I've been playing the game for a little while now, scraping up the 2-handed weapon tree. From what I understood two handed weapons were supposed to be the heavy hitters, the weapons that would simply do the most damage. In order to use them effectively you had to pump your strength, sacrificing dexterity and in turn your ability to dodge so that you might deal the most damage.
In practice though, it seems that the ability tree seems far more focused on adding statis effects, and far less focused on damage than say, the dual wielding tree. Add to that the fact that the weapons attack so very slow, and miss so often.. well, I sort of feel like I sacrificed by ability to take hits, for the ability to do less damage. It some how seems horribly un-balanced..
I would just like to know if ANYONE has managed to make a truly effective Two-handed warrior, and if so, how did you build him?.. because I just keep swingin' an'a' missin..
Are Two handed weapons useless?
Débuté par
Foofer
, nov. 08 2009 05:15
#1
Posté 08 novembre 2009 - 05:15
#2
Posté 08 novembre 2009 - 05:16
I heard dex adds to accuracy, dont quote me on it
#3
Posté 08 novembre 2009 - 05:18
Who the hell told you to skimp on dex? Dex is critical in bumping your attack rating and certainly cant be ignored, try enabling precise striking which adds 10 to attack. The big weapons already do big damage so having a massively strength high build is not necessary, if anything, as you said, you need to be able to hit consistently. Well? Dexterity does that for you.
Nuff said.
Nuff said.
#4
Posté 08 novembre 2009 - 05:19
Ya, dex is pretty key for damage.
#5
Posté 08 novembre 2009 - 05:25
Every point you add to dex adds +.5 to your attack. Every point of Strength you pump adds +.5 to your attack.. so why spend points on dex when you could spend them on strength, if Strength also adds to your damage?.. also, you need a lot of strength, 40 to get some of the highest tier abilities for the two handed tree..
also, precise striking is a hard nut to swollow when you already attack so slow.. but I do agree it seems like I'll have to take it.
also, precise striking is a hard nut to swollow when you already attack so slow.. but I do agree it seems like I'll have to take it.
Modifié par Foofer, 08 novembre 2009 - 05:27 .
#6
Posté 08 novembre 2009 - 05:26
I use a Greatsword and so far I have dealt the most damage in my party.
#7
Posté 08 novembre 2009 - 05:26
Dex + Strength = SCORE!
Cos the maker said so,
I seem to land hits as long as that damned powerful swings isn't on.
Cos the maker said so,
I seem to land hits as long as that damned powerful swings isn't on.
#8
Posté 08 novembre 2009 - 05:31
Powerful swings is another problem. If I was dual wielding I could get momentum and attack faster and faster, but as a two handed weapon user I get powerful swings, and get to do slightly more damage. Well, I say get to do more damage, but really all I get to do is miss over and over again.. and I have two of my abilty points dedicated to that mess.
#9
Posté 08 novembre 2009 - 05:39
i have solely been using a two hander and it does excellent damage for me. At level 12 i have 38 strength 18 dex 15 will 12 cunning and 25 constitution. or somewhere around there. I hit pretty frequently and if i use some good attacks i deal a good amount of damage 60+. I like sunder arms and mighty strength are good, also your attack success will increase if you get the two handed strength bonus although it does take awhile to swing especially with powerful swing on which i usually dont use.
#10
Posté 08 novembre 2009 - 05:44
I had no idea putting points in str increased melee hit rating. How high is your attack rating? You shouldn't be missing that often if its 90 or so. Currently sten has 92 and he rarely misses with precision striking enabled.
Given the choice though I think that personally my dual wielding char easily out damages sten with his 2 handed axe. However, with that in mind, my char has to dedicate nearly all of his points to dex and the rest to str leaving him very low on will power and const. He makes up for damage by hitting faster with momentum ect. I find that Sten can take FAR more damage as he has more HP and this makes him a better tanking class, whereas my dual wielding class is better at quickly decimating enemies and running away.
So to answer your original question, a 2h class is viable but overall it does less damage than dual wielding yet has more staying power in terms of tanking. Which if you think about it kind of makes sense, kinda?
Given the choice though I think that personally my dual wielding char easily out damages sten with his 2 handed axe. However, with that in mind, my char has to dedicate nearly all of his points to dex and the rest to str leaving him very low on will power and const. He makes up for damage by hitting faster with momentum ect. I find that Sten can take FAR more damage as he has more HP and this makes him a better tanking class, whereas my dual wielding class is better at quickly decimating enemies and running away.
So to answer your original question, a 2h class is viable but overall it does less damage than dual wielding yet has more staying power in terms of tanking. Which if you think about it kind of makes sense, kinda?
Modifié par Malecite00, 08 novembre 2009 - 05:44 .
#11
Posté 08 novembre 2009 - 05:51
Heh I'm doing 50% of my party damage lol. 2H can definitely dps. I have Powerful Swings and Berzerker on all the time, which helps. Powerful Swings is only -5 attack and defense, which isn't so bad when you have 90+ attack anyways.
#12
Posté 08 novembre 2009 - 05:53
I would think that a two handed weapon fighter would be the worst tanking class. They have to pump just as many points into Strength as Dual wielders pump into Dexterity, and the Strength doesn't raise their dodge chance..
How much damage do you do with your dual wielder, per hit?
How much damage do you do with your dual wielder, per hit?
#13
Posté 08 novembre 2009 - 05:57
Foofer wrote...
I would think that a two handed weapon fighter would be the worst tanking class. They have to pump just as many points into Strength as Dual wielders pump into Dexterity, and the Strength doesn't raise their dodge chance..
How much damage do you do with your dual wielder, per hit?
It depends... my guy gets anywhere from 40-70 on average (when the attacks from both weapons are added together) more when backstabbing (which is common due to coup de grace).
#14
Posté 08 novembre 2009 - 05:59
well what does it say on the char screen? Mine says 68 dps.
#15
Posté 08 novembre 2009 - 06:07
Currently with my dual class I have starfang with 3 grandmaster runes and the 2 slotted cheese knife (lol) with some random runes in it. The thing with dual striking is you can have both momentum + dual strike + use the blood berserk option you find in the wardens keep to pretty much insta kill most common enemies. The dps is usually insane and enemies die too quickly for me to figure out how much he's really doing, but if I had to guess he does nearly 75 to a 100 damage a hit and hits once every 0.5 seconds. So nearly 4 times faster than sten. The thing with using 2 weapons is that you get access to more rune slots as well so your damage is MUCH higher than a 2 hander if your using the right weapons. The downside is that when using all those options I have like 0 stamina to use any special attacks, i can do 2 at most and then im tapped. Whereas Sten can spend all day pommel bashing or mighty swining peeps as Ive put enough into willpower. Additionally he has more const and wears heavier armor due to his str so it seems like he takes far more punishment.
#16
Posté 08 novembre 2009 - 06:08
Oh I totally forgot! I had frost weapons enabled so that doesn't count. Im not at home right now to check what his actually score damage is so this is all just off the top of my head. Suffice it to say that my main guy just runs through chars while sten takes all the punishment.
#17
Posté 08 novembre 2009 - 06:11
sheesh... chicks dig guys with big swords, dont'cha know.
#18
Posté 08 novembre 2009 - 06:26
I really see 2h users as DPS/CC. Your not going to out damage someone who specs right with DW, but you'll CC better.
Anyways I like my hero being a heavily armored, big sword wielding badass
Oh yea all the chicks love the big sword (or is there more of him below his waist than above?)
Anyways I like my hero being a heavily armored, big sword wielding badass
Oh yea all the chicks love the big sword (or is there more of him below his waist than above?)
#19
Posté 08 novembre 2009 - 07:01
heheh. Ye probably haven't heard aboot the Scotsman who woke up ta find a blue ribbon tied under his kilt, now have ye?
#20
Posté 08 novembre 2009 - 07:34
I agree that 2H is much less exciting than I thought it would be.
First of all, the abilities don't seem that great... for example, what's up with destroying golems? Maybe there's a golem part of the game (haven't gotten there yet), but there sure doesn't seem to be any golems in the blight.
The only good thing about 2H is it scales very well with str. 1.25 (or was it 1.5) * str for dmg bonus. That's way bigger than any other weapon.
Also, 2H wielders shouldn't be upping dex very much, IMO. If you have a tank, you shouldn't need to dodge too often. If you stack enough str, you'll have atk rating too. So I can't see a good reason why not to pour all your points into str and con (with willpower if you so desire).
First of all, the abilities don't seem that great... for example, what's up with destroying golems? Maybe there's a golem part of the game (haven't gotten there yet), but there sure doesn't seem to be any golems in the blight.
The only good thing about 2H is it scales very well with str. 1.25 (or was it 1.5) * str for dmg bonus. That's way bigger than any other weapon.
Also, 2H wielders shouldn't be upping dex very much, IMO. If you have a tank, you shouldn't need to dodge too often. If you stack enough str, you'll have atk rating too. So I can't see a good reason why not to pour all your points into str and con (with willpower if you so desire).
#21
Posté 08 novembre 2009 - 07:46
I hope they eventually spruce up 2 handed weapons in a patch or something. Either add more damage, or make it attack slightly faster to make up for it's lack of..
#22
Posté 08 novembre 2009 - 08:43
Well you well need to put points into str so you can wear some of the better armor in the game and do more damage, but don't ignore dex either, what's the point of being able to do 100pts of damage per hit, if you can't hit anything.
#23
Posté 08 novembre 2009 - 08:54
Make Str primary stat. Dex secondary and Willpower a third stat to put 1 point in every other level.
So at level 1 you add 2 str and 1 dex. level 2 add 1str, 1 dex and 1 willpoer.
This will give you the str to use the 2 handed and dex to hit and dodge/parry. And the willpower will help with stamina regen.
So at level 1 you add 2 str and 1 dex. level 2 add 1str, 1 dex and 1 willpoer.
This will give you the str to use the 2 handed and dex to hit and dodge/parry. And the willpower will help with stamina regen.
#24
Posté 08 novembre 2009 - 09:01
i put all my points on strenght dex and the one for hp i do miss yes but its not soo terible im sure i can beat most mages im not sure about roges douh(im talking pvp if it had it)
#25
Posté 08 novembre 2009 - 09:01
Sten, is that his name? Anyway, I have him maxed out for damage with 2-H weapon, and my healer/mage has "When Sten health < 50% cast heal" as her #2 Tactics setting. Sten if pretty much a lawn mower now, but I don't rake up the clippings. . . .





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