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How come people have these extreme expectations of Awakening?


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#126
Dr Bawbag

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searanox wrote...

worksa8 wrote...

Because I paid fifty god damn dollars,
and all I got was a buggy, repetitive, 5 hour "expansion"
I've seen
DLC for other games that was longer!

You must have skipped almost every line of dialogue and not touched a single side-quest.  Talk about cheating yourself.

Moogliepie wrote...

Console expansions are a pretty new thing. Didn't the FO3 expansions only cost $20 when released? The only expansions I can think of that cost this much in recent times are MMO expansions, but those are typically enormous.

The Fallout 3 expansions were $10 on release and offered about 2-5 hours of gameplay each.  So... $40 for a 20-30-hour, highly replayable add-on is a rip-off, and yet paying one quarter of the price for one quarter of the content, five times over, is a better deal?

redkev wrote...

Probably to most accurate description I would give Awakenings is 'Spin-Off'.

There is no way, in my view, that it should be called an 'expansion'. It doesn't expand the game or STORY of Origins in any way, shape or form. It is merely a mini-game completely independent from the main plot, but needs Origins to play.

Right, because apparently an expansion pack has to be totally integrated into the original game... even though I can name dozens of expansion packs that aren't, and nobody complained about it when they came out.

Raider777 wrote...

Because it's 40 dollars. That is more than Origins cost me. Origins was on sale for 35.00 at multiple retailers a week or two after it came out. The reviews say that awakenings is less than half as long. How is that worth 40 dollars?

You're complaining that a game you got new, at full price, cost you more than a game you got on sale?  Uh, okay then!

Sorry, but can you fools go and rage somewhere else?  If this is the sort of moon logic people need to use to justify their complaints, then I simply do not want to hear them.  I fear for my own health and safety; I think my brain is turning into liquid.


The only person that's raging is yourself.  Calm down with the insults before you have give yourself an aneurysm, bud. 

#127
SOLID_EVEREST

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I have been playing Awakenings for about 3 hours, and so far I'm not too impressed. I feel like everything is rushed, and even the storyline seems to want to jerk you to the end in the fastest manner. Oh well, I payed for the stupid Fallout 3 DLC, and I can't even play it due to all the crashes that might harm my PS3...

#128
Haexpane

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Fallout DLC is better than the vanilla game by far. Broken Steel fixed the too easy combat

#129
searanox

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Haexpane wrote...

Fallout DLC is better than the vanilla game by far. Broken Steel fixed the too easy combat

By introducing more bugs and crashes that never got fixed, unbalanced and overpowered perks that just served as instant stat boosts, giving the enemies five times the hit points so that you had to pump twenty bullets into them instead of five, and further destroying the entire canon of the series?

Yeah, quite the improvement.

#130
Emerald Melios

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Haexpane wrote...

The generalization is people who were super attached to every detail of the DAO story are disappointed.

Personally I wasn't all that blown away by the story, it was cool but I'm more into the overall mix of gameplay,story,.characters.


That's exactly why I'm disappointed with Awakenings; I should've taken the specifics in the Q&A and FAQ more seriously before purchasing Awakening.

As it is, I don't feel particularly motivated to play through Awakening again, it just didn't bring it. I'd rather just play the original campaign; that's still a work of art.

#131
Guest_Elps_*

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jennamarae wrote...

You really don't understand monetary conversions do you? The price is close to the same everywhere, the only difference is the conversion rate which makes it look like you paid more than everyone else. You didn't, plain and simple. Everyone else who bought the same things you did paid pretty much the same price you did only in their currency which may or may not make it look cheaper if you only compare the numbers you are looking at without taking the unit conversion into account.

Someone who bought it in Afghanistan would pay 2770 of their monetary units just for the base game, does that mean they paid more than you did? No it doesn't. Had I bought the games, DLC's, and prima guide I foolishly paid for in New Zealand, I'd have paid over $200 for it all. Since I bought it all in the US it cost me roughly $150, not counting tax and shipping for things I had shipped to me. Conversion rates are entirely relative when trying to pretend you paid more than everyone else based on the worth of your country's money compared to everywhere else.

You speak of perspective but have none when it comes to monetary conversions. A US dollar is worth one and a half New Zealand dollars, 46 Afghanistan units, and little more than half of a British pound. The price of the game is still close to equal across all currencies once converted for that country.


Politely put indeed - I thank you.
You have clearly missed my point. Cost in local currency is an issue. Converting everything to and from US dollars only holds up if you do the same to the median income in that country. If someone in Afghanistan pays 2770 of their currency for a game and their weekly income is 2770 then that makes the game extremely expensive for them. If someone in New Zealand pays 40% of their weekly income for it then the game is expensive for them. 
The monetary price of the game is roughly equal around the world but its affordability is not. If someone is paying the same price for a game as they do for their weeks rent they will have higher expectations in terms of wanting value for money.
I guess that concept must be hard to understand for some.

#132
jennamarae

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Elps wrote...

I guess that concept must be hard to understand for some.


Hardly. Had you explained all of this to begin with I would have known you were talking about the price compared to income. Your comments up to this point led me to believe you laugh because you paid $125 in your currency while someone else paid $65 in theirs, which makes no sense since it's the same after conversion.

Affordability compared to income is another issue entirely and has less to do with the game price than it does the income level of a specific area. Really though, I'd have to wonder at someone spending 40% of their weekly income on a video game unless we're talking about someone who has no bills and has their needs taken care of by someone else. If you're making so little that a video game is 40% of your income for the week then I have to wonder why that money is being spent on entertainment rather than necessities. Not that I would ask anyone that, and not that it would be any of my business even if I did ask. If the game costing 40% of your income doesn't affect whether or not necessities are taken care of, then it isn't much of an issue if you're willing to spend that much of your income on it. And by 'you', I of course mean a generic you and not you specifically Elps.

Modifié par jennamarae, 20 mars 2010 - 02:04 .


#133
geertmans

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Well, I finished the expansion today. All I can say is that I had a blast and that I have not been disappointed. I guess the new conversation approach is an improvement however I think it can be refined.If I had to nitpick I'd say the expansion ended a little abruptly but not really a big deal.



The only real big disappointment for me is the fact that the 1.03 patch needed to play Awakening ****ed up Origins for me.

#134
Arius23

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I was expecting an expansion pack so I could continue on a nice little side-story with my warden and have fun doing so, which is exactly what I got.



What I was not expecting was to pay the price of a full game for this expansion pack and come across dozens of bugs, including a couple game-breaking bugs that destroyed the immersion and my gameplay experience. I also was not expecting the items I had PAID for to not transfer into this expansion pack.



I am not REALLY disappointed like some of these other folks, but I definitely do not feel I received my dollar's worth.



We just care so much because we all feel we have invested a lot of time and money into the world of Dragon Age and as such expect to see everything, expansions, sequels, DLCs reflect the same quality and immersion that the original had.

#135
Behindyounow

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It was only £15 in the UK, and new games are usually around £40. I was pleased with the pricing.

#136
13Dannyboy13

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One thing that has bothered me, is how in a story driven game with various choices to make, is how little impact they actually have on the world. I guess I was just hoping for a real impact from the choices I made rather than a line or two of text in the ending or off-hand comment. The choices in origins really didn't impact the overall world and I was really hoping the expansion would do better but sadly it didn't. Sure it's fun to play, but with a lack of any bug fixes and new bugs on top of that it just doesn't seem worth the money. I mean they didn't even include patches that have already been made and out for over three months, it just has a very rushed feel to it. For me definitely not worth the price, maybe $20-25 tops.

#137
Rubbish Hero

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Behindyounow wrote...

It was only £15 in the UK, and new games are usually around £40. I was pleased with the pricing.



Exactly... and it's still better than most, if not all (depending on how you look at it) retail RPG's releaed this year. In this day and age of terrible $10-15 map packs, $5 for re-skined models and other non-sense it's brilliant to see a proper single player expansion pack from a top their developer, designed specifically with the pc at the forefront, this is becoming a rarity and will probably become more so in the future.

#138
Steevo72

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I am amazed to see so much disappointment regarding Awakening. It seems some people are just slamming the game. I can understand how frustrating bugs can be, but the complaints about price and length? c'mon...$40 (pc) is not that much money. I love Awakening so far and really enjoy the characters and story. I don't mind Oghren in my party either. I think he is hilarious! Replay value will be high for me. Sometimes its nice to play a shorter game (jmo). I would have paid $60 : )

#139
Abigail Fenn

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I think saying that it's too expensive is a bad excuse to dislike the game. It's a Bioware game, obviously it's going to be a little pricey simply due to Bioware's reputation. I'm not sure why people have such high expectations, though. I remember back when, say, Mask of the Betrayer came out many people complained because it seemed to lack story, companions were cardboard-cutouts, bugs, etc. The same thing is happening here. There are so few expansions released nowadays that maybe people have forgotten what to expect from one. It's an addition to the story, not a new game in and of itself. For Dragon Age 2 I expect an engaging story and great characters like the original game had, or even better. I don't expect that for an expansion. I expect a new, shorter story to play through with new characters that probably won't be as in-depth as the companions from DA:O. That's what an expansion is supposed to be, not an entirely new game that completely tops everyone's expectations. Also, bugs are normal when a game is first released, no matter how long they spent making it or even who made it. I don't see why so many people are complaining instead of just enjoying the game for what it is.

#140
Das Ego

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All I wanted were a story and characters, which were connected to the main game. A little "snack" before Part 2 comes out. (Or at least some hints and clues from the rest of my old team)



I was disappointed.

#141
Abigail Fenn

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After the cameo's from ME2 I'm not expecting too much from the cameo's in Awakening, either. I think Bioware is still figuring out how to integrate cameo's into their games, so maybe that's why they don't live up to the expectations.



I've also read complaints about the dialogue system, and I think the same is true for that. Bioware is experimenting right now with both cameo's and dialogue, and they haven't gotten it quite right yet. I'm willing to let them take their time to work out the kinks, and I definitely don't expect anything perfect in expansions. Maybe in DA2. Maybe.

#142
jellmoo32

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Abigail Fenn wrote...
... Also, bugs are normal when a game is first released, no matter how long they spent making it or even who made it. I don't see why so many people are complaining instead of just enjoying the game for what it is.


I would have to strongly disagree with this portion of your statement. Yes, bugs happen. There isn't a game out at the moment that is completely bug free.

That being said, proper QA and fix time absolutely needs to be allotted to ensure a quality product. That was absolutely not the case with Awakenings. The game is veritable landmine of moderate to serious bugs. I was a QA tester and Coordinator for more than 3 years and I would be embarassed to have my name associated with this product in it's current state.

Because the bugs can be fixed later is 100% no excuse for the game shipping in its current state.

#143
Abigail Fenn

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jellmoo32 wrote...

I would have to strongly disagree with this portion of your statement. Yes, bugs happen. There isn't a game out at the moment that is completely bug free.

That being said, proper QA and fix time absolutely needs to be allotted to ensure a quality product. That was absolutely not the case with Awakenings. The game is veritable landmine of moderate to serious bugs. I was a QA tester and Coordinator for more than 3 years and I would be embarassed to have my name associated with this product in it's current state.

Because the bugs can be fixed later is 100% no excuse for the game shipping in its current state.


Alright, you have a point.  I guess I've never really looked at bugs from that standpoint.  I just see them as a temporary annoyance that should be fixed with the next update.  They're something I've come to expect in nearly every new game.  However, what you're saying definitely makes sense, too.

#144
Realmzmaster

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The problem is that not everyone is experiencing bugs. Bugs occur for different reasons. On the PC the myriad combinations of equipment, lack of updated drivers can cause many so-called bugs. Before any one gets up in arms I was a software programmer for 30 years and I have Q & A many programs.

Most developers try to correct all the bugs that are discovered before the product ships. One point people have to remember is that Bioware cannot test the game on every combination of hardware for the PC.

The consoles are easier because the hardware is set. If you get serious game stopping bugs on the console you can bet it is the developers fault. If the same occurs across platforms it is the developers fault.

The PC is a different horse. Finding the bug can be extemely difficult. Example the Silverite mine bug. Some people never experience the bug, other people have.

Now try isolating the cause, is it the game or is it hardware conflicts or conflicts with other software programs. Have the people modded their games?

A lot of people report bugs and forget that they modded their games. The mod is interfering with the expansion.

The patch 1.03 messed up some people's Origins, but with other people it smooth out all their problems. What is the difference between the two situations? What OS are you running? What video card What microprocessor:AMD or Intel?

I cannot say Awakenings is buggy. I have not come across one. Other on the other hand have many bugs.

What you can tell Bioware is your hardware specifications and software specifications.You can tell them (if you remember) that your game is modded.

This information can help locate the bugs or at least provide resolution to the problem.

As far as price that is subjective. What is expensive to one person is cheap to another. It depends (I hope) on your disposable income.

If some is spending a week's pay or 40% of a week's pay on a video game they may wish to check their priorities. Or maybe that is their priority?

It is an entertainment product, not a necessity. Do not like the price wait for it to drop.

Do not like the quality of the product then you have a right to complain and voice your opinion. Just remember the other person's opinion who may be quite happy with the product can be just as valid as yours.

#145
tmacmac1979

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i liked it, i mean as far as story wise they were 75% there i mean i didn't expect the warden commander to stay and become king or something but a few things as far as dialogue is concerned bother me the random conversations were at best bland. Ohgren should've had more dialogue with your character especially if you imported from DA:O. Ending lets face it sucked. OOO look at me i gonna walk away now cue ending dialogue. like he didn't feel like being there in the first place. there were a few bugs but nothing hat destroyed game play for me. I would like to see a new expansion in a couple months or so just to close out your characters entire story maybe you finally meet back up with lelianna or morrigan, allistair or the lovable zevran who knows just saying another expansion for closure would be nice just my opinion.

#146
cynicalsaint1

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I think there are a couple of factors at work here. One is people tend to be the noisiest when they have complaints. Just look at just about any web forum anywhere - its an overwhelming wave of negatively in general.



Next a lot of people seemed to have highly skewed expectations for things. Of course Awakenings doesn't have as much content as Origins does, its an expansion, its not supposed to be the same size and scope of Origins.



Thirdly people have bizarre and random ways of determining value for money. People saying its too short for $40? God of War 3 is $60 for 8hrs, whats your point? The reasoning that if DA:O took X hrs to beat for Y $, and Awakenings takes Z hrs to beat, then it should cost Z * (Y/X) is just silly.



Finally people tend to look at the past through rose-tinted glasses. Always with the comparing to BG. Of course it doesn't live up to your opinion of the old BG games, you have those games put up on a pedestal in your mind, nothing will!

#147
Steevo72

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Realmzmaster wrote...

The problem is that not everyone is experiencing bugs. Bugs occur for different reasons. On the PC the myriad combinations of equipment, lack of updated drivers can cause many so-called bugs. Before any one gets up in arms I was a software programmer for 30 years and I have Q & A many programs.
Most developers try to correct all the bugs that are discovered before the product ships. One point people have to remember is that Bioware cannot test the game on every combination of hardware for the PC.
The consoles are easier because the hardware is set. If you get serious game stopping bugs on the console you can bet it is the developers fault. If the same occurs across platforms it is the developers fault.
The PC is a different horse. Finding the bug can be extemely difficult. Example the Silverite mine bug. Some people never experience the bug, other people have.
Now try isolating the cause, is it the game or is it hardware conflicts or conflicts with other software programs. Have the people modded their games?
A lot of people report bugs and forget that they modded their games. The mod is interfering with the expansion.
The patch 1.03 messed up some people's Origins, but with other people it smooth out all their problems. What is the difference between the two situations? What OS are you running? What video card What microprocessor:AMD or Intel?
I cannot say Awakenings is buggy. I have not come across one. Other on the other hand have many bugs.
What you can tell Bioware is your hardware specifications and software specifications.You can tell them (if you remember) that your game is modded.
This information can help locate the bugs or at least provide resolution to the problem.
As far as price that is subjective. What is expensive to one person is cheap to another. It depends (I hope) on your disposable income.
If some is spending a week's pay or 40% of a week's pay on a video game they may wish to check their priorities. Or maybe that is their priority?
It is an entertainment product, not a necessity. Do not like the price wait for it to drop.
Do not like the quality of the product then you have a right to complain and voice your opinion. Just remember the other person's opinion who may be quite happy with the product can be just as valid as yours.


Good points. An example of a small problem I experienced. The in-game screen capture function didnt work for me. I finally discovered it was directly related to a dual monitor utility (software) I had installed for Windows 7. I un-installed the utility and the in-game screen capture now works. There are so many  variables hardware and software. I fortunately have not experienced any in-game bugs as of yet.

#148
Feraele

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@ Realmzmaster



I am playing DA Awakening on a 4 year old duo core Amd machine. My vid card is old too..but it still works!! Nvidia GeForce 7600 GT..



Have played Awakening through twice, encountered bugs the first time with an end cutscene, the blood abilities ..and a quest giver. I keep my drivers up to date ..Nvidia vid drivers ..new ones every couple of months.



I have never had a problem with the Silverite mines. Most annoying problem would be an occasional crash to desktop..but I am assuming that perhaps there is still some sort of memory leak hanging about.



Patch 1.03 fixed the load times for my machine..it runs well. But I do make sure to reboot once in awhile, and to fresh start my game ..just in case.



As you stated, the Developpers cannot possibly test for every machine ever made..to avoid bugs. They are bound to pop up eventually..even in the best of cases. Been gaming quite a number of years, I really don't get upset about bugs, some of them you can get rid of by restarting your game or reloading..most times.

#149
jellmoo32

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Realmzmaster wrote...

The problem is that not everyone is experiencing bugs. Bugs occur for different reasons. On the PC the myriad combinations of equipment, lack of updated drivers can cause many so-called bugs. Before any one gets up in arms I was a software programmer for 30 years and I have Q & A many programs.
Most developers try to correct all the bugs that are discovered before the product ships. One point people have to remember is that Bioware cannot test the game on every combination of hardware for the PC.


I agree. PC game testing can be a nightmare. A complex RPG especially so. That being said, it seems that a very sizeable part of the population is experiencing problems to one degree or another. I, for example, am having very buggy cutscenes, graphical distortions and the occasional lock up. This is despite the fact that Origins ran without any major issue for me.

While Bioware cannot test every combination of hardware, device, driver and OS, they clearly dropped the ball this time with the amount of bug reports coming in. My gut tells me that it is because they rushed out the expansion without thorough QA, but that is only supposition.

The consoles are easier because the hardware is set. If you get serious game stopping bugs on the console you can bet it is the developers fault. If the same occurs across platforms it is the developers fault.


The flip side is that console testing requires what is known as Standards or Compliance testing, in which the testers have to run through every facet of the game to ensure that everything follows a very strict set of rules laid out by Microsoft and Sony respectively. So while the testing itself may be easier overall, they tend to balance out with PC testing because of this.

The PC is a different horse. Finding the bug can be extemely difficult. Example the Silverite mine bug. Some people never experience the bug, other people have.
Now try isolating the cause, is it the game or is it hardware conflicts or conflicts with other software programs.


A very good point. It is a time consuming and arduous process, but it is one that *every* game developer goes through. Bioware is not unique in this regard. No game is bug free, but it is always the goal to release a game without any show stopper bugs, and very, very few bugs that hinder enjoyment.

Have the people modded their games?
A lot of people report bugs and forget that they modded their games. The mod is interfering with the expansion.
The patch 1.03 messed up some people's Origins, but with other people it smooth out all their problems. What is the difference between the two situations? What OS are you running? What video card What microprocessor:AMD or Intel?


The point about mods is 100% spot on. If people installed the game and patched it while they had a dozen mods already installed, then they are quite simply asking for trouble.

I cannot say Awakenings is buggy. I have not come across one. Other on the other hand have many bugs.
What you can tell Bioware is your hardware specifications and software specifications.You can tell them (if you remember) that your game is modded.
This information can help locate the bugs or at least provide resolution to the problem.


Here's the thing though: That is not my job. I am not beta testing the software, nor am I employed by Bioware as a QA tester. I am a consumer who has purchased their product. That being said, I am more than willing to do exactly as you suggested because  even though I found the product flawed and lacklustre, I still very much love the franchise. The thing is, I shouldn't *have* to.

As far as price that is subjective. What is expensive to one person is cheap to another. It depends (I hope) on your disposable income.
If some is spending a week's pay or 40% of a week's pay on a video game they may wish to check their priorities. Or maybe that is their priority?
It is an entertainment product, not a necessity. Do not like the price wait for it to drop.


Again, 100% agreement. There are in essence 3 legal choices: 1) Consider it worth the cost and purchase it right off the bat. 2) Consider the cost higher than what you are willing to pay and wait for the price to come down. 3) Consider it not worth it at all and not purchase it.

At that point, it is like anything else in life. There is an element of a "gamble" involved. Just like a movie you go see, you aren't sure you will like it. With any luck you will, but maybe it won't be your cup of tea. Do I consider it worth it? Yes and no. I was disappointed with the product, but at the same time, it took me about 16 hours to go through. At a cost of $40, that runs me about $2.50 an hour. It wasn't the greatest experience, but the cost to hour ratio didn't bother me.

Do not like the quality of the product then you have a right to complain and voice your opinion. Just remember the other person's opinion who may be quite happy with the product can be just as valid as yours.


Again, I agree completely. To be blunt, I didn't care for Awakenings. It lacked what I liked about Origins, didn't tie up the story the way I would have liked, was buggy, and simply didn't draw me in. That being said, I am more than happy that people enjoyed the game. It would be a boring world if everyone agreed on everything, and I am glad that people had fun and liked what was done in Awakenings. It wasn't my cup of tea, but there is no reason to be petty and try and force an opinion on somebody else.

Modifié par jellmoo32, 24 mars 2010 - 02:08 .


#150
Astarte

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Mlai00 wrote...

How come people have these extreme expectations of Awakening?

Forty. US. Dollars.


That explains my expectations for a bit more than I got.

I liked it.  Sort of.  I would have liked a little more interaction from the characters like in Origins, but overall it was alright.   A little rushed on the ending.  Would have been nice to have some other quest areas to run to and get used to the last brand spanking new companion to get used to skills and party play, instead of 'great you got him/her, lets go to the final battle!'  My hubby couldn't even add them as a Grey Warden.

The bugs, I can handle.  It does show to me just how much they pushed to release this before it was ready though.

Two companion quests that are not doable, and a small side quest that is a little borked (are the glaring examples to me).

Did they make a patch yet?