Realmzmaster wrote...
The problem is that not everyone is experiencing bugs. Bugs occur for different reasons. On the PC the myriad combinations of equipment, lack of updated drivers can cause many so-called bugs. Before any one gets up in arms I was a software programmer for 30 years and I have Q & A many programs.
Most developers try to correct all the bugs that are discovered before the product ships. One point people have to remember is that Bioware cannot test the game on every combination of hardware for the PC.
I agree. PC game testing can be a nightmare. A complex RPG especially so. That being said, it seems that a very sizeable part of the population is experiencing problems to one degree or another. I, for example, am having very buggy cutscenes, graphical distortions and the occasional lock up. This is despite the fact that Origins ran without any major issue for me.
While Bioware cannot test every combination of hardware, device, driver and OS, they clearly dropped the ball this time with the amount of bug reports coming in. My gut tells me that it is because they rushed out the expansion without thorough QA, but that is only supposition.
The consoles are easier because the hardware is set. If you get serious game stopping bugs on the console you can bet it is the developers fault. If the same occurs across platforms it is the developers fault.
The flip side is that console testing requires what is known as Standards or Compliance testing, in which the testers have to run through every facet of the game to ensure that everything follows a very strict set of rules laid out by Microsoft and Sony respectively. So while the testing itself may be easier overall, they tend to balance out with PC testing because of this.
The PC is a different horse. Finding the bug can be extemely difficult. Example the Silverite mine bug. Some people never experience the bug, other people have.
Now try isolating the cause, is it the game or is it hardware conflicts or conflicts with other software programs.
A very good point. It is a time consuming and arduous process, but it is one that *every* game developer goes through. Bioware is not unique in this regard. No game is bug free, but it is always the goal to release a game without any show stopper bugs, and very, very few bugs that hinder enjoyment.
Have the people modded their games?
A lot of people report bugs and forget that they modded their games. The mod is interfering with the expansion.
The patch 1.03 messed up some people's Origins, but with other people it smooth out all their problems. What is the difference between the two situations? What OS are you running? What video card What microprocessor:AMD or Intel?
The point about mods is 100% spot on. If people installed the game and patched it while they had a dozen mods already installed, then they are quite simply asking for trouble.
I cannot say Awakenings is buggy. I have not come across one. Other on the other hand have many bugs.
What you can tell Bioware is your hardware specifications and software specifications.You can tell them (if you remember) that your game is modded.
This information can help locate the bugs or at least provide resolution to the problem.
Here's the thing though: That is not my job. I am not beta testing the software, nor am I employed by Bioware as a QA tester. I am a consumer who has purchased their product. That being said, I am more than willing to do exactly as you suggested because even though I found the product flawed and lacklustre, I still very much love the franchise. The thing is, I shouldn't *have* to.
As far as price that is subjective. What is expensive to one person is cheap to another. It depends (I hope) on your disposable income.
If some is spending a week's pay or 40% of a week's pay on a video game they may wish to check their priorities. Or maybe that is their priority?
It is an entertainment product, not a necessity. Do not like the price wait for it to drop.
Again, 100% agreement. There are in essence 3 legal choices: 1) Consider it worth the cost and purchase it right off the bat. 2) Consider the cost higher than what you are willing to pay and wait for the price to come down. 3) Consider it not worth it at all and not purchase it.
At that point, it is like anything else in life. There is an element of a "gamble" involved. Just like a movie you go see, you aren't sure you will like it. With any luck you will, but maybe it won't be your cup of tea. Do I consider it worth it? Yes and no. I was disappointed with the product, but at the same time, it took me about 16 hours to go through. At a cost of $40, that runs me about $2.50 an hour. It wasn't the greatest experience, but the cost to hour ratio didn't bother me.
Do not like the quality of the product then you have a right to complain and voice your opinion. Just remember the other person's opinion who may be quite happy with the product can be just as valid as yours.
Again, I agree completely. To be blunt, I didn't care for Awakenings. It lacked what I liked about Origins, didn't tie up the story the way I would have liked, was buggy, and simply didn't draw me in. That being said, I am more than happy that people enjoyed the game. It would be a boring world if everyone agreed on everything, and I am glad that people had fun and liked what was done in Awakenings. It wasn't my cup of tea, but there is no reason to be petty and try and force an opinion on somebody else.
Modifié par jellmoo32, 24 mars 2010 - 02:08 .