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It seems likely that DA2 will not have an import function.


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#26
Patriciachr34

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SnakeHelah wrote...

Patriciachr34 wrote...

I don't agree with the OP on this one. I think Awakenings is simply setting the stage for DA2. The game isn't meant to be a finale. It's the next step of the story, kind of like a prologue. I think the real action will happen in February 2011. That's probably when everything will truly come together.

Actually, The epilogue CLEARLY says "years after" , this is dissapointing, in my opinion because that means that we won't likely play our own Warden. 
It just doesn't fit in logicaly, the epilogue said that years passed, which means that the Warden will be much older, just how much time passed in DAO? about 3-5 years, I think summed up our Warden won't have much left, well not enough for a whole trilogy anyway.


We have about 30 years of life from our joining.  We are about 6-9 months out in Awakenings.  IF years later is three to five, we still have 20+ years of life left.  I will admit that I haven't finished Awakenings yet.  I am taking my time and thouroughly enjoying every minute.  However, I do not think that this is quite the end...yet ( for all of you "glass half-empty" folks out there). :D

#27
SurelyForth

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Also, Leliana will say at some points she was in the Chantry for "several years" and it was only two. Time in Ferelden is a wonky, wonky thing at best, so I wouldn't let that freak you out too much.

Modifié par SurelyForth, 18 mars 2010 - 05:00 .


#28
Bratt1204

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Patriciachr34 wrote...

SnakeHelah wrote...

Patriciachr34 wrote...

I don't agree with the OP on this one. I think Awakenings is simply setting the stage for DA2. The game isn't meant to be a finale. It's the next step of the story, kind of like a prologue. I think the real action will happen in February 2011. That's probably when everything will truly come together.

Actually, The epilogue CLEARLY says "years after" , this is dissapointing, in my opinion because that means that we won't likely play our own Warden. 
It just doesn't fit in logicaly, the epilogue said that years passed, which means that the Warden will be much older, just how much time passed in DAO? about 3-5 years, I think summed up our Warden won't have much left, well not enough for a whole trilogy anyway.


We have about 30 years of life from our joining.  We are about 6-9 months out in Awakenings.  IF years later is three to five, we still have 20+ years of life left.  I will admit that I haven't finished Awakenings yet.  I am taking my time and thouroughly enjoying every minute.  However, I do not think that this is quite the end...yet ( for all of you "glass half-empty" folks out there). :D


I'm glad to hear that :)

#29
Gill Kaiser

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I never expected DA2 to allow import, because I expect it to be set in either an entirely different country, or many decades later than DA:O. The writers have created a very large setting, and to set two games in a small country like Ferelden wouldn't make much sense, even if it is the England-analogue.

If you think about it, the only thing that the setting and plot of DA2 must adhere to is that it must occur within the Dragon Age, which leaves approximately 70 years and an entire world for the writers to play with.

#30
Liquidcz

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Gill Kaiser wrote...

I never expected DA2 to allow import, because I expect it to be set in either an entirely different country, or many decades later than DA:O. The writers have created a very large setting, and to set two games in a small country like Ferelden wouldn't make much sense, even if it is the England-analogue.
If you think about it, the only thing that the setting and plot of DA2 must adhere to is that it must occur within the Dragon Age, which leaves approximately 70 years and an entire world for the writers to play with.


DA 2 doesn't need to take place in Ferelden to allow playing the same character as in Origins, especially since you can "quit" being a Warden (not in the sense that you would be cured, but in the sense of not fighting darkspawn anymore (see Alistair as king and most of the companions from Awakening). The world as it is now supports playing the Warden few years after Origins' events as well as someone else in a completely different time and it's really only up to the writers what they want to do.

Modifié par Liquidcz, 18 mars 2010 - 07:55 .


#31
LOST_PriNcEsS_

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I thought that DA2 would not involve my Warden also -- but there was a little blurb in the ending slides, the one that explains how I stepped down as Commander of the Grey and went back to court with Alistair, but then it said something similar to the ending of Origins, like, "But it wasn't the last Ferelden heard of her..." blah blah.



I dunno. Just wanted to put in my two cents.

#32
DCopley

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wtb evil PC, saving the world is so overrated

#33
Special_Agent_Goodwrench

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We'd better have an opion of import in DA2. My PC's story feels FAR from finished.

#34
Bratt1204

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DrunkDeadman wrote...

We'd better have an opion of import in DA2. My PC's story feels FAR from finished.


Yes, indeed.

#35
Behindyounow

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Well they better make an option for a new character. I'm sick of playing as lame grey warden.

#36
Gill Kaiser

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Liquidcz wrote...

Gill Kaiser wrote...

I never expected DA2 to allow import, because I expect it to be set in either an entirely different country, or many decades later than DA:O. The writers have created a very large setting, and to set two games in a small country like Ferelden wouldn't make much sense, even if it is the England-analogue.
If you think about it, the only thing that the setting and plot of DA2 must adhere to is that it must occur within the Dragon Age, which leaves approximately 70 years and an entire world for the writers to play with.


DA 2 doesn't need to take place in Ferelden to allow playing the same character as in Origins, especially since you can "quit" being a Warden (not in the sense that you would be cured, but in the sense of not fighting darkspawn anymore (see Alistair as king and most of the companions from Awakening). The world as it is now supports playing the Warden few years after Origins' events as well as someone else in a completely different time and it's really only up to the writers what they want to do.

Well, to be honest, I don't expect darkspawn to be the primary antagonistic faction in DA2, nor do I expect Grey Wardens to be the protagonists. I mean, the Blight is over, and it's ludicrous to suggest that another could occur within the Dragon Age. With Awakenings the writers have introduced a darkspawn antagonist who has seperate motivations to the rest of the horde, so to do so again in DA2 would be repetitious. I think it more likely that DA2 will deal more with Fade spirits/demons, with darkspawn sidelined as a secondary threat.

My greatest hope is that we find out some of the ancient truths about the Old Gods and the corruption of the Golden City and the origins of the darkspawn, as the information we have so far is all tied up in metaphor and allegory.

Modifié par Gill Kaiser, 18 mars 2010 - 08:44 .


#37
Liquidcz

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Did you miss the part about quitting being a Grey Warden? :)

#38
WilliamShatner

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Well if there's anything BioWare should desperately try to fix and improve it's continuity because their latest attempts at it have been absolutely terrible, and for a company that prides itself at being the best storytellers in the business that's a pretty big blotch on their games.

#39
WilliamShatner

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Dansayshi wrote...

Play as an Arch demon destroying Orlais.

Seriously, iv never seen a game were you could play as the bad guy destroying the world.

In all honesty tho, I hope they dont put an import function in, and instead just mention the slaying of the arch demon in ferelden by grey wardens. I just dont like these crap cameos. All my actions from origins were summed up in about a minute.


Destroy All Humans! 


#40
highcastle

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I don't mind if they remove the import function (I too thought it was handled pretty poorly in ME2), as long as the story is removed enough from Ferelden not to completely negate what we may have done in the first game. I think DA:O is fairly self-contained, and I like my Warden's story. If it ends there, I'm fine. If you move the next game to a new land or time period, I think you can get away with talking very little about the Warden PC, and thus you won't have an outcry against the canon.

Now, the two biggest decisions are going to be the Dark Ritual and Landsmeet decisions. I think it's obvious that Al will be the king, since I believe he's the canon choice in Awakenings should you choose to start fresh. But the Dark Ritual is a wild card. A few folk hate it, but you can't deny it's a very interesting story hook. And I too think the Mordred angle will be played up. Though I'm leaning to him being a good guy rather than the big bad. But we'll see!

#41
Raiil

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I very much hope they do. My character runs off into the sunset with Alistair (and presumably Dog and Shale, since Shale was at 100% and Dog is, well, Dog) but if their adventures aren't over, I would love for them to start anew in the Anderfels or Orlais. There's always someone who needs help and Grey Warden or no, the PC has the skills to handle many different situations.

#42
fantasypisces

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I would still be mad if we don't get an import option, because my warden's story feels far from over.



But with what happened in Awakening, it doesn't look like we will. Decisions didn't matter, and I cried a little inside when I saw that horrible ending.

#43
SwordsmanofShadow

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I think people should take the epilogues with a grain of salt. Look at what the original epilogues of Origins said compared to Awakening and it's epilogues. They retconed it now they can do it later. I refer you to a post I made earlier:

I don't know... even if it says you've run off there can still be room for continuity. The Taint can make it's appearance again in a sequel, regardless of which path you took in Awakening, forcing your Warden back into action.

I agree that it should take place outside of Ferelden. At that point past decisions can be chosen via KOTOR2 style. Past characters would only get cameo's, but that is a reality we all must accept.

The only problem is the Warden's level. They could just do some hand waving and set you back to level one with the chance to keep your old Specializations (Mass Effect 1 had you at level one even though you where a Lt. Commander in special forces). Considering the retcon in Awakening this would be small potatoes.

The reason I think it could be a continuation of our character is because this story is called Origins. As in the Origins of our character. The next game could be about our characters in their full flower. The Origins tag can be taken in many ways however so it's up to everyone's own interpretation.


As I said it doesn't really matter what your Warden did at the end, a big enough threat can force him/her back into action. The whole years later thing in Thedas isn't something I put a lot of stock in.

Modifié par SwordsmanofShadow, 18 mars 2010 - 09:51 .


#44
Bratt1204

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highcastle wrote...

I don't mind if they remove the import function (I too thought it was handled pretty poorly in ME2), as long as the story is removed enough from Ferelden not to completely negate what we may have done in the first game. I think DA:O is fairly self-contained, and I like my Warden's story. If it ends there, I'm fine. If you move the next game to a new land or time period, I think you can get away with talking very little about the Warden PC, and thus you won't have an outcry against the canon.
Now, the two biggest decisions are going to be the Dark Ritual and Landsmeet decisions. I think it's obvious that Al will be the king, since I believe he's the canon choice in Awakenings should you choose to start fresh. But the Dark Ritual is a wild card. A few folk hate it, but you can't deny it's a very interesting story hook. And I too think the Mordred angle will be played up. Though I'm leaning to him being a good guy rather than the big bad. But we'll see!


But if it's handled and implemented properly, I would prefer having a PC's storyline continue if those options exists. 

#45
Sarathalus

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Hmm, somehow I don't get the feeling that it's like Mass Effect, wherein it's a story about one character. This seems more like a story about the world. That being said, I don't think our Warden will play much of a role if any at all. In Awakenings he/she all but disappeared in the epilogue. In Origins he/she could have died. Pretty big point right there.



It is Dragon Age, so not even sure if it'll even be about Darkspawn and the Blight. The Circle in Ferelden got pretty shaken up. We see there is discontent between mages/chantry, which is hinted at even more in Awakenings. We see problems with the Elves, both City and Dalish, plus their past. Lets not forget the other dwarven city that might have also survived. Plus Sten went home with his report and the Blight is over, so perhaps the qunari are amassing too. Point is there is a ton of other material outside of Fereldan that could be used for the next story and none of it has anything to do with the darkspawn.



Besides, we still have two? more old gods and yet to see the Wardens home base. Most important of all, we've got to resurrect the griffons. *laughs* Nah, the most important of all, is why are the dragons suddenly becoming very very common. Gone years with almost being unheard of and bam suddenly can't take two steps without tripping over dragonlings, drakes, and such....

#46
Morroian

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Sarathalus wrote...

It is Dragon Age, so not even sure if it'll even be about Darkspawn and the Blight.

I'm hoping the story becomes more about the demons and the fade and the black city.

#47
logiccosmic

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Your PC will be almost killed by a Dragon that no one saw coming, but luckily, a group of necromancer/healers were searching for you, because you are the only hope for Thedas, and they spent billions of sovereigns rebuilding you. I mean healing. Also, you can change your race.

#48
YohkoOhno

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Well, first of all, since the endgame is set with one possible outcome, all you'd really have to do is import the last AutoSave at the Nest. Outside of having a little more equipment on you, you'd be able to see the settings from that entry. So you don't actually need a post-campaign save for this one.  I could see a second expansion loading right from the AutoSave at the Nest.

As far as DA2 goes--it's possible there could be some continuity. Maybe it won't be the same character, but what would be cool is if you could have a legacy, maybe your old saved games determine who you are the son/daughter or ancestor of.

I'm not sure I'd want to play the same character, mostly because I am hoping that they might find ways to improve the gameplay a little--maybe add more options or variety to the combat system, more complex skill trees, etc.  I'll bet if that is being done it would make full characters harder to import--as well as the fact that the more levels you gain you end up having to face more powerful opponents and get on an increasing complex treadmill.  

Modifié par YohkoOhno, 18 mars 2010 - 11:34 .


#49
Gill Kaiser

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In fact, I hope that DA2 does not continue with the same character. My Warden's story is done.

#50
Dan_cw

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I haven't cleared the game yet, but from what I've seen, it does track data etc. So, I wouldn't really say the slate has been wiped entirely clean.

While events from Origins may not be referenced in dialog and such, the choices you've made are represented in the codex if you read through it. For example, if you look at the codex entry for the character you chose to put on the dwarven throne, you'll see the correct information.