future expansions to take place in other Arlings like Highever, Dragons Peak, South Reach, West Hills, etc.

#59
TheJediSaint

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Bioware built a huge and detailed world for Dragon Age, and Ferelden is only a small part of it. I would be surprised if Bioware isn't planing for our characters to eventually scale the Frostback mountains or sail across the Waking Sea. My imagination tingles at what kind of trouble a highlevel Grey Warden can cause for the rest of Thedas.

#60
Bibdy

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Operative84 wrote...

MelodicCure wrote...

The best feature of all from the next expansion is more 15 year olds with no jobs ****ing about not being able to afford 39.99.


not everybody is as fortunate as others to have money to throw at whatever they please.


Maybe they should stop reading forums all day and go make some more money then.

#61
xODD7BALLx

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DiatribeEQ wrote...

I just want the game to come out when it's done. Not when EA says it needs to come out. Bioware got where they are currently because there's a certain degree of quality we gamers have grown to expect. There's those of us who have supported their efforts over the last 10+ years as a result.

I just don't want another Awakenings. While it's a good expansion to current content, I'm currently viewing it as a that one or two family members some folks have. We'll call them Uncle Carl & Cousin Steve. Now, Uncle Carl's a nice guy & all, he's just been in an out of prison most of his adult life due to being a burglar, while Cousin Steve is a raging alcoholic. The rest of the family is a tight knit bunch of upstanding, quality folks in which anyone outside of this family looks in at them saying "Wow, that family of theirs are a great bunch of people. Cept for Carl & Steve."

I think we know who is Bioware's "Uncle Carl & Cousin Steve".


That's the most rational thing I've heard in a while, I know alot of us are aware of Ubi's new DRM garbage which for PC gaming it affects in a terrible capacity, but they really give a good amount of development time to their artists rather try push everything out and slapping a brand on it people trust. EA is very strange in that sometimes it seems like only a few developers have any REAL time at all, they do well to leave DICE alone and it pays off in the end, but DICE develops titles that are sure to sell to a mass rather than a niche group of gamers.

I dont think RPGs are really a niche market anymore but, they are still very difficult to market to a mass less they cut out any content which would be deemed complicated to any newcomer to the world of RPGs. 
I think a big deal to this process is people like us as well, instead of having a superiority and dismissing "noobs" helping them get where they need to be and helping them figure things out is a HUGE deal in getting more players to accept RPGs on a wider scale.

I think the way some shooters and hell even sports titles introducing RPG elements have given players a taste of what RPGs can and should be but I think the key to Dragon Age and other RPGs getting leverage in the market is to find better ways of not so much hand-holding but slowly letting someone into their RPGs and giving proper introduction to the mechanics of a good RPG. Certainly something that could be opted out during the beginning portion of any title for those familiar with RPGs.

Modifié par Operative84, 18 mars 2010 - 06:05 .


#62
Shadowwot

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I think that BioWare included character transfers to make people happy when they should have made everyone use a new character. No longer complaining about DLC items, ressurecting Ultimate Sacrifice, romance carry overs, and 99% percent of the complaints. It would leave "I want to use my DAO Character" and "bugs" to complain about - and I think there would have been less bugs if they didn't try to tie the two together.



So far I am enjoting Awakenings (a few hours in) and am glad I dished out the $45 for it. Honestly it's not that much money, I pay over $1500 a month for rent - what's $45?

#63
sonlockdon

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honestly i think the problem is not with money but with quality to some of the players,
they work on a project for a whole year and all you get is 10-15 hours of gameplay for $40.
origins had about 40-60 hours for $60
so 20$ dollars difference and basicle 30-40 hours difference
im not complaining but as it seems, awakening has not exceeded everyones expectations i liked it but it could have been better.

Modifié par sonlockdon, 18 mars 2010 - 10:37 .


#64
Moogliepie

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MelodicCure wrote...

The best feature of all from the next expansion is more 15 year olds with no jobs ****ing about not being able to afford 39.99.


Suuuuure. Easy come, easy go. It's the kids who get money from mommy and daddy who don't care how they spend it. 

#65
Jacody

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I really enjoyed Awakening, but I didn't love it. The only problems in the expansion too me was that you couldn't talk to your party members like you could in Origins, They would just keep repeating the same line over and over in Awakening. I also thought it could have been a bit longer if they would have waited another month or two too make it a more enjoyable experience.

#66
Moogliepie

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Shadowwot wrote...

I think that BioWare included character transfers to make people happy when they should have made everyone use a new character. No longer complaining about DLC items, ressurecting Ultimate Sacrifice, romance carry overs, and 99% percent of the complaints. It would leave "I want to use my DAO Character" and "bugs" to complain about - and I think there would have been less bugs if they didn't try to tie the two together.

So far I am enjoting Awakenings (a few hours in) and am glad I dished out the $45 for it. Honestly it's not that much money, I pay over $1500 a month for rent - what's $45?


It's $45 dollars you could have put toward countless other purchases, or invested. Either you people are sitting on trust funds, or you're just really bad with personal finances. 

Modifié par Moogliepie, 18 mars 2010 - 10:39 .


#67
Jacody

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Moogliepie wrote...

Shadowwot wrote...

I think that BioWare included character transfers to make people happy when they should have made everyone use a new character. No longer complaining about DLC items, ressurecting Ultimate Sacrifice, romance carry overs, and 99% percent of the complaints. It would leave "I want to use my DAO Character" and "bugs" to complain about - and I think there would have been less bugs if they didn't try to tie the two together.

So far I am enjoting Awakenings (a few hours in) and am glad I dished out the $45 for it. Honestly it's not that much money, I pay over $1500 a month for rent - what's $45?


It's $45 dollars you could have put toward countless other purchases, or invested. Either you people are sitting on trust funds, or you're just really bad with personal finances. 


Or, "you people" have collge degrees, maybe?:P

#68
Warden889

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the date given is when dragonage 2 releases but there may be another expansion in between.

#69
MyKingdomCold

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I enjoyed Awakening.



I've been playing video games for over 30 years, moved out of my parent's house in 1992, and have been living by myself in a three bedroom condo for over 6 years.



I don't think $39.99 is too much. Then again, I own quite a few movies on DVD and now blu-ray. The average blu-ray movie is $30 while the average movie is only about 2 hours long. I buy most of my games for 360 and PS3 and the average price is $60. A lot of the "full length" games are shorter than Awakening yet they cost $20 more. God of War III? Uncharted 2? Modern Warfare 2? Those games are shorter than Awakening.



I don't take game length into consideration when it comes to purchasing games. Then again, I started playing games when my parents bought us an Atari 2600 in 1978. Some of those games could be beaten in 1/2 hour or so.

#70
Moogliepie

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Jacody wrote...

Moogliepie wrote...

Shadowwot wrote...

I think that BioWare included character transfers to make people happy when they should have made everyone use a new character. No longer complaining about DLC items, ressurecting Ultimate Sacrifice, romance carry overs, and 99% percent of the complaints. It would leave "I want to use my DAO Character" and "bugs" to complain about - and I think there would have been less bugs if they didn't try to tie the two together.

So far I am enjoting Awakenings (a few hours in) and am glad I dished out the $45 for it. Honestly it's not that much money, I pay over $1500 a month for rent - what's $45?


It's $45 dollars you could have put toward countless other purchases, or invested. Either you people are sitting on trust funds, or you're just really bad with personal finances. 


Or, "you people" have collge degrees, maybe?:P


I have a Master's in Economics and fairly good paying job. It not the dollar amount that matters, what matters is whether each dollar I spent was worth it. This ultimately isn't about money, even though recent expansions for other games cost significantly less than Awakenings and offered more. I've certainly blown several times more on crap that I regretted, but didn't linger on it like so many are doing with this expansion. I think the reason people are more upset has to do with expectations, and being "emotionally invested" in the series because they loved the original so much. Think of all the raging after Star Wars Episode I was released. 

#71
Jacody

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Moogliepie wrote...

Jacody wrote...

Moogliepie wrote...

Shadowwot wrote...

I think that BioWare included character transfers to make people happy when they should have made everyone use a new character. No longer complaining about DLC items, ressurecting Ultimate Sacrifice, romance carry overs, and 99% percent of the complaints. It would leave "I want to use my DAO Character" and "bugs" to complain about - and I think there would have been less bugs if they didn't try to tie the two together.

So far I am enjoting Awakenings (a few hours in) and am glad I dished out the $45 for it. Honestly it's not that much money, I pay over $1500 a month for rent - what's $45?


It's $45 dollars you could have put toward countless other purchases, or invested. Either you people are sitting on trust funds, or you're just really bad with personal finances. 


Or, "you people" have collge degrees, maybe?:P


I have a Master's in Economics and fairly good paying job. It not the dollar amount that matters, what matters is whether each dollar I spent was worth it. This ultimately isn't about money, even though recent expansions for other games cost significantly less than Awakenings and offered more. I've certainly blown several times more on crap that I regretted, but didn't linger on it like so many are doing with this expansion. I think the reason people are more upset has to do with expectations, and being "emotionally invested" in the series because they loved the original so much. Think of all the raging after Star Wars Episode I was released. 


In that way, you have a point.

#72
Bleh Maestro

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I admit that it must have been very hard for them to try and live up to the original game with this expansion, and honestly I don't really blame the developers. I am sure EA gave them this time frame and it was the best they could do.



It just sucks because I know I and others remember first playing Dragon Age and being so enthralled with it and playing it over and over with different characters. I *might* play this expansion a 2nd time, and that's it. Unless they come out with a hell of a lot of DLC content.

#73
gogtg

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Isabella's pirate crew's adventures across the high seas DLC please.

#74
Guest_mrgnash_*

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DAO was $109 when it came out here in Australia, and Awakening is $50, and its 25hrs of content (if you do everything) actually represents pretty darn good value when you consider that a lot of full-priced games nowadays might only net you 8-10 hours (Metro 2033 being a shining example).

#75
RENEGADEXVIII

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MelodicCure wrote...

Operative84 wrote...

MelodicCure wrote...

The best feature of all from the next expansion is more 15 year olds with no jobs ****ing about not being able to afford 39.99.


not everybody is as fortunate as others to have money to throw at whatever they please.


You must be playing out of your card board box?  Not to be an **** but you shouldn't be playing a ton of games if you can't afford one at 40 bucks.  For some of us hard core Dragon Age fans the content justifies the price for me. 


I'd say it's less about the inability to afford a $40 expansion than it is the inability to justify the price tag vs the content when one could easily go elsewhere for quadruple the content at just about the same price point.

Being poor and being fiscally responsible isn't exactly the same thing.