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ME2 ~ ME1: Hmm...


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#1
Splortched

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Edit: So for anybody that needs the explanation the first few posts by me here were posted out of fanboy rage that my precious story had somehow been corrupted between this game and the last. Either read a few of the later posts or don't bother posting. Enjoy!

So I feel that this game doesn't really live up to the original for a few reasons.

The same things that drive me crazy about the first game are still here: Sloppy controls, menu setups, limited customization, and really linear map layout.

The fact that ME2 doesn't even follow the plot and key story elements from the original is unexcusable. Why did we go from an Element Zero gun system (Unlimited ammo due to the way the guns actually worked using Element Zero as a mass effect cannon) to a clip system (What, we just forgot that the guns operate using science vs. old bullet technology?). It doesn't feel like Mass Effect 2, it's Gears of War painted in Mass Effect clothing.

Mass Effect 1 was an RPG with shooter elements thrown in. An RPG isn't linear, an FPS is. In an FPS, you just go on to kill the next guy. That's exactly what these first two missions feel like... it's more like I'm playing Halo or GOW than Mass Effect.

So we're gonna come out with a sequel, and change everything that people liked in the first game because... Well, I don't see any reason behind it. I'm disappointed so far Bioware. The way I saw Mass Effect going was towards a Kotor style system of play, not "Hmm, cutscene here, kill these guys, cutscene, really fast and useless dialog with old character, kill more people, cutscene, kill people, cutscene"... that's just horrible. If I want to do that I'll play Halo. :mellow:

Edit: I suffer from foot in mouth disease. It is a crippling disease where I go off on tirades about expectations and inane babbling before actually trying something to find out if I like it. Due to this, in conversation I'll make snap decisions about things that may actually interest me but before I can find out if I actually like whatever I'm talking about my foot accelrates into my mouth and becomes permantly lodged there until tended to by a health care professional.

Modifié par Splortched, 27 mars 2010 - 08:55 .


#2
Splortched

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Oh yeah, and the fact that I have a fully developed character from the first game and now...

I'm level 1. Wtf? Seriously? I have to start ALL over again?! So I have to nub the way through the game AGAIN?

Edit: Disregard this.

Modifié par Splortched, 27 mars 2010 - 01:20 .


#3
Splortched

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Don't even get me started on the key binding system. It's horrible. There was literally no improvement over the last game, and ME2 has the same bugs from the first one such as when you change a key binding the game still tells you the old key binding in the tool tips.

#4
Fiery Phoenix

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IBTL

#5
Splortched

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And what the hell is with the weak sauce blood and gore? When people get shot, we just change the camera angles? This is a mature game, it doesn't make sense that whenever a major character gets knocked off the camera makes sure to cut this out of view and at most we see them wallowing in a little puddle of blood. The first game was brutal in some of the cut scenes, but the new one just seems to be really weak towards the violence that the story builds up.

Modifié par Splortched, 27 mars 2010 - 08:59 .


#6
Kolos2

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yawns

#7
Guest_jynthor_*

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Dude learntoeffingedit

#8
Trixster09

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I'm sorry i didn't get that to much BullS*** in your Post!!

#9
Splortched

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Wow. Learn how to read, people. So nobody is going to even give an actual retort, just "I didn't actually read anything you wrote."

Modifié par Splortched, 18 mars 2010 - 12:34 .


#10
spacehamsterZH

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ITT: complaints we've NEVER heard before from someone who has THOROUGHLY played the game.

#11
Splortched

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jynthor wrote...

Dude learntoeffingedit

Dude... learn how to use forums? That's the whole point, is to read what somebody said and intelligently respond, not use a crappy personal attack instead of adding to the discussion.

#12
BioSpirit

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Most changes those are made after ME1 are good ones except the scanning that sucks a lot. I do prefer ME2 over the ME1 even if the main plot is very thin. Everything is just about recruiting.

#13
Trixster09

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You would get more serious and deep responses to your post if your complaints were written in a different way. As of now you just seem like some pissed of random dude on a rant. So all i read it Bi*** about this Moan about that.

You wont get a serious discussion going on like this. Might aswell be talking to a wall.

Modifié par Trixster09, 18 mars 2010 - 12:38 .


#14
Splortched

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spacehamsterZH wrote...

ITT: complaints we've NEVER heard before from someone who has THOROUGHLY played the game.


I beat the first game and the dlc for it. I even looked into creating mods for it. There are things I like in this one, but I've already noticed that the control system kinda sucks. The lore is off between the second and first, like I stated above.

So hopefully the whole clip system is explained later on. It's like when the weapons changed from Halo to Halo 2... then they had to change em again for Halo 3 because Halo 2's weapons sucked.

It just doesn't make sense why if the guns used Element Zero and a heat/cool down system why they'd change it because that's changing the lore. It doesn't make sense, just like Chewbacca.

#15
Splortched

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Trixster09 wrote...

You would get more serious and deep responses to your post if your complaints were written in a different way. As of now you just seem like some pissed of random dude on a rant. So all i read it Bi*** about this Moan about that.

You wont get a serious discussion going on like this. Might aswell be talking to a wall.


Good point. I'll stop being rude.

#16
spacehamsterZH

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The clips are explained, they aren't ammo. Not knowing this doesn't exactly make you look like you know what you're talking about, y'know. I'm not a big fan of the new clip system either, but it's not like it's left totally unexplained.

#17
Splortched

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Gyaaah! Why would they remove the heat/cooldown system entirely? If you can upgrade, then you should at least have it as an option. Right?

#18
Splortched

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spacehamsterZH wrote...

The clips are explained, they aren't ammo. Not knowing this doesn't exactly make you look like you know what you're talking about, y'know. I'm not a big fan of the new clip system either, but it's not like it's left totally unexplained.


Yeah, I know. I just played and replayed the first game and really enjoyed it, so I'm going off first impressions here based on the first game.

#19
davidt0504

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well your in the minority. The game was a vast improvement over the first IMHO

#20
Necromancist

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My tip is, play through the entire game. The story does get a bit thin, but it still blew me away towards the end. I was like "O_O No effing way."



I might be a little biased because I finished ME2 for the first time yesterday, but you'll get used to what's changed. Enjoy the game, find stuff to nitpick on during your second playthrough. ^^

#21
Zulu_DFA

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Splortched wrote...

So this game suffers what pretty much every sequel does time and time again: Fail to live up to the original.


Stopped reading at this point. I totally agree.

#22
Guest_jynthor_*

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Splortched wrote...

jynthor wrote...

Dude learntoeffingedit

Dude... learn how to use forums? That's the whole point, is to read what somebody said and intelligently respond, not use a crappy personal attack instead of adding to the discussion.


You call that an personal attack?

I don't even want to give a detailed reply to yet another whiner.

#23
InvaderErl

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Wow, this is totally original and not at all has been retreaded a million times over!



You sir win the internets!

#24
Heart Collector

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I love both games to be honest.



I agree, as do many others, that the clip system is a step backwards... Maybe they could find a medium in the third game, where firing a gun when you're out of thermal clips results in an extremely quick overheat, making firing without them possible but highly inefficient.



Mass Effect merely looked more non-linear due to the existance of the generic sidequests and the Mako, but the plot was still linear, with a few forks and multiple endings. However I do agree that its missions like Noveria were better fleshed out, and their multiple endings actually meant something. Also, I think the Paragon/Renegade system in the first game felt more meaningful (the interrupts were a great addition in ME2 though, I'd like to see that expanded)



The lack of planetary exploration in favor of scanning was my biggest beef in the game. I hope they have atmospheric flight (and optional space combat) with the Normandy on planets in ME3 - but I'll probably be disappointed :(



I preferred the combat in ME2 - it felt more tactical and intense, and actually encouraged me to use my powers and squadmates liberally and intelligently. In the first, I felt really bored using powers.



As for starting at level 1 - the excuse was that you were essentially rebuilt. Cliche? yeah, but there you have it. I don't mind anyway.



Each game had its own magic, I can see why you're disappointed with ME2 (I was too at first, but it grew on me), there were some things that should not have been changed. But that doesn't stop me from enjoying the game. I can't (and wouldn't) try to change your mind OP, but maybe if you approach it without ME1 in mind, you will enjoy it more. Blasphemy? Maybe, but hey, if it works for your enjoyment why not? ;)

#25
DarthValo81

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I can see where you're coming from OP. I stopped watching anything about ME2 months before it was released and I had built up my own expectations as to how the game was going to be. When I first played it, I was pretty disappointed with the changes, but most of them have grown on me. Still lots of room for improvement. ME3 really needs to combine the best aspects of both games.