From what I can recall from my tries, DAUpdater will crash if the manifest xdoc contains two AddInItem nodes sharing the same UID.Nattfodd wrote...
To make a custom mod playable to both
Single Player and Awakening campaign i succesfully duplicated in
Addins.xml all the code of my module between the tags. So i have
one entry with UID="Single Player" and the other one with
UID=DAO_PRC_EP_1.
However, it's fairly possible to include several AddInItem elements with distinct UIDs, hence several folders in the dazip /Contents/addins folder. I suspect that's what Bioware did with Leliana's or the Chronicles and their "3-in-1" installations, but don't quote me on this... In any case, that's what I do and it does work like a charm with DAUpdater. I had, however, reports of DAO-Modmanager getting confused when presented with this kind of handmade dazip.
Modifié par Phaenan, 30 juillet 2010 - 06:22 .





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