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WTH! Did Bioware really just make an expansion that ~25% can't play!


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#176
cynicalsaint1

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AlanC9 wrote...

cynicalsaint1 wrote...

What I would like to know is why everyone assumes the US remaining dead import would be easy for Bioware to have done, and essentially have no cost. Unless you know exactly how the import process works from a technical standpoint, you're in no position to say things like "it would have just taken them 2min to do"


The import process can't be any worse for a dead Warden than for a live Warden. The question is what you do with the data once you've got it.

As for how easy it would be to support the US ending, if it's easy someone will mod it in soon. Awakenings isn't going to be any harder to mod than DAO itself.

If I had to guess - and let me emphasize this is just at best a semi-educated guess on my part - the complication is trying to attach one character's desicion's to a new character. The key difference I see between the US-import as you'd like it, and the handwaved US-import that exists is that in the handwaved version you're still using the same character, while the with the Orliesan Warden you're essentially making an entirely new character from scratch.

Why this would make things difficult? Again I can only guess - maybe it has something to do with the way the choices are stored on the character's file, maybe there's some reason you can't add choices into a new character file given the way the files work. Could be any number of reasons. Just speculating for the sake of illustrating my point. Which is unless you know exactly how imports work, and how 'choices' work, you're really in no position to judge how hard it would be to get what you want.

Trust me, I cannot tell you how many times I've gotten a project that seemed simple enough on the surface, only to discover a mountain of complications due to how the system actually works.

And again, I'm not saying that this is the case here, I'm just saying that its unfair to assume that its easy to do.

#177
Nazarus7

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Chris Priestly wrote...

To say that 25% cannot play the game is overstating the issue. You can play, but you play with teh backstory as set by the design team. Again, if you want any of "your" story elements to be present, import your character and play that playthrough.




:devil:


With all the patch issues, I would hazard a guess that 25% of people are having trouble playing the game!
I know it's completely unplayable to me. Made it about 30 minutes into it and can no longer advance, game crashes everytime a fight starts

And yes I realize that's not what this post is about, but it sure as hell seems pretty accurate

#178
Guest_PontiusPilate_*

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Jagrevi wrote...

Pious_Augustus wrote...
 "If you don't care, neither do we"


I do ****g care - I really ****g care.

And the fact that Bioware so bluntly doesn't depresses me greately.


Stupid of me to ask, but what is it they "don't care" about??...

#179
Guest_PontiusPilate_*

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Default137 wrote...

And the "if you don't care" statement was applied to bringing a dead Warden back to life, something they did to be nice to the people who only had one character who they killed, but wanted to keep playing, its a choice, not something you have to do.


Oh..that answers my question, nvm ;|.....

#180
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Bibdy wrote...

Oh yes, nevermind the potential that it was a mistake, or sadly, had to be omitted due to time constraints. Bioware devs intentionally wanted to put out a product that sent a big middle finger to their fanbase. It all makes perfect sense, now.

Watch out for the next expansion, Dragon Age: All Player Characters Must Die.



LMFAO...you actually made me laugh out loud..can't wait for that though..

#181
Guest_PontiusPilate_*

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Vladiostroke wrote...

....Why would anyone want to put Anora on the throne...?


my thoughts exactly.........Image IPB

#182
ModerateOsprey

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I enjoyed DAO immensely and am enjoying Awakenings at the moment. DAO is certainly up there at the top of my list of best games I have ever played, not just computer games.

However, I think Bioware has made a big error of omission here. Not to realise how much the story would mean to players who made the US ending. I was one of them. Sure, I am playing the game a paid for and liking it as I mentioned above. Do I think Bioware as a company is creating true art? No, sadly. They could have done, I think, quite easily and actually could indeed , perhaps correct things even at this stage, IMO.

Like many errors it is a simple one. If only a simple checklist was put together like has been done by a poster above:

Shinian2 wrote...

Basically there are the following Scenarios:

1)  Import a character who did not do the US ending.

Check, handled by Bioware.

2) Start a brand new character with his/her own backstory.

Check, Orlesian warden. This option is provided by almost every expansion or sequal ever made by every company. This has nothing to do with your US ending

3) Continue with US ending character, allowing you to PLAY THAT CHARACTER.

Check. You can import a save and continue playing your character, regardless of the US ending.

4) Start a new character but import choices made from a US ending character.

Fail.. Not handled. Possibly not even considered as far as we know.


I suspect it didn't take the poster that long to come up with this list and it is really something that should have been done by Bioware. Quite amazing how these things drop through the cracks.

This is a story based game and not to even recognise an act of self sacrifice by the protagonist  that would, without doubt, be a revered character in the order of the wardens is simply a giant plot hole that you could drive a fleet of trucks through. The epilogue of DAO mentions a monument or statue so that the act would never been forgotten. We never saw that at the and of DAO. So a mention at Virgils Keep would have been good. A plaque perhaps, or even some book on a table as a codex entry. We are not talking earth shattering software development work here. As for other choices, IMO those should have been worked on even at the expense of the length of the expansion. I have been looking at these forums for a month or two now and it is blatantly obvious that Bioware have done many things right, but it is very remiss of them not see the love of their story.

I am still waiting for the computer game that is going ro truly make me nod and say, yeah, this is just about perfect which I can in all confidence say I have said about many books, films, songs. Will this game be produced by Bioware - maybe, maybe not. I reckon someone will produce it though and make history.

#183
AlanC9

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cynicalsaint1 wrote...
Why this would make things difficult? Again I can only guess - maybe it has something to do with the way the choices are stored on the character's file, maybe there's some reason you can't add choices into a new character file given the way the files work. Could be any number of reasons. Just speculating for the sake of illustrating my point. Which is unless you know exactly how imports work, and how 'choices' work, you're really in no position to judge how hard it would be to get what you want.


Good point. I'd forgotten that the two starts are completely different -- with the OW you go through something like normal chargen and with a savegame obviously, you don't. Though it's hard to believe that copying a bunch of data over would be that big of a problem, I can see it happening.

#184
Walina

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Let's pray that akind soul willmake amod and just show Bioware how lazy they're like it's the case with the DC add-ons.

#185
Bryy_Miller

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Walina wrote...

Let's pray that akind soul willmake amod and just show Bioware how lazy they're like it's the case with the DC add-ons.


Yes, that's exactly what it will do. 

#186
LoneFullmetal

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Chris Priestly wrote...

I did not mean to imply that any percent of players being unhappy was fine with me, I meant that you could play it. You may personally choose to have probblems with the story set or importing a dead character or whatever, and I am not dismissing your concern, I am saying that you CAN play it. There are people who do cannot as it is not released yet where they live. There are people who cannot for whatever techinical issue that may have.

You CAN play it, you are choising not to. That is what I meant. If I were the mean and nasty fella everyone thinks, I would have changed the title of the thread to "WTH! Did BioWare really just make an expansion that I choose not to play for story reasons!", but that would have been wrong.

Now, as to the back story as set by the Devs, yes. That is what the Dev team does. They create the story and the lore for the game. In the same way that in DAO we set your origin stories, we set the origin story for the Orlesian warden. While I understand you may dissagree and want "your" story choices for the Orlesian wardens origin, this is not the case. In the same way that you chould not choose the "what happened before" in your origins in DAO. This is the same for DAA. Again, if you want whoever to be king or queen, who lived or died, etc you can choose to import a save and continue that story.



:devil:

You mean to say "you can choose to import a save and continue that story as a Super Zombie Jesus Warden version of yourself that isn't even bothered being explained."

That's a true solution right there, I guess no one really has a problem playing lol.

I'm still going to play Awakening, but I don't think of it as a serious epic dark fantasy anymore.

#187
LoneFullmetal

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Walina wrote...

Let's pray that akind soul willmake amod and just show Bioware how lazy they're like it's the case with the DC add-ons.

I doubt anyone will do a mod like that anytime soon, 90% of mods for Dragon Age I've seen have been sex mods.

I've only found one mod so far that has a quest and voice acting, not counting the mods there are where you quest for sex and voice acting comes in the form of moaning... :?

Modifié par LoneFullmetal, 25 mars 2010 - 07:56 .


#188
DeadInHell

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And at the end of the day, all of this (not unmerited!) discussion doesnt really matter at all, because your
decisions from the main game don't really affect the experience in Awakening in a meaningful way anyways. And so Bioware has the last laugh...

Modifié par BeLikeHan, 25 mars 2010 - 09:59 .


#189
Mystiana

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sorry to say but when Alistair didn't bat an eye when he saw his dead love in front of him, I just threw up my hands

either give me some lame excuse like since the warden found / touched / enhaled / etc Andraste's ashes (s)he was just mostly dead and not all dead and therefore could be revived, or have some sort of memorials or recognitions around showing the sacrifice happened when you start a new char. 

if it's such an "ultimate sacrifice", then why has everyone forgotten within six months of it happening?

Modifié par Mystiana, 25 mars 2010 - 10:08 .


#190
LoneFullmetal

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Mystiana wrote...

sorry to say but when Alistair didn't
bat an eye when he saw his dead love in front of him, I just threw up my
hands

either give me some lame excuse like since the warden
found / touched / enhaled / etc Andraste's ashes (s)he was just mostly
dead and not all dead and therefore could be revived, or have some sort
of memorials or recognitions around showing the sacrifice happened when
you start a new char. 

if it's such an "ultimate sacrifice",
then why has everyone forgotten within six months of it happening?

Dragon Age Origins was just a dream, Awakening takes place after you wake up.

I mean come on, why else would it be called Awakening?

Dragon Age Origins isn't canon (since everyone, even Chris says Awakening is canon, Origins must be the non-canon one), Awakening is the true story from what Bioware says.

Origins never happened, just forget about it! :wizard:

Modifié par LoneFullmetal, 25 mars 2010 - 10:16 .


#191
Mystiana

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well I did ask for a lame excuse :P

Modifié par Mystiana, 25 mars 2010 - 10:26 .


#192
LoneFullmetal

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Your welcome B)

#193
Phonantiphon

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Actually the guys from Bioware make some very valid points; we CAN all play the game, it ll depends upon how open you are in your approach.

For example - this morning (VERY early) I fired up awakenings and discovered the whole nekkid warden thing and got very annoyed coz and wrote on the forum and threw all my toys out of the pram because how could I POSSIBLY carry on using a new character. Several cups of coffee and a couple of deep breaths later it occurs to me that it's actually good thing and makes sense for my character's story arc.

You see at the end of Origins my character becomes chancellor, he doesn't go off to the grey wardens; although I left his fate open it wasn't with a view to them anyway so the fact that I am now playing a new grey warden character actually fits very well in the context of my own character's imagined story progression; hence I have no problem, having thought about it, playing the game at all because it actually works well from that point of view.

(yeah I am a bit annoyed about the whole disappearing armour thing, specially as it was bog standard armour and not quest armour but ultimately it's given me the opportunity that I would not necessarily have pursued, to create a new character that actually does vary my story arc somewhat).

#194
ModerateOsprey

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@ bassmonkee



Yes I agree with you. They are valid and totally correct we CAN play the game. I have done pretty much what you have done - bent my own mind to fit what has been provided so I can just get on and enjoy the game.



The sad thing is non recognition of the US - hardly ultimate now is it? I simply have to shrug and do a 'now I know' thing. It has lowered my expectations somewhat of future content though.

#195
LoneFullmetal

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I really think this title should be changed to what Chris suggested though, I came in here thinking there is some major technical difficulties I'd have to worry about, only to realize it's just more complaining about what I've been complaining & joking about for a while now.

Modifié par LoneFullmetal, 25 mars 2010 - 09:46 .


#196
Solistus1

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If you choose to kill off your main character, you are choosing to end his/her story. That tends to be how heroic epics work - if the hero dies (permanently, anyway), that means curtains drawn. Creating a bunch of new content for the tiny proportion of players who A) beat Origins, B) killed their main in origins, and C) want to import their story continuity and would be upset at being unable to would have been a phenomenal waste of time. Cool as it is to have lots of branching content based on past choices, in the end they do have to decide if it's worth the time to spend hours recording more dialogue and scripting more cutscenes so your Orlesian Warden can.... What, see a bunch of minor signs of decisions from the previous game that you have no reason to know anything about since you've never met the dead hero of Fereldan?

#197
Spaceweed10

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Choice.  Buy it or don't buy it.

This thread is a joke.

#198
Mystiana

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not having the same options as others to simply continue their story is a joke, at very least don't let the PC's US be worthless

#199
Jagrevi

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Lenin wrote...

In fact, I don't even think Origins was worth more than $40.


Wow - I really have to disagree with you on that one. Origins was absolutetly brilliant, imo.

#200
rpgplayer1

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I think the main issue here is that people expected choices from original campaign to carry over to expansion if they do ultimate sacrifice (by importing saved campaign data), while playing expansion itself with new Orlesian warden (since old one is obviouslt dead). Player hero dies, new hero continues. It makes sense. If you die, someone else will be warden commander in Vigil keep. More sense then getting old hero back even if he is supposed to be dead.

Anyway, it's too late now to be fixed fixed. Since Bioware probably designed expansion only to cover multiple choices for original warden and only single option for orlesian (no proper dialog for queen vs orlesian warden meeting, for example).

If you ask me, I think this was simply a cost cutting measure (not technical issue or anything). Less voice-overs and dialogs needed, if haveing no orlesian warden to cope with consequences of dead wardern choices.

Modifié par rpgplayer1, 26 mars 2010 - 02:38 .