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Do I suck or is the game just hard or what?


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#26
AdrynBliss

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Really very intresting about this game. What some folks find crazy hard others find crazy easy and viseversa.

Myself (sword and board), allistar (s&B), morrigan and dog went through the whole battle of redcliffe with barly a scratch. This is on normal and just select all party members, attack that one style of playing.

It wasn't till the fade that i started getting my behind handed to me every few minutes.

About 20 hours in and considering starting again now i have a good handle on the game, maybe i'll crank up the difficulty too.

#27
Looy

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I beat that on my 2nd try on normal difficulty, every single militia died and sten got KOed about every 5 seconds, but like others have said as long as you make use of stunning abilities etc you can win.

#28
Grovermancer

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Dr. Cheesesteak wrote...

Are enemy levels curved to your level?  I'm at the night battle in Redcliffe and it's impossible.  I've had a few other battles prior to this that i had to constantly re-load before.  Probably 3/4 the battles i've been in have caused 1+ party member to die.  

I have my tactics set to focus fire, I pause to use potions when necessary...but it's just not working...


Shortly after that battle I'd finally had enough and turned the difficulty down to "Easy," and I've been LOVING the game so much more.

I don't have the time to pause every 0.5 seconds and micro-manage nowadays.... no longer appeals to me.

I'd say the 'Easy' setting is closer to "Normal" default difficulty in most RPG's anyhow, including past BW games. (NWN series, KOTOR)

#29
Bawheidbob

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Got to say i just do not understand how to play at all.



No matter what i try my party just dies, just always seems to be far too many mobs. off to try again

#30
DragonAge22

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Also, be aware that in the second area that gets assaulted there is a tendency for straggler AI to remain behind one of the houses, meaning that the first place the enemies keep coming from will keep charging down until you eliminate the stragglers down below.

#31
Babawonga

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I found the night fight to be incredibly easy on normal level, but the difficulty really seems to vary greatly from fight to fight. Took down the sloth demon with no problem then had my ass handed to me by mercs in an abandoned house. And I cannot beat a Revenant. I don't know how to beat them. I manage to do about half damage to them and the party is wiped. Any suggestions?

#32
danien.grey

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I played with a PC DW-Rogue, Alistair, Wynne, and Shale whenever I knew I was going up against Revenants. You just have to be very very careful about aggro (hence why I brought two tanks). If your main character doesn't have good DPS make sure you bring a good one. Expect to chug more health potions than a frat party chugs beer bottles.



Oh, and revenants have somewhere in the neighbourhood of 95% frost resist, so don't try casting cold spells.

#33
Spirit Shrink

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No, my tactics suck bad ATM as well but It is my first play through and I'm having muchos fun finding out what works and what doesn't... Mostly what doesn't though lol. Hopefully this test run will prepare me much better for my other play throughs and if it doesn't I'll just have to go back and rework untill I am prepared... This is one of the many reasons I adore this game! :)

#34
stujlaird

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My big gripe at the moment (Just arrived in Lothering) is Morrigan's starting spells - I could really do with an AoE spell, and more crowd control, less de-buff. My other main character is a mage, and I'm just starting the tower of Ishal, and I just attained Fireball and Glyph of paralysis - should have taken the Glyph earlier; it's really useful. Plant it in a choke point, like a tower doorway, get the enemy's attention, duck out of sight... One paralyzed foe in the way of their reinforcements. Gotta love the way fireballs knock 'em down, too - as long as my melee fighters don't finish an opponent and run into the area of effect...

#35
Harlequin Shadowlands

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Dr. Cheesesteak wrote...

I'm playing on Normal. 

I don't mind 1 partymate dying here or there, but this night battle in redcliffe is literally impossible.  I just don't see how i can get past it unless i have 100+ health pots.  I've tried kiting the horde of enemies to the knights uphill, but i still died...


This is what I found go to Wardens Keeps or/and mages tower quest FIRST then redcliff. The extra couple of levels you get first seems to make all the difference. I tried redcliff first on normal and was getting my arse handed to me. Decided to do Wardens keeps and then head back and it was much smoother expereince. Still a challenge but at least not a TPW every try. While in THEORY it supposed to scale a couple extra levels made all the difference for me. As for a few battles that were just silly 2:1 and 3:1 odds just turn the difficuly for those down to easy then after back up to normal. Thats what I have been doing as well just to get though the insane ones that I don't want to micomanage every party member 20 times each for one battle.

Modifié par Harlequin Shadowlands, 08 novembre 2009 - 04:43 .


#36
Wickedjelly

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DragonAge22 wrote...

Also, be aware that in the second area that gets assaulted there is a tendency for straggler AI to remain behind one of the houses, meaning that the first place the enemies keep coming from will keep charging down until you eliminate the stragglers down below.


This happened to me as well.  I was wondering what the heck was taking this battle so long because it seemed to go on forever.  Then I ran around a bit below and found there were a couple mobs just standing down by the water and once I killed them off the battle was finally over.

#37
Wickedjelly

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Dr. Cheesesteak wrote...

Are enemy levels curved to your level?  I'm at the night battle in Redcliffe and it's impossible.  I've had a few other battles prior to this that i had to constantly re-load before.  Probably 3/4 the battles i've been in have caused 1+ party member to die.  

I have my tactics set to focus fire, I pause to use potions when necessary...but it's just not working...


Have you done all the tasks you can do to help you in this battle?  The oil quest, dwarven help, etc.?  I would imagine technically you could complete the battle without doing any of those things but I suppose every little bit helps if you're having trouble.

Try to pull the mobs into the npcs on your side as much as you can and when you're below use some crowd control if you need to.  The lower portion is a little tougher since you don't have as much npc help but if you use your party's crowd control and area of effect damage spells and/or abilities you should do fine.  Don't be afraid to use the npcs below to help you win as well.  Doesn't matter if they die so pull the mobs into them if they're trying to swarm you so the npcs help take them out.

#38
Chris_Really_Rocks

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That battle was HARD. If you get past the part at the TOP and are going down for phase 2, just stand back with bows and pick them off one at a time while the townsman melee fight (do this from A DISTANCE). Then when all the townsmen die, just keep picking them off with the bow. If you get rushed and are overwhelmed run away back up to the knights who will cut them to pieces. Then go back down and bow pick them off one at a time from a distance.

#39
Musaeus

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That battle was easy. A gauntlet of damage. You can't go wrong even if you don't have a healer. The courtyard was a bit harder for me because you need to separate the goons from the boss (after you trigger and take out the archers). But once I did it the boss was easy because he was alone and my team hacked him up. I micromanage because the tactics aren't powerful enough for my purposes. "nearest enemy" causes a rogue to use a talent in without facing an enemy sometimes, like if there is an enemy nearby but above or otherwise inaccessible. I see no reason to let the AI take care of the spell selection or talent strategy. A well pulled-off barrage of talents all at once is really devastating, and it would only happen by chance if you play without micromanaging. The tactics are good for helping you not forget about some dude's health but that's about it. If you can't keep four chars in your head at once then you deserve to complain about difficulty and rely on the tactics to save your ass.

#40
Musaeus

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I forgot about the lower part. Bit harder than the mountain part, but really? You just have to keep moving and gang up on guys. It is possible to have your mage run around in circles firing off spells and taking no damage on normal. If you can do that you will have no problem.

#41
Desken

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I'm at Mage are in the fae, using only one mage to fight 4 can be really exausting indeed.

#42
WRFan

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the Redcliffe fight sucks big time. The first part is easy, just cast glyph of repulsion in a bottleneck, and keep it up by using two mages to keep a glyph active all the time. No enemy will come through, they all die in a death cloud. But the second part is impossible to win - I mean I killed all enemies all right without taking a single point damage, I never take damage in any RPG, but all friendly NPC morons died. Crap! My wizardress is incredibly powerful. She cast death cloud, it killed Murdock, all the militia, as well as the entire first zombie wave. Quest failed! Well, kind of... And what am I supposed to do? It's impossible to keep those morons alive on nightmare difficulty! Bioware must think everybody's playing as a warrior, throwing a dozen enemy waves consisting of up to 10 enemies at you. I've got only so many spells. And I can't keep friendly NPCs in a force field or in a glyph of repulsion, cause I need those for my party, and besides, morose AI controlled NPCs leave the glyph of repulsion area anyway and get themselves killed. It's impossible to keep those suicidal lemmings alive

#43
soteria

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Another necro? I'll bite. If you're having that much trouble keeping everyone at the bottom alive, you might try the link in my signature. If you're a high enough level to have all the spells you mention, you really shouldn't be struggling that much to keep the villagers alive in that fight.

#44
Bahlgan

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My sympathies to you OP; I know how you feel. For those who say you have no trouble on Nightmare, I respect your statement, as long as you don't waive it around like some Willy Wonka golden ticket looking for a fight to pick and a foot to drop-kick you in the nose.  :devil:

BUT, for those I have a question: What is your definition of "no problem"? Is it:

1. I can completely and totally bend over any enemy I see; no falls, no poultices, no weapons!
2. I can defeat enemies and not fall unconscious a single time, but it requires poultices!
3. I have had one or possibly two members fall every once in a while, ONCE in a while!
4. The battles were tough, but I count difficulty by numbers of failed attempts! I have none!

As for the difficulties go, I personally do not play any higher than casual unless I am fighting certain boss battles, just to keep it entertaining.

Modifié par Bahlgan, 28 juin 2010 - 09:31 .


#45
kaolincash

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For more info on level scaling, have a look here: http://dragonage.wik...allenge_Scaling

It's all rather clever ;D

#46
HighlandBerserkr

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Strange, i am no expert by any means but i found that battle and the game itself quite easy, and i don't really have any tactics to speak of, i just go in and fight and let my guys do whatever they do with the occasional healing or what not, the only time i ever went down to easy was to quickly dispose of two of the three major dragons in the game.

#47
MindYerBeak

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The Redcliffe Battle isn't as difficult as it looks, even on Hard. Forget about Tactics, go manual. There's one party member that shines during this battle - indeed any battle - Morrigan. Use her to lure down the enemy at the start, party on Hold. Fireball them on the way down, cast what spells you have on them. If - I say if - they reach the fire alive give 'em a dose of Cone of Cold. When the battle becomes more intense leg it back to the soldiers and your party. Keep your party members AWAY FROM THE FIRE. If your Rogue has traps use them behind the fire. If Morrigan has Inferno, Tempest or Blizzard use it (behind the fire).

During the Chantry battle keep your archers/Morrigan on the hill, healing and nuking, sending her down from time to time for Cone of Cold. You can also heal the soldiers. The more soldiers you keep alive the easier the battles will be. You should be making your own health potions by now, so swig these down and use the Heal spells on the soldiers. Send fireballs into incoming enemy at a distance, before they reach the compound. Use Inferno/Tempest/Blizzard if you have it outside of the compound.

Killing a Revenant isn't too difficult. He uses the Pull Command, so hide behind an obstacle like a tree or pillar so he can't Pull you. Send your tank in with Taunt to occupy the Revenant and Pals. Take out the Baddies first, then concentrate on the Revenant. You can freeze him temporarily, but the normal Cold spell has no effect. The higher your level the easier the fight becomes. If you have Blood Magic and/or Arcane Warrior at the time of The Fade it's so easy peasy it's a joke.

I start the game in this way: Brecilian Forest first, then go get Shale, then off to the Magi Tower. By this time I've got Blood Magic. Hear the Baddies squeal when you use that on them at Redcliffe. Talk about crowd control...

Modifié par MindYerBeak, 28 juin 2010 - 11:53 .


#48
YukonSoldier

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I always find the redcliff battle fun regardless of the level. There are so many ins and outs. PC is so much better when it comes to the game plays. Redcliff gets the heart pumping, so don't get discuraged if u die, just fight, LOL.

#49
HypobaricPiano

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This fight was really easy for me on Hard, though I do use spells that allow me to dish out large amounts of damage before they can get close to me. As others have suggested, use spells that can dispatch enemies quickly. Spell combinations such as Storm of the Century can make things a lot easier, but so can talents such as Scattershot.

#50
Chris_Really_Rocks

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I found it difficult on my first playthrough when I did Redcliffe first (hard difficulty). Found it easy on second and third play throughs (nightmare difficulty) when I did the mage tower and the elf quests beforehand. PC version.