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DAO Awakening An Epic Fail


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#101
E-Nigma_1972

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Ovidi wrote...

I like it, for £15 it's a superb purchase. Don't know how I'd react if I was asked to pay $40. When you convert the currency that's almost double what I payed

It does seem that *in general* UK players are a little happier because the price is lower.


you are having a laugh about UK players being happier because the price is lower, do a conversion from $ to £ on that $40 of yours, oh I guess your not talking about the PS3 awakening as its £31.99 and only available as a dl

#102
AgeOfHades

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while i loved the gameplay the storyline left much to be desired *mind you i jst did main plot* but from the ending its all really fail.

"the commander left vigil's keep and rumour had it that he hooked up again with leiliana, it is known that he never returned to vigils keep because the darkspawn were no longer a problem" now THAT really stuffed it up, the hero of ferelden, slayer of several hundred darkspawn, suddenly leaves the grey-wardens and gives up on fighting the darkspawn? wth?



and, the lack on continuity was a real downer, that and all the stuff u did in game, such as getting wade to make armour for troops and upgrading vigils keep, all it did was serve to add extra text at the end. and deciding between ameranthine and vigil's keep was like "wtf"

ur at ameranthine for perhaps a day or 2, and yet at the end it says that vigil's keep lasted a week or jst over before being overrun. and you think to yourself "i could have gotten there and saved it" along with the fact that not even the whole darkspawn army was there, u held up atleast 1/4-1/2 of the darkspawn army at ameranthine. the few characters u left there should ahve been able to hold them off, along with your "silver knights" and that "legendary soldier" if u had him. vigils keep never should have fallen

#103
Feraele

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@ Age of Hades



"the commander left vigil's keep and rumour had it that he hooked up again with leiliana, it is known that he never returned to vigils keep because the darkspawn were no longer a problem" now THAT really stuffed it up, the hero of ferelden, slayer of several hundred darkspawn, suddenly leaves the grey-wardens and gives up on fighting the darkspawn? wth?



----- end quote------



I think from that ..we can take it that, things are going to change..in preparation for the sequel.



Bioware has been making ALOT of changes to DA recently, evidenced by the streamlining of the dialogue, the removal of continuing interaction with love interests, "some" dlc content not continuing in Awakening.



So that creates a picture in my head, that the sequel..aka DA:2 will be nothing like what we knew in Origins.



Fasten your seatbelts...:P

#104
Adamzen

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Feraele wrote...

So that creates a picture in my head, that the sequel..aka DA:2 will be nothing like what we knew in Origins.

Fasten your seatbelts...:P



who cares...after forcing EU PS3 owners to download the expansion for 40€ DA:2 can be starring Chuck Norris as new warden and sky ships powered with beer and hookers and i'd give a flying funk

Nice job driving away old customers who stuck with you since Baldurs Gate 1...ah well...back to GOWIII

Modifié par Adamzen, 19 mars 2010 - 07:29 .


#105
Mintyone

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Eurypterid wrote...

Shinji Ex wrote...

Lets say I star a new Origins game from scratch right so can I jump to Awaking an jump about from the original areas an the new areas back and forth? that is what a expansion is supposed to be!


You couldn't do that in SoU or HotU (NWN expansions). Those are BioWare examples. Can't do that in NWN2's expansions either (Obsidian examples).


pretty sure you can play the new prestige classes in the original campaign though.

#106
noctoi

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Feraele wrote...

@ Age of Hades

"the commander left vigil's keep and rumour had it that he hooked up again with leiliana, it is known that he never returned to vigils keep because the darkspawn were no longer a problem" now THAT really stuffed it up, the hero of ferelden, slayer of several hundred darkspawn, suddenly leaves the grey-wardens and gives up on fighting the darkspawn? wth?

----- end quote------

I think from that ..we can take it that, things are going to change..in preparation for the sequel.

Bioware has been making ALOT of changes to DA recently, evidenced by the streamlining of the dialogue, the removal of continuing interaction with love interests, "some" dlc content not continuing in Awakening.

So that creates a picture in my head, that the sequel..aka DA:2 will be nothing like what we knew in Origins.

Fasten your seatbelts...:P


If thats how they are gonna do DA:O 2, Ill be fastening my seatbelt all the way to another franchise. I hate what they did with the conversation options and party interaction. Its a massive leap backwards for the game and I won't be shelling out for this format again. 

Pitty really if it pans out that way, because DA:O is my all time favorite rp game.:crying:

#107
AgeOfHades

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@ noctoi



yeah same, i feel they lept backwards with this expansion, while the fail storyline might prove a bit useful in DAO2 i somehow doubt this amount of storyline/character fail was intended.

importing your char then talking to alistair/oghren at the start makes it seem as if they hardly know you, it seems that they are hardly programmed to act towards a imported char but focus more on the orlesian one

#108
FeelThePaint

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To be perfectly honest, ive been playing it last night, and i am happy about it this far. I like the idea of building you own fortress.



I did find that not being able to talk to characters while traveling to be a relief (i often miss clicked a character when looting an enemy in DA:O) i sucks i cant talk to them in camp though.



There seems to be alot more items to get outside shops which are good. i loved the possibillity to add runes to armors (which i missed in DA:O). The only new bug ive encountered is minimap being broken in random encounters. I kinda wish DA:O was more like awakening on the whole.



i havent played through it yet, i might find it too short, i dunno. The dwarwen thaig was very much to my liking in length and rewards.



it sucked big time to begin the game naked. Thats just cheap ass stuff EA/BioWare. Beneath you to put it that way.



Anyways, i hope the good stuff keeps coming, and doesnt stop with the Dwarven thaig.



I also liked that they added more skills to enhance stamina/mana and health. i missed that.

#109
FeelThePaint

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Should be said that 3200 live points (basically 1 expansion for the price of 2) is awfully steep.

#110
Marbazoid

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It is a big DLC pack, it doesn't really expand on anything in the original game, it just adds on a separate campaign. Feels too disconnected from the original game.



For the next one if Bioware does it, please work on integrating it into the game more. That weird import thing they did is really...this can import..that can't import..oh yes it is assumed you did this ending...oh yea your dog died...



I get the impression that from the very beginning the scope and investment of Awakening was quite limited. I think the team did the best with what they had though.



Oh yea and it costs way too damn much.

#111
Stengahpolis

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Ovidi wrote...

geertmans wrote...

I just started it and I'm liking it pretty much. Perhaps I don't have high expectations but so far I'm having a blast. What's up with the ending choices from DA:O having no effect on Awakening? I saw Alistair being king which coincides with my DA:O ending. Someone care to explain the displeasure?


If you sacrificed yourself then theirs no way to directly carry on your story without creating a plot hole.


You play as a new warden in the world created by your dead guy.

That took me exactly .000000000000000000000001 seconds to come up with.  No plot hole and your choices carry over.  I can't imagine Bioware not thinking of the same thing, which means they chose to do things the way they did for some unfathomable reason. 

#112
Yuedar

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i am still trying to decide reason to call this an expansion, really call it a joke!!! finished in less than 12 hours... should be called an add on.... Major FAIL. Image IPB  Seems like it took a week to think out and another to write. and EA digital dowload was strange. wait till all who ordered disc to receive then release, haha

Modifié par Yuedar, 19 mars 2010 - 01:45 .


#113
revmitchell

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Really? I mean...Seriously?  OMG with the whining about the price tag and the play time, 10 hours...40 dollars whaaaaa. I bought Dante's Inferno last month expecting an epic game about going through hell and saving the love of his life...what did I get? 4 and a half hours of bland easy crap. It was SIXTY DOLLARS.

The point i'm trying to get across is this...Yes this expansion is a little under par compared to the epicness of origins. I have beaten the game in 10 hours myself. I give it a 7/10 on the scale. But NOT because of price. Nowadays i'm good to find a game that can keep me going for more than 10 hours. Most of the crap these companies put out now don't even hit the 10 hour mark. Like Brutal Legend...AMAZING game but 7 and a half hours on Brutal? WTF.

Stop whining about the price...if it were 60 dollars you'd still get more play time out of the game than most games out there with a price tag of 60 dollars.

#114
Marbazoid

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Considering what Awakening adds, which is new specs, talents, skills (which are only available in awakening) and the new campaign (10-15 hours in length), and also considering that all the engine stuff is already there, its not like they have to create a whole new game.



Yes it does cost too much, and yes I bought it anyway!

#115
Tuleron

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It's a nice game, but too much expensive.

My opinion? Bioware could did a better game, with the ideas that they use for the game, MUCH MORE better game, more longger, more complete. When i saw the trailers and the history i thought that the game was going to be awesome, don't know if more than Origins, but at least the same level, because wtf talking darkspawn? Really i think that Bioware could do a better game than this, but whatever, i'm going to wait for the next game.

#116
Trouble Starter

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New companions. While cool (Anders, Justice and Nate were my favorites), I did not connect to them as I did to Leliana, Alistar, Zevran and the rest of the Origins companions. I believe the new and "improved" conversation system had a large part in it. The poorly handled cameos, not-so-good character interaction and just what seems like a lot of missing dialogue options severely brought down my enjoyment of the game. I am thinking PERHAPS..for the future, some of what the fans have stated on these forums will be taken into consideration, but for now, its too late for Awakening..its a done deal.


#117
FeelThePaint

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Seems to be alot more mini-bosses which is nice, and they do actually have good gear, as opposed to caridin by example. youd expect more than a lousy shield from an epic ancient paragon of smithing. Im mean come on! he crafted himself into a bloody golem, and he had nothing worth taking on him?

I got a whole other D&D experience from the dwarven thaig than any other quest in origins. It was just a shame you couldnt fight the brood mother.

Modifié par FeelThePaint, 19 mars 2010 - 02:07 .


#118
kaimanaMM

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I wouldn't say it's an epic fail.

I will say that there is both good and bad to be found. 

Good : The dialogue system is more streamlined, less breaks in the action / adventuring.
Bad : Always holding down the Tab key because I don't want to miss a conversation spot.

Good : The new talents / specilizations are fun to play with and a step in the right direction.
Bad : Too many spells / talents and not enough space on the bar, other spells / talents become useless overall.

Good : The story is again wonderfully told and the characters are engaging.
Bad : I did miss my old crew and would have liked more mention of them, even just a note or a letter.

Good : Around 20 hours worth of content with the sidequests and exploration.
Bad : Price.  I do think $40 is a little steep for an expansion / spin-off / DLC pack (whatever you want to call it).

Those are just a few off the top of my head. 

I can say I expected more, but what I got I found enjoyable and interesting.  Had the price been a little lower the forum would probably be a bit more friendly towards DA:A, as it stands there are definitely some issues that I hope BW looks at / addresses in whatever comes next for Dragon Age. 

#119
Adamzen

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revmitchell wrote...

Really? I mean...Seriously?  OMG with the whining about the price tag and the play time, 10 hours...40 dollars whaaaaa. I bought Dante's Inferno last month expecting an epic game about going through hell and saving the love of his life...what did I get? 4 and a half hours of bland easy crap. It was SIXTY DOLLARS.

The point i'm trying to get across is this...Yes this expansion is a little under par compared to the epicness of origins. I have beaten the game in 10 hours myself. I give it a 7/10 on the scale. But NOT because of price. Nowadays i'm good to find a game that can keep me going for more than 10 hours. Most of the crap these companies put out now don't even hit the 10 hour mark. Like Brutal Legend...AMAZING game but 7 and a half hours on Brutal? WTF.

Stop whining about the price...if it were 60 dollars you'd still get more play time out of the game than most games out there with a price tag of 60 dollars.


At least you get a physical copy of that game you can sell after you finished it. And if u are trough with it after 4 1/2 hours (lol?) than you can sell it on release day and get 40$ back.
With Crap Age Awakening you only have the option to delete your 60$ purchase to use your hard drive more efficient.
Besides i've never seen such a shameless effort to sell a expansion for an old game above the price off new games like FFXIII, Battlefield BC2, ...
Add the countless bugs for the PS3 version, frame rate issue, non existent PS3 support, ... 
My point is if you don't care than gratz. your pappy seems to have a lot of cash and you don't have to worry about the difference between 6$ and 60$...whats one 0..right? But don't tell people who are pissed with a reason to stop whining.

 

#120
revmitchell

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First of all, I have a physical copy you can buy it at gamestop...Second my pappy doesn't pay for anything as I am 26 and work two jobs lawl. I'm just saying that It could be alot worse.

#121
Adamzen

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revmitchell wrote...

First of all, I have a physical copy you can buy it at gamestop...Second my pappy doesn't pay for anything as I am 26 and work two jobs lawl. I'm just saying that It could be alot worse.


Thats right...a ****ed up EA/Sony/Bioware Employee could show up at my house after i downloaded awakening and beat my girlfriend with a solid piece of wood.

#122
revmitchell

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Is the wood enchanted?

Enchanted Elvish wood?

That would make it all the different.

#123
Adamzen

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+5 on rape attempt

#124
revmitchell

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Ohhh, yeah that's bad.

#125
ankuu

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I find that the engind is pretty bad...it said that alistair waited for his queen to come back, i went on with my queenish duties, then i vanished. like wtf? how did i simply vanish?