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DAO Awakening An Epic Fail


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#201
Guest_Ryizen_*

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Epic Fail. Should have been a stand alone game for
like the Psp or something. (My opinion.) 
I don't have a issue with it being short. My issue is the price of a short game. 
 
This by any standards (my opinion) is the worse expansion I've every played. 
   My main reason? It completely fail, to really connect the inported Warden
to the story first story. Other than a very few amount of characters
seeing you as a hero, and Alistair or Anora (Loghain is always dead)
seeing you as King or Queen-consort. You get demoted with no explanation
why. 
 
Romances don't carry over. If I get it on with Liliana I
wanna see her. I mean we traveled together after the first game or
christ sake. at least see her as in the keep. even if she doesn't party.
The one romance that does carry that I was like "WDF" was my Warden and
Alistair. What the fuk was that kiss on the cheek?!? Get out of here.
Even as a dude I was like "Alistair...your a bit*h."(drop you from my faves list)
 
The new
skills and what not didn't apply to the original, any so called
"expansion" should be connected to the original otherwise its stand
alone. (My opinion) I'd give it a 3 star 
 
Now... 
 
As a stand alone game. I would rate it like I did The original, about a 8.5
still I start getting killed with bugs then drop it to like a 7 all in
all a decent game.  
 
Mass Effect epic, Mass Effect 2 while not
as epic as 1 still epic. The old BGs and their expansions, which I
played after hearing about Dragon Age coming out. Epic. 
 
Dragon Age. Is starting to tick me off, I called it quits with it thanks to
that freakin load time to wait on the expansion, got played expansion
just epic fail. I'm going to call Dragon age quits all together. Can't
you guys go talk to Mass effect people and find out what the world to
do? How about the old BGs crew? 
 
And if you have members of
those teams in this one...well....darn

(no clue about that big gap.)

Modifié par Ryizen, 23 mars 2010 - 03:45 .


#202
Warden889

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I have a feeling there is gonna be a price cut coming soon but honestly Awakening was fun and i got my 19hours of enjoyment out of it People are drastically blowing things out of proportion. If you want an epic fail go try a game by the name alganon

#203
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Warden889 wrote...

I have a feeling there is gonna be a price cut coming soon but honestly Awakening was fun and i got my 19hours of enjoyment out of it People are drastically blowing things out of proportion. If you want an epic fail go try a game by the name alganon


You talkin about the MMO?

#204
Grimx0r

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Need some talented modder to make a tactics mod. Nightmare is a joke.

#205
ChaosUndivded

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Sylixe wrote...
 I have always had great experiences with bioware products but this one feels like someone in a suit got a hold of it and forced it out the door before the QA department got a chance to fully polish it.


yeah yeah yeah.. it's called EA... electronics a*s.. i think you know the rest

Modifié par ChaosUndivded, 23 mars 2010 - 08:34 .


#206
sylvanaerie

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Epic fail is a bit much I DID overall enjoy it but it does have some glaring flaws and some of the changes from Origins I didn't like (like the new conversation system feeling rushed and shallow). I think it should have its bugs addressed and the price tag was too much for as short and buggy as it is. Replayability factor is nil for me. I'm going back to Origins till they address the worst of its flaws.

#207
Sardart

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The expansion is a Great Fail Imho.



They putted in a good crafting-like quests and mechanics as Ship's improvement in Mass Effect 2, and i liked it.



But the game is simply rushed, too much rushed. And I'd utterly hate to see 'em put an hand on this matter with pay-to play DLC.



They should have waited, they should have developed more this new piece of the story.



The complaint so far, except being unable to continue your MAIN Journeys with your DAO group, and Bugs or nuisances all over the places, are the mechanincs being poorly shaped. The game is so rushed that neither they remembered the basic things: as exit on char selection screen when you are entering a particular dungeon that require a particular char of your group to start an event ( for the Templar philactery in adamaranthine ) and such.



Chars are pretty empty nonethless, because the game is so cheap, you simply gain their loyality in short time, but you don't really get to Know 'em really much. Morrigan, Leliana, Sten ... everyone in DAO was seemingly a living being, greatly shaped with interesting background.



in the expansion: " Anders << oooh i lost my precious kitty >> ", then " you found an ill demonic kitten on Vigil's keep soil, a girl come saiyng that that's her kitten. Kill her. ", And in the end " Yo Anders, get tha ****in' kitto and gimme ur body, i'need a meat shield ".



Too much rush. Too much rush.



You failed grand time.





For the future:



- You : need to think twice in developing and release

- Me : Will wait before buying on first day, will watch playthroughs on youtube and choose what to do.

#208
Orran87

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From what I've heard and read, people are logging about 15-20 hours into Awakening, correct? It was 40 dollars. It took me 45 hours on each of my playthroughs to beat Origins. It took me 25-28 hours to beat Mass Effect/Mass Effect 2. My question is this: 60 dollars is just the right price to pay for Mass Effect 2, but Awakening at 40 is just ridiculous? Come on now.



I'm actually having a blast playing it. The new characters are interesting (I really like Nathaniel Howe), the new spells/talents/skills they added are great for high level characters, and the plot has me intrigued (granted, I'm only half-way through it). The DA series, right now, really reminds me of the Baldur's Gate series: Great first game with a few problems and then a good expansion that adds a good amount of material and continues the story. Realistically...if Bioware continues this level of excellence for sequels...Dragon Age 2 might be better than Baldur's Gate 2 was.

#209
wildamishrose

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Orran87 wrote...

From what I've heard and read, people are logging about 15-20 hours into Awakening, correct? It was 40 dollars. It took me 45 hours on each of my playthroughs to beat Origins. It took me 25-28 hours to beat Mass Effect/Mass Effect 2. My question is this: 60 dollars is just the right price to pay for Mass Effect 2, but Awakening at 40 is just ridiculous? Come on now.

I'm actually having a blast playing it. The new characters are interesting (I really like Nathaniel Howe), the new spells/talents/skills they added are great for high level characters, and the plot has me intrigued (granted, I'm only half-way through it). The DA series, right now, really reminds me of the Baldur's Gate series: Great first game with a few problems and then a good expansion that adds a good amount of material and continues the story. Realistically...if Bioware continues this level of excellence for sequels...Dragon Age 2 might be better than Baldur's Gate 2 was.


Yeah, those new characters ARE great, for the roughly 4 DA:0 sized conversations you get to have with each of them, at which point they don't talk to you outside 2 - 3 line monologues at keypoints for the rest of the 'game'

The new spells and talents would be awesome, were they properly balanced for the rest of the game, and available in the original campaign, like I dunno, every other RPG expansion ever.

#210
Squicker

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SeanMurphy2 wrote...

So far I am liking it a lot. It is more Dragon Age content.

We get to see new locations. I think the level design and the pacing of the combat has improved. I have only done Wending Wood. I thought the quality of the level was as good as a DA:O location.

Amaranthine city is not huge. But the atmosphere compares well to walking around Denerim city. It was nice to see another Ferelden urban location. Also it is nice to run your own base.

I am not rushing through it. I have been savouring getting to experience more of Ferelden.


when I first started it I was not happy at all but, as I progressed through the game I started to enjoy it more and more. I took my time and managed to get 28 hours play from Awakenings, so not too bad really.

I think it's a bit pricy and some of the new ideas are a bit clunky in the execution - rune crafting, dialog. There are some bugs in there which prevented me completing minor quests and a few other odd glitches.

Overall I feel the game is a good complement to Dragon Age and, despite the shoddy and outdated graphics engine, it has an enjoyable look and feel for a fantasy game.

#211
Gadarr

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First off, apart from some minor and in no way gamebreaking bugs, I haven't experienced any of those major glitches people complain about, I'm not entirely done with Awakenings though. So, maybe I'm just lucky.

That being said, I really don't get why people call it an "epic fail". While I do understand that some changes may not fit personal taste, and while I do agree that new skills and specialisations should carry over to the original game, the criticism on these forums is way over the top. Obviously, Awakenings is considerably shorter than the original. Therefore, characters don't get developped in a simliar deep way - however, they aren't shallow or cheap. In some cases, they fit the stereotype a little too closely for my taste, but others are in fact quite surprising.

The main storyline is of course shorter, but nonetheless intriguing, although I would wish for more background explanation. The way old characters are carried over may be lacking in some cases (and should probably not have been possible at all) and I have yet to encounter a real moral dilemma.

So, Awakenings is by no means perfect, but it does provide for many hours of enjoyment. It is, all in all, a decent expansion, not as good as the original game, but still very nice.

That's opinion, of course, I just don't see how some people declare it to be gruesome and whatnot.

#212
ChaosUndivded

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Orran87 wrote...
The DA series, right now, really reminds me of the Baldur's Gate series: Great first game with a few problems and then a good expansion that adds a good amount of material and continues the story. Realistically...if Bioware continues this level of excellence for sequels...Dragon Age 2 might be better than Baldur's Gate 2 was.


wow you must have a low opinion of the BG series then if you think this compares.. yes DA:O was good, but it had nowhere near the story or interaction of BG1&2.. graphics are better as one would hope after all the years between the games, but as far as content.. it doesnt ,measure up at all imho..

and as far as story continuity.. where? you either continue with a formally deceased (and magically ressurected) jesus-commander that's lost most of his equipment from previous story(still yet to hear an acceptable reason for that), or you start as some prissy-wannabe-quasi-french-upstart warden from orlais, thus not having any continuation from DA:O.. and since none of the other choices you made seem to carry over (other than yay the world has been saved), there's another lack of continuity..

Awakenings is like a spin-off tv series.. has some of the same characters, in roughly the same location, but without the plot of the original to keep it afloat..

i wouldn't call DA:A an "epic" fail, but as far as expansions go, it is fail..  as certainly it doesn't expand on DA:O, all the new skills and item creation are only available in the "expansion" not the original, therefore it is not expanding anything.. it's a stand-alone side story that follows after DA:O and requires DA:O to be installed to play

realistically, if bioware continues this level of product pushing at request of an oh-so-average publisher, they're going to find themselves with a rapidly declining fanbase.. no fans, no sales..

again, just my $0.02 worth

#213
Gadarr

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ChaosUndivded wrote...

and as far as story continuity.. where? you either continue with a formally deceased (and magically ressurected) jesus-commander that's lost most of his equipment from previous story(still yet to hear an acceptable reason for that), or you start as some prissy-wannabe-quasi-french-upstart warden from orlais, thus not having any continuation from DA:O.. and since none of the other choices you made seem to carry over (other than yay the world has been saved), there's another lack of continuity..


Just to pick this up...

If your warden in the original game was deceased, why do you blame Bioware, if YOU decide to scrap story continuity for the sake of playing with your old character? Your character is dead, you chose him to sacrifice himself. He isn't magically ressurected, he is imported because you decided that he isn't dead after all. But he is. Now, you could of course import the character from a previous savegame and decide that things turned out differently, that he isn't dead after all - but that's entirely up to you, no?

So please... yes, I would have wished for more references to your characters role in rescueing Ferelden, but this "oh my god my character is dead and now he lives, damn you bioware!!!"-issue is just entirely in your hands and yours alone.

#214
arni3

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well, i dont get it.........why DAO AWK = Epic Fail?? i really enjoy it......

#215
buzerunn

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I wouldn't call it an epic fail but is kinda disappointed at it.



The choices I can do are so limited. For example in the smuggler's quest, once I've accepted the first quest from the sumggler dude I cannot even betray him, heck I'm forced to kill City Guards later on in the quest!!....



I did not want to help the smugglers in the first place. I thought I'd have the option to kill the smuggler leader once I'm done with him but I could not even do it!!!!

#216
Dinamwen

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 I love Awakening, but the game os ruined by the constant crashes I have!! EVERY TIME the game freezes, I have to hard shut down my computer, and it happens A LOT!!

BioWare really rushed this game, and for the first time since NWN came out, I am disappointed with BioWare.

#217
7th_Phoenix

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I actually enjoyed the game. It was fun but there was little social interaction which is the only thing I'm disappointed about. I couldn't really connect with any of the new companions except maybe for Nathaniel because of his father but no one else.



However, I do agree that the price is a bit much for a game that would take about 15-20 hours to complete. But this isn't an epic fail.

#218
Awildawn

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The only way that DAA is a failure is its technical flaws : bugs that prevent you from advancing the game should have been seen.

Even it it's a large piece of software, technical bugs and bugs in small sidequests are tolerable but bugs that prevent you from playing altogether make the whole game feel like a beta version. It's the first time that I feel that way about a Bio product and I hope a patch will be out soon to correct this.

#219
ChaosUndivded

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Gadarr wrote...
If your warden in the original game was deceased, why do you blame Bioware, if YOU decide to scrap story continuity for the sake of playing with your old character? Your character is dead, you chose him to sacrifice himself. He isn't magically ressurected, he is imported because you decided that he isn't dead after all. But he is. Now, you could of course import the character from a previous savegame and decide that things turned out differently, that he isn't dead after all - but that's entirely up to you, no?

So please... yes, I would have wished for more references to your characters role in rescueing Ferelden, but this "oh my god my character is dead and now he lives, damn you bioware!!!"-issue is just entirely in your hands and yours alone.


you assume i personally made the sacrifice.. like hell i would, that's just stupid.. i banged morrigan like a tin drum and saved my own hide.. personally i disagree with the whole importing a dead pc idea.. if you didn't make the sacrifice, sure, by all means import that same character, if you did off yourself in a vain and futile gesture, sucks to be you, start a new game and save your hide, or start awakenings as the orlaisian..

i think you would have noticed i didn't agree with the whole raising of the dead if you actually read my post properly.. it was laced with sarcasm after all, even a blind man coulda seen that..

what i said in my previous post about how you start the "expansion" (and i use that term in the broadest possible meaning as i don't believe it deserves to be called such) as the jesus-commander was a comment on the lack of continuity that the "expansion" pack was meant to provide..

i would imagine alot of people only made the sacrifice to get the achievement, and i would imagine BioWare made it possible to resurrect the WC so the players wouldn't have to, heaven forbid, play through the game again.. although they could just reload a previous save before the final battle and save themselve the time, but someone didn't think of doing that did they.. and instead thought it'd be a good idea to complain about their dead warden coming back to life..

just so you don't get confused again.. importing dead PCs is bad m'kay, it messes with the continuity of the story..

#220
Ackamandar

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I would have to agree on it being over priced. For $40 I didn't expect to be through the entire expansion in 2-3 days as opposed to 2-3 weeks+ of playing time for the original. I still loved the game and the story, but it should have cost half as much.

#221
Darth Drago

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It sounds like the Awakenings give you less than 20 hours of game time. Or is it more? Of course this is relative to the player. I've clocked in almost 60 hours of gametime in Dragon Age Origins as it is now and i'm not even half way through the game. If that’s close to accurate then its note even close to being worth $40 to buy. That’s not counting the bug I’m hearing about. Does anyone at BioWare even test these games? Mass Effect 2 has a ton of bugs/glitches as well and that’s a main game not an expansion.

In Comparison:
-If I recall The Shivering Isles expansion for Oblivion cost $30 and if I got my info right it added over 25 hours of gameplay.
-The Fallout 3 expansions packs only cost $10 each. However I’m not sure on how much gameplay they added to the game since I still haven’t played them. But I hear Point Lookout wasn’t bad.
(Sorry to bring in Bethesda in as useful examples since I know how many people hate them here on these forums.)

#222
Faraii

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Skip the game with the $40 price tag. Wait until you see resellers on eBay or Craiglist selling it for $20.



This is nothing more than an overglorified mod being sold at premium price. A great majority of the art assets are recycled from Dragon Age: Origins so the price is hard to justify. If we had a brand new engine, brand new combat system and a whole lot of new original art assets then I wouldn't hesitate to buy the game. Right now it is just more of the same.



V/r



J

#223
TrueWindoze

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Awakenin is an EPIC WIN! game is the bomb.

#224
kasanza

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Epic Fail! Seriously, the game is beyond broken. Here's why:

1) New powers make Archers the most insane damagers because the new abilities we're obviously not play-tested. It's nice to make a viable new class, but not rediculous.

2) New powers make Rogues too powerful and Arcane Warriors even more broken (haven't played mine yet, but the Battle Mage spells and new Mage spells amplify the stupidity).

3) Why do you need a party when you can barely interact with them? The game is broken enough to solo and the Party Member quest seem template rather than part of a finished product. Really, how many gifts do you need right at the beginning of the game? My Anders was in love with me shortly after starting and his quest had no weight to it. In fact, the entire game is like that. In DA:O, the inhabitants felt like they actually had lives and encounters, purpose. This game is just running around with a headache, searching for something to dull the pain.

4) Incredible equipment handed out like candy.

5) Buggy....

6) Very short

There's more reasons I'm sure, but these are the ones I've discovered after 5 hours of play. I'm not even half-way and have lost interest. I can't believe this is a BioWare game, heh. They should know better. Just rent this game. I'm feeling like it will be shorter than 20 hours unless I really take my time of just leave it on while I make dinner or entertain company. I have an on-line game rental membership, but opted to trade in Origins for this because I thought it'd prove Epic. I just didn't know it would prove to be an Epic Fail.Image IPB

Modifié par kasanza, 24 mars 2010 - 06:17 .


#225
Haexpane

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Faraii wrote...

 
This is nothing more than an overglorified mod being sold at premium price.
J


ROFL ummm wrong.  Show me a mod on the scale of Awake?  More trolling and hating:police: