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Wow, what a sad Embarrasment this is...


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#51
BewareTheDrow

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kesayo2 wrote...

BewareTheDrow wrote...

Consider it permission by bioware to pirate all their software. If this is $40 worth of software to them, I'll risk the legal fees, thanks.


"If I don't think it's worth the money, I'm going to steal it instead."

Nice attitude.
If you don't think it's worth playing then don't buy it.
If you want to play it, then buy it.
Software engineers deserve to get paid for their work if you're going to use their stuff.


For those not paying attention, note that I did actually buy awakening and register it. I wish I hadn't, but thems the breaks. Software "engineers" deserve to get paid equivalent to the quality of their work. Entitlement to nothing for showing up to work and willfully releasing software in this state. Shameful.

#52
Euthorus

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hrmm..well after this read I am going to NOT buy the expansion

#53
Sotaklas

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i found some bugs 2 but i found the expansion very nice i hope bioware will make another one

#54
danien.grey

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I "crashed" a total of one time after playing Awakening for 14 hours, and it wasn't even Bioware's fault, I was still running the bad 196.75 Nvidia driver and it overheated. Looks the PC version is a lot more stable than the XBOX one.

#55
Guest_UnPlayer88_*

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The game works great on 360 and I love it. This thread is a sad embarassment of the OP's exaggerated opinion.

#56
Wah up

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Moogliepie wrote...

kesayo2 wrote...

I thought Kotor 2 was awesome. One of the best I've ever played.
Also Awakening is playing flawlessly for me.


I also enjoyed KOTOR 2 more than KOTOR 1. I liked the more brooding, dark story, and the dialog felt more mature. Obsidian is made of people who formed Black Isle, the creators of the original Fallout Series and Baldur's Gate (so many forum goers seem to forget Black Isle's role in that game.) 



They are making Fallout New Vegas. That'll be rpg open free world instead of a game which forces you down 1 path every play through.

#57
JandauX

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About 5 hours into the game and the only bug worth noting are the bugged Blood abilities. I'm really not sure if people are exaggerating or making stuff up, since I find it hard to belive that the same game has such a widely different set of bugs depending on who's playing it.



Beyond that, I can see that most people can't wrap their heads around the changed companion interaction system. There's tons of dialogue, only it takes place outside the camp this time. Is that so complicated to figure out?



If there's something to complain about, then I'd go with the poor balance of new talents and spells. Several are overpowered, about half are useless and only a few actually fit in.

#58
Wygrath

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Wah up wrote...

Moogliepie wrote...

kesayo2 wrote...

I thought Kotor 2 was awesome. One of the best I've ever played.
Also Awakening is playing flawlessly for me.


I also enjoyed KOTOR 2 more than KOTOR 1. I liked the more brooding, dark story, and the dialog felt more mature. Obsidian is made of people who formed Black Isle, the creators of the original Fallout Series and Baldur's Gate (so many forum goers seem to forget Black Isle's role in that game.) 



They are making Fallout New Vegas. That'll be rpg open free world instead of a game which forces you down 1 path every play through.


Yeah, and they are using the same engine that Fallout 3 used, but somehow managed to make the graphics look worse. Look at the screenshots. The mutants look horrible. There's a shot in this month's OXM where a mutant has his arm raised for an attack and his arms is all bent and screwed up at the shoulder. I don't have any high hopes for that game, and I have little to no faith in Obsidian all together.

I understand that their previous facility was shoddy, but I don't think the new digs will help them out with their story telling and design philosophies. 

To me, Obsidian will always be the company that tries to cash in on the success of popular games by making lackluster sequels that don't do the originals justice. KotoR2 wasn't as bad as NWN2, but when KotoR2 released there was missing music in the end of the game and dialogue that led up to a piece of the game that got cut. It doesn't matter how good the story was when you consider the game as a whole. Did I like the story? Yeah, but that doesn't make it a good game.

Fallout New Vegas looks like more of the same from them. The game even starts out almost exactly like Fallout 3. The difference is instead of being born and "growing up", you get shot in the face and the game starts off with your reconstructive surgery, followed by amnesia as to why people were trying to kill you. New Vegas was even quoted as being just like Fallout 3, but with more refined shooter mechanics.

It doesn't matter if some of the same people who worked on Fallout 1 and 2 are working on New Vegas as it's pretty much the standard MO for Obsidian development:

1. Find popular, successful title.
2. Use the same combat mechanics and engine, slap a new skin and new story on it.
3.??????????
4. Profit.

They deviated from this with NWN2 and used a different engine and if you purchased the game when it released you know how horribly that worked out for them. Granted, I wasn't one of the ones having issues so bad that I couldn't play it, but if I had of, it would have spared me from being subject to that horrible, quivering, pile of dung.

#59
Count Viceroy

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I've stumbled upon 1 gamebreaking bug, but otherwise the game runs fine. That being said, it's gamebreaking for me, so I won't be bothering until a patch comes around.

#60
Warden889

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Count Viceroy wrote...

I've stumbled upon 1 gamebreaking bug, but otherwise the game runs fine. That being said, it's gamebreaking for me, so I won't be bothering until a patch comes around.


And that bug is what? Kinda interested.

#61
Dodco

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Yes. Most bugs are due to the PC 1.03 patch, so I gather.

No pickpocketing.
CtDs.
Plus numerous other errors.

This patch is also affecting Origins.

I also believe many may be caused by Mods you've installed. Is it possible that even if you have disabled mods, that save games using the mods could affect your Awakening Character Import?

Modifié par Dodco, 18 mars 2010 - 03:56 .


#62
Haexpane

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Stoomkal wrote...

This seems actually *worse* than the risible piece of non-functional software that was KotoR2...

Bioware made us all so excited about this new expansion, and it seems it was dealt with in the most unprofessional manner - the worst of any project they have made in recent times.

The list of bugs and errors in this software is truly amazing.

Even if it ends up being a good game *later*, Bioware should be ashamed of releasing something in such a terrible state.

It certainly reduces the level of respect that any consumer or reviewer would have for them as a software developer.

Epic Fail.


Is the sky falling?  KOTOR 2 was not from Bioware, and it also won numerous awards, I quite enjoyed it myself.

Relax on the hater tip brah dawg, your blood pressure will thank you

Bioware is making bank and winning awards, while you are trolling on their message boards.  Who should really be ashamed?:bandit:

#63
Bibdy

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What bugs are you people talking about? I haven't seen a single person list them out in a concise manner. Sounds like an excuse to hate on the game.



The one and only thing that has irked me, bug-wise, is



A) Not having my DLC armour and weapon transfer over

B) Not being given replacement items at the start of the game to replace the DLC stuff I was wearing



But, then, an hour into the game, it all got replaced by Tier 8/9 stuff anyway, so I figured screw it. Not worth rampaging onto the forums and screaming bloody murder over and announcing that there's "A GAME-BREAKING LIST OF BUGS THAT I REFUSE TO DESCRIBE ARRRGHHHH"

#64
Guest_Guest12345_*

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14 hours in, no bugs. sorry that you are not having as good of an experience as i am.

#65
Count Viceroy

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Warden889 wrote...

Count Viceroy wrote...

I've stumbled upon 1 gamebreaking bug, but otherwise the game runs fine. That being said, it's gamebreaking for me, so I won't be bothering until a patch comes around.


And that bug is what? Kinda interested.


Won't go into details here to try and avoid spoilers but there's something preventing the siege at the end from progressing past a certain point. I have tested it without mods as well.

Modifié par Count Viceroy, 18 mars 2010 - 05:25 .


#66
bzombo

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relhart wrote...

kesayo2 wrote...

BewareTheDrow wrote...

Consider it permission by bioware to pirate all their software. If this is $40 worth of software to them, I'll risk the legal fees, thanks.


"If I don't think it's worth the money, I'm going to steal it instead."

Nice attitude.
If you don't think it's worth playing then don't buy it.
If you want to play it, then buy it.
Software engineers deserve to get paid for their work if you're going to use their stuff.


This would be true, if you want to use some archaic business model that is in no way applicable to the 21 century, at least as far as electronic media goes.  I "demo" every game before I buy it, I think you can tell by my gamer tag that I considered DAO and ME worth supporting the company for.  I consider it a donation to a worthy cuase, rather than buying a product, tens of millions of others play by the same rules.   You may have moral objections to it, but you can't deny that it is the reality game developers have to live with.  I actualy consider it more moraly acceptable than past incarnations of capitalism, it's definetly more empowering to the consumer.

rationalized stealing is still stealing. you just make yourself feel better is all.

#67
MiSsSmOkEy20

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scyphozoa wrote...

14 hours in, no bugs. sorry that you are not having as good of an experience as i am.

Same here I didnt see any bugs or any thing. But I didnt have any of the bugs in DA:O either.

#68
Feond

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Kotor 2 was a little lacking unlike the original which was a great game.



You couldn't finish missions in kotor 2

HK 47 for example. We learned there was a factory making assassin droids and ......... (nothing)




#69
D3thray

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TJSolo wrote...

I am just starting out and I am noticing bugs.
Wardens Keep powers still have icons but there is an error with the names and they don't fully activate. At least on a rogue the animation starts but that is all.
Also the backpacks you can buy in your estate don't correctly add to your limit
The text says it will be +10 for a bag but if you buy a bag you only get +5.
If you buy both you will still only get +5.
If you only buy one bag it is still only +5 and the other will disappear from the stores inventory never to be seen again.

I am only couple hours in and I am not even trying to find bugs.


If you're going from 120 to 125, that's by design.  125 is max for inventory slots.  Warden's Keep abilities are DLC and as such weren't intended to cross over.

#70
D3thray

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AmstradHero wrote...

I'm playing on PC, have played for maybe 6-8 hours already, and have only encountered one bug where an NPC was duplicated. I'll agree the difficulty seems a bit low, but my Warden stomped through a lot of the tail end of Origins too, so that is not a huge shock.
I am disappointed in the reduced "camp' interaction, but I'll live with it.


TBH I like the spontaneity of it.  I honestly got to the Vigil Keep throne room the first time, saw my party member standing about, and thought to myself uggh am I going to have to slog thru pages of dialogue again?  Instead it happens 'naturally' throughout the course of exploring the game which fits in my head much better as a story element.

Modifié par D3thray, 18 mars 2010 - 07:56 .


#71
Pwnzor326

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I don't understand the complaints about the bugs I've already beaten the expansion and the only bugs I've experienced are a cutscence repeating once and it locked up once not really a big deal.

#72
Sylixe

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Synk wrote...

Lets start with most of my gear not importing right,
blood talents being usable but not actually working.
Mobs continueing to attack me during cutscenes.
People asking who I am that I met in origins
Crashing (stlll)
mobs just stopping attacking sometimes while I kill them ( not being stopped by a spell, just standing there)
my chars stopping attacking for no reason ( while I have them highlights and am telling them to attack, no they werent stunned )
gift's with no purpose
same conversation repeating over and over again
backpacks not working right
my archer 1 shotting just about everything ( hitting for 10x what my other chars do )
... those are just off the top of my head, I know some you can argue are not bugs but I know they couldn't have been intentional in design.



You sure you are not playing the original game?  Sounds a lot like some of the issues with the original game.

#73
AmstradHero

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Wygrath wrote...
<generic (and inaccurate) Obsidian hate

You must have played NWN2 as soon as it came out. A few patches in they fixed the nasty camera controls, and surely you cannot honestly tell me you preferred NWN1's horrible radial menus to the nice clean interface of NWN2.

FYI, they didn't actually use a different engine for NWN2 - it was just a modified version of NWN1's interface.

As has been stated before KotoR2's development was cut short by LucasArts, which is why the ending is so abrupt and content is missing.

Also, you obviously never played Mask of the Betrayer. That is still one of the most interesting and engrossing RPGs in recent years.

There's no reason to hate on Obsidian the way so many people do. They don't have BioWare's resources, but they do a damn good job of storytelling. I'll take NWN2 over Fallout 3 any day.

Edit: Why do people have to hate on particular companies? Obsidian produce RPGs (and damn good ones too), so why hate on them when they produce a genre of game we obviously love. Don't let the RPG genre die. I buy RPGs because I love them, and I want to vote with my dollar to see more RPGs financed by publishers. I'd take a mediocre RPG over a good RTS/FPS any day. (Again, not saying I dislike other genres, but I love RPGs)

Modifié par AmstradHero, 18 mars 2010 - 08:41 .


#74
TJSolo

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D3thray wrote...

TJSolo wrote...

I am just starting out and I am noticing bugs.
Wardens Keep powers still have icons but there is an error with the names and they don't fully activate. At least on a rogue the animation starts but that is all.
Also the backpacks you can buy in your estate don't correctly add to your limit
The text says it will be +10 for a bag but if you buy a bag you only get +5.
If you buy both you will still only get +5.
If you only buy one bag it is still only +5 and the other will disappear from the stores inventory never to be seen again.

I am only couple hours in and I am not even trying to find bugs.


If you're going from 120 to 125, that's by design.  125 is max for inventory slots.  Warden's Keep abilities are DLC and as such weren't intended to cross over.

Funny to think an expansion would expand inventory slots.
Then is a text error to state a backpack will add +10 to you.
It is still a bug when you only buy one pack and the other disappears from the store.
Being Wardens Keep DLC and taken away like items would be one thing but it is a bug that they have icons and are clickable in Awakening.

Please don't try to explain away bugs for something you didn't make.

#75
MagicalSarai

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tehprincessJ wrote...

kesayo2 wrote...

I thought Kotor 2 was awesome. One of the best I've ever played.
Also Awakening is playing flawlessly for me.
You must be livining in a different universe from me where everything sucks.


LOL! And agreed. On all counts.


I played for about five hours last night (regretting that today) and I'm experiencing nothing wrong and loving it.
I also loved KotOR 2!B)