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DAO Awakening An Epic Fail


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#26
TJSolo

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Warden889 wrote...

Fallout 3 had a decent story but let's not kid ourselves it was pretty shallow with practically no twists or turns. Exploring DC was one hell of a joy ride though :)


The initial goal of the vault dweller was shallow but that wasn't all there was to the story.
DC and the journey became the story.

#27
MrGOH

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I'm liking Awakening just fine - I haven't encountered any bugs, except maybe one side quest in Blackmarsh not closing out correctly. I am disappointed that none of the DLC items make it into the expansion (which left my PC with some weaksauce armor at the beginning). I'm also puzzled as to why there's no mention of some of DA:O's companions; I'm fine with Morrigan, Leliana and Zevran slinking off into the shadows (though if I had romanced Leliana I would have probably not been too copacetic), but why in God's name doesn't my bonded Mabari warhound come along with me to at least hang out in Vigil Keep?



I'm also concerned about this talk that the game retcons the DA:O endgame decisions; this character chose to kill *spoiler*; my next character, however, chose to let *spoiler* live, meaning *spoiler* left in a huff. Is this reflected in Awakening? There were about three main endgame permutaions on this theme, and I have a feeling, from the talk around here, that Awakening only accepts one regardless of what your character did in the original campaign.



That aside, it's about what I expected so far - a mini DA:O. I am not quite happy with the $40 price tag - I mean, the main game cost me a measly $10 more and was a whole lot beefier.

#28
Warden889

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meh to me it wasn't that great of a storyline. Don't get me started on the gameplay. Some of it was awesome but the horrid fps aspect killed it. Still gotta love the mini nukes.

#29
Shinji Ex

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Warden889 wrote...

meh to me it wasn't that great of a storyline. Don't get me started on the gameplay. Some of it was awesome but the horrid fps aspect killed it. Still gotta love the mini nukes.

Press LB?

#30
VanDraegon

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Could you possibly have a more trollish thread title?

#31
AgeOfHades

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i found the ending really bad, the story line,while being good in some aspects was definetly lacking in others. near the end where u have to choose between letting the city die/saving it or letting the keep die or saving it

then during the end bit it said the keep lasted a week before falling, if i had to estimate id say u were in the city bout 1-3 days, and not even given a chance to head back to the keep after u finish up

and when you import your character, when u talk to alistair at the start or oghren it seems as if they hardly know you, like DA:O never happened. it seems awkward and weird, the ending mostly was what really got me *the part with all the writing*
at the end it says "you" leave and possiably hook up with leliana or somthing, but u never returned to vigils keep. somehow since ur the hero of ferelden you wouldnt just leave them like that. youd stay atleast awhile. the main story line was really short, didnt 2 do many of the side quests. you should also have been able to change where your troops are stationed, rather than having the choise only once

Modifié par AgeOfHades, 18 mars 2010 - 03:51 .


#32
Feraele

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Shinji Ex wrote...

Yes! or No!

I've read several post from people who have played it and it sounds to me like there are not to many happy campers out there

The content is not worthy of the asking price?



Sten says....NO!

#33
Feraele

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I am 12 hours into this expac, still no bugs, glitches..had one crash. Still lots of quests to do...lots of content. No problems no complaints.



Play it for yourself....and then decide. All these negative threads popping up and half the time I suspect people haven't even bought the thing yet. geesh

#34
ObserverStatus

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The only game for 360 i ever bought that was ever worth its full price was Fallout 3, I mean $60? Wtf?

Still dragon age was at least 2/3rds as fun as most games I've played so I won't complain.

#35
Feraele

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MrGOH wrote...

I'm liking Awakening just fine - I haven't encountered any bugs, except maybe one side quest in Blackmarsh not closing out correctly. I am disappointed that none of the DLC items make it into the expansion (which left my PC with some weaksauce armor at the beginning). I'm also puzzled as to why there's no mention of some of DA:O's companions; I'm fine with Morrigan, Leliana and Zevran slinking off into the shadows (though if I had romanced Leliana I would have probably not been too copacetic), but why in God's name doesn't my bonded Mabari warhound come along with me to at least hang out in Vigil Keep?

I'm also concerned about this talk that the game retcons the DA:O endgame decisions; this character chose to kill *spoiler*; my next character, however, chose to let *spoiler* live, meaning *spoiler* left in a huff. Is this reflected in Awakening? There were about three main endgame permutaions on this theme, and I have a feeling, from the talk around here, that Awakening only accepts one regardless of what your character did in the original campaign.

That aside, it's about what I expected so far - a mini DA:O. I am not quite happy with the $40 price tag - I mean, the main game cost me a measly $10 more and was a whole lot beefier.



We have known for quite some time ..that NO dlc items were transferring over except those from RTO..so why is this a complaint?   Unless you haven't done alot of reading of the FAQ etc?

They told us the reason why the Mabari won't be there...budget ...cutscenes are fairly expensive to produce..an expansion has a limited budget.

Dog was all about cutscenes, ANY interaction you had with him was a cutscene.   Thats why. 

But that was also stated here on the forums a few times.    I gather you don't keep up with news.

#36
AgeOfHades

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my game crashed atleast 3-4 times, mostly in certain spots idk why

and paying that guy to rebuild vigils keep really didnt seem to do anything, it was only really mentioned in the very end bit with the writing.

jst on a personal note, i really really really hate the fade, most annoying/worst part of the DA series

Modifié par AgeOfHades, 18 mars 2010 - 04:00 .


#37
Nukenin

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If the package is titled "DAO Awaking" then you obviously have obtained some cheap imitative knock-off and not the real deal.  Especially if it's subtitled "A Epic Fail".

:whistle:

#38
Special_Agent_Goodwrench

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I would give it a solid 7.5.

It could have been a lot, and I mean a LOT better. It's the little things that got me. Poorly handled cameos (of Leliana and Zev at least). Also, Alistair and Wynne didn't seem to particulary miss their friend.

New companions. While cool (Anders, Justice and Nate were my favorites), I did not connect to them as I did to Leliana, Alistar, Zevran and the rest of the Origins companions. I believe the new and "improved" conversation system had a large part in it.



The new enviornments ranged from ok (Wending Woods) to very nice (Kal'Hirol) to awesome (Blackmarsh). Some weapons and armor were pretty cool but mostly same old models. I also liked the "pimp your shield" option.



While gameplay-wise and time-wise Awakening was very solid. The poorly handled cameos, not-so-good character interaction and just what seems like a lot of missing dialogue options severely brought down my enjoyment of the game.



I really hope that the guys at Bioware will listen, correct and improve the game, and give us the best experience in the next Dragon Age game.








#39
Synk

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Not getting my DLC items is ok. My issue with it was, no i wasnt informed. I don't need to SEEK OUT why my ****ing mage is using a bow when I start my game. Maybe they could, I don't know put a little message up if the game detects you have DLC items equiped? instead of just leaving you high and dry in the start of the game with nothing equiped ( I only had the bow in my 2nd slot due to a quest ). The fact that they knew people like me wouldn't have their DLC items upon importing only makes them more neglegent, it is in no way an excuse to just randomly gank players gear they I'm sure they were all looking forward to using after reading the features listed for the damn game. Being able to import was only a gimmick used to sell more boxes, its clear the game wasn't designed for you to import your old char, the story has no depth due to that.



If I was going to be ok with no using DLC items I would have wanted it posted clearly on the box that DLC item's weren't going to transfer to awakening and not have it be an extremly unpleasent surprise after I just gave them 40 of my dollars ( much like the ending to awakening was ).

#40
MrGOH

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Feraele wrote...

MrGOH wrote...

I'm liking Awakening just fine - I haven't encountered any bugs, except maybe one side quest in Blackmarsh not closing out correctly. I am disappointed that none of the DLC items make it into the expansion (which left my PC with some weaksauce armor at the beginning). I'm also puzzled as to why there's no mention of some of DA:O's companions; I'm fine with Morrigan, Leliana and Zevran slinking off into the shadows (though if I had romanced Leliana I would have probably not been too copacetic), but why in God's name doesn't my bonded Mabari warhound come along with me to at least hang out in Vigil Keep?

I'm also concerned about this talk that the game retcons the DA:O endgame decisions; this character chose to kill *spoiler*; my next character, however, chose to let *spoiler* live, meaning *spoiler* left in a huff. Is this reflected in Awakening? There were about three main endgame permutaions on this theme, and I have a feeling, from the talk around here, that Awakening only accepts one regardless of what your character did in the original campaign.

That aside, it's about what I expected so far - a mini DA:O. I am not quite happy with the $40 price tag - I mean, the main game cost me a measly $10 more and was a whole lot beefier.



We have known for quite some time ..that NO dlc items were transferring over except those from RTO..so why is this a complaint?   Unless you haven't done alot of reading of the FAQ etc?

They told us the reason why the Mabari won't be there...budget ...cutscenes are fairly expensive to produce..an expansion has a limited budget.

Dog was all about cutscenes, ANY interaction you had with him was a cutscene.   Thats why. 

But that was also stated here on the forums a few times.    I gather you don't keep up with news.


I actually do keep up with the news, and I was fully aware about the DLC items not importing. I suppose I was disappointed when I first read about it as well. But I don't see how the fact that they announced that DLC wouldn't carry over would in any way affect my opinion of that decision.

As for Dog, I understand why he isn't a companion. But why is there no mention of him at all? I would have been happy if he had been 'retired' and just hung around the throne room and floated a *woof* when clicked on,  to be honest. Howvere, it seems like he fell into a plot hole, never to escape. It's more of a criticism with how Bioware dealt with their choice to not have the Mabari as a companion than the decision not to have him at all.

#41
kingthrall

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HAHA suckers Dawn of War II expansion totally owns Dragon Age Expansion, i made the right purchase from what ive read.

#42
almasy919

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Feraele wrote...

I am 12 hours into this expac, still no bugs, glitches..had one crash. Still lots of quests to do...lots of content. No problems no complaints.

Play it for yourself....and then decide. All these negative threads popping up and half the time I suspect people haven't even bought the thing yet. geesh


You don't get it maaaaan.

They've "borrowed" it, tried it, then they complaaaaain. /s

When they go the route of "We'll just pirate it!", you know they're just being pissy for pissies sake.

#43
cptncanuck

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I like it. While the game starts off with a cold feeling from falling off the "I'm a bad-ass" wagon into the "Hero who didn't get to live happily ever after" puddle of ice water.



There is more than enough good gear around to pick up (not to mention you should be hording it from your save game), so people moaning about not getting their DLC equipment should just get over it. Not having your old team-mates dropping by is initially a downer, though the new ones are pretty good replacements. Unfortunately the conversation system takes some getting used to since you can't always stop for a chat whenever you want to, which (for me) makes it a little harder to connect with the goup - no more chilling at camp hopping from person to person - granted Bioware is up to snuff on their character design and you don't have to take anyone along that you don't want to (and are unable to take someone along that you DO want to).

Combat is pretty much the same, though the new skills/feats make it possible to take on the duo-bosses and hordes of baddies with a little more style (puts on pimp hat).

The areas, though few and not as long as Origins (which is either a plus or a minus depending on the individual), are packed with neat little bits to pick up on and interact with as well as a very authentic feel - no skin swapping here!

The 'camp' aspect is not a 'keep' aspect that builds off of the Normandy in ME2. Just like you could upgrade your ship and tech in ME2, this time you get to play god in your own castle... though the human nobles seem to be a little too peachy when it comes to being bossed around by a she-elf who was raised in the slums (see avatar <---). The choices you make also have a very consequential feel to them - so expect a lot of game changes depending on what you say and do.



In conclusion, Awakening is great as an expansion and should be thought of as such - don't expect to find any improvements or carry-overs like you would in a sequel. The warden picks up where he or she left off in the line of duty with an assignment where the gang couldn't all come with (Oghren is a 'special' case, as you find out if you take him with you). As there are no romances in this game we are left to assume that the warden is faithful to her/his past love and doesn't go gallivanting around like Shepard does dipping his "ink" into every pot he can find.



As of now, I would give this game an 8.8/10 in comparison to Origins' 9/10 and Mass Effect 2 10/10

#44
cptncanuck

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kingthrall wrote...

HAHA suckers Dawn of War II expansion totally owns Dragon Age Expansion, i made the right purchase from what ive read.


and wow....

Yea, have fun with your Chaos Marines Image IPB

#45
Warden889

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played the DoW expac it wasn't very good :(

#46
Warden889

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Also whats gonna be scary is how crazy dragonage 2 is gonna be.

#47
Lucy Glitter

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It's too expensive for me. 70 dollars.

#48
kingthrall

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cptncanuck wrote...

kingthrall wrote...

HAHA suckers Dawn of War II expansion totally owns Dragon Age Expansion, i made the right purchase from what ive read.


and wow....

Yea, have fun with your Chaos Marines Image IPB


Just like origins, there has been a story for the blood ravens, and all the other factions. There are also Imperial Guard units in the game, and new units for all races. That is a expansion, not some ****ty reskinning/editing and bad dialog changes.

#49
MelodicCure

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I like it. I was hoping for a new row of spells in each of the mage classes like spirit, nature, and such with a new row of free slots at the bottom to put them in.

#50
Feraele

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MrGOH wrote...

Feraele wrote...

MrGOH wrote...

I'm liking Awakening just fine - I haven't encountered any bugs, except maybe one side quest in Blackmarsh not closing out correctly. I am disappointed that none of the DLC items make it into the expansion (which left my PC with some weaksauce armor at the beginning). I'm also puzzled as to why there's no mention of some of DA:O's companions; I'm fine with Morrigan, Leliana and Zevran slinking off into the shadows (though if I had romanced Leliana I would have probably not been too copacetic), but why in God's name doesn't my bonded Mabari warhound come along with me to at least hang out in Vigil Keep?

I'm also concerned about this talk that the game retcons the DA:O endgame decisions; this character chose to kill *spoiler*; my next character, however, chose to let *spoiler* live, meaning *spoiler* left in a huff. Is this reflected in Awakening? There were about three main endgame permutaions on this theme, and I have a feeling, from the talk around here, that Awakening only accepts one regardless of what your character did in the original campaign.

That aside, it's about what I expected so far - a mini DA:O. I am not quite happy with the $40 price tag - I mean, the main game cost me a measly $10 more and was a whole lot beefier.



We have known for quite some time ..that NO dlc items were transferring over except those from RTO..so why is this a complaint?   Unless you haven't done alot of reading of the FAQ etc?

They told us the reason why the Mabari won't be there...budget ...cutscenes are fairly expensive to produce..an expansion has a limited budget.

Dog was all about cutscenes, ANY interaction you had with him was a cutscene.   Thats why. 

But that was also stated here on the forums a few times.    I gather you don't keep up with news.


I actually do keep up with the news, and I was fully aware about the DLC items not importing. I suppose I was disappointed when I first read about it as well. But I don't see how the fact that they announced that DLC wouldn't carry over would in any way affect my opinion of that decision.

As for Dog, I understand why he isn't a companion. But why is there no mention of him at all? I would have been happy if he had been 'retired' and just hung around the throne room and floated a *woof* when clicked on,  to be honest. Howvere, it seems like he fell into a plot hole, never to escape. It's more of a criticism with how Bioware dealt with their choice to not have the Mabari as a companion than the decision not to have him at all.


BTW....hehe don't consider me as totally unsympathetic to whats being said here,  but I have already done what you did,  pleaded my case for the US ending..over and over ..end result..silence.   Well until Live chat day.. 

Nineteen days of silence on that issue.    So basically ..it is what it is,  the expansion had been in production for a year or so BEFORE we even knew about it,  hence any of our input or feedback...didn't get considered.

So basically the expansion is here..be it for good or bad, and the changes we had hoped for, will not take place.

I am thinking PERHAPS..for the future, some of what the fans have stated on these forums will be taken into consideration,   but for now, its too late for Awakening..its a done deal.

The other thing I am noticing is all these changes...seem to be taking place for a reason, and I think we all need to pay attention to this,  because DA:2 will more than likely not..be an extension of DA:O ...it will be a new story.

Whether that will be a story dedicated to Morrigan and her old god baby...or something else, of course is yet up in the air.