So I feel that this game doesn't really live up to the original for a few reasons.
The same things that drive me crazy about the first game are still here: Sloppy controls, menu setups, limited customization, and really linear map layout.
The fact that ME2 doesn't even follow the plot and key story elements from the original is unexcusable. Why did we go from an Element Zero gun system (Unlimited ammo due to the way the guns actually worked using Element Zero as a mass effect cannon) to a clip system (What, we just forgot that the guns operate using science vs. old bullet technology?). It doesn't feel like Mass Effect 2, it's Gears of War painted in Mass Effect clothing.
Mass Effect 1 was an RPG with shooter elements thrown in. An RPG isn't linear, an FPS is. In an FPS, you just go on to kill the next guy. That's exactly what these first two missions feel like... it's more like I'm playing Halo or GOW than Mass Effect.
So we're gonna come out with a sequel, and change everything that people liked in the first game because... Well, I don't see any reason behind it. I'm disappointed so far Bioware. The way I saw Mass Effect going was towards a Kotor style system of play, not "Hmm, cutscene here, kill these guys, cutscene, really fast and useless dialog with old character, kill more people, cutscene, kill people, cutscene"... that's just horrible. If I want to do that I'll play Halo.
Edit: I suffer from foot in mouth disease. It is a crippling disease where I go off on tirades about expectations and inane babbling before actually trying something to find out if I like it. Due to this, in conversation I'll make snap decisions about things that may actually interest me but before I can find out if I actually like whatever I'm talking about my foot accelrates into my mouth and becomes permantly lodged there until tended to by a health care professional.
Modifié par Splortched, 27 mars 2010 - 08:55 .





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