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DA:O - The War Game 2


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#301
AClockworkMelon

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Aaaand the Magi take the lead.

#302
Arttis

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Good...all going according to plan

#303
kansadoom

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Uses guirella warfare on the mages



mages -1 dalish +2



The Templars 22







The Grey Wardens: 20







The Circle of Magi: 38







The Dwarves: 27 XX







The Dalish Elves: 20







The Antivan Crows: 11







The Blight: 26

#304
MrIsidor

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Makes a late entry in this round. Seeing as we mages only do 1 dmg to the dwarves, I instead use my shapeshifting to take on a dwarven form to join them and goes berserk on the dalish.

Joins dwarves

Use berserker attack on dalish

Dalish -3

Dwarves -2





The Templars 22



The Grey Wardens: 20



The Circle of Magi: 38



The Dwarves: 25 XX



The Dalish Elves: 17



The Antivan Crows: 11



The Blight: 26

#305
fairandbalancedfan

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If there are other community members reading this, joinn the blight and kill our enemies, because being an evil badass is too much fun.

#306
Lotion Soronarr

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AClockworkMelon wrote...

Ah, it looks like people have been able to keep things on track. :) Excellent.
As for the complaint, 'why does the Templar Commander deal 10 damage to the Dalish Elves? Why not to a magic-using team like the Magi?'
First of all, the Templar Commander deals 10 damage to both the Dalish Elves AND the Circle of Magi, providing he's alive at the end of the game.
Second, Templars hunt Dalish because they know the elves are led by Keepers, who are heretic spellcasters.

Ahh...but the Dalish have very few mages, so comparatively, the damage done is far smaller. A 100 strong mage force is all mages. A 100 strong dalish unit will have just one or two spellcasters.

And the Blight also have their own mages.

#307
Lathaon

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A great fire rages amongst the ranks of the Blight.



The Templars 22

The Grey Wardens: 20

The Circle of Magi: 38

The Dwarves: 25 XX

The Dalish Elves: 17

The Antivan Crows: 11

The Blight: 24

#308
Errel

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Those murdering backstabbers could have been dead by now

*feels cocky now that the mages dominate the battlefield* :P

#309
Errel

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Lotion Soronnar wrote...
Ahh...but the Dalish have very few mages, so comparatively, the damage done is far smaller. A 100 strong mage force is all mages. A 100 strong dalish unit will have just one or two spellcasters.

And the Blight also have their own mages.

Doesn't change the fact the templars would come after the dalish just as hard as after the mages. Murderous fanatics do not need much reason to hunt their "enemies".

#310
EmperorOfTheBlack

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@ DobiKuba, Ive been a Grey Warden since the start of both games

#311
AClockworkMelon

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Indeed. Just because there are comparatively fewer Dalish spellcasters than Circle spellcasters is irrelevant. I mean, ALL Dalish spellcasters are hunted. Only a fraction of Circle spellcasters are actually attacked.

And in their pursuit of the heretic Dalish Keepers, they'll destroy entire clans.

#312
Shattered Shield

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$*&$ When the game started I was certain the mages would die first....i need to fix this CHAAAAAAAAAAAAAAARGE



Templars attack mages





The Templars 22



The Grey Wardens: 20



The Circle of Magi: 36



The Dwarves: 25 XX



The Dalish Elves: 17



The Antivan Crows: 11



The Blight: 24

#313
fairandbalancedfan

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Come on Blight, there must be some more members out there.

#314
Gaviteros

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The invocations of the magi continue to pulse and fluctuate. Spinning the spells within his fingers Gaviteros starts the grand resurrection spell once again.

+O to the magi.

The Templars 22
The Grey Wardens: 20
The Circle of Magi: 36 O <---
The Dwarves: 25 XX
The Dalish Elves: 17
The Antivan Crows: 11
The Blight: 24

Modifié par Gaviteros, 19 octobre 2009 - 11:01 .


#315
Arttis

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resurrection spell getting more then what you originally had...where are these new magi coming from?

#316
Shattered Shield

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Arttis wrote...

resurrection spell getting more then what you originally had...where are these new magi coming from?

they are like roaches.............in dresses..................throwing fire  at us...............they wont DIEEEEEEEEEEEEE

#317
Gaviteros

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We summon our old deceased magi. Ones who had once fallen to the fade, they shall join us to create a brand new order!

#318
Arttis

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Ug i thought they all became undead because of the spirits in the fade.

#319
Cuuniyevo

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Okay, this is ridiculous. I healed the mages to get us back to fighting strength after we took a beating, but then instead of taking the opportunity to counterattack, you all keep healing? *Yanahi throws down her staff and walks out of the tower muttering*

social.bioware.com/forum/1/topic/9/index/10657/6#11842

#320
Shattered Shield

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Errel wrote...

Lotion Soronnar wrote...
Ahh...but the Dalish have very few mages, so comparatively, the damage done is far smaller. A 100 strong mage force is all mages. A 100 strong dalish unit will have just one or two spellcasters.

And the Blight also have their own mages.

Doesn't change the fact the templars would come after the dalish just as hard as after the mages. Murderous fanatics do not need much reason to hunt their "enemies".


Im not a fanatic.....so i chopped a few mages up and claimed i was doin the Maker's work.....so i burned out some peasants cuz they werent praying enough........that doesnt make me a fanatic.......(sharpens sword while reading Fanatic's Weekly)

Modifié par Shattered Shield, 19 octobre 2009 - 11:17 .


#321
Gaviteros

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XD Honestly, I feel like I'm taking advantage of the system... The healing spell is just a more effective way of taking the lead. Perhaps you should only be able to heal once per day.Like after the healing spell a counter is added that is removed at the end of the day and while it is on they can not heal. Just a thought.

#322
Victus73

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ROOAARR!!! From the bowels of the blight, my minions spill forth to strike!



2dmg to Dwarves!

2dmg to Mages!



The Templars 22

The Grey Wardens: 20

The Circle of Magi: 34 O <---

The Dwarves: 23 XX

The Dalish Elves: 17

The Antivan Crows: 11

The Blight: 24

#323
Arttis

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AHAHAHA Dwarfs cant win now.

#324
EmperorOfTheBlack

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Dwarves, next turn I will aid you against the Blight if you will help us knock down our competitors.

#325
DeviantJoker

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Gaviteros wrote...

XD Honestly, I feel like I'm taking advantage of the system...

The system is aware of you... :ph34r:

Gaviteros wrote...
The healing spell is just a more effective way of taking the lead. Perhaps you should only be able to heal once per day.Like after the healing spell a counter is added that is removed at the end of the day and while it is on they can not heal. Just a thought.

This is being addressed here in the upcoming Game 3 rules. As you can see, some minor and major changes. I'd be versed to read them all and I'd support people having fun and changing up what team you jump on. After all, much like DAO - you can get much replayability if you try out different Origins!

Modifié par DeviantJoker, 19 octobre 2009 - 11:59 .