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How come people have these extreme expectations of Awakening?


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#101
Feraele

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I don't see what the big deal is. If you want your warden to stay dead, don't transfer him/her. I think the only reason I killed one of mine was for the achievement and seeing another ending. I'm kind of hoping one of the future expansions will not allow you to transfer and have a unique story from scratch, but that kind of thing seems more like a spinoff or sequel. Maybe a sequel takes place in the next age being another blight and your hero could be a grandchild of the hero of Fereldan? I think that kind of thing would be neat.



----- end quote-------------



"your hero could be a grandchild"



Thats exactly what a legacy port would be..transfer of prior information..that fits in with the story line. You are a descendant of the hero that died. That would work as well. :) What was concerning folks more about that port or no port decision is that, if they had put Alistair or Anora on the throne, being that they died, none of that would happen.



We were I guess, under the assumption when Awakening was first announced, that there was indeed a connection between your ultimate sacrifice warden and the new Orlesian warden. As it turned out later, thats not to be.



At any rate, if you see me going on about this, its not because its something that "has" to happen, its more in the line of explaining what happened with that issue, and what the true issue was, instead of the mixed up, misinformed nonsense that is posted in opposition of the idea.

#102
geertmans

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I guess this all confirms that the whole transferring your character is a kind of a last minute add. It just seems a bit sloppy.

#103
Guest_Elps_*

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Bryzon wrote...
I think a lot of the people who are complaining are very young and are more into the fighting and leveling or older people from MMO's that are also looking for a grind, or are just bored/trolling and feel like arguing on the internet. This is not the game for you if you are one of those people. This game is perfect for the person who loves a good story, who doesn't mind spending their freetime deep in a novel, or are really into roleplay games. This story reminds me a lot of LOTR meets DND and written by R.A. Salvatore and Robert Jordan (dream team?). I love everything about it. I can't wait to see Orlais and the rest of Thedas.


You just captured my feelings exactly!  Origins is my favourite RPG of all time, despite the flaws, bugs, and annoyances. I've played and replayed my Baldur's Gate & Elder Scrolls games but nothing has ever pulled me into the story the way Origins has. Bioware wanted us to feel an emotional connection to the story and our companions and this has worked. And, that's my problem with Awakening. To me, Awakening just feels like a bog-standard video game. I can't get into my character and the companions feel like NPC's instead of fully-rounded virtual people. It feels like a filler to keep players amused while waiting for the original story to be expanded. 

I laugh at the comments over price. I paid $125 (New Zealand dollars) for Origins. Awakening is $70. We can buy any number of full games here for less than $70. Although as a percentage of population NZ has the highest proportion of gamers in the world (and the numbers are steadily increasing) we do pay a premium here and most US download sites don't allow purchases from outside the continental US. I felt $125 for Origins was good value. Sale price for the basic game is now $99 so its still expensive. $70 for an expansion is over the top but I'd still have happily paid that if it had been a true expansion. Heck, I'd pay double that for the opportunity to travel to Antiva with my best pal Zevran :D

Like others have said, "expansion" is a misnomer. Awakening isn't an expansion as it adds nothing to our Origins stories. It expands playing time though and as a spin-off its not bad value if you don't expect the same level of role-playing immersion.

#104
jennamarae

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Elps wrote...
I laugh at the comments over price. I paid $125 (New Zealand dollars) for Origins. Awakening is $70.


When you convert NZD to USD you didn't pay much more than what we do in the US for Awakening, and the price you paid for Origins isn't much more than a CE is here. After conversion I'd have paid what you did if I'd had the games shipped to me instead of going to the store or buying online.

#105
Guest_Elps_*

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jennamarae wrote...

Elps wrote...
I laugh at the comments over price. I paid $125 (New Zealand dollars) for Origins. Awakening is $70.


When you convert NZD to USD you didn't pay much more than what we do in the US for Awakening, and the price you paid for Origins isn't much more than a CE is here. After conversion I'd have paid what you did if I'd had the games shipped to me instead of going to the store or buying online.


Exchange rates are irrelevant. We don't get paid in US dollars. Compare the price to the median weekly income of $538 and you can see $70 is a big deal. 

#106
Mlai00

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I literally *can't* buy Awakenings, because patch 1.03 would most likely break my DAO game (patch 1.02a).



I will *not* tolerate a bug that disables stealing, while playing my dwarven commoner rogue who pickpockets every single person multiple times (yes, some pigeons do refresh their wallets). I love her to bits.



Neither will I even take the chance of having my mods broken.



Waits for the Awakenings patch.

#107
jennamarae

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Elps wrote...

Exchange rates are irrelevant. We don't get paid in US dollars. Compare the price to the median weekly income of $538 and you can see $70 is a big deal. 


That doesn't change the price of the game which is what both your comment and my response were about. And for game price, exchange rates are indeed relevant. That's like me laughing when people complain about the game price in Britain because by current exchange rates I paid one and a half times what they did for the game if you just look at the numbers.

#108
jennamarae

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Mlai00 wrote...

I literally *can't* buy Awakenings, because patch 1.03 would most likely break my DAO game (patch 1.02a).

I will *not* tolerate a bug that disables stealing, while playing my dwarven commoner rogue who pickpockets every single person multiple times (yes, some pigeons do refresh their wallets). I love her to bits.

Neither will I even take the chance of having my mods broken.

Waits for the Awakenings patch.


The only mods I have that broke were the no follower autolevel and respec mods that I've found so far, but I admittedly don't use a lot of mods either. Can't blame you about the patch though. I don't use stealing often so I can tolerate it being broken for now, but it's pretty sad that they keep releasing patches that break more things than the fix. <_<

#109
ejoslin

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Here is my problem with Awakenings. Dragon Age: Origins is a fabulous game. It's ground breaking. There has never been an RPG this good. I would gladly pay double what it cost -- it is worth that.

Dragon Age: Awakenings is good. Not great, good. It also is 1/3 the length of DA:O and 4/5 the price. If everyone is content with this, we will never see another game like DA:O again. And I suppose that makes sense. DA:A will have a higher profit margin because of how much shorter it is and how comparatively little dialog and interaction there is.

It's a good game. I certainly didn't hate it. But I fear that we will never see another game like DA:O again. Why should game makers go to the expense to make a truly epic game if "good enough" is fine.

It makes me sad is all. DA:O obviously did something very right. DA:A did not get that same "right" there, but I wonder if there really is the market to support more games like DA:O.

I'm an older gamer, and this is the first game I've ever wanted to discuss on a forum. I am genuinely concerned, though. I thought DA:O would raise the bar completely and more quality games would result. Then I see reactions here, chiding people for having high expectations of an expansion that is actually quite a bit more expensive, content-to-price wise, than this amazingly epic game.

It seriously lowers my expectations for DA2. Why SHOULD they go through the time and expense to make something as wonderful as DA:O when people do seem content with DA:A. DA:A IS a good game. Just... not epic.

Modifié par ejoslin, 19 mars 2010 - 01:52 .


#110
ArhraCole

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Mlai00 wrote...
I will *not* tolerate a bug that disables
stealing, while playing my dwarven commoner rogue who pickpockets every
single person multiple times (yes, some pigeons do refresh their
wallets). I love her to bits.
Waits for the Awakenings patch.


jennamarae wrote...
The only mods I have that broke were the no follower autolevel and respec mods that I've found so far, but I admittedly don't use a lot of mods either. Can't blame you about the patch though. I don't use stealing often so I can tolerate it being broken for now, but it's pretty sad that they keep releasing patches that break more things than the fix. <_<


Yeah, the picking pockets breaking isn't something I'm terribly worried about, I figure they'll fix it before long.  There's really only two quest lines I can think of currently where it's needed.  I'm mostly just thankful my characters are past that stage. Granted it would be frustraiting for the codex entry hunters. 

My only complaints for awakening is the DLC skills being non functional (I don't really mind the commander armor not being transfered or the blood plate, as I wasn't using that anymore anyway) coupled with the fact that my elf female rogue warden, who had the marrage deal go through, and was in a nice happy relationship with Liliana was greeted by non other than the Queen who then called her husband. :blink: That was just... odd. It also seems strange to me (and I haven't seen this mentioned anywhere really yet) is that the Dog who is bound to you and your 100% loyal companion no matter what didn't come with you as the Hero of Fereldon Warden.  I understand the Orlesion warden not having a Dog, but your either Cousland Noble or survivor of Ostigar not having that companion stay with you seems a little off putting. Why would you leave the dog behind when traveling to your new posting? :?

With a few minor quest bugs here and there, it makes me hope Bioware is working hard to get us another patch to fix some of these problems quickly (and preferably without breaking more stuff in the process).

#111
Guest_Elps_*

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jennamarae wrote...

Elps wrote...

Exchange rates are irrelevant. We don't get paid in US dollars. Compare the price to the median weekly income of $538 and you can see $70 is a big deal. 


That doesn't change the price of the game which is what both your comment and my response were about. And for game price, exchange rates are indeed relevant. That's like me laughing when people complain about the game price in Britain because by current exchange rates I paid one and a half times what they did for the game if you just look at the numbers.


No, my comment was about the fact that I paid 70 units of my currency for the extension, which is a lot of money for an expansion that doesn't deliver a similar game experience to Origins, for which I paid 125 units of my currency - and have no issue with the price of that. A US dollar is only worth a US dollar in the US. Things need to be seen in perspective. New Zealanders get paid in NZ dollars and pay out $99 - $125 of them for Origins. My own investment in Origins, RtO, and Awakening adds up to over $200. So, yes, I laugh when I see people complaining about the price. I've personally got enough value from that $200+ that I am not complaining.

In comparison to Origins though, the value is just not there with Awakening.

#112
rumination888

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I wonder how many people complained about ToB's "value" when it was released.
It was basically 1/3rd the size of BG2(15-20 hours long), and thats if you also did Watcher's Keep.

...or did people only experience BG2 and its expansion when it was in the bargain bin?

#113
jennamarae

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Elps wrote...

No, my comment was about the fact that I paid 70 units of my currency for the extension, which is a lot of money for an expansion that doesn't deliver a similar game experience to Origins, for which I paid 125 units of my currency - and have no issue with the price of that. A US dollar is only worth a US dollar in the US. Things need to be seen in perspective. New Zealanders get paid in NZ dollars and pay out $99 - $125 of them for Origins. My own investment in Origins, RtO, and Awakening adds up to over $200. So, yes, I laugh when I see people complaining about the price. I've personally got enough value from that $200+ that I am not complaining.

In comparison to Origins though, the value is just not there with Awakening.


You really don't understand monetary conversions do you? The price is close to the same everywhere, the only difference is the conversion rate which makes it look like you paid more than everyone else. You didn't, plain and simple. Everyone else who bought the same things you did paid pretty much the same price you did only in their currency which may or may not make it look cheaper if you only compare the numbers you are looking at without taking the unit conversion into account.

Someone who bought it in Afghanistan would pay 2770 of their monetary units just for the base game, does that mean they paid more than you did? No it doesn't. Had I bought the games, DLC's, and prima guide I foolishly paid for in New Zealand, I'd have paid over $200 for it all. Since I bought it all in the US it cost me roughly $150, not counting tax and shipping for things I had shipped to me. Conversion rates are entirely relative when trying to pretend you paid more than everyone else based on the worth of your country's money compared to everywhere else.

You speak of perspective but have none when it comes to monetary conversions. A US dollar is worth one and a half New Zealand dollars, 46 Afghanistan units, and little more than half of a British pound. The price of the game is still close to equal across all currencies once converted for that country.


In other news, I do agree with you that the value wasn't there for the price when it comes to Awakening.

Modifié par jennamarae, 19 mars 2010 - 02:33 .


#114
Cardantus

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Bryzon wrote...

I think a lot of the people who are complaining are very young and are more into the fighting and leveling or older people from MMO's that are also looking for a grind, or are just bored/trolling and feel like arguing on the internet. This is not the game for you if you are one of those people. This game is perfect for the person who loves a good story, who doesn't mind spending their freetime deep in a novel, or are really into roleplay games. This story reminds me a lot of LOTR meets DND and written by R.A. Salvatore and Robert Jordan (dream team?). I love everything about it. I can't wait to see Orlais and the rest of Thedas.


Not at all.  I love the story and character development side of RPGs.  I just expect more of that from a $40 expansion than Awakenings apparently provides.  Tolerating 80% of the price for 40% of the content only encourages Bioware to continue putting out that little content at that price point.  From what I've heard, the game that's there looks like it's pretty good, it's just not $40 worth of content...once the price drops to $20 I'll definitely be picking it up.

Modifié par Cardantus, 19 mars 2010 - 03:53 .


#115
Haexpane

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rumination888 wrote...

I wonder how many people complained about ToB's "value" when it was released.
It was basically 1/3rd the size of BG2(15-20 hours long), and thats if you also did Watcher's Keep.

...or did people only experience BG2 and its expansion when it was in the bargain bin?

Not as many whiners on the web back then ...

But that's a good point, TOB and Awake are similar in size and scope, TOB was patched, Awake will be patched.    Everyone should chill w/ the hate for a few weeks:O

#116
SirOccam

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geertmans wrote...

I recently bought Awakening and started it and I have to say that I love it so far. I can understand the grudge towards the bugs (I started it in my underwair too :P, fix for this is here: http://filesmelt.com...-In-One-874.zip ). But why is everyone complaining about the story/characters? I started this game with an open mind and so far I'm really liking it and am not dissapointed. Did most people really expect the story to be as good as Origins? I get the feeling I should look out for some big dissapointment coming up in my playthrough. So tell me, what are your dissapointments with the game?

I have no "extreme" expectations. I had what I thought were very basic expectations. I got over not having romances, and I got over having only 1 returning companion, and I got over Oghren being that 1 companion. I never cared about any DLC carrying over, then was pleasantly surprised when some of it did anyway.

The only thing I expected was that it would feel like it was my story continuing. But there's not even lip service paid to most of it. The one clear choice that carried across for me was that a Dwarf mentioned Bhelen being king of Orzammar.

There is 0 mention of Morrigan or my search for her, or if I gave up, or what, nor what happened to Zevran who was to accompany me. No one seems to have any idea what happened to Loghain, or they just refuse to talk about it. Oghren just turns up, approval back at 0 even though I had him at 100 at the end of Origins, with not a single word about his Origins epilogue. Another former companion back for a cameo (avoiding spoilers here) is the same...no mention of his/her epilogue, and a lukewarm reception even though he/she was at 100, and was one of my favorite companions. Even Alistair makes no mention of Anora or anything remotely referencing the past.

None of these are extreme. Just a single line of dialogue saying "Hey too bad you couldn't find Morrigan; oh well welcome to Amaranthine" would have totally satisfied me. It just feels like what made Origins special (the depth of character interaction/drama) was gutted and now it's basically a random adventure RPG with some familiar names.

This is not to say I don't like the game overall. If it didn't come out the day before I started 4 days of 12-hour shifts, I'd probably have it completed by now. In fact I go home on my lunch just to get another half hour or so in. And two of the new companions especially I REALLY like, even compared to DAO. Also I love the whole governmental aspect, having to make complicated decisions and deal with the pressures of being in charge, and especially "holding court." And a lot of the banter is hilarious. And a lot of the zones are really nice. And finally there's some really cool-looking leather armor. And I like being able to put runes on armor. And I'm glad we get the extra storage without having to pay extra.

So I do like it. I'd probably give it a 7/10. Origins was a 10/10 for me, so yeah it was a bit of a letdown. The thing that gets me is almost everything I expected is so trivial I never even thought it wouldn't be in.

#117
Haexpane

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The generalization is people who were super attached to every detail of the DAO story are disappointed.

Personally I wasn't all that blown away by the story, it was cool but I'm more into the overall mix of gameplay,story,.characters.

I don't mind hand waving at all. Of course I miss Morrigan

And of course I hate that red headed dorf as the one carry over, but what can ya do

Modifié par Haexpane, 19 mars 2010 - 04:44 .


#118
bchesson

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Bryzon wrote...

I think a lot of the people who are complaining are very young and are more into the fighting and leveling or older people from MMO's that are also looking for a grind, or are just bored/trolling and feel like arguing on the internet. This is not the game for you if you are one of those people. This game is perfect for the person who loves a good story, who doesn't mind spending their freetime deep in a novel, or are really into roleplay games. This story reminds me a lot of LOTR meets DND and written by R.A. Salvatore and Robert Jordan (dream team?). I love everything about it. I can't wait to see Orlais and the rest of Thedas.


Normally I don't post a second time on a thread because I think that I stated my opinion and that's enough. Also posting rebuttals usually winds up degenerating into a flame war that doesn't solve anything. That being said I just couldn't bite my tongue anymore when I read this. Just because someone was disappointed or expected more from DA:A doesn't mean their opinion or view is any less valid than someone who loved it or didn't have any problems with it. My issues with the game don't make me wrong and someone else right.

The people posting their issues aren't young and stupid, old and inflexible or just complaining and arguing to get their kicks. Personally I think that I'm *extremely* knowlegable about RPG's both pen & paper and computer based. I've played Dungeons & Dragons since the late 70's and numerous others since then. I've played computer RPG's since the days of the original Wizardry and Ultima. I've also played the often mentioned BG 1 & 2 and pretty much every RPG that's come out for console, PC and online. I've read more fantasy authors than I can even name so I know a good story when I read one too.

Does my opinion bear any weight? I think it certainly does. Does your opinion bear the same weight? Absolutely. Does the opinion of the new guy that's never played an RPG before count? Yes, just as much as mine or yours. Basically we all just have to realize that there are two camps on this issue and we're not going to see eye to eye no matter how much we rehash the same arguments over and over. We just have to agree to disagree and leave it at that.

Modifié par bchesson, 19 mars 2010 - 06:38 .


#119
Dr Bawbag

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For £30 (full console games retail for £40 here in the UK) a selection of people should have extreme expectations.




#120
rumination888

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SirOccam wrote...

There is 0 mention of Morrigan or my search for her, or if I gave up, or what, nor what happened to Zevran who was to accompany me. No one seems to have any idea what happened to Loghain, or they just refuse to talk about it. Oghren just turns up, approval back at 0 even though I had him at 100 at the end of Origins, with not a single word about his Origins epilogue. Another former companion back for a cameo (avoiding spoilers here) is the same...no mention of his/her epilogue, and a lukewarm reception even though he/she was at 100, and was one of my favorite companions. Even Alistair makes no mention of Anora or anything remotely referencing the past.


The game does mention Morrigan in the epilogue. But thats only if she was your LI in the first game.

The main problem with the game is there's no exposition tailor-made for each character. Being the Warden Commander is only a temporary stint depending on the choices you made in Origins, but you only find that out in a roundabout way via the epilogue. I think there'd be a lot less complaints if there was a custom exposition at the start.

Modifié par rumination888, 19 mars 2010 - 07:01 .


#121
Darkannex

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As far as having 'extreme' expectations, I had many hopes about the game.

But as far as expectations, they are very few.

I would like a functional game that does not crash/lag/bug out - and I failed to get that. This is by far the glitchiest son of a software I have ever had the misfortune of playing.

I've had companion rep bug out, personal quests fail to initiate due to that bug, I have lost my best set of gear due to bugs, and have had to reinstall the game 2 times already due to the error that the DA:A module could not be found.

This with NO internet connection-so I am now also robbed of my DLC content.

Thanks alot, Bioware.

#122
searanox

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worksa8 wrote...

Because I paid fifty god damn dollars,
and all I got was a buggy, repetitive, 5 hour "expansion"
I've seen
DLC for other games that was longer!

You must have skipped almost every line of dialogue and not touched a single side-quest.  Talk about cheating yourself.

Moogliepie wrote...

Console expansions are a pretty new thing. Didn't the FO3 expansions only cost $20 when released? The only expansions I can think of that cost this much in recent times are MMO expansions, but those are typically enormous.

The Fallout 3 expansions were $10 on release and offered about 2-5 hours of gameplay each.  So... $40 for a 20-30-hour, highly replayable add-on is a rip-off, and yet paying one quarter of the price for one quarter of the content, five times over, is a better deal?

redkev wrote...

Probably to most accurate description I would give Awakenings is 'Spin-Off'.

There is no way, in my view, that it should be called an 'expansion'. It doesn't expand the game or STORY of Origins in any way, shape or form. It is merely a mini-game completely independent from the main plot, but needs Origins to play.

Right, because apparently an expansion pack has to be totally integrated into the original game... even though I can name dozens of expansion packs that aren't, and nobody complained about it when they came out.

Raider777 wrote...

Because it's 40 dollars. That is more than Origins cost me. Origins was on sale for 35.00 at multiple retailers a week or two after it came out. The reviews say that awakenings is less than half as long. How is that worth 40 dollars?

You're complaining that a game you got new, at full price, cost you more than a game you got on sale?  Uh, okay then!

Sorry, but can you fools go and rage somewhere else?  If this is the sort of moon logic people need to use to justify their complaints, then I simply do not want to hear them.  I fear for my own health and safety; I think my brain is turning into liquid.

Modifié par searanox, 19 mars 2010 - 07:21 .


#123
KajiMadoushi

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I just finished Awakening a few minutes ago and i need to vent out seriously. I don't think i had that much of high expectations but i really was looking forward to something that would move me or something, i was in awe each time i played DA:O not only for the choices i had to make and to think "If i do that then what would happen?" but also for the quality of the dialogues, none of these i found in Awakening, unfortunately. Sure there were all the questions about the Forts and where to send men to defend but it was easy to see where it would lead.



First off, where have the dialogues gone?! I was expecting atleast to be able to chit-chat with my party members like in DA:O, i was even looking forward to have my "Queen" go in a romance with the apostate or maybe even the spirit guy to see what would happen but it's not possible. In all the time i played, the only one who spoke to me was like Oghren and maybe Anders when we got to a statue of Andrasté and the lyrium stock in the dwarf ruines. That's it.



Now i will speak like a fangirl but i am glad they atleast added some cheesy lines between Alistair and the Noble.Fem at the beginning, cause so far i didn't feel like my girl had ended Origins as the Queen but i also dislike how the ending is like, i won't say exactly cause i don't want to spoil anything but if you've finished the game as Queen you surely know what i am talking about.



Nonetheless, it IS a good game, the expansion adds a little something fun for a few hours but that's all, really. Just don't expect rich dialogues, cheesy romances and heart-breaking choices.

#124
Kaiser Shepard

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Is it that extreme an expectation to expect an expansion to a game about story and choice to actually reflect the choices made in the original game and not establish a canon which omits said choices?



If I want someone else to decide what I do (or rather did), I'll go and play something made by Infinity Ward or Bungie.

#125
Hurbster

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I paid 15 quid for it and I'm loving it.