Easy Game
#1
Posté 17 mars 2010 - 11:57
#2
Posté 18 mars 2010 - 12:07
#3
Posté 18 mars 2010 - 12:11
because i keep dying on normal
#4
Posté 18 mars 2010 - 02:23
#5
Posté 18 mars 2010 - 02:26
#6
Posté 18 mars 2010 - 02:30
#7
Posté 18 mars 2010 - 02:35
About halfway through awakening I just stopped caring due to how easy it was, even looting the monsters since I had over 600 gold, finished them game about 2 hours later. I realized I could have just had my chars auto run through the entire game and my tactics setup would have most likely won every battle except the last one.
#8
Posté 18 mars 2010 - 02:36
#9
Posté 18 mars 2010 - 03:44
5Warlocks wrote...
Quite easy even on Nightmare. 2H Warriors (and the Spirit Warrior specialization in general) are rather overpowered. Essentially no enemy pack in the game can survive Massacre x2 + Flicker. The only real purpose my party's Mage served was to be a Haste bot. ;x
Diddo. Completed Dragon age Awakening with my mage giving haste, main chracter auto attacking and one shotting a majority of the creatures. Disapointing. Why bother gemming your weapons/gear or min maxing and putting in Tactix when its unnessessary.
The difficulty is not the same as Dragon age Origins, respeccing, taking off your gear, and soloing is really the only way to make things difficult. Players should not have to do this in order to have a balanced game because of a developers lazyness.
#10
Posté 18 mars 2010 - 03:52
#11
Posté 18 mars 2010 - 05:06
#12
Posté 18 mars 2010 - 05:15
#13
Posté 18 mars 2010 - 05:17
Modifié par BanksHector, 18 mars 2010 - 05:18 .
#14
Posté 18 mars 2010 - 05:20
#15
Posté 18 mars 2010 - 05:31
#16
Posté 18 mars 2010 - 06:11
#17
Posté 18 mars 2010 - 06:25
So far, I'm enjoying the challenge with the Orlesian Warden.
Modifié par rumination888, 18 mars 2010 - 06:26 .
#18
Posté 18 mars 2010 - 06:38
#19
Posté 18 mars 2010 - 07:04
#20
Posté 18 mars 2010 - 07:27
Hopefully a 2nd play thru will prove me wrong.
#21
Posté 18 mars 2010 - 07:47
guise709 wrote...
Yea I'm running the game through nightmare and its fairly easy and not even using a full party. I might solo it but I'm almost done so I'll probably do it in my next playthrough whenever I get around to it. Main contribution to the games lack difficulty are the new skills and specializations they are just op.
Abilities were being thrown at me left and right and the action bars wern't big enough. Luckily most of the skills were meaningless and never mind reading them. Auto attacking was overpowered enough for me being an archer. That dexterity upkeep ability is really something.
#22
Posté 18 mars 2010 - 08:38
#23
Posté 18 mars 2010 - 08:42
We got used to the tactical AI, the needed pauses to setup next action, key times to micromanage each of my party's next move to kill a tough boss. My first run thru on DAO was pure hell at first as my party was dying left and right. But as I grew accustomed to the UI my group gradually got better as my tactics and strategy improved.. just carries over to Awakening considering it uses the exact same combat engine.
Modifié par Domyk, 18 mars 2010 - 08:46 .
#24
Posté 18 mars 2010 - 09:24
Domyk wrote...
Of course it's easy. Sort of like DAO was on my 5th run thru as opposed to my first.
We got used to the tactical AI, the needed pauses to setup next action, key times to micromanage each of my party's next move to kill a tough boss. My first run thru on DAO was pure hell at first as my party was dying left and right. But as I grew accustomed to the UI my group gradually got better as my tactics and strategy improved.. just carries over to Awakening considering it uses the exact same combat engine.
I'm sorry but Awakening being ridiculously easy has very little to do with the fact that we are familiar with the game mechanics. The truth of the matter is, some of the new talents are extremely effective and devastating, probably more than intended. The deck is largely stacked against the darkspawn, so to speak and the only reason to die, is an ambush, where X squishy character just happened to be in the wrong place, at the wrong time.
When you enter a huge room full of badies and you steamroll everything, mostly using auto-attack in less than a minute, while triggering all the traps and not using a single consumable and you do this on Nightmare, then you know that something is horribly wrong with either gameplay balance or item balance (or both).
Modifié par BanditGR, 18 mars 2010 - 09:25 .
#25
Posté 18 mars 2010 - 09:46





Retour en haut






